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open/close all folders The Golden Age (1940-1951) The Atom IAKA: Albert "Al" Pratt Abilities: Super-strength, "atomic punch" Standing only five feet tall, 1940s college student turned research scientist Al Pratt was constantly picked on until he took up bodybuilding and developed some self-esteem. Donning a costume and calling himself the Atom, he fought crime with nothing but his fists and raw grit and became a founding member of the JSA. Later, after absorbing nuclear energy from his enemy Cyclotron, he gained super-strength and an "atomic punch". Al retired in the '50s, came out of retirement in The Silver Age of Comic Books, and, tragically, was murdered by Extant in Zero Hour. He is survived by his son, Damage, and godson, Atom-Smasher.
BatmanAKA: Bruce Wayne of Earth-2 Abilities: Martial arts master, detective skills, high-tech equipment Like Superman, the JSA's Batman was only a part-time member. He married Catwoman, had a daughter (the Huntress), was killed by a no-name supervillain in the '70s, and was erased from history by Crisis on Infinite Earths.Black Canary IAKA: Dinah Drake-Lance Abilities: Martial arts master Mother of the modern Black Canary, Dinah started out as a supporting cast member in Johnny Thunder's series before totally overshadowing him. She was the last hero to join the JSA before it disbanded in 1951. Unlike her daughter, the first Black Canary had no powers; she relied solely on her martial arts skills. She died of cancer after her daughter took up her mantle.
Doctor Fate IAKA: Kent Nelson Abilities: Sorcery Introduced in More Fun Comics in 1940, Kent Nelson had discovered the tomb of an ancient wizard named Nabu. He used the helmet and amulet of Nabu to fight crime and magical enemies. The character's popularity waned faster than his JSA contemporaries, and he was gone by the mid-40s. Revived with the rest of the JSA during the 60s, and was briefly a member of the Justice League in the mid-80s. See his own page for more.Doctor Mid-Nite I / Starman IIAKA: Charles McNider Abilities: Night vision, expert surgeon The original Doc Mid-Nite, Dr. McNider lost his sight when gangsters bombed his house in retribution for saving an informant's life. Miraculously, he soon found that though he could no longer see in the light, he had perfect eyesight in darkness. Wearing dark goggles and creating "blackout bombs" to allow him to see during the day, he fought crime as Doctor Mid-Nite. He was killed by Extant in Zero Hour.McNider very briefly took up the mantle of Starman in the 1950s when the first Starman, Ted Knight, retired.
The Flash IAKA: Jason "Jay" Garrick Abilities: Super-speed The original speedster, still going after all these years. The Flash was one of the JSA's founders and has remained a member through every incarnation of the team. He was even briefly the team's chairman back in the '40s. Jay acts as a friendly uncle to the rest of the JSA and is the team's public face. He has a life-long friendship with Alan Scott, the Green Lantern. See the Flash character sheet for more.Green Lantern I / SentinelAKA: Alan Wellington Scott Abilities: Green Lantern power ring The first Earth-based Green Lantern, only distantly connected to the spacefaring Green Lantern Corps. Alan Scott was a founding member of the JSA, briefly served as chairman, and has been an almost constant presence on the team throughout the years. He is one of the most respected superheroes on Earth and oversaw the creation of the new All-Star Squadron during Final Crisis; he is also seen as a stern but loving father figure by the younger JSA members, especially to his own son, Obsidian. See the Green Lantern character sheet for more.Hawkman IAKA: Carter Hall Abilities: Flight, mastery of various weapons A really confusing-ass history as a character, he was re-introduced to the team during Geoff Johns' run and given a major role. He leaves off-and-on to go on his own solo books' adventures.
Hourman IAKA: Rex Tyler Abilities: Super-strength, speed, and stamina for one hour at a time Rex Tyler was a biochemist who discovered a vitamin he dubbed "Miraclo", which gave him super-strength for exactly one hour. Armed with Miraclo tablets, he fought crime as the Man of the Hour, Hourman. Rex was a founding member of the JSA and briefly served with Uncle Sam and the Freedom Fighters (and was present with them for the Japanese attack on Pearl Harbor). Hourman was eventually killed by Extant in Zero Hour, but thanks to the machinations of his time-traveling legacy, the third Hourman, he was pulled out of the time stream a split-second before his death and is now alive and well, living in retirement and occasionally acting as an adviser to the new JSA. See his own page for more.Johnny ThunderAbilities: Commands an all-powerful genie The original owner of the Thunderbolt genie, Johnny was basically the JSA's collective sidekick. He was kind of a loser; he even lost his own series to supporting character Black Canary, who would become much more popular than him. His body died as a result of Alzheimer's disease, but his soul was merged with the genie to become Johnny Thunderbolt.
Mister Terrific IAKA: Terrence "Terry" Sloane Abilities: Super-intelligence, martial arts master "The Man of a Thousand Talents", millionaire Terry Sloane had done it all and saw little point in going on with life. When he was about to commit suicide by leaping from a bridge, he caught sight of a woman attempting the same thing, and saved her life. Realizing the reward of virtue, Sloane decided to spread his message of courage and fair play as Mister Terrific.
Red Tornado IAKA: Abigail "Ma" Hunkel Abilities: Mean right hook, wields a frying pan with deadly skill An overweight housewife from New York, "Ma" Hunkel dressed up as a male superhero (her costume consisting of red pajamas, a yellow sweater, and a cooking pot over her head) to clean up her neighborhood and entertain her kids. She showed up at the JSA's first meeting to petition for membership, but quickly left when she realized she'd torn her pants when she climbed in the window. Years later, an elderly, widowed Mrs. Hunkel happily accepted the JSA's offer to become the curator of their museum. Despite lacking any superpowers and being of advanced age, Ma is still as spry as ever. See her own page for more.The Sandman IAKA: Wesley Dodds Abilities: Sleeping-gas gun, detective skills, prophetic dreams One of the first superheroes of the 20th century, Wesley Dodds was plagued with prophetic dreams that impelled him to fight crime. He invented a sleeping-gas gun and "wirepoon" (a gun-mounted grappling hook) to help him in his cause and became a founding member of the JSA. Shortly before the refounding of the modern JSA, Wesley Dodds committed suicide to prevent the Evil Sorcerer Mordru from extracting important information from him; his funeral set the stage for the JSA's rebirth. See the Sandman character sheet for more.The SpectreAKA: Jim Corrigan Abilities: Near-omnipotence When New York police detective Jim Corrigan was murdered in the late 1930s, he found himself raised from the dead and merged with the Spectre, the literal spirit of God's wrath, and charged with enacting (often gruesome) vengeance against evildoers. One of the JSA's founding members, Corrigan served as the spirit of vengeance for many years, tempering the Spectre's rage with his own humanity. Corrigan was finally granted eternal rest and the Spectre went on to bond with other hosts. See his own page for more.Starman IAKA: Ted Knight Abilities: Gravity Rod grants flight, energy manipulation SupermanAKA: Kal-L / Clark Kent of Earth-2 Abilities: Super-strength, speed, senses, flight, and invulnerability See the Superman character sheet.Wildcat IAKA: Ted Grant Abilities: Boxing champ, can return from death nine times Pro boxer turned superhero. Oddly one of the few heroes left alive from the Golden Age, despite never being a hot seller in his day.
Wonder WomanAKA: Diana Prince of Earth-2 Abilities: Super-strength, flight, heightened reflexes, magic weaponry Wonder Woman first appeared in All Star Comics #8, and soon joined the JSA as one of its more prominent Golden Age members, staying with the team through the rest of its Golden Age run. In later years, Diana married Earth-Two's Steve Trevor, and they had a daughter, Lyta Trevor (aka the heroine named Fury). Reformed Era (1961-1986) Black Canary IIAKA: Dinah Laurel Lance Abilities: Ultrasonic scream, martial arts master Black Canary is noted for her martial arts skills and her "Canary Cry"—a high powered, sonic scream with the ability to shatter objects and incapacitate villains. Dinah is the daughter of the Golden Age Black Canary, Dinah Drake, who was also a member of the JSA. Dinah is also notable for having been one of the few characters to have served with both the Justice Society and the Justice League. She is currently married to Oliver Queen, a.k.a. Green Arrow.
The HuntressAKA: Helena Wayne of Earth-2 Power GirlAKA: Karen Starr / Kara Zor-L Abilities: Super-strength, speed, senses, flight, and invulnerability Introduced as an Earth-2 version of Supergirl.
Red Tornado IIAKA: John Smith Abilities: Flight, wind generation and manipulation This scarlet android was created by Mad Scientist T.O. Morrow to infiltrate the JSA and cause their destruction, but as soon as he learned of his creator's evil schemes he quickly switched sides and became a true hero. Reddy only spent a short time on the JSA before switching over to the Justice League. See his own page for more.RobinAKA: Dick Grayson of Earth-2 Star-Spangled Kid I / SkymanAKA: Sylvester Pemberton Abilities: Expert acrobat; Cosmic Converter Belt grants super-strength, flight, energy manipulation An acrobatic teenager, Sylvester Pemberton donned a colorful costume to fight Nazi infiltrators as the Star-Spangled Kid with the aid of his adult sidekick, Pat "Stripesy" Dugan. Founding members of the Seven Soldiers of Victory, after WWII Syl and Pat found themselves tossed through time to the present era. Syl joined the reborn Justice Society and was even given technology from Starman to create a "Cosmic Converter Belt" that gave him super-powers. Eventually, Syl left the JSA to found Infinity, Inc., a team made up of the JSA's heirs. He retooled his belt to give him the power of flight, taking a new name—Skyman. Tragically, Syl was killed by Solomon Grundy, but his legacy lives on with Courtney "Stargirl" Whitmore.
Post-Crisis (1986-1999) Hawkgirl IAKA: Shiera Saunders Hall Jesse Quick / Liberty Belle IIAKA: Jesse Chambers Miss AmericaAKA: Joan Dale Abilities: Transmutation
Wonder Woman IIIAKA: Hippolyta "JSA" (1999-2006) Atom Smasher / NuklonAKA: Albert Rothstein Abilities: Giant growth Originally 1980s hero Nuklon, young Al Rothstein was a nice, unassuming guy in love with his engaged teammate, Fury. The 7'6" young lad eventually moved on to the Justice League of America and Comics Limbo, before debuting the "Atom Smasher" name & look and coming to the authentic JSA. Still a nice guy, he reacted poorly to his mother's death at the hands of Kobra, and hooked up with Anti-Hero Black Adam, eventually being twisted to his ways, and he left the team in a huff. Later battles resulted in him feeling guilty and finally going back to the team.
Black AdamAKA: Teth-Adam / Theo Adam Abilities: Stamina of Shu, speed of Heru, strength of Amon, wisdom of Zehuti, power of Aton, courage of Mehen The nemesis of Captain Marvel. The villain Johnny Sorrow "killed" the personality of Theo Adam, the original Black Adam's modern-day descendant and inheritor of his powers, allowing the real Black Adam's personality to take control. Adam turned on Sorrow and became a member of the JSA, trying to be a real hero, but his Bronze Age brand of justice proved incompatible with the team; he left the JSA, killed the dictator of his homeland Kahndaq with the help of Atom-Smasher, and took control of the country as its god-king. He has since proved a dangerous wild card and constant threat to the JSA and the balance of world power. See the Shazam character sheet for more.Captain Marvel / MarvelAKA: Billy Batson Abilities: Wisdom of Solomon, strength of Hercules, stamina of Atlas, power of Zeus, courage of Achilles, speed of Mercury The World's Mightiest Mortal and champion of the wizard Shazam. Cap joined the team to keep an eye on old enemy Black Adam, eventually falling for fellow teenager Stargirl, but they were forced apart when Jay Garrick took notice, and Billy, who's Younger Than He Looks, was told to back off. See the Shazam character sheet for more.Doctor Mid-Nite IIAKA: Pieter Anton Cross Abilities: Night vision, X-ray vision, expert surgeon A humble, Christian doctor who follows in the footsteps of Charles McNider. He's the team medic, and often its heart. In addition to having the same ability to see in the dark as McNider, he also has limited X-ray vision that allows him to see through people's bodies to better treat them.
Hourman IIAKA: Rick Tyler Jakeem ThunderAKA: Jakeem Johnny Williams Abilities: Commands all-powerful genie Young teenage punk introduced in the Grant Morrison era JLA, now gaining Johnny Thunder's legendary Thunderbolt, an all-powerful genie.
Mr. Terrific IIAKA: Michael Holt Abilities: Super-intelligence, martial arts master, high-tech equipment An Olympic Decathlete and super-genius, he nearly took his own life when his wife was killed by a drunk driver. Inspired by the first Mr. Terrific's legacy, he took up his costume, and eventually became the JSA chairman. Later stepped down when he had to split his time between the JSA and Checkmate.
The Sandman II / Sandy the Golden Boy / SandAKA: Sanderson Hawkins Abilities: Earth manipulation, sleeping gas gun, prophetic dreams The original "Sandy the Golden Boy", nephew of the Wesley Dodds. Grew up into the first chairman of the modern incarnation of the JSA, leading the team through many adventures. He gained super-powers and, after Wesley's death, inherited his prophetic dreams, but eventually got written out as the writer-switch between David Goyer & Geoff Johns went underway, disappearing into the Earth for a while, and losing his leadership position to Mr. Terrific. Eventually changed his name to the Sandman like his mentor. See the Sandman character sheet for more.Star-Spangled Kid II / StargirlAKA: Courtney Whitmore Abilities: Cosmic Converter Belt grants super-strength; Cosmic Rod grants flight and energy manipulation The Star-Spangled Kid (as she was originally known) stole her costume from her stepfather, Pat Dugan, the Golden Age sidekick of the original hero, and attempted to divorce Pat from her mom. Instead, she learned the meaning of heroism, hooked up with the JSA, and became one of the main characters of the revamped book. Later, she got the Cosmic Control Rod from Jack "Starman" Knight, changing her codename and inheriting two legacies.
Starman VIIAKA: Jack Knight Abilities: Cosmic Rod grants flight and energy manipulation The son of Golden Age Starman Ted Knight, Jack reluctantly took up the Starman name upon the death of his older brother, David, the previous Starman. At first, Jack resented his duties as a superhero, but as time went on he matured both as a hero and as a human being, and even became a founding member of the JSA's current incarnation. After discovering he had a son, Jack passed his Cosmic Rod on to Stargirl and retired, having earned his Happily Ever After. See his own page for more. Current (2006-Present) Amazing Man IIAKA: Marcus Clay Abilities: Duplicates the properties of matter and energy The grandson of the Golden Age Retroactive Continuity add-on, the first Amazing Man. Added to the team during a mass introduction of new Legacy Heroes, and given little personality beyond a calm, observational man with a mind for community.
Anna FortuneBlue DevilAKA: Daniel Cassidy Citizen SteelAKA: Nate Heywood CycloneAKA: Maxine Hunkel Abilities: Flight, wind generation and manipulation The hyper-excitable (but actually depressed) Harvard-going teenage granddaughter of Ma Hunkel. She gained the ability to generate tornadoes after a Mad Scientist kidnapped and performed experiments on her.
DamageAKA: Grant Emerson DarknightDoctor Fate VAKA: Kent V. Nelson Judomaster IIAKA: Sonia Sato
King ChimeraLiberty Belle IAKA: Elizabeth "Libby" Lawrence Lightning IIAKA: Jennifer Pierce Abilities: Flight, electrical generation and direction Black Lightning's teenage daughter with uncontrollable powers.
MagogAKA: David Reid Abilities: Super-strength and invulnerability; staff fires plasma blasts An immigrant from the Kingdom Come universe, he debuted in the most recent JSA series.
Manhunter VIIIAKA: Kate Spencer Mister America IIIAKA: Jeffrey Graves Abilities: Detective skills, whip FBI agent Jeffrey Graves was the partner of Trey Thompson, who was secretly the superhero Mister America. When Thompson uncovered a plot by Vandal Savage to wipe out the JSA's legacy, the villain murdered him. When it was revealed that Graves supplied FBI information to Thompson, he was fired; to honor his dead friend, and to give his life meaning, he took up the mantle of Mister America.
ObsidianAKA: Todd Rice Abilities: Generate absolute darkness Wielder of the Shadowlands, Todd got into superheroing because of his twin, Jenni-Lynn Hayden/Jade. Currently, he acts as the security system for the JSA brownstone, as his shadow powers allow him to be aware of the entire building at once.
Red DevilRiRoxyStarman VIIIAKA: Thom Kallor Abilities: Gravity manipulation, Legion flight ring See the Legion of Super-Heroes character sheet.SupermanAKA: Kal-El / Clark Kent of Earth-22 Abilities: Super-strength, speed, senses, flight, and invulnerability An older, more world-weary Superman from a darker parallel universe, accidentally brought to our world by Starman VIII. This Superman joined the JSA in their battle against the deity Gog, then returned to Earth-22, determined to use the JSA's example to make it a better world.Wildcat IIIAKA: Tommy Bronson Abilities: Transforms into werepanther Ted Grant's illegitimate son, he's a smoking, drinking slacker, but has the handy ability to turn into a black panther somehow. Don't call him "Tomcat".
Villains Adolf HitlerAbilities: Commands the Third Reich, possesses the Spear of Destiny The JSA's ultimate archnemesis during World War II, Adolf Hitler's incarnation in The DCU mirrors that of our world, with a few differences. By obtaining the Spear of Destiny—the lance that pierced Christ on the cross—Hitler was able to control any metahuman who set foot in the Nazi sphere of influence, which is why the JSA was unable to take the fight directly to Germany. He also formed his own team of Nazi super-villains meant to infiltrate the Allies—Axis Amerika. As in our world, Hitler committed suicide in 1945, ending the war and freeing the JSA to enter Europe.
Brainwave IAKA: Henry King, Sr. Abilities: Super-intelligence, telepathy, telekinesis, image projection, psi-blasts The Dragon King
EclipsoAbilities: Possession, super-strength, invulnerability, energy blasts, flight GogAbilities: Godly power The IcicleAKA: Cameron Mankhent Abilities: Cold control The Injustice Society of the WorldJohnny SorrowAbilities: Fatal gaze, intangibility, teleportation
Kid Karnevil / All-American KidAKA: Jeremy Karne Per DegatonAbilities: Genius tactician, possesses time-travel equipment The WizardAKA: William I. Zard Abilities: Sorcery Ultra HumaniteAKA: Gerard Shugel Abilities: Mad Scientist; specializes in transporting his brain to other bodies, with his most well-known one being that of an Albino ape. Humanite is a Mad Scientist who first got villain career started 1939, in the Golden Age of comics. Originally, he was an Arch-Enemy of Golden Age (Earth 2) Superman, but when Earth 2 was wiped out Post-Crisis, his enemies extended to the entire JSA. (Though he did face the Allstar Squadron once.) Aside from being incredibly intelligent, he also specializes in transporting his brain from one body to another. Over time, he's acquired a variety of different forms, be it his original form, that of an old bald crippled scientist, young beautiful actress Dolores Winters, or even a giant scientist, but by now, his most recognized form is that of a large Albino Ape, with a rather large noggin to match. In the Present-Day DCU, he's still quite the threat, having enacted a number of daring schemes, be it Controlling the entire JSA and having them turn on their offspring&goldchildren, taking an entire space-station hostage, or what-have-you, but his most notorious scheme of all came when he controlled Johny Thunder's body, thus gaining possession of the Thunderbolt, and using it to completely conquer the Earth for 6 whole months, and in the process, mind-controlling nearly every Superhero on the planet, including most of the JSA. However, thanks to Johhny's successor, Jakeem Thunder, as well as the help of the reaming JSA'ers, (and one villain, Icicle II,) they were able to save the day and reverse the effects, though all of the heroes still remembered what had happened those 6 months. Since then however, the Humanite is still around, showing his face on occasion.
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