Final Fantasy XIII-2 (Kung-Fu Jesus is heading this one, with pokecapn serving as one of his guest commentators along with posse regular MyNameIsKaz, plus Mio Bison and Dreamsower. medibot is also present, but for unknown reasons he refuses to speak until several videos in.)
Needless to say, pokecapn wasn't pleased about medibot inadvertently opening the floodgates to Bronies.
pokecapn: it has come to my attention that medibot has hacked my Let's Play from the inside out, lacing my commentary with bestial filth that attracts Undesirables and spam. none of your account information has been compromised and i thank you for your understanding
GigglingAnti-Hero: pokecapn, particularly during the Tower of Winds in Four Swords Adventures.
Greed: pokecapn is Wario, and he plays to win, especially in Four Swords Adventures, where pokecapn is willing to fight the others for Force Gems and has no problem with stealing them. Usually this just involves racing the others to Force Gems and looting their corpses when they die, but in one episode he actually attacks KFJ in order to steal the Big Key he was holding and claim the 1000-gem prize from the Big Chest for himself.
Hates Being Touched: Kung-Fu Jesus, apparently, given his reaction when Kaz picks him up during the Tower of Winds in Four Swords Adventures. Granted, he was probably inebriated at the time...
I Need a Freaking Drink: KungFuJesus, at least for the LP videos where he had enough of the game's problems (Mario Party 5, for instance.)
Man of a Thousand Voices: MyNameIsKaz tends to throw out voices a lot. He dubs for Professor Pickle in Sonic Unleashed, and recurring examples from Mario Party include normal and "master of devils" Daisy and an eerily accurate Yoshi, sometimes mixed with Elmo.
Kung Fu Jesus deserves mention as well, particularly for his Guttural Growler roles such as Solid Snake Shadow and a Vincent Price-like Bowser.
Real Men Cook: The crew has mentioned the food they are cooking during some of their playthroughs, such as chili dogs for Sonic Unleashed and "medieval stew" for Sonic and the Black Knight.
There's a video of them preparing a Kraft Cheesy Skillet.
Running Gag: "The x touched", usually involving round objects.
Schedule Slip: The last let's play the posse made together was the Four Swords Adventure LP in summer 2012 (August if you count KFJ's LP of Final Fantasy XIII-2 on his channel), with the only videos posted on the Pokecapn youtube channel being a single video of Hearthstone: Heroes of Warcraft. A project was teased for July 2013, but nothing came of it.
Big "NO!": In Sonic and the Black Knight, upon discovering that the Lady of the Lake is Amy Rose.
Book Ends: References to the Sonic And The Black Knight LP and the Horse Alarm story in the Sonic Generations LP.
Butt Monkey: The group has trouble figuring out how to defeat the Time Eater in Generations when, halfway through their second attempt, Vector suggests that they head for its core. This revelation is enough for them to figure out how to win on their third attempt. The next time Vector has a line, they mock the idea that he's helping and reference the computer room line from Shadow the Hedgehog.
Also during the Unleashed playthrough, at one point they change the batteries in the recording device, which causes pokecapn to worry if the machine is still recording properly or if they've accidentally caused themselves to lose a recording session, something that happened in the Sonic 2006 playthough, with Medibot cheekily pointing out that they lost some great Shadow commentary. This bothers pokecapn constantly for ten minutes straight until they take a break to check it - luckily, it's working perfectly this time.
MyNameIsKaz has a habit of describing every item pokecapn earns in Sonic and the Black Knight using his Professor Pickle voice from the Unleashed LP. Medibot concludes it's a mental illness he has.
Also during the same LP, Kaz and pokecapn remind medibot that the items in this game do, in fact, have names, and that there's no need for him to name them like he did every single collectible in the Sonic Unleashed LP.
In Sonic Generations, before entering Speed Highway, the game asks if they want to see a tutorial on Light Dashing, which pokecapn dismisses because he feels he knows how the Light Dash works by now. KFJ then reminds him about all the trouble the Light Dash in Sonic Colors gave them (see Running Gag).
Catch Phrase: "Terrifying!" and "GROSS!" pop up alot in Unleashed.
"Eggman, another thing I wanna talk about is lava: it's cool to look at and and cool to see in videos, but not cool to be within, like, 500 feet of.
Failed a Spot Check: In Eggmanland, they spend nine minutes and fifty five seconds ignoring bright luminescent pink panels in a room with infinitely spawning robots. Then they do it again in the next room that has the same gimmick, primarily because they escaped the first room by complete accident; they didn't even notice when they revealed the lever that opened the door.
Portmanteau: The word "chufty" (a combination of "chubby", "buff", and "hefty" - but actually a diminutive of "chuffleguff", coined by medibot) is used to describe large enemies frequently in Sonic Unleashed.
Let X Be the Unknown: A "mysterious guest commentator" makes a cameo in the Sonic Unleashed marathon. He is given the code name "X" by Medibot.
Not the Fall That Kills You: After falling and dying in the clock tower in the first nighttime Rooftop Run, IlluminatusVespucci comments that Sonic probably wouldn't die if he didn't scream on the way down.
Running Gag: In the Sonic Colors playthrough, the Hover Wisp powerup enables you to perform a light dash. Because the group didn't know this feature (due to not paying much attention to the hint ring that comes with the hover wisp), There's DEFINITELY a light dash or some variation on that phrase is commonly said when light-dashy long trails of rings are spotted, yet nobody has a clue that Hover has something to do with it. They do, however, revisit the fans' top acts and do it correctly.
And like the aforementioned LP, anytime barrels are around, they bring up "Sanford Kong".
Starting around Unleashed, Sonic games introduced bosses and enemies that fire bullet patterns like those found in 2D shooters. Whenever the group encounters them, expect calls of "Bullet Hell!" and "Touhou!" It does seem medibot has at least played Imperishable Night, as the Dark Gaia Phoenix boss resurrecting mid-battle gives him flashbacks of Fujiwara no Mokou doing the same in her own game's Extra Stage.
Also from Unleashed, due to unforeseen circumstances, the crew have started always checking behind the Goal Ring for collectibles before touching it.
KFJ drawing comparisons to Super Mario Galaxy and calling Sonic Colors unoriginal. Eventually Pokecapn shuts him up by pointing that the gravity gimmick he was going on a tangent about showed up as early as Sonic 3.
medibot (in response to pokecapn during MP2): I'll crucify you!
Be Careful What You Wish For: Near the beginning of Mario Party 8, one commenter lamented that the group shouldn't let the LP end with one of the worst games of the Mario Party series. pokecapn's enigmatic response was the trope name. And, sure enough, they did another game after 8. Yes. Sonic Shuffle.
Button Mashing: Kaz has surprising skill at it (Having exchanged his luck to the devil for it), leading to several awesome moments for him, whether obliterating pokecapn's domino-setting record or leaving Donkey Kong offscreen in a vine-climbing race. It's a big help for him in Mario Party 5.
Can't Catch Up: Most of the time (especially in the minigames) the only real competition is between pokecapn and medibot, leaving Kaz and Kung-Fu Jesus in the dust (especially Kung-Fu Jesus.)
Fortunately, by the time 5 rolls around, Kaz starts making headway in the mini-games, and though it takes longer, even Kung-Fu Jesus starts winning more often.
Catch Phrase: pokecapn: Variations of "shitlord", "Get some!" (often as a sort of concentration mantra) and "Got it, coach!", "Just get in the plane!" (used in annoyance where one would normally say "Shut up" or something similar.) or "Big Money, no whammies, STOP!"
At the beginning of each game, each player introduces themselves, the character they're playing, and often a catchphrase, in this order:
"I'm pokecapn, I'm playing as Wario and I'm playing to win!"
"I'm Kung-Fu Jesus, I'm playing as Yoshi, and I don't know what's going on."
"This is medibot, and I'm playing as Waluigi, the People's Champion!"
"And MyNameIsKaz, and I'm playing as Daisy, MASTER OF DEVILS!"
Kaz: POWER OF DEVILS and "Ha! Try to beat that, suckers!" during the initial dice roll for turn order.
Despair Event Horizon: Occasionally seen done by the player in last place, most often Kung-Fu Jesus, but the stand-out example is medibot at the end of Mario Party 5, where he goes over a dozen turns with almost no commentary. While winning.
The length of the Mario Party 5 playthrough alone was enough to send half the posse into this, with KFJ falling into an intoxicated mess and medibot giving the silent treatment for the tail end of the LP, obviously sick of the game by then. By contrast, pokecapn and Kaz continue to take the playthrough in stride.
The Goombas who kick you back to the start if you don't score a higher roulette number than them in Mario Party 4 were beaten only a few times in the entire game, leading to everyone simply abusing Mega Mushrooms in order to rampage past them.
One of the unforeseen consequences of their capsule policy in Mario Party 5 is a thick Klepto infestation on the right side of the board that keeps bunching up the group whenever encountered.
And on the left side of the board is a pair of rolling boulder traps that send everyone on that path back to the right side of the board, and that are almost always landed on.
Hourglass Plot: At the start of Mario Party 5, Kung-Fu Jesus is bitter and pessimistic and Medibot is his old kooky self. By the end, Kung-Fu Jesus is drunk and loopy and Medibot is silent and wishing that the game would just end.
House Rules: They play all the minigames without the instructions beforehand, which they refer to as Wario Party. Handicaps are assigned each game based on previous star and coin totals in varying ways. In their Mario Party 5 board, they're required to put a capsule on any available empty space to turn the entire board into a literal game board, and as of Mario Party 7, they are required to use items if available.
The first one results in a very convenient coincidence when they get to Mario Party 8, which they are quick to point out. Not only is it the first Wii installment of the series, but it completely lacks the option to turn off the minigame instructions. However, you must actively click through the tabs to see the instructions, which they avoid. All they get to see is how to hold the Wiimote, just like in Wario Ware: Smooth Moves
Power-Up Letdown: In Mario Party 4, Kung-Fu Jesus purchases a Mini Mushroom early on, and proceeds to receive nothing but Mini Mushrooms for the remainder of the game. At no point does he have the opportunity to pass through a door or access a board gimmick using one.
Red Baron: medibot is the People's Hero. Kaz's Peach is the Silent Killer, and his Daisy is the Master of Devils.
One of Pokecapn's catchphrases references Press Your Luck:
Big money, no Whammies, STOP!
Stealth Pun: When playing Sonic Shuffle, medibot selects E-102 Gamma as his character, justifying it as the robot choice. However, it's worth mentioning that the Greek letter gamma is written as Γ, the same as the symbol of his previous choice Waluigi.
After a lengthy history of losing, Kung-Fu Jesus comes surprisingly close to being the winner of Mario Party 7. However...
Kaz lands on a golden space on his first roll through a newly-arranged mansion in Mario Party 8, taking him to a path of gold coins with a star at the end. Another player reaches the normal star and gets him kicked out before his next turn.
This happens to Kaz a lot throughout the series, enough for him to know that he would be prevented from travelling the "golden road".
Similarly, the "coin on every space" Last 5 Turns bonus is discarded one roll later.
Failed a Spot Check: In part 2-2, the crew all fail to notice when a house suddenly appears on the main screen while they were looking at their GBA screens. This leads to them wandering around for several minutes before pokecapn looks at a guide and learns that the way out is through the house that appeared.
Guide Dang It: The crew aren't above checking a walkthrough when they aren't sure how to progress.
Ninja Looting: Frequent whenever one of them dies, with Kaz as the worst offender.
Running Gag: Medibot saying "I accept this outcome" whenever he succeeds at making sure pokecapn doesn't get something good.
The hilarious scuffles over Force Gems when they appear.
Token Evil Teammate: After each level in Four Swords, players have to vote on who was the most bothersome to decide the Hero of Darkness (who gets a Force Gem penalty). Needless to say, everyone's been the Hero of Darkness at least once; Pokecapn and medibot holds the most 'wins'.
In one moment of hilarity, all four of them were the Hero of Darkness, meaning that every one of them got a vote from someone else.note Specifically, pokecapn and Kung-Fu Jesus voted for each other, and Kaz and medibot voted for each other.
Yank the Dog's Chain: Kung-Fu Jesus has yet to earn the most points in a level, with his closest miss being a scant thirteen points behind the winner. Finally averted, as he wins 8-2 hands down.
Buffy Speak: Kung-Fu Jesus has some audio problems in the beginning, and pokecapn tells him to "Mute the thingy" six times.
Late to the Punchline: Kung-Fu Jesus apparently didn't notice that they were calling the bald eagle that carries you around in Sonic 2006 an owl. When it comes up again in Sonic 2D (57:30), he is very confused. Admittedly, a lot of Sonic 2006 was a blur to everyone but pokecapn, who watched his own videos.
Pokecapn: Look, you didn't notice these things back in 2008, why are you noticing them now?
Kung-Fu Jesus: 'Cause I wasn't paying attention in 2008!
Large Ham: Kaz, reading the tweets and other requests. Especially Dracula doing Hamlet.
Self-Imposed Challenge: pokecapn played Sonic 3 with one of the layers removed, medibot played much of Subspace Emissary with almost all of his buttons unavailable, KFJ had his God Hand combo potential limited, and Kaz had to put up withCastlevania III's Japanese gameplay and music.
Shout-Out: To The Gunstringer, since the lead game designer donated money to them and gave them a Shout-Out on his Twitter. Mentioned in Part 2 of the livestream about 50 minutes into Sonic 2D. They also read out the names of every single person who donated to them.
Soundtrack Dissonance: Made intentionally in this episode of Gitaroo Man. It's a nice, relaxing song...until the squeaky duck noises kick in. From what we can gather, pokecapn and some sort of smartphone app are to blame.
Swapped Roles: During God Hand, the group dramatically reads a thesis paper that used KFJ's God Hand LP as its example to demonstrate various sociological tendencies, including a reenactment of one video with medibot as KFJ and pokecapn as medibot.
That One Boss: invokedEgg Wyvern in Sonic 2D and Death in Akumajou Densetsu.
The Watson: Since Kaz wasn't around for the Sonic 2006 game, the others have to explain what's going on in Sonic 2D.