The main character, a thirteen-year-old boy living peacefully with his childhood friend Shakti Kareen on the peaceful nation of Kassarelia, forced into combat during Zanscare's attack. He pilots the LM312V04 Victory Gundam, Earth's last line of defense developed by his parents on behalf of underground La Résistance organization League Militaire.
Combat Pragmatist: Par excellence. He's arguably the smartest, most creative lead pilot in the franchise, using design features like the Victory three-part transformation system and the Wings of Light in astonishingly inventive ways.
Cool House: His house looks like a simple wood house, but has a basement with a supercomputer (albeit an outdated one), spare electronic equipment, data banks filled with scientific, technological and historical information, a independent backup generator and finally a mobile suit simulator.
Cool Pet: The Bad Ass Haro his Dad built for him, that doubles as a Killer Rabbit. After all, it can scare away enemies with machine gun noise, uppercut the ones who do get close, create bubbles that can be used as a holographic projector or protection from the vacuum of space and does grab Uso so that he doesn't fall to his death. Best of all though, it can pilot the Gundam.
I Know Mortal Kombat: Uso learned a lot about mobile suit technology, and trained on simulators that his dad left him, well before even getting into that Shokew.
Improbable Age: Yes, he's a pilot at age 13. More or less justified because his mom designed his Gundam *and* because of his life in Kassarelia. Hell, Chronicle gets razzed a fair amount just because he kept getting beat by Uso.
It's All My Fault: He is prone to believing he could have prevented someone's death, but he manages to get past these moment and it doesn't result in a Guilt Complex.
Just a Kid: Takes advantage of this whenever he can.
Lightning Bruiser: Both Gundams that he pilots are designed to be this, very fast & hard-hitting, even on their basic configurations. Of course this is taken Up to Eleven with the final upgrade of the V2 Gundam, by being armed-to-the-teeth.
Ramming Always Works: He pioneers the tactic of detaching the Victory's legs mid-flight, turning them into a giant missile.
Reluctant Warrior: As with most Gundam protagonists, even though he really doesn't want to fight, he is forced to pilot both because his homeland and his friends are threatened and because he is just that good a pilot.
Shoot the Bullet: Blink, and you will miss Uso shooting Katejina's beam while he is fighting Chronicle for the last time.
The Southpaw: Not too apparent because his mother taught him to use both hands. This also the reason why his mother fitted the targeting sensor on the V2's left "eye".
Teach Him Anger: Godwald taught him to not hesitate in killing if he had the chance as a parting gift, which does increase Uso's effectiveness as a pilot and most likely allowed him to survive the war.
These Hands Have Killed: He got several of these moments. Most notably, he personally took a woman (and her children) to the grave of her husband, even though (and because) he was the one that had killed him.
Trauma Conga Line: He suffers several of these, perhaps one of the most notable being when the shrike team starts dying.
Wise Beyond Their Years: Even when not taking into account of how well he handles emotional trauma, he is far more mature when compared to his peers (Shakti, Odelo, Warren, etc., who cope like normal kids would) and perhaps even some adults.
Zen Survivor: Manages to survive the war, but at a great emotional cost.
Determined Homesteader: More so than Uso, to the point of madly seeding the land when the fighting escalates around her.
Everything's Better with Princesses: She's the long-lost Princess of Zanscare. In a cruel subversion... things go bad after she's acknowledged as the Princess, as Maria had left Shakti in Kassarelia specifically to not have her at the mercy of Fonse.
Fatal Flaw: After finding out about her heritage, she abandons the League on multiple occasions to reason with Cronicle and Maria, willfully dismissing that the former has his own plans and the latter is being used by Kagatie. She wises up near the end (see below).
Pregnant Badass: She's in the early stages of pregnancy in the last episodes, and come the epilogue she has a huge baby bump. Not only that, but being pregnant saves her life when she and Uso are fighting Fuala, who senses the baby, puzzling Fuala with the concept of giving birth, which lets Uso sweep in and attack.
No Periods, Period: Subverted: in Episode 38 she feels like crap and Odelo tells Uso that it may be because of her period. In a further subversion, it's actually morning sickness — the first sign that she's pregnant.
Senseless Sacrifice: In his final moments he managed to kill himself, do negligible damage to the enemy and waste the only remaining V2 Core Fighter other than Uso's after the factory that produced them got blown up.
Kavorka Man: Subverted — he doesn't have good looks and clashes with Marbette, but otherwise he is a pretty decent guy and a damn efficient Team Dad.
New Old Flame: To Marbet. They get back together... but then he dies.
Leeroy Jenkins: During the series, he becomes more determined to prove he's just as good or better than Uso, Tomache often being the voice that stops his impulses. Unfortunately, his impulses caught up with him near the end of the series.
Blonde, Brunette, Redhead: There's blonde (Peggy), brunette (Connie, and maybe Junko and Mahelia if we count their hair colors as different shades of reddish brown), and redhead (Kate). The other girls, save for bluehaired Miriella and lavender-haired Yuka, have different shades of red hair.
Cool Big Sis: All of them are this to Usso, but Mahelia fits the most. They really love to tease him.
Meaningful Name: "Shrike" is a bird known for being a butcher to their prey, and the members of the team do employ very aggressive tactics, triggering several core explosions on their introduction and not allowing enemy's to retreat. Still, those actions are nothing when compared to the brutal deaths of it's members.
Revenge: It's not a good idea for them to try this. At all.
Theme Naming: Five of the original six members are named after famous Western singers. Connie, Kate and Peggy are named directly after Connie Francis, Kate Bush and Peggy Lee respectively; Mahalia and Helen are named after Mahalia Jackson and Helen Merrill, but with the last names switched around.
Off with His Head!: She got this while being held in a mobile suit's hand, and with a huge spaceship tire. AAAAAAAHHHHHH!!
Strong Family Resemblance: Looks almost identical to Nanai Miguel from Char's Counterattack. In the original pitch for the series it was going to be a major plot point that she, and by extension Usso were descended from Char, but this ultimately got left out.
Specially when two of the old dudes (Leonard and Romero) take a damaged suit and attempt to use it as a turret.
Voiced by: Kaneomi Ooya
Prime Minister of the Zanscare Empire and the real power behind the throne, Fonse wants a world without freewill, bowing down to him and his puppet, Queen Maria. He is the architect of Zanscare's political system, having designed it to, above all else, suit himself.
Evil Matriarch: Subverted — she and Shakti end up on opposite sides, but she has no ill will towards her daughter. In fact, she left Shakti on Kassarelia specifically to keep her safe from the chessmasters within Zanscare.
Queen Maria's younger brother, and Zanscare's top ace, Chronicle Asher is Uso's bitterest rival throughout the series, and the man responsible for turning Katejina into the killing machine she eventually becomes.
Ax-Crazy: By the end, she pretty much tries to kill anyone that irks her. Even if it is a 13 year old who is trying to save her.
Becoming the Mask: She appears to have done this, but actually she had switched sides near the beginning of the series after Chronicle saved her from getting raped and had tricked the kids into believing she had been trying to spy for the League Militaire. This also results in Uso being even more reluctant to kill her.
Evil Cannot Comprehend Good: There are hints from the beginning that Katejina has no empathy and doesn't really understand connections between people other than Mad Love - she didn't care in the slightest when her home city was massacred by Zanscare, she thought that Uso had to delude himself into wanting to protect Marvet and herself, and she got enraged at the League Militaire thanks to the very fact that Uso risked his own life to protect them. By the end she reaches the point where just the influence of Shakti's pacifism makes her sick, thus triggering a murderous rampage.
Jumping Off the Slippery Slope: Halfway through the series, she joins BESPA and abruptly goes from a kind-hearted (if somewhat naive and self-centred) young lady to a ruthless fanatic. Given that it comes right on the heels of a major Pet the Dog moment (risking life and limb to contact the League Militaire in the middle of a pitched battle so she could tell Uso that Shakti was alive), that she gets godlike piloting skills from the get-go, that she mentions shortly aferwards that she has a hard time remembering her previous life, and that the Zanscare Empire is later confirmed to make use of Cyber-Newtypes (a process notorious within the UC era for its tendency to drive its subjects insane), it's entirely possible that she had help.
Neutral Female: Tends towards this in the first half of the series. Very much not one in the second half.
Pet the Dog: Quite a few in the first half, like helping with the evacuation of Woowig, showing concern for Uso and encouraging him to retain his humanity whilst he's fighting for the League Militaire, and leaking information to the League Militaire fleet so Uso can know that Shakti is alive and safe (at considerable risk to herself). Rapidly drops off in the second half.
Though even then there's her Even Evil Has Standards moment and though twisted, it's clear that she truly does love Chronicle. Just not as much as she loves herself.
Rescue Romance: She took an interest in Chronicle after he rescued her from a rapist.
Sanity Has Advantages: By the end of the series, her Sanity Slippage has become a serious problem, as when she tries to kill Uso with the infamous 'bikini suicide squad' or pulls the above-outlined I Surrender, Suckers moment instead of, you know, using the same opportunity to simply gun down V2.
Sanity Slippage: A severe case after she joins BESPA. Every time she shows up from then onwards, she's slightly crazier.
Beware the Silly Ones: His motorbike-inspired designs like the Adrastea and Einerad may look ridiculous, but he's got enough engineering know-how to ensure that they're amongst the deadliest machines of the Zanscare War.
Bunny-Ears Lawyer: A capable engineer, a skilled commander... and a worryingly obsessed motorbike nerd.
Even Evil Has Loved Ones: He and Renda are Zanscares, and Duke is rather ruthless as the leader of the Motorad fleet, but they genuinely love each other.
Leeroy Jenkins: He violates a shaky ceasefire to attack Usso's group. And both he and Renda pay dearly for it.
Retirony: The episode where he offers to settle down with Renda after the war, is the same episode where they both die.
Honor Before Reason: After killing his two subordinates for being a coward (Barker) and a rapist (Trampu), Gira decided to either return in glory or die trying. Naturally, when he finds out he was defeated by a 13 year old, young enough to be playing, he can't take it.
Majorly Awesome: The leader of the Utari Gira trio came very, very close to killing Uso, despite piloting a relatively outdated grunt suit.
Revenge Before Reason: Gary Tan, who in his urge to avenge Sabat pilots a barely tested mobile suit under the effect of painkillers, and when his mobile suit is destroyed even tries to shot at the cockpit with a pistol.