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Earth users in Video Games.

  • Abobo's Big Adventure: Abobo's first Rage Move is a rain of huge stone boulders.
  • After Armageddon Gaiden: Dhalzam specializes in earth magic, fitting him being a rock golem.
  • Age of Conan: Bear Shaman has a unique ability that stuns his enemies using stone columns.
  • In the PlayStation 2 version of Altered Beast (2005), the hero's Grizzly form has power over earth, including using it's breath to petrify enemies.
  • Alundra: Both the Earth Scroll and Earth Book allows the player to use earth attacks. In the Earth Scroll's case, huge boulders rain down and damage enemies. In the Earth Book's case, meteors come down and cause greater damage.
  • Arcana: Dao, the Earth Spirit, can cast spells to throw deadly rocks at enemies and bury them alive.
  • Arcana Heart: Maori Kasuga has Ohtsuchi, the Arcana of Earth, as her default Arcana. Powers include raining large rocks on opponents and summoning massive stone fists and feet.
  • Armageddon (MUD): Earth elementalists, Rukkians in Zalanthan terms, have protective magicks to use.
  • Armory & Machine: The Dirt Elemental, Pebble Swarm and Rock Golem all have rock- and sand- based attacks.
  • Battle CA Pacity: Colossoil can use earthquakes to attack, while Fidget uses Earth Power for combat.
  • Bayonetta Origins: Cereza and the Lost Demon: When Cereza and Cheshire find the Earth Core Cheshire gains the powers of earth, with this, he can cause earthquakes, Ground Pound, and block lasers beams with the minerals in his rock form.
  • Bloodline Champions has the Glutton bloodline who explicitly has earth magic powers. Some of the Ravener's abilities are named in manners that imply this, but their background does not mention such abilities what so ever, so the in-game abilities may very well just be named for Rule of Cool.
  • BloodStorm: Tremor has powers over earth and stones. They include shooting stones from his gauntlets, sending shockwaves through the ground, turning into a boulder and rolling into enemies, and causing earthquakes by stomping the ground.
  • Bloons Monkey City: Dreadbloon: Armored Behemoth is one of the four boss Blimps. Its special feature is that it uses regenerating stone armor.
  • Blue Dragon: Earth and ground abilities are among the Elemental Powers of the game. Skills include infusing the element into physical attacks and casting spells that do earth damage.
  • A Blurred Line: The Yellow Aura spells. They include EarthShake and StingingPebbles Area of Effect attacks, self-explanatory FallingBoulder, TurnToStone and SharpAsDiamonds (attack buff), WallOfStone and Inscribe (which buffs whatever elemental walls are already cast by the party). The final spell is to summon Original Golem.
  • Boktai: Django has the ability to infuse the earth element into his weapons and do extra damage to certain enemies.
  • Bomberman 64: The Second Attack!: Molok, one of the bosses in the game, has attacks involving rocks and ground. They include causing earthquake by pounding the ground to stun you, and summoning lava at you.
  • Brave Fencer Musashi: The Earth Scroll allows Musashi to activate switches, cause boulders to fall, and temporarily paralyze some enemies with a Shockwave Stomp. Oddly enough, it's the Wind Scroll that allows Musashi to dig through certain patches of dirt.
  • Breath of Fire IV: Cray mainly uses earth magic, although he isn't the best magic user in the game.
  • Bullet Witch: Alicia has the ability to summon stone walls for defensive purposes.
  • Castlevania:
    • Castlevania: Circle of the Moon: Two cards gives the player earth and stone ability respectively.
      • The Golem card infuses the player's weapon with earth powers. Combining it with an action card, the player can perform earth attacks, including causing quakes, creating stalagmites, and summoning golems.
      • The Cockatrice card infuses the player's weapon with stone powers. Combining it with an action card, the player can use stone related attacks, such as stone whips, raining down boulders, and turning self into stone.
    • Castlevania: Curse of Darkness: Two-handed Axe Type weapons have attacks with earth attributes.
  • City of Heroes has Earth Control, Earth Assault, Stone Melee, and Stone Armour powersets, and at least one notable NPCJim Tremblor with these powers. There's also super-villain Sciocco, notable in that he literally uses dirt to do his dirty-work via sand-storm conjuration.
  • Clash of Clans: The Earthquake spell deals a fixed percentage damage based on their maximum hit points. It deals 4x damage to walls to the point that 4 Earthquake spells can destroy an entire section of a wall.
  • The Crystal of Kings: Cocco, the dwarf knight, has the ability to create earthquakes and throw boulders, which can take out multiple enemies at once.
  • Crystal Warriors: The earth element is treated as a neutral element unaffected by the Elemental Rock-Paper-Scissors. It is mainly used by magic users and Princess Iris.
  • DC Universe Online: Earth is one of the powers the player can use. Tactics the player can use include throwing rocks at enemies, causing earthquakes, creating structures and golems, and more. The power also extends to sand and crystals.
  • Defense of the Ancients and Dota 2:
    • Raigor Stonehoof, the Earthshaker, is themed around earth related abilities: he can crack earth to create a fissure that stuns, damages and the blocks movement, calls upon earth's power to multiply his damage from a next attack, cause an earthquake which deals more damage per every enemy unit caught in its radius and whenever any of these abilities are used, he causes a tremor that also damages and stuns.
    • Kaolin the Earth Spirit is just as much centered around earth, calling down Stone Remnants to kick them around, pull them back to him and then rolling his enemies over after wrapping himself with rocks.
  • Demon's Crest: The Crest of Earth, which gives Firebrand the Ground Gargoyle form. The Ground Gargoyle can't fly but has a barricade-bashing charge dash and spits a strong ground-running fireball when standing on land (it's much weaker if used while jumping).
  • Dragon's Crown: The Sorceress has the Rock Crusher spell, where she creates and drops a massive boulder on the battlefield for non-elemental damage, knockdown, and stun.
  • Dragon Force: Stone Pedestal is a spell that encases the enemy in stone.
  • Dragon Quest has had rock attacks sparingly throughout the series history, typically in the form of hurling stones or boulders at enemies.
    • Dragon Quest VI introduced both the Stone's Throw and Boulder Toss skills, which deal rock damage to all enemies typically at no MP cost. Boulder's Toss is notable for dealing up to 130 points of damage, letting the player quickly clear out groups of enemies.
    • Dragon Quest X introduced the Boulderbringer or Crag series of spells, although unlike other attack spells, it creates a magic circle underneath an enemy's feet, which calls forth jagged earth pillars after a short amount of time passes.
    • Dragon Quest XI: Rubblerouser spells are learned by the party's thief Erik. Since combat is turn-based, Rubblerouser will inflict damage at the start of the target's turn, lasting a few turns.
  • Dragon Rage: When enchanted with earth powers, Cael can cause earthquake.
  • Dragon Vale/Dragon City: Terra Dragons are one of the many types of dragons in the game. They are brown colored, have rock like spikes on their bodies and have no wings. They mainly attack with earthquakes, meteor showers, and tumbleweeds.
  • In Drakensang: The River of Time, the stone element calls upon pillars that block enemy attacks.
  • Dungeon Crawl has Earth Magic as one of its several schools of magic; this school contains a variety of spells that let you do anything from digging through walls to hurling chunks of metal at enemies to blasting things with shrapnel. Earth Magic is notable for providing handy Non-Elemental damage as well as the most powerful single-target spell in the game, Lehudib's Crystal Spear.
  • The Gatekeeper from Dusty Raging Fist, being the guardian of the Earth Element, have this ability. Either by dropping boulders, summoning rock spikes from the floor or opening the ground to reveal a Lava Pit beneath you. If you defeat him, you can collect his powers.
  • The Elder Scrolls: Atronachs are a type of unaligned lesser Daedra which are essentially the Elemental Embodiments of the elements they represent. The most common are the Flame (also known as "Fire"), Frost, and Storm varieties, but others exist as well. One type are the Stone Atronachs, who possess this power. The Altmeri Clan Direnni of High Rock once summoned an "army" of them to build a massive prison out of rubble in a single day.
    • The Elder Scrolls Online: As a Dragonknight, the Earthen Heart skill line allows you to manipulate the earth under your feet to aid you in battle, either to provide you and your allies with shields formed out of rock, or immobilize enemies by encasing them in dirt. You can even toss small boulders the size of a basketball at your foes with the Stonefist ability that apply a Stun every third successive hit on a single enemy, and can afflict them with Stagger if the Stone Giant morph is chosen.
  • Elemental Gimmick Gear: The Geo upgrade allows the player to cause a localized earthquake, which deals damage to all enemies on-screen and collapses crumbling structures.
  • Elements: The Earth Elementals have ability and powers that can control minerals and terrestrial beings. Skills include creating pillars, quick burrowing, and shield generation. They are known to be able to withstand heavy damage.
  • Eternal Card Game: The Time faction has this as its specialty, usually in the form of sand.
  • Evolution: Linear's Ocarina offensive spells practically has boulders fall on the enemies.
  • FARA: The Earth Zealots possess such abilities, as their Magnetic Slide dance is able to cause tremors. However, their powers lean more towards the Green Thumb side.
  • Final Fantasy may or may not have an earth element, depending on the game. When it does, it's often set aside from the other elements.
    • All Final Fantasy games except for Final Fantasy and Final Fantasy II have either the Quake spell, Titan summon, Terrato summon, or the Brothers summon that deals earth-elemental damage.
    • Final Fantasy does have the Quake spell, but it's the Death-element.
    • Final Fantasy II has an Earthquake attack, but it can only be used with a very hard-to-get item, and only deals very little non-elemental damage.
    • Final Fantasy VI introduces Stone as one of Strago's Lores, but still keeps it non-elemental.
    • Final Fantasy VII was the first game to arrange Earth-elemental spells, in this case Quake, into tiers along the same line as the standard Fire, Ice, Lightning trio, turning Quake into a basic spell with Quara and Quaga as its stronger variants.
    • Final Fantasy XI does have the very common "Stone" spells, marking their first use as an earth-elemental ability. It also has the Titan summon, Quake spells, and other earth-elemental attacks.
    • Final Fantasy XII: Earth is The Unfavorite among the elements. The characters get no abilities of their own to deal earth damage with and have to rely on either the vanishingly few earth-elemental weapons or the Esper Hashmal. Hashmal's standard ability, Roxxor, throws boulders. When fought as a boss, he uses Quakeja as a Desperation Attack and when summoned, his Limit Break is a decidedly more volcanic take on Gaia's Wrath.
    • Final Fantasy XIII has Quake available to all of the party members as a technique with no Spell Levels, and Vanille's summon, Hecatonchires, uses earth-based attacks.
  • Flight Rising: The Earthshaker is one of the Eleven, a group of dragons that is attributed to one of the Elemental Powers. He has rock like skin stalactites growing out of his body. He has control over earth and stone and can shape it anyway he wants.
  • Fossil Fighters: Earth is one of the elements in the game. On the Elemental Rock-Paper-Scissors, it beats water, but loses to air.
  • Gaia Crusaders: The Green Crystal Ball causes an earthquake that harms all enemies on screen.
  • Gatling Gears: Claw robots throw boulders at you, while the third boss "The Excavator" makes it rain down rocks on you.
  • Gemini: Heroes Reborn: Cassandra's supposed friend, Alex, was revelaed halfway through to be working for the bad guys... and is a superpowered EVO, just like her. And unlike Cassandra who has psychic abilities, Alex on the other hand has geokinesis allowing him to generate rocks and hurl boulders at her.
  • Genshin Impact: Several characters have Geo visions, enabling them to use earth-based attacks in various forms. Among others, Ningguang subjects her foes to a Gemstone Assault, Zhongli drops a meteor on his enemies, and Noelle infuses her claymore with Geo energy.
  • Golden Sun: Venus Adepts, who have powers over earth and plants. The first two are Isaac and Felix, interesting because they are the 2 leaders/player characters of their respective games, which isn't common for the earth element. Isaac's son, Matthew, continues this unusual tradition in the third game, while the fourth Venus Adept is a Miko whose earth powers include summoning giant dragons.
  • Grandia: Earth is an element in all the games in the series. Offensive spells are usually in the form of earthquakes, while other spells focus on buffs and debuffs. There are also weapons in the games that give out earth damage to enemies and armors that give the player resistance to earth attacks. Enemies that are resistant to earth attacks are typically found in rocky areas, caves, and deserts.
  • Guild Wars: Elementalists who specialize in earth magic, sometimes called Geomancers. True to form, this is the most defensive specialization, and geomancers tend to actually be more common as characters of a different primary class who pick up elementalist as their secondary. Warrior/geomancers, rather expectedly, tend to be the most common form.
  • Hand of Fate: The King of Dust can summon giant boulders to try and crush the Hero. The Rocks Fall card could also count.
  • Heroes of Might and Magic: The Earth school of magic. Expert practitioners can slow down a whole enemy army, shield their own, call down a meteor shower, cast Implosion, one of (maybe THE) most damaging (single-target) spells in the series, and teleport instantaneously to any allied town on the map. In the third installment at least it's probably the best magic school.
  • In Famous Second Son has Brooke Augustine, the Big Bad whose power is over concrete specifically, but in visuals and gameplay (after Delsin steals it) it plays like your generic earth powers. Members of the D.U.P. also have concrete powers as bestowed to them by Augustine.
  • Iron Marines: Geon Enforcers are enemy units that can control earth through gravitational forces. When they are low on health, they will use the rocks around them as armor.
  • Jade Empire: Stone Immortal is an advanced form of elemental magic. It can be learned by followers of The Way Of The Open Palm and taught by Mistress Vo. It allows the player to control earth such as rocks and crystals, with attacks including gem missiles, stone entrapment, and creating fissures. It has high attack power but low speed.
  • Kingdom Hearts:
    • Kingdom Hearts: Chain of Memories: Lexaeus fits the stereotype of an Earth user being the strong, stalwart type very well.
    • Kingdom Hearts: Birth by Sleep: Terra can use other elements as well, but his specialty is in earth-based spells like Quake, Meteor and Geo Impact. One of his personal Command Styles is Earthshaker.
  • The King of Fighters:
    • Orochi Yashiro represents the element of Earth. He even causes tremors before and after the fight. To a lesser extent, Daimon could also possibly fit in this trope.
    • Mukai from The King Of Fighters 2003 could also fit, as most of his powers are stone-based.
    • Later games in the series introduced the foul-mouthed Sand Blaster Kukri, as well as his mud-wielding mentor Dolores.
  • King's Bounty: Zerock, the Rage Spirit of rock can smash enemies with boulders, form walls or crystal spikes and even turn himself in a gargantuan sword to impale his foes.
  • Kirby: One of Kirby's copy abilities, Stone Kirby, let's him encase himself in stone, turning into an indestructible golem or statue. In newer games, he can also form a rock fist to punch enemies.
    • Kirby Super Star: Wham Bam Rock, a boss in The Great Cave Offensive, has hands made of stone which he uses for attacks, such as slamming the ground. He could also break up his hands and drop stones on Kirby. An upgraded version of the boss in Super Star Ultra uses jewels instead.
  • League of Legends has Malphite, a sentient rock who can steal movement speed by throwing a shard of rock at an enemy, punch enemies or burrow under the ground and send enemies flying. There's also Taliyah, the Stoneweaver who fits the traditional earthbender concept much more closely. Her primary spells include surfing on rocks to gain movement speed, shooing the enemy with stone shards and knocking them back with small cliffs; while her ultimate creates a physical wall across the map that she can ride on top of.
  • Legacy of Kain: Defiance: The Earth Reaver is an enhancement for the Wrath Blade. Its charged attacks reflected damage onto nearby enemies, while its magic attack can cause earthquakes. Outside of combat, it can be used to form platforms.
  • The Legend of Spyro adds Earth to the roster of Spyro's Breath Weapon sets along with Fire, Ice, Lightning, which is described as the force of "earth" (the planet) and nature, associated to the color green. In the first game, it's either an extremely powerful burst of "force" or a leaf-like bomb that summons a tornado to blow enemies away, while the Fury attack squashes nearby enemies with boulders. The second game has a "flail" of green energy connected to Spyro's mouth, while the final game allows Spyro to summon a spherical rock shell to run over enemies with.
  • The Legend of Zelda: A Link to the Past: Every time a Lanmolas emerges from the ground, it sprays rocks that Link has to dodge.
  • Lords of Magic: Followers of the Earth religion are known to have great strength but low speed. They have the ability to summon golems.
  • Lost Saga: The Earth Mage employs this, using Ant Lion pits to draw in opponents, as well as summoning a large Golem.
  • Magic Sword: Heroic Fantasy: The Terraformer, an Elite Mook who manipulates pieces of the ground as his attack.
  • Magicka: Earth magic in its pure form allows wizards to create rocks of varying sizes (which require charging to build up momentum), earthquakes that can cover a whole screen and knock everyone under the size of a troll on their ass, small fissures in the earth which also stun through knockdown and kill themselves by dropping giant boulders on their own head. Maximally-charged invocation of 5 Earth cleaves a bloody trail through everyone in its path like a speeding train. In general, it delivers massive damage in a single moment of contact, making it great at cracking destructible elements of the world and breaking through armor and shields. Combining Earth with Fire shapes that fire into a classical fireball, improving its range, while Shield added to Earth raises walls of rock and clads the wizard in a rocky armor, protecting from direct damage (and healing) while slowing their movement. The element of earth is opposed to and incompatible with Lightning.
  • Mega Man (Classic): Guts Man and Block Man can produce stone blocks, Crystal Man and Jewel Man use gems, Stone Man is essentially a robot golem who uses the Power Stone, and Block Man uses the Block Dropper to drop stone bricks and can even transform into a huge brick golem. There's also a borderline case with Concrete Man, whose weapon is fast-drying wet concrete.
  • Mega Man Battle Network has Desertman.EXE, though, who is made entirely of sand. Stone Man has a counterpart in it, and there are several Breaking Chips that involve stones or stone objects (Aura Head, Air Hockey) or drills (Drill Arm).
  • Might and Magic: Earth magic is present throughout the series. Spells include granting the user stone skin, causing erosions, generating stone walls, creating earthquakes, and petrifying enemies.
  • Monster Hunter:
    • Monster Hunter Freedom Unite: Due to its habitats being deserts instead of snowy mountains, Copper Blangonga departs from the ice-based attacks of its parent speces (Blangonga) in favor of earth-based ones. It can throw large rocks lifted from the ground, and spew a sand breath capable of incapacitating hunters. Its fangs are also much bigger than those of its snowy cousin.
    • Monster Hunter 3 (Tri): Barroth is a Brute Wyvern that coats itself in mud to serve as protective armor and can also spray gobs of mud that will trap unwary hunters, forcing them to either take a massive drain on their stamina bar to escape or apply a Cleanser. The mud attack is also performed by Rust Duramboros in 3 Ultimate.
    • Monster Hunter: World:
      • The base game introduces Jyuratodus, a swamp-dwelling Piscine Wyvern that, like Barroth, wears armor made of hardened mud and spits out gobs of mud to slow down hunters.
      • The Iceborne expansion introduces the Elder Dragon Shara Ishvalda, which starts the fight coated in stone armor and can use its sonic powers to create patches of loose sand that will slow your hunter down.
    • Monster Hunter: Rise: Almudron is a Leviathan-type monster that attacks by manipulating mud, mixing it with the corrosive golden slime that oozes from its tail, knocking hunters around with waves of mud, and forming it into a massive ball on its tail that it uses as a club.
  • Monster Sanctuary: Earth is one of the five elements in the game. It mainly uses skills related to the ground, but is also associated with nature, poisons, and crystals.
  • Mortal Kombat has Tremor, who can create earthquakes, summon and/or throw boulders and stalagmites, douse himself and others in lava, conjure up crushing walls, petrify enemies and shatter them and name all of his moves after rock puns.
  • Mother 3: PK Ground is a psychic ability exclusively used by Kumatora. It generates a massive earthquake which deals repeated damage to all enemies, is particularly potent against the penultimate bosses, and is one of the most powerful PSI attacks in the game.
  • The Ninja Kids: Genta attacks enemies with earth magic, even summoning boulders to rain down on your foes.
  • One Step From Eden: Hearth spells are oriented around restricting the opponent's movement, either through breaking tiles to prevent them from moving there or locking them in place; as such, many of its spells include rock elements, like Excavate, Flat Earth, and Earthen Armor.
  • Onimusha: Starting from Onimusha 2: Samurai's Destiny, Earth is one of the magical elements of the Oni Weapons, associated to slow but powerful weapons (a hammer in 2 and a broadaxe in 3) whose magic can hit all nearby enemies with bursts of dirt and, from Onimusha 3: Demon Siege onwards, scalding magma.
  • Orcs Must Die 2: The Stone Staff introduced with the Family Ties Booster Pack launches rocks at the enemies which have a small Area of Effect. Its secondary attack turns all enemies in a short cone area in front of the player into stone for a short period.
  • Paladins: Inara is a stone-skinned woman with the power to bend to bend the earth to her will. She uses her powers to summon walls, shoot rocks from her spear, and create mini-quakes that slows enemies to a crawl.
  • Pikmin 3 introduces rock pikmin who, unlike the other types of pikmin which are merely immune to their particular elementnote , embody their element in the sense that they are actual sentient rocks.
  • Pocket Tanks: Dirt based attacks are usually non-damaging, but can get opponents buried in the ground. Attacks include Dirt Flinger, Dirtball, and Mudpie.
  • PO'ed: Muscular alien brutes have the ability to create a hail of rocks out of nowhere (seemingly from their bare hands) to hurl at Ox.
  • Pokémon: Pokemon is sort of weird about this, in that it splits Earth-based powers into two separate categories, Rock and Ground. This is something of an artifact from the first generation. The Rock-type attacks are solely involved with chucking stones, crystals and gems and using them for a variety of uses while the Ground-type is a hodgepodge of different Earth powers like sand (Sand Tomb), mud (Mud Slap, Mud Shot, Mud Bomb), lava (Earth Power), bones (Bone Club, Bonemerang, Bone Rush), tremors (Earthquake, Magnitude), drills (Drill Run), fissures (...Fissure), and traveling in it (Dig), among other abilities.
    • A general rule is that Rock-types are based around rocks, minerals, gemstones, and fossils, while Ground-types get sand, dirt, mud, clay, and non-fossilized bones. As such, Rock-types often appear in mountains and caves and Ground-types tend to be especially common in deserts and to a lesser degree in swamps. This makes some sense, from a geological point of view — after all, stone (a solid aggregate of minerals) and soil (a loose collection of rock and mineral grains, clays, water and organic matter) are rather different things.
    • The most major difference between the two types, in gameplay terms, is that Ground attacks focus on the opponent touching the ground, therefore Flying types (or Pokemon with the Levitate ability) No-Sell Ground attacks. On the other hand, Rock attacks tend to focus on using rocks as projectiles, therefore they are very effective against Flying types.
    • As far as Pokémon trainers who specialize in Earth-manipulation, Rock-type specialists include Gym Leaders Brock of Pewter City in Kanto, Roxanne of Rustboro City in Hoenn, Roark of Oreburgh City in Sinnoh, Grant of Cyllage City in Kalos and Gordie of Circhester City in Galar; Alola Elite Four member Olivia; and former Gym leader of Montenevera-turned-teacher Tyme in Paldea; while Ground-type specialists include Gym Leaders Giovanni of Viridian City in Kanto note  and Clay of Driftveil City in Unova; Elite Four members Bertha of Sinnoh and Rika of Paldea; and Island Kahuna Hapu of Poni Island in Alola.
    • The "Earth element" theme returned with a vengeance with the introduction of the ability Sand Stream, which allows a Pokémon to invoke this trope by its mere presence: Tyranitar and Hippowdon's appearance unleashes a permanent sandstorm that slowly damages all non-Steel, Rock, or Ground-type mons while giving various boosts to the owners of specific abilities (almost all of which have the aforementioned typing, and those that don't become immune to the damage) and boosting the Special Defense of all Rock types by a whopping 50%, which is especially noteworthy because Rock types tend to have otherwise poor Special Defense. "Sand teams" are a major force on the competitive scene and feature prominently in the fifth generation's "weather war". As of Generation 6, Sand Stream no longer summons a permanent sandstorm, instead acting as a free use of the move upon switching in or gaining the ability (5 turn duration, or 8 if holding a particular item). All other aspects remain, though, and Sand teams are still a force to be reckoned with.
    • Rock and Ground also work very well together on offense, as only seven Pokémon resist bothWhich ones?. It's very common to see physical attackers packing Earthquake and Stone Edge, two powerful and common Ground and Rock attacks respectively, for this reason.
  • Prince of Persia: The Forgotten Sands: One of the abilities the Prince can use is to create stone armor that negates all damage.
  • Profane: Tutoriaal is a levitating golem-thing, and his attacks are related to stones in some ways, whether it is by directly throwing boulders or causing stalagmites to emerge from the ground, or something more implicit, like generating a lot of lava projectiles.
  • Project Black Sun: The first boss, Chrosios, is a dog-sized crab with a boulder on top of its shell, and who can effortlessly cause large clumps of dirt to drop from the ceiling.
  • Quest 64: Earth monsters are rampant, as are spells. Some are even made of rock itself!
  • Romancing Saga: Terrology. Tear chunks out of the earth, or just open a chasm under your enemies' feet, plus self-camoflage and powerful magical shields.
  • RuneScape has Earth spells as part of the standard spellbook along with the other Elemental Powers, second only to Fire for strength. The Hobgoblin Geomancer boss from Dungeoneering features such spells as his primary Magic attack, and they are inexplicably powerful against Damis who guards the Shadow diamond in Desert Treasure.
  • Runers: The Earth runes. Using a single unenhanced Earth rune results in an Earth Spike, but combinations yield far better results.
  • Sacrifice has James' Geomancy, with spells like "Hit enemy with rock", "Hit five enemies with rocks", and "bombard whole area with a lot of big honking rocks". (Then there's "obliterate enemy with flying cow", but that's another story.) His monsters are also rock-based, with all of his ranged attack creatures using some variant of "throw rock at enemy" as an attack.
    Earthfling: I. Will. ROCK YOU.
  • Salt and Sacrifice: one of the six true Mages you have to kill is the Terramancer Sto'h Karrig, The Immovable Bastion. He's the one presiding the Physical element and can summon and control pretty much anything related to earth: dirt, rocks, sand, trees, roots and mud.
  • Samurai Warriors: the fourth title introduces the Earth element to the roster for the first time: Earth-aligned weapons have a rocky orange background, brown sword lines and causes clouds of earth to appear on the ground with each hit, which provides with extra damage and a further chance to stun the opponent even with attacks that normally won't cause stun.
  • Sengoku Basara: Ashikaga Yoshiteru and Sanada Nobuyuki are the only two characters in possession of the unique "Quake" element, which usually manifests through cracks on the ground where the weapon strikes, extending both the range of the attacks and the comboes. Takeda Shingen also has two secret arts in which he summons and toss a huge boulder at the enemy (in one case, lightning-imbued) but is merely a non-elemental/Lightning technique.
  • Shin Megami Tensei: Some games features the Magna or more rarely Terra line of spells; however the only characters to specialise in it are Lisa and Ulala from Persona 2 and Argilla from Digital Devil Saga.
  • Shiness: The Lightning Kingdom: Chado starts the game with a high earth affinity, which is justified in that he's the Shiness of Earth's summoned one. He can also summon menhirs and use them as projectiles, but this doesn't consume shi and counts as a physical attack, oddly enough. Earth is also the gromiz's element of choice, and they used their mastery of earth shi to dig their underground lair.
  • Shovel Knight:
    • Despite being an expert in Shovel Strike, the titular Shovel Knight averts this trope for most of his main campaign, except to collect some jewels in the ground and to break square rocks. The same can be said for the other playable characters.
    • His rival Black Knight plays the trope straighter by lauching a volley of stones at you during his boss fight.
    • The most prominent example may be Lost City's boss Mole Knight: he actually uses claws to dig insanely fast, hides in the ground before covering the area with lava, and throws giant square rocks at his opponents with the hope to crush them.
  • Sin and Punishment: The mole seemer attacks with rocks and earth on a train where there is no visible dirt. Then again, it is just an illusion.
  • Skully has the titular character's first golem form, Silent Strong, which can send a shockwave that opens up fissures damaging enemies ahead. Then there's Terry the Earth Elemental, who drop staglacites and summon rocky fists from the ground in his boss battle.
  • Skylanders: The Earth element. Overall slower than most of the other elements, they also tend to be powerful (one has the strongest single attack in-game). They also have the ability to destroy breakable rocks with normal attacks instead of needing a pickaxe.
  • Slashout: Axle can smash his axe into the ground, which causes stalagmites to rise from it and impale enemies.
  • Sonic the Hedgehog:
  • Soul of the Samurai: One of Urabe’s attacks. He makes two copies of himself and then drops rocks on you.
  • Stella Glow: Mordimort, the Earth Witch, is capable of creating things (including people) from mud. During battle, she can use this mud to create decoy dolls to aggro enemies as well as pitfall traps.
  • Stoneshard: The geomancer magic is about spells like earth armor, stone spikes, petrification and various boulder attacks.
  • Super Mario Bros.:
    • Super Mario Bros. 2: Clawgrip, the boss of World 5, attacks by throwing rocks at Mario and his friends. He throws them at different angles, so it's difficult to predict where they'll fall (and they cannot be grabbed in the air due to their weight; attempting to do so inflicts damage).
    • Super Mario World has Diggin' Chuck, who uses his shovel to dig up boulders that roll toward Mario.
    • Super Mario Galaxy:
      • Bowser, during the first third of his final battle with Mario at the end of the first game, covers himself with a rock-based carapace to roll around the battlefield and harm Mario.
      • In both this game and the sequel, Bouldergeist levitates rocks out of the ground and throws them, summons stalagmites up from the ground, and can summon giant rock hands to punch or try to flatten Mario.
    • Super Mario Galaxy 2: Rock Mario — a power-up that encases Mario in a rocky shell — not only moves fast, but also take advantage of his rock-based strength to defeat enemies and defeat a boss (Rollodillo) in Boulder Bowl Galaxy.
    • New Super Mario Bros. U: The Huckit Crabs in Sparkling Waters throw rocks in a similar way to Clawgrip from Super Mario Bros. 2, but these are smaller and aren't affected by gravity.
    • Paper Mario: The Origami King: The Earth Vellumental rules over solid earth, and attacks by unleashing a circular earthquake-like shockwave over the battle arena. When Olivia learns its form, she becomes capable of raising and lowering large columns of stone.
  • Sylphia: The Earth element gives Sylphia the ability to create giant boulders that are dropped on enemies. Boulders can also surround her and act as a shield.
  • T'ai Fu: Wrath of the Tiger: The Earth scroll allows the player shoot out bouncing boulders that turn the enemies into stone, allowing them to be smashed into pieces.
  • Tales Series:
    • Tales of Phantasia: Arche Klein, the party's mage, is able to cast Glaive, which spears enemies with earthen spikes from the ground, and Stone Wall, which crushes an enemy alive with boulders. Later versions of the game added the Stone Blast spell that can pelt enemies with stones, Rock Mountain that calls forth a powerful rockslide, and Earthquake, which naturally creates a localized tremor.
    • Tales of Destiny:
      • Leon Magnus, using his Swordian Chaltier. However, when he becomes Judas in Tales of Destiny 2, he becomes a Yin-Yang Bomb.
      • The lazy, shapeshifting Earth spirit Gnome. True to the reputation, he's the only spirit who changes drastically from game to game: while his "siblings", Sylph, Undine and Ifrit, stick to the same basic themes, Gnome went from an army of phallic wack-o-mole missiles — think Diglette — to a large-nosed rodent creature between his first two appearances.
    • Tales of Innocence: Ricardo Soldat and Hermana Larmo both have some Earth magic. It's odd because, like Tales of Destiny, Innocence has sharply divided elemental characters.
    • Tales of Hearts: Beryl Benito is the designated Earth character. Character element is less binding than the above two, but it guarantees that she alone gets the ultimate Earth magic Ground Dasher. In fact, she's the only one with Earth spells at all, and she also uses Earth elemental techs, including the highly useful Guruguru (Spinning) Ribbon.
    • Tales of Arise: Dohalim's spells include the series' traditional Earth-elemental attacks, and represents the element of Earth among the five Renan lords.
  • The Earth-type in Temtem has techniques that involve the use of rocks and mud, and most Earth-type Temtem have rocky skin. They're most commonly found in the caves and deserts of Kisiwa, a Fantasy Counterpart Culture of Kenya.
  • Thelast.io:
    • The Meteor staff literally drops a giant speeding rock out of the sky at where it is pointed. It is the most damaging attack in the game, but there's always a distinctive sound and a shadow before it hits, so wary players will know to get out of the way.
    • The Boulder Staff is even more literal. However, while the boulders created can hurt people when they pop out of the ground, their main purpose is defensive, as they'll persist on the map and so will act as sturdy (though still destructible) walls, especially when placed at chokepoints.
  • Them's Fightin' Herds:
    • Arizona's stomps can cause the ground to shatter and make earthquakes.
    • All of Texas' Super attacks involve him pulling giant rocks from the ground.
  • Throne of Darkness: one of the four magical elements you can spend points in is Earth, usually featuring a combo of defensive rock and offensive lava.
  • Tibia: Druids have the powers of earth (alongside ice and healing) as their area(s) of expertise. Attacks include mud missiles, magical plants and vines, launching stalagmites and showers of rocks. Poison is considered to be earth damage as well, a left-over from the older system of elements, giving them some spells for poisoning enemies too, but they're completely not worth the effort thanks to taking several minutes because of slowly ticking damage while the "Cure Poison" spell can get rid of poison of any strength for the same low manacost and being avilable to everyone but players straight from Rookgaard and Dawnport. There are also weapons and armor that use earth powers, usually recharged with enchanted emeralds that only Druids can imbue with magic.
  • Tomba!: Both games have evil pigs who use earth attacks.
    • The first game has the Orange Evil Pig, who resides in the Deep Jungle and attacks by dropping giant boulders.
    • The second game has the Evil Earth Pig, who resides in a dark cave and attacks by causing spikes to rise from the ground.
  • Touhou Project:
    • Tenshi Hinanai has a lot of rock-based bullets and Spell Cards.
    • Canonically, Suwako Moriya can create earth, while the other goddess, Kanako Yasaka, can create sky. Suwako's spellcards tend not to demonstrate this power, though.
    • Hisoutensoku demonstrates this side of her powers pretty well: her moves include "swimming" through solid earth and creating clapping hands made of stone, among other things. She notes that she has a massive advantage due to the fight taking place underground.
    • Patchouli has access to earth as one of the 7 elements she uses.
  • Undead Line: The first boss of the game is a rock golem who can attack you by calling stone projectiles towards you.
  • Untold Legends: The druid can strike down enemies with boulders from the sky with their Stone Storm spell.
  • Vampire Night: Bathe'lemy, the Knight. His slashes are strong enough to create a shock wave that can move the earth. And in the final phase of the battle, he becomes a golem who can cut through stone pillars with relative ease
  • Warframe: Atlas is a stone-themed warframe, with the ability to summon stone bulwarks and stone golems. Inaros comes at it from another angle, being a mummy-themed warframe who uses lots of sand attacks.
  • Warlocked: Mud Wiz and Fuel Wiz. The former turns enemies into piles of mud, the much more useful latter turns them into Fuel which can then be collected.
  • The World Ends with You: Several Psychs give Neku the ability to summon rocks and meteors from the sky, cause devastating earthquakes or encase the foe's body in stone.
  • World of Warcraft: There are NPC Geomancers. The playable Shaman class also has some earth-related abilities. Also, both Neltharion and Therazane command such powers, as the Aspect and Elemental Lord of Earth.
  • Wrath Unleashed: Durlock, the demigod of Dark Order, has power over earth.
  • Yo Kai Watch: Earth is one of the eight elements. It is strong against Lightning Yo-Kai and weak against Wind Yo-Kai. Earth Yo-Kai are mainly part of the Tough tribe.

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