"Staleek, he can wrap time 'round his little finger; the hoodoo-voodoo is not gonna work!"Some people can control Fire, some control Ice, and some just get saddled with Heart. This guy? He controls time itself. This is called many things, but whether through forbidden magic, Imported Alien Phlebotinum, or just being The Chosen One, he can move through the ages like walking to his kitchen. The powers of the Time Masters are multiple and varied; he may travel in time, cause the flow of time to slow down or speed up or stop altogether, move between alternate timelines... He may be a member of the Time Police, a Conqueror From The Future or the one winding up the Timey Wimey Balls, but as far as he's concerned, no-when is safe. If he's an antagonist, killing him may be difficult, impossible, or force Fridge Logic upon the viewer. After all, if he can move through time, can't he go back to before you attack him and kill you? Maybe, as a consequence of, or as a necessary condition for his power, he's a Time Abyss. Note that Time Travel itself is not a necessary power, and there are many characters with time powers that explicitly cannot travel through time. Especially that one. The Badass Normal version would be the Clock King (who might be called a time master in-universe, but isn't). Not to be confused with a Time Lord. Or the movie Time Masters. Or the tabletop RPG Timemaster.
— John Crichton on Einstein, Farscape
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Anime And Manga
- Aoba from Code:Breaker.
- Kyoko from Time Stranger Kyoko.
- The Time Card in Cardcaptor Sakura.
- Sailor Pluto of Sailor Moon. She largely has only one real time-related power (her ties to time are mostly due to her guarding the time gate) in that she can stop time for everyone but those she chooses. Doing this costs her life however.
- Guldo from Dragon Ball Z has the ability to stop time for as long as he can hold his breath.
- Chao Lingshen from Mahou Sensei Negima!, who possesses special bullets that can displace a target through time and has a fighting style that involves a lot of time travel abuse to evade attacks.
- JoJo's Bizarre Adventure:
- Dio Brando's Stand The World as well as a number of other character could qualify. Dio's ability to stop time was kept a secret from his enemies, and he used it to perform all sorts of seemingly-impossible stunts. In the anime version, he made it look like things around him were exploding or tearing themselves apart because he willed it. Being able to stop time, if only for a few moments, made him virtually invincible.
- In fact, for quite a while the major villains of each arc had powers relating to time. Dio's The World could stop time, Kira's tertiary Another One Bites the Dust can invoke time loops, Diavolo's King Crimson can erase small spaces of time, and Pucci's Made in Heaven could accelerate the flow of time to unbelievable levels. Even Funny Valentine in Steel Ball Run, while not able to affect the flow of time, weaponizes the ability to travel between parallel timelines—arguably mastery over space.
- Steel Ball Run did indeed have a straight Time Master adversary in Ringo Roadagain. However, Mandom's temporal recursion ability (reset everything back to the way it was six seconds ago, but with everyone knowing what had happened in that time) doesn't give Ringo that much more of an advantage than anyone else, because (a) he deeply believes in Explaining Your Power to the Enemy (it wouldn't be a fair fight otherwise, and (b) he gets reset along with everyone else. Knowing what's going to happen is his only real advantage, so it's ultimately just an oblique form of precognition. Defeating him proves to just be a case of getting him into a situation where the reset's knowledge won't allow him to escape, because there's no avenue of escape.
- Nagato Yuki in Suzumiya Haruhi is a Sufficiently Advanced alien with Reality Warper powers similar in nature to the Agents of The Matrix. Though incapable of physical Time Travel (she instead "downloads" her future mind into her past body in one instance, effectively making her the same person), she is capable of manipulating time and space, and helps a couple of time traveling friends who lost their time machine get back to the future by having them lie down in her guest bedroom and freezing time within said room while the outside world continues to move.
- This is Subaru's Seishi power in Fushigi Yuugi. Which she uses on her husband Tokaki and herself, reverting them to their younger selves for a while. She also casts a similar spell on her friend Tatara, allowing him to keep his youth as long as he stays in a determined place — which suits him fine because he wants to live as long as possible to protect the Shinzaho.
- Ultear Milkovich from Fairy Tail has the ability age or restore inanimate objects. She later reveals that she can travel the entire world back a minute back in time in exchange for making her age to near death.
- In Rave Master, Captain Hardner has an interesting way of using time related powers. Namely, restoring old wounds to people, and retgone'ing his own injuries. Sieghart and Niebel, however, as Time Guardians, count as more straight examples. Sieg can make objects and living beings travel through time, while Niebel can manipulate his own time, giving him a massive power boost in exchange for aging in an incredible speed non-stop.
- Midori Okamoto from Star Driver has various powers relating to time, including the ability to turn back time on her own body to become a teenager and see a few seconds into the future (just enough for her to dodge enemy attacks).
- Homura Akemi from Puella Magi Madoka Magica can pause time and perform Mental Time Travel, though seemingly only to one specific time.
- Barragan Louisenbairn from Bleach. His abilities stem around manipulating the flow of time to slow down his enemies and make them age and crumble into dust.
- Amber from Darker Than Black.
- Emiya Kiritsugu from Fate/Zero is a more restrained version of this. He has a magecraft called 'Innate Time Control' which allows him to internally affect time - speed it up for superhuman reaction time in combat, or slow down his bodily functions to avoid a search-and-destroy system. However, whenever he reverts to normal time, his body is forcibly 're-synced' to the time of the World, which can cause very heavy internal injuries.
- Ruri from Rising X Rydeen has an ability called "chain of lost memory". This lets her revert anything or anyone back to the it was five minutes ago. So as long as the item or person was injured within five minutes she can fix or heal them.
- Kurumi Tokisaki from Date A Live. Her bullets have various effects like summoning temporal duplicates of herself, freezing time, speeding herself up, rewinding time to heal her injuries, etc. Each use is a Cast from Lifespan, but she can drain the lifespan of others..
- Immortus in the Marvel Universe.
- Also in the Marvel Universe, any wielder of the Time Gem.
- The Time Trapper in The DCU.
- Rip Hunter is The Time Master. He uses his time machine to, in addition to fighting evil and learning martial arts, get the best soda of all time.
- The android Hourman, who was built with precognition and chronal manipulation powers on top of possessing a map of all space and time.
- Parodied with the D-list supervillain Killing Time in Empowered: he doesn't have any time powers, but really, really wishes he had. So he uses clock-themed gadgets instead - clock hands thrown as darts, a bolo made by joining the chains of two pocket watches, etc. Emp responds with her "mighty power over plant life" — that is, she beats him with a branch until he stops moving.
- Same was the case for the DC villain Chronos until he made a deal with Nero, and gained actual time powers
- Zero Hour villain Extant had loosely defined time control powers. He killed several members of the Justice Society by accelerating their aging to the point of death, and later he defeated Jay Garrick by regressing him back to an age before he acquired super-speed and became the Flash.
- The second Reverse-Flash / Zoom (Hunter Zolomon) does not have Super Speed, as he uses his temporal powers to fake having Super Speed to battle Wally with.
- Recent X-Men addition Velocidad was first thought to have Super Speed. This was disproven when Doctor Nemesis had him run across water... and he fell in, unable to move fast enough to not break the surface tension. Turns out he controls time in a localized pocket, giving him the appearance of super-speed outside but still subjected to the normal laws of physics inside.
- Likewise, Kiden Nixon of NYX. Time appears to slow down for everyone around her, while still passing normally for her (at one point, she spends months in this accelerated state, while only a few days pass outside it). However, unlike Velocidad, the effect is more than simply Super Speed: She just pokes someone who had been harassing her, and it snaps his arm like a twig. In at least one future, Kiden's powers were developed to the point that Stryfe was able to use her to create a field that jammed all time travel and teleportation across the entire planet. Whether Kiden would be capable of doing so naturally or not was unclear.
- Eva Bell aka Tempus has similar powers to Kiden, being able to create temporal spheres where time slows to a crawl for everyone but her. She can also displace time within those same spheres for about a minute. Eva eventually developed the ability to travel through time altogether, including bringing Charles Xavier from the past to deal with a incredibly powerful mutant with out-of-control powers. Notably, her time travel abilities break one of the fundamental laws of time travel in the Marvel Universe, that one is unable to alter their own time stream.note Tempus is shown being able to travel at will through her own universe's past and future, which she has done without consideration for the massive consequences even a small change might have.
- In the Astro City story "The Nearness of You," the Time-Keeper is a villain who uses stopwatches of his own design that can stop time. He ends up tearing a dimension in time and confronts Eterneon, the Lord and Watcher of the Timestream; their battle results in a Time Crash Crisis Crossover.
- In Keepers of the Elements, Nasira, one of the Immortals is the resident Time Mistress.
- In the Pony POV Series, Nightmare Eclipse/Paradox, the true Big Bad of Dark World can manipulate time, usually as a short term Reset Button to reverse any damage done in battle (not to mention her "Groundhog Day" Loop plan). This ultimately turns into a classic Hoist by His Own Petard scenario, as Twilight figures out how to use that same magic to defeat them: Twilight tricks her into using the reset trick, so that Twilight can Power Copy the time magic, and use it to take advantage of how much Paradox has screwed up time to summon the G1, G2, G3, and pre-Reign of Chaos G4 Mane Casts in order to use all their Elements of Harmony to defeat Paradox and her Psycho Ranger Co-Dragons.
- Equestrylvania has Aeon and the Chronomage, who happen to be Arch Enemies
- The ChronoGuard and Colonel Next (a renegade former member of that organisation) in the Thursday Next books. Being raised by a time traveller has proven to be an odd experience for Thursday, a sort of cross between a familial Time Travel Romance and a mundane absentee father.
- In Percy Jackson and the Olympians, the Big Bad Kronus is the Lord of Time. Even without his full power, as he is through the series, he can distort time to slow down his enemies.
- The Shrike from the Hyperion Cantos can slow down time and travel freely in time and space.
- While technically any of the Travelers in The Pendragon Adventure can travel through time using the flumes, Saint Dane and Nevva Winter can control their exact destination in time with them.
- In the Sorcery! gamebook series, each of the Seven Serpents has power over one aspect of the universe. Their leader is the one with power over time.
- Norton becomes Chronos, the incarnation of time in Bearing an Hourglass, the second book in Piers Anthony's Incarnations of Immortality Series.
- The Old Ones in The Dark Is Rising series seem to be able to do this, to some degree.
- Yog-Sothoth, from the Cthulhu Mythos, isn't just a master of time - it IS space-time.
- In The Mistborn Adventures, Sliders are mistings who can create a bubble of accelerated time around them, while Pulsers slow down time in their vicinity. Wayne is the former, and Marasi is the latter.
Live Action TV
- The Time Lords from Doctor Who, despite the name, are a subversion. They cannot do this without their technology, with the following exceptions: in Invasion of the Dinosaurs, the Doctor's Time Lord nature provides immunity from time disturbance. In "The End of the World", the Doctor shows that he has a perfect sense of timing, and that he can slow down his perception of time itself. In the Doctor Who Expanded Universe, trained Time Lords can do this on a small scale, reaching a few seconds across time, usually for combat purposes, and the Celestial Intelligence Agency has operatives who can stop time, or jump a billion years, by willpower alone. But of course, when the Time Lords have their technology with them, they will prove exactly why they are called the Time Lords.
- In Big Finish Doctor Who the Eighth Doctor claims to have time senses, to the point that being in a timeless universe feels to him like he's lost a limb.
- The Creevix from The Time Machine, Insectoid Aliens from the next Universe along are better examples of this, manipulating a time loop to give them entry to our Universe. They can also consume potential and almost destroy this Universe.
- Bilis Manger from Torchwood embodies this trope.
- Sapphire And Steel: Sapphire can wind back time. Apart from that, Sapphire and Steel's enemies (which includes, arguably, Time itself), commonly can distort and manipulate time.
- Hiro Nakamura from Heroes.
- Also from Heroes, Peter Petrelli, who copied it from Hiro, and Arthur Petrelli, who stole it from Peter. Besides being Time Masters, all three can also teleport as a result of controlling the space-time continuum.
- Daphne's super speed enabled her to time travel when combined with Ando's supercharging, allowing her to travel faster than the speed of light.
- Dr. Tom, the psychiatrist in Being Erica, seems to have this ability. He not only sends the protagonist Erica back through time but then appears in her history, be it as a hot dog vendor, repairman, street performer, etc. so she can continue to consult with him.
- The demon Tempus on Charmed could create Groundhog Day Loops and rewind time. And later the Avatars and The Cleaners also had time manipulating powers.
- Illyria from Angel can slow down time, effectively giving her Super Speed. She doesn't appear to be capable of time travel, until her powers start to malfunction and she starts jumping through time uncontrollably.
- Einstein in Farscape. Quite apart from having power over wormholes which can allow passage through both time and space, he can handily stop time whenever his guests start getting disagreeable.
- Fate from Supernatural. She uses this power to cause overly elaborate, almost cartoonish deaths.
- Kazu of the Heaven Time Star, the KirinRanger from Gosei Sentai Dairanger has time-rewind powers.
- The Kanohi Vahi in BIONICLE gives this power, although with the limitation that only the time around a given target can be sped up or slowed down. It doesn't allow time-travel either. ... Unless you break the thing, in which case it crashes time itself, so that the past, present and future will be all happening at once.
- Both Mage: The Ascension and Mage: The Awakening feature the Sphere/Arcanum of Time, which allows perception of the past/future as well as manipulation of the flow of time. Mage: The Ascension has it as a specialty of the Cult of Ecstasy (a Tradition that uses ecstatic measures to enter an altered state of perception), whereas Mage: The Awakening has it as a specialty of the Acanthus Path.
- The rare and much maligned True Brujah bloodline from Vampire: The Masquerade can control time with the Temporis Discipline.
- Wraiths may gain some control over the passage of time using the Pandemonium Arcanos in Wraith The Oblivion.
- Characters in Changeling The Dreaming could control time using the Chronos Art.
- Rifts Worldbook 3: England features both Temporal Mage and Temporal Knight character classes.
- Arcane Exxet, the magic and supernatural sourcebook for Anima Beyond Fantasy, features Time magic as an available subschool.
- Dungeons & Dragons beings with these sorts of abilities:
- The Time Lord NPC class in Dragon magazine #65.
- The Time Elemental in the 1st Edition Monster Manual II.
- Istus, goddess of Fate in the World of Greyhawk.
- Phanes, described in the Epic Level Handbook supplement. They're unwanted children of deities of time/destiny who look like black clouds of various shapes. They can travel back in time, summon a copy of themselves from the future, summon copies of their opponents from an alternate timeline, and freeze themselves or others in time and devour their future (which basically makes their victims grow old at an accelerated rate.)
- Warhammer 40,000 introduces the Crypteks of the Chronomancy school in the 5e Necron codex, who use incredibly advanced hyperscience to manipulate time as they see fit. Their aeonstaves can trap victims in bubbles of slow-time, their chronometrons can shift them out of phase with the normal time flow, and their timesplinter cloaks are comprised of protective casings of crystalised time, rendering inert any blow that does not land in the right fraction of a second.
- The most adept of all Cryptek Chronomancers is Orikan the Diviner, a Necron Cryptek whose hyper-advanced technology allows him to manipulate the time-stream in very far-reaching ways. He is fully capable of time travel and altering events in the past to suit his plans, and he's one of if not the only individual in the galaxy who is. With such incredible potential at his command, one might imagine Orikan to be a major player in the galaxy's wars, but in fact he is all but harmless. The thing about Orikan is that he, like all Necrons, is a million-year-old robot whose programming has degraded severely. In life he wasn't a technologist at all, but an astrologer and court fortune-teller. Thus the only thing Orikan really cares about now is making sure that his reputation for accurate fortune-telling is maintained, and this he does by going back in time and making sure his petty predictions and prognostications come true. Not the other way round - he doesn't visit the future to see what will happen, or come up with plans first and predict their success later, he just makes whatever he's predicted using traditional astrology happen. That's pretty much the total extent of the use he puts his fantastically awesome powers to.
- Spanners in Continuum can travel through both time and space. Traveling in time uses up a spanner's span capacity, while traveling in space does not. Span Ones can travel up to 1 year total in time between 24-hour rest periods, and up to one mile per jump. Span Twos extend their range to 10 years between rests and 10 miles per jump. Span Threes, 100 years and 100 miles. Span Fours get 1000 miles and years, while Span Fives get 10,000. Beyond that, further information is not available here.
- Magic: The Gathering has a select few cards that can, in fact, skip or repeat a player's turn. Some are guaranteed (being very powerful) and other are conditional (doing something X number of times, for example) or left to straight-up chance, like flipping a coin.
- The Time Wizard from Yu-Gi-Oh!. The anime typically portrays the card effects as the Wizard using its powers to rapidly age monsters to dust, although certain monsters can actually become stronger after a millenium or so.
- The D-Heroes also have traces of this as many of their abilities are connected with time (like sending enemy monsters into the future).
- Galaxy-Eyes Tachyon Dragon is able to negate card effects and control time to its own advantage during the battle phase. Its Barian-Force upgraded counterpart has an effect that negates the effects of all other cards and resets the entire state of the duel to that of the beginning of the turn and and then averts the occurrence of any unfavorable outcomes during the main phase.
- Emulators turn the player into this, at least in the Meta sense. Save states essentially allow you to rewind to an earlier point and try again and again until you succeed, and some emulators allow you to slow the game to a crawl so you can react with (from the game's perspective) perfect reflexes and pull off otherwise impossible-to-time jumps. Tool-assisted speedruns bring this to its logical conclusion: taking advantage of every single frame to minimize play time.
- Link in The Legend of Zelda Oracle of Ages (to past and present), The Legend of Zelda: Ocarina of Time (between child and adult) and The Legend of Zelda: Majora's Mask (going back to the beginning of the game, slowing time, speeding up time, etc).
- The titular "achrons" in Achron are Time Masters. Players can pause time, slow it down or speed it up, jump to alternate moments in time and generally observe the entire timeline (timewaves and all). This makes them ideal generals for commanding armies in cross-temporal warfare.
- Time Lord in SaGa Frontier. Due to the game's lack of Game Play And Story Segregation, there isn't anything stopping him from freezing time and attacking you.
- When the Titans shaped World of Warcraft's Azeroth, they chose five breeds of dragon, empowered each of them, and gave them dominion over certain aspects of the world. The Bronze Dragonflight was charged with guarding Azeroth's timeways. Bronze dragonflight questgivers meet your character and get confused about whether they have met you before, they send you to important times in history so you can stop someone else from screwing them up, and their leader is long-missing and is implied to be a bad guy now.
- Speaking of which, their leader, Nozdormu, was even granted knowledge of the exact place and time of his own death, so fighting him would be completely stupid. As soon as the fight goes poorly for him, he will just restart the fight from its time of origin and try a different tactic.
- Darkterror the Faceless Void in Defence Of The Ancients has several time related skills, his Limit Break being the ability to stop time in an area excluding himself
- Pokémon has two mons with Time powers: Celebi who can travel through time, and Dialga who is essentially the deity of time.
- In the second Pokemon Mystery Dungeon game, Darkrai can travel through time as well. It sort of makes sense, since he could learn Roar of Time in a special event in the main games.
- He also corrupted the aforementioned Dialga into Primal Dialga, which also helps.
- In the second Pokemon Mystery Dungeon game, Darkrai can travel through time as well. It sort of makes sense, since he could learn Roar of Time in a special event in the main games.
- St. Germain in Castlevania: Curse of Darkness, though he may be unable to affect anything. Aeon from Castlevania: Judgment is a more normal example, then there's Zephyr from Castlevania: Dawn of Sorrow, and the Chronomage Unique Enemy (the latter two even including references to Jojos Bizarre Adventure's most well known Time Master, Dio Brando.)
- The Big Bad of the Freedom Force series is literally named Timemaster. He's essentially a Galactus analog with power over Time instead of Cosmos. He is only incapable of controlling his own aging process, so he plans to gain immortality by literally destroying time itself, with the unfortunate side effect of killing everything in the Universe except him, something which doesn't seem to bother him much.
- He also has the problem (for the heroes) that he can, at any given time, revert himself to when he was at his most powerful, making it impossible to defeat him. In the end, only extremely powerful Applied Phlebotinum or the aid of the Anthropomorphic Personification of Chaos is able to make him stay down.
- Sakuya Izayoi, Touhou's resident time-stopping, knife-throwing Ninja Maid. Very useful for speeding up housework.
- In her "Deflation World" spellcard, Sakuya pulls both the future and past versions of each knife she throws into the present, in effect forming lasers made out of knives. And in the fighting games, even more of her time mastery is shown. She is, for example, capable of calling upon a clone of herself from a few seconds into the future to slash at her opponent. If the doppleganger hits, Sakuya does the exact same move as her future self... if the clone misses the attack, however, Sakuya doesn't follow up. The spellcard is named "Time Paradox".
- There is another character with (more subtle) mastery over time: Kaguya Houraisan. Her power control the rate of flow of time, dubbed "power over eternity and temporality" (think Bullet Time). Which saves her from boredom, since she has Immortality. There are WMGs about how she and Sakuya are connected.
- Guardians who manage to get to the final stage of the Vault of glass in Destiny receive a buff called "Time's Vengeance' that helps them kill the final boss of the raid
- Richard Wong of Psychic Force.
- Luxord from Kingdom Hearts II has this as his element. He never seems to do anything useful with it, but it sounds cooler than the element of Compulsive Gambling. Though given how he doesn't seem to be a cheater in terms of personality, it's kinda justified in why he shies away from using it onscreen. His powers also mostly manifest through applying Timed Missions to various tasks such as the fight between him and Sora.
- On the other hand, the Mysterious Figure from Birth by Sleep demonstrates how a time-wielding boss is done right. One of his tactics involves stopping and rewinding time to recover HP, even reversing the BGM. He has more time-related tricks when he shows up in 3D - in the Japanese version, he even throws out a "TOKI WO TOMARE!".
- Kamui of Arcana Heart has the Arcana of Time as her default, letting her freeze opponents in time, move at Super Speed, and use time-delayed copies of herself to evade and add to attacks. Also, as a side-effect of her Arcana, she's Really 700 Years Old.
- The Time Mage class from the Final Fantasy series. Also, the whole point of Final Fantasy XIII-2 is to master time travel.
- Viewtiful Joe can speed up or slow down time, though it's explained in-game as 'visual effects', as the game takes place within a movie film.
- Flash Man, Bright Man and Time Man from the Mega Man series all have weapons that can either slow or stop time.
- This is the only power the protagonist from Braid has, and it gets put to many fascinating uses.
- Moebius the Timestreamer and his predecessors in Legacy of Kain, the guardians of time, are among nine sorcerers chosen at birth to guard different aspects of the world. However, Moebius is an unusual example because he doesn't do things like freeze his enemies or (despite having made the timestreaming chambers,) travel through time himself; in fact, he seldom does anything except talk, but since he has "a certain level of omniscience", he is able to carry on conversations with actual time travellers with no Time Travel Tense Trouble even if the first time they meet him is centuries into the future. He also knows exactly how history is fated to fall out, and can direct his pawns accordingly. Unfortunately, he's Not So Omniscient After All when a paradox enables history to be shifted onto a different path, and is visibly frightened and out of his depth at such moments.
- The Elder God has shown similar abilities (and weaknesses), along with the ability to open a passage through time at will.
- Time technology shows up a lot in Command & Conquer: Red Alert, with the original breakthroughs made by Einstein. Red Alert 2 introduces the Chrono Legionnaires, who can teleport around and erase other units from history. In the original manual, it's implied that the chronoshift teleportation is actually a case of Time Stands Still while the unit travels across the map the normal way.
- Blinx and his fellow Time Sweepers.
- Tales of Monkey Island: LeChuck near the end of Chapter 5. When he sees the Vaycaylian warriors throwing their javelins at him at Winslow's order, the villain uses his voodoo power to make Time Stand Still for those outside of LeChuck's ship, making the entirety of the ship seem more like a parody of Year Inside, Hour Outside. Strangely enough, the Crossroads (and Morgan LeFlay for that matter) don't seem to be affected by the voodoo time freeze.
- A possible explanation for that is found in Chapter 1; the Voodoo Lady mentions that the Crossroads are the source of all voodoo power (or something like that), and as such are probably immune to voodoo being used as a weapon against them.
- Defense Of The Ancients 2 has "Faceless Void" whose entire skill set is based on this, most via freezing his foes (and sometimes his allies in time while he beats on them, as well as dodging damage by moving back in time to before the damage happened. Weaver's ultimate also has traces of this, putting weaver in the position he was a few seconds ago, with the same health as then, it's also implied to be how Disruptor's Glimpse works.note
- Sonic the Hedgehog has this power, but doesn't use it very much (if at all). His rival, Shadow the Hedgehog, uses it much more often, to the point where it can be considered a part of his Elemental Powers. The resident Kid from the Future, Silver the Hedgehog, doesn't have this power naturally, but is only relevant to the plot when he time travels.
- Zilean from League of Legends holds the title of Chronokeeper, and he lives up to it. He places time bombs (literal ones) on targets that detonate a while later, can rewind time to reduce his cooldowns, and can speed up or slow down time around champions to increasing the movement speed of his allies or decreasing his enemies'. His ultimate ability puts a protective sigil on an ally that will rewind time around them if they die, essentially resurrecting them if they die while the sigil is active. Early-game, his time bombs make him a great nuker, but as the game goes on, he tends to do better in a support role.
- City of Heroes has this as a Buff/Debuff set. It's considered one of the best in terms of performance.
- In Space Channel 5 Part 2, the Japanese version mentions that Purge has the ability to bend spacetime.
- Chrono Trigger's Big Bad, Lavos, seems to have some influence on time given that his final boss battle takes place against a backdrop that changes to scenes spanning history. His evolution in Chrono Cross.
- Dr. Nefarious Tropy, the self-proclaimed "Master of Time" from the Crash Bandicoot series.
- In Skyrim, the Dragonborn can learn a Dragon-Shout that literally commands time itself to stop... and it listens. The dragons are, in a weird metaphysical way that no one either in- or out-of-universe truly understands, either offspring or aspects or both of Akatosh, the god (or spirit, or personification, or something) of Time, so they may count as well, although they're not actually seen manipulating time in a gameplay sense.
- Tales of Xillia 2 has the aptly named Khronos, who's one of the three prime Spirits who watch over the world and a major antagonist. He initially only uses his time manipulation to speed up his movements, but in later fights, will stop time completely for a brief moment and can even reset the battle to its beginning. The reality-warping abilities of Ludger's Corpse Shell are the only thing that keeps him from being completely unbeatable.
- "Master" might be doing him too much credit, but Gerion Alexius in Dragon Age: Inquisition is the first mage to be able to manipulate time, something that should be impossible even with magic. It's speculated that the Breach altered the rules of magic in Thedas to make it possible. One consequence of this is that he cannot travel back to any time before the Breach occurred. Sadly, this means he cannot travel back in time to save his wife and son from a Darkspawn attack that happened before the Breach. One of the items he drops when he is defeated in a Bad Future is an amulet that reduces skill cooldown times. If he is recruited into the Inquisition, he can continue his research and eventually craft an even better version of it.
- There are two major groups in Homestuck with mastery over time:
- Time is one of the powers available to Sburb players, and one of the two which must occur in every session. Dave Strider is the Knight of Time in the human session, Aradia Megido is the Maid of Time in the troll session, and Damara is the Witch of Time in the pre-Scratch troll session. All are in charge of timeline management - using their powers to establish and take advantage of stable time loops to ensure things proceed as they must, and to provide a way to avert bad futures should things go wrong (which they have... often). All use music-themed Magic Feathers to travel through time - Dave uses turntables, while Aradia and Damara use music boxes; after ascending to the God Tiers, Aradia is strong enough in her time powers to freeze Jack Noir in time without any assistance, however temporarily it may have been. Also, both Dave and Damara's Lands house the item necessary to initiate the Scratch, itself a massive burst of time energy.
- The Felt each have a different power that allows them to manipulate time or perceive things in the past or future. Well, except for Biscuits, whose "power" is hiding in an oven that he thinks lets him time travel into the future. Technically true, even though he's just traveling at the same rate as everyone else. Actually, his oven doesn't have time powers; it has space powers.
- Lord English has absolute dominion over time. He has the ability to travel to any point in time, anywhere in any physical (or non-physical) location. He can even travel outside of time itself. So he isn't just coming for us. He's already here. Lord English was originally the cherub Caliborn, the time player (specifically, Lord of Time) in a failed Sburb session.
- M9 Girls!: Any can generate a bubble inside of which time almost stops completely.
- Wayward Sons: Nysus can speed or slow time in a localized area. He first used it to rapidly ferment wine.
- In Red vs. Blue, Gary/Gamma's special AI ability is to manipulate time. The Meta steals it between Blood Gulch Chronicles and Revelation.
- Dan from Trinton Chronicles has control over time including accelerating, deaccelerating, and stopping time. As a bonus he gained light and dark generation and control which gives him the bonus abilites to age/de-age (from light) and restore/degrade (from dark) people and objects.
- Word of God says there is no time travel in the Whateley Universe, but Stopwatch has the power of temporal warping. He can speed up his own personal time until he's effectively a speedster, or he can slow down someone else's time while he moves at a normal rate.
- Virginia from The Platoon Of Power Squadron. At first she can only make time stop, but then she and the gang do a little experimenting and discover she can unfreeze people and create portals to other times and places. There are a few side effects, such as portals to the past being invisible from that end. Naturally, Donald ends up getting lost once.
- A somewhat limited example, Clockblocker from Worm can put objects or people in temporal stasis with a single touch.
- Dispatch can make a bubble of sped-up time around himself and a few other people. He uses it for combat, as a battlefield medic and as a force-multiplier for heroes whose powers need a ramp-up period.
- Cody aka Perdition aka Yangban No. Thirty-Six can for all intents and purposes 'rewind' an object or person back a few seconds in time.
- Phir Sē can create portals that deliver their contents forwards or backwards in time which he exploits to create an infinite loop, allowing for an attack with effectively unlimited energy.
- The fourth Endbringer, Khonsu, can create inescapable bubbles of sped up time that cause anyone trapped within to starve to death or die of old age.
- Gray Boy can trap people in seemingly infinite time loops, as well as revert himself automatically to a previous state to prevent injuries.
- Tempo from Warp Zone Project. He has the kind that doesn't permit time travelling, unless it's greatly boosted. There is a character who can boost other people's powers in the work, but he one of Tempo's enemys and hence only helps in Enemy Mine situations.
- Paradox from Ben 10: Alien Force. Thanks to a Time Travel experiment gone wrong and thousands of years of practice, he's capable of displacing himself across time and space at will. He's also immune to time manipulation done by outside forces.
- Clockwork in Danny Phantom. The Observants who presumably rule the Ghost Zone see a linear timeline; Clockwork sees everything, as in all the possible choices and futures.
- Slow Mobius from Rickand Morty.
- Parodied on Johnny Bravo with Chronos, Master of All Time! *Dramatic Thunder*: A talking Grizzly bear who had dubbed himself Master of All Time! *Dramatic Thunder* due to having stuffed his cave full of watches that he all meticulously kept precise time on. Well, except the VCR clock. That one was beyond even his vast and immaterial powers.
- Elita One from The Transformers.
- And Vector Prime from Transformers Cybertron.
- The Xelor class in Wakfu are time mages, and casually do all of the associated tricks, except for the aforementioned Time Travel. The main villain goes to some unsavory lengths to try and prove that last part wrong.
- Chronozoid on Skysurfer Strike Force complete with Villain Teleportation and of course Time Travel.
- The Pastmaster from SWAT Kats, an undead Evil Sorceror with the ability to travel through time, and with the Tome of Time, summon creatures from different eras.
- Warp from Teen Titans travels to the past (our present) to steal artifacts and take them back to his time where they are priceless treasures. He justifies it by being a fatalist.
Warp: I went back in time to steal this because history says it disappeared. And history says it disappeared because I went back to steal it. Past, present, future. It's all written in stone, my dear. And nothing you do can ever change it.