Follow TV Tropes

Following

Characters / Forum of Thrones - Raylansfair

Go To

Click here to return to the main character page

Raylansfair is a central location in Forum of Thrones. The seat of the noble House Raylan, it also contains a famous historical archive, by far the largest in the known world. It is a medium-sized town, located at the western coast of the Kingdom of the Reach, in a strategically important position. At the beginning of the story, it is ruled by Robert Raylan, though his lack of a clear heir eventually results in a Succession Crisis.

    open/close all folders 

House Raylan

"We Write History"
Words of House Raylan

One of the noble houses of the Reach, House Raylan is directly sworn to House Gardener of Highgarden despite always having been weak in military strength and material goods. Their strength comes from their vast historical archive, which includes magnitudes of contracts and incriminating evidence against other houses. This secured their survival for centuries, despite their strategically useful location, as no other house dared to take them by force in these years. In recent years, the house has fallen on very hard times. By the time the prologue ends, the last Raylan is actually dead, resulting in the extinction of House Raylan.

     In General 
  • Arc Words: Their words serve as this for the entirety of Book 1 of the story.
  • Badass Bookworm: House Raylan is not only known for their profound love for history and vast archiv. They are also frequently targeted by the Ironborn, due to their location at the western coast of the kingdom, which led many Raylans to be warriors first and foremost.
  • Everybody's Dead, Dave: This is their situation at the beginning of the story, with only Robert still alive. He does not survive the prologue, leaving the house extinct.
  • Feuding Families: They had a long rivalry with House Bennick of Bennicksford, which ended with the Bennick's extinction and eventual fade into obscurity.
  • Internal Retcon: The fact that they control the largest historical archive in the known world makes them capable of doing this and is a main factor of their power.
  • Written by the Winners: Their words evoke this, as a subtle Badass Boast.

     Lord Robert Raylan 

Lord Robert Raylan

Lord of Raylansfair

The Lord of Raylansfair at the beginning of the story, as well as the last living member of House Raylan.
  • Big Brother Instinct: He obviously loved his younger siblings and their early death left a big mark on him.
  • Nice Job Breaking It, Hero: Because he does not care to father an heir, his house is stirring into a Succession Crisis after his death. His last will also causes major troubles in the story.
  • Reasonable Authority Figure: This is how he is remembered by most of the people in Raylansfair.
  • Revenge Before Reason: His quest for vengeance against the Ironborn leaves him to the point where he simply does not care fathering an heir.
  • Roaring Rampage of Revenge: He goes on one when his younger brother is tortured to death by the Ironborn. It lasts for decades, up until his death.
  • Sacrificial Lion: Though a major character for the city of Raylansfair, he is the first character to die, not even making it to the end of the prologue
  • Sole Survivor: He is the last living member of House Raylan at the very beginning of the story.
  • Teaser-Only Character
  • Your Days Are Numbered: At the beginning of the story, he is dying from a mysterious illness. Only that he wasn't ill, but poisoned.
     Lady Morna Raylan 

Lady Morna Raylan

The younger sister of Robert and older sister of Trystane.
     Ser Trystane Raylan 

Ser Trystane Raylan

The younger brother to Robert and Morna.
  • Cruel and Unusual Death: He was captured by the Ironborn and tortured to death by their king, Halleck Hoare.
  • Glory Hound: He decided to attack a group of Ironborn raiders before they could reach Raylansfair, solely for the sake of winning glory by defeating them.
  • Groin Attack: Before his death, he was reportedly castrated.
  • Nice Job Breaking It, Hero: His careless fight against Ironborn raiders resulted in him getting captured and tortured to death by them. This motivated his brothers clinical obsession with taking revenge on House Hoare, which also caused him to lose any interest in furthering the Raylan line. Ultimately, this led to the Succession Crisis at the beginning of the story.
  • Posthumous Character: Much like his sister, Trystane has been dead for decades at the beginning of the story.

House Raylan Household

     Ser Harris Flowers 

Ser Harris Flowers

Castellan of House Raylan, Acting Lord of Raylansfair

The castellan of Raylansfair and the bastard son of Lord Robert's best friend from childhood, Harris grew up in the city and is exceptionally loyal to House Raylan, though also noted to be highly ambitious. After the death of his lord, he becomes the acting lord until a new one would be appointed.
  • The Alcoholic: Has shades of this after the loss and betrayal of several friends and after being forced to do more and more evil things to protect his city. He is more frequently shown to have started drinking heavily and Jenna notices that it becomes a problem for him.
  • Ambiguously Evil: Harris is one of the most complex character in the story when it comes to his morality. He is certainly not a good person, but his intentions are this for sure and he gets plenty of Pet the Dog-moments, which all in all prevent putting him down as an entirely evil charater. He even works together with several Point-of-View characters and can be genuinely helpful even if it does not give him any benefits.
  • Ambition Is Evil: Though not a genuinely evil man himself, it is his ambition that drives him to his morally questionable acts. All this time, he is motivated to cement his rule over Raylansfair due to his deep belief that he is the only one that can safe the city.
  • Anti-Villain: Even at his worst, he never becomes a fullblown villain. His redeeming qualities, detailed below, paint him as a mixture between a Noble Demon and a Well-Intentioned Extremist and he has moral principles he never gives up on.
  • Bastard Bastard: He is hinted to be this pretty early on, which is highlighted by his ambition. Confirmed when he murders Ser Ilhan for selfish reasons. It is later a bit deconstructed again, when he shows more heroic traits, but he never truly escapes the consequences of his actions.
  • Blood from the Mouth: He dies while bleeding from the mouth. It is a completely justified example, since Kersea kills him by shoving a dagger through his neck and out of his mouth again.
  • Broken Pedestal: He eventually becomes this to Lucas and Leonard after they learn of his actions. Both take it badly and renounce any support they had for him in an instant. Due to his previously flawless reputation anyone who learns about his actions is disgusted by them and he quickly moves on to become one for the entire city.
  • The Chains of Commanding: He undoubtedly feels them, as he admits.
  • Face–Heel Turn: The opposition he has to face eventually leaves him with no other choice but to resort to villainous actions to keep his city safe. However, he never truly stays on one side, switching between good and bad constantly.
  • Enemy Mine: Eventually, Lucas and Leonard decide to team up with him despite what he did, simply because they have a common enemy whom they both consider to be much worse than Harris ever has been.
  • A Father to His Men: He is this to the entire town of Raylansfair. Harm any of its citizens and he will consider you an enemy. He also treats those below him with nothing but respect, even characters like Halla or Jenna.
  • Graceful Loser: Say what you want about him, but when he realizes that he has lost, he accepts it calmly, with nothing more but disappointment. It is eventually subverted, when he screws his captors over the moment he realizes that thre might still be a chanc for him to become the hero he wants to be.
  • Hallucinations: In Chapter 9 Lucas sees him among other people from his past, as hallucinations, when he lies beaten in Maron Mullendore's prison. Harris gives him a fine "The Reason You Suck" Speech, showing just how much Lucas is blaming himself over the things that happened and how he handled several situations, Harris' included.
  • Heel–Face Revolving Door: Harris is one of the characters who just can't decide if they want to be good or evil. He starts as a hero, slowly turns into a villain, all the while actively working for his redemption. In the end, it remains unclear if he succeeded.
  • Horrible Judge of Character: He quickly falls for Sherryl and her manipulations. This in turn leads to even more horrible miscalculations about the people around him, when he distrusts and undermines the agenda of several potential allies due to her manipulations.
  • I Did What I Had to Do: He commonly justifies his bad actions with his deep desire to keep Raylansfair safe. He is occasionally even justified with this assumption, although his logic is highly flawed at the same time, due to the poor choices he makes.
  • Intergenerational Friendship: He has been very close to both, Robert Raylan and Maester Eaton, who were both thirty years his senior. On top of that, he is admired by the younger knights Lucas and Leonard.
  • In the Back: He meets his end when he turns his back on Kersea to kill her friend. She then kills him by putting a knife through the back of his neck. Ironically, he preferred this move as well, using it to kill Ser Ilhan long before he himself gets killed in such a way.
  • It's All About Me: Another justification for his villainous actions is that he sees himself as the only one capable of saving Raylansfair. It's less selfish than usual examples of this trope, since he does not wish to lead.
  • Jerk with a Heart of Gold: He can be rough and abrasive, occasionally even outright villainous, but as his Pet the Dog moments below prove, he does have a heart. He also deeply and genuinely cares for Raylansfair and shows bravery and loyalty.
  • Karmic Death: He dies due to an example of In the Back, much like Ilhan, whom he murdered in Chapter 2 of the story. For further karmic justice, he dies at the hands of a girl that repeatedly stated that she has no intention of fighting him, all due to his stubornness of backing down from such a fight.
  • Lesser of Two Evils: Leonard and Jenna both have this opinion when having to decide between him and Mullendore. He is aware of this and uses this as one of the main arguments why those who know about his vile actions should still support him.
  • Moral Event Horizon: His murder of Ilhan Lagoon is treated as this in-universe, with everyone learning about it outright refusing to forgive him for it. Once it becomes more public, he is instantly removed from his position and locked up.
  • Manly Facial Hair: A very long and bushy one, fitting for an old warrior and knight.
  • My God, What Have I Done?: He is clearly in shock after he murders Ilhan. It continues to haunt him for the entirety of the story and he is shown to be horrified at himself that he has done such a clearly villainous thing.
  • Noble Demon: Even at his most villainous, he still keeps a sense of honour and nobility and treats others with nothing but respect, as long as they deserve it. The only time this is subverted is when he murders Ilhan without warning.
  • Old Soldier: He has been a knight in service of House Raylan for all his life. Even with his advanced age, he does not take his duties lightly and never hesitates to put himself in danger.
  • Pet the Dog: He gets several per chapter, cementing his status as an Anti-Villain:
    • He is one of the few characters who treat Jenna with respect in the very beginning. Even despite her huge distrust of him, he continues to be unfailingly nice and polite to her.
    • He gets wounded during a fight with Aylard Kawl, who had just learned news about his daughter's death. Instead of punishing the man, he sympathizes with him and orders his guards not to harm him.
    • Similar to Jenna, he treats Lady Halla with a lot of respect and genuinely mourns her death. He explains that this is done out of genuine pity for what she has been through in the past.
  • Properly Paranoid: He is correct with his assumption that there are dangers to Raylansfair and that a strong leader is necessary to fight them. His main problem is that he sees dangers where there are none and is actually not aware of the true dangers.
  • Reformed, but Rejected: Even when he is a Face, the other characters make it clear that they will not forgive him and that Redemption Equals Death is the best thing he can hope for.
  • Regent for Life: His plan includes becoming one, as he actively tries to stop the appointment of a new Lord of Raylansfair, so that he can remain the acting lord for the rest of his life. Deep down, he even hopes to become the legitimized Lord of Raylansfair, not just the regent.
  • Sanity Slippage: The stress of actually having to lead the city and the opposition he has to face clearly have taken a toll on him after a while. He copes by becoming an alcoholic, but also makes frequent and severe errors in his judgement that show that he is not as much in control as he wishes to be.
  • Then Let Me Be Evil: The constant (justified) distrust he receives from the other characters is enough to make him stab Darren in cold blood, to get a chance to become a hero in the eys of the citizens of Raylansfair.
  • This Is Unforgivable!: His more villainous actions get this treatment by the other characters.
  • Undying Loyalty: To Raylansfair and House Raylan.
  • Unwitting Pawn: He ends up being quite clearly manipulated by Sherryl, who causes him to drive away several potential allies, to alienate himself even further from the other persons of power in the city.
  • Villain with Good Publicity: If you see him as a villain, that is. He is beloved by the smallfolk of Raylansfair and many of the people around him think highly of him. This is eventually subverted when Lucas makes his crimes public knowledge.
  • Well-Intentioned Extremist: His goal is to keep the citizens of Raylansfair safe, no matter the cost. His methods can get pretty extreme there and he often crosses the line into full-blown villain territory.
     Maester Eaton* 

Maester Eaton

The Maester of Raylansfair, Eaton has served House Raylan longer than anyone else and is the only current servant who still knew House Raylan from better days. Once a young, energetic man, his youth has faded long ago, leaving him filled with regrets. He is the Point-of-View character in the prologue.
  • Big Brother Bully: Surprisingly, he is revealed to have been this to his younger brother, Quent, though he grew out of it rather quickly after they both studied at the Citadel.
  • Bookworm: It comes only natural for the Maester of Raylansfair
  • Cool Old Guy: Very old and very cool. Despite his age, he once travelled miles on his own through the snow, just to save Richard Harking's wife. This is only one of several cool things he did and almost anyone in the story has a fond word to say about him, even Lyria, who never liked Lord Raylan.
  • Decoy Protagonist: He is the first character to appear in the story and the first Point-Of-View. In truest Ice and Fire fashion, he is dead by the end of the prologue, after being thrown down a tower.
  • Disney Villain Death: Though he is not the slightest bit villainous, he still dies that way, being pushed off a tower by the man who murdered Robert Raylan.
  • Face Death with Dignity: After realizing that there is no way to survive his situation, Eaton accepts his death at the hands of the man who murdered Lord Raylan.
  • Foolish Sibling, Responsible Sibling: His brother reveals that he used to be the foolish one during their time in the Citadel. He has achieved a great deal of maturity once he started to serve House Raylan.
  • Heroic Sacrifice: His death can also be seen as this, since he refused to fight back partially out of a desire to keep his apprentice Dairon safe, whom the assassin threatened to kill if her would fight.
  • I Let Gwen Stacy Die: He sees the death of Morna Raylan as his fault, made even worse by the fact that he loved her dearly. His brother confirms that a better healer could have likely saved her after she fell off her horse, which played a major role in Eaton's guilt.
  • Intergenerational Friendship: He is good friends with Harris, who is thirty years younger than him.
  • Nice Guy: He is remembered as unfailingly nice and kind and from what little we see of him, everyone seems to be justified with their high opinions about him.
  • Old Retainer: He has served House Raylan for sixty years at the start of the story.
  • Sacrificial Lion: Much like Lord Raylan, he dies in the prologue after being set up as a major character.
  • Teaser-Only Character See above, he only appears in the Prologue.
     Dairon 

Dairon

A young man and a Maester-in-training, Dairon serves as the apprentice to Maester Eaton. His disappearance after the prologue kicks off a major part of the plot for the first half of Book 1.
  • The Apprentice: He is introduced as Maester Eaton's apprentice. To keep up his cover in Oldtown, he also temporarily becomes this to Archmaester Wulvren, who considers him a worthy apprentice even long after their time together has ended.
  • Archnemesis Dad: Not intentional from the side of his father, but the one man that is the biggest danger to him and his life is Maron Mullendore, who also turns out to be his father. His men even end up accidentally killing him.
  • Bookworm: Like Maester Eaton, this is inevitable as a maester-in-training in Raylansfair.
  • Child by Rape: He claims that his mother was raped by a knight. Given that his father is Maron Mullendore, his claim holds some credibility.
  • Disappeared Dad: He has no idea whom his father is and no desire to find out about it. It is eventually revealed to be Maron Mullendore.
  • Geek Physiques: Of the tall and lanky variety.
  • Hallucinations: As Lucas is imprisoned in Mullendore's prison in the early Chapter 9, he hallucinates and sees several people from his past. Dairon is among them. He is a lot more nasty and mean-spirited than he used to be in life and blames Lucas for failing to protect him properly.
  • Heroic Bastard: He has no surname, indicating that his father doesn't even recognize him and he is also firmly on the side of the heroes. It turns out he is the son of Maron Mullendore.
  • I Just Want to Be Badass: He shows signs of this with his increasing frustration to be unable to help his friends during their troubles.
  • Heroic Sacrifice: He dies to protect Samantha from the Moggy, jumping in the way of a strike even though he knew it would likely kill him.
  • Meaningful Echo: Dairon as he appears in Lucas' hallucination repeats his dying words.
  • Nice Guy: Easily one of the kindest and most caring characters in the cast.
     Ser Ilhan Lagoon 

Ser Ilhan Lagoon

The Impaler

The master-at-arms of House Raylan. Ilhan originally comes from minor dornish nobility, but thanks to his friendship with Robert Raylan, he took up a position at the court of Raylansfair, where he mainly trains the recruits of the castle guard.
  • Drill Sergeant Nasty: Oh yes, oh hell yes he is this. He even uses the term 'maggots' to describe his recruits. That said, he shows care for them and mostly wishes for them to succeed, which he explains to Jenna. It doesn't matter if they hate him, he just wants the to live by following his intructions.
  • Et Tu, Brute?: His reaction to Harris' betrayal is this, paired with sheer fury. Below this anger, it's clear that he is shocked and in disbelief that his old friend would go that far to secure his own power.
  • Honor Before Reason: He is willing to follow Lord Raylan's last will, even if it would mean the end to the city of Raylansfair. Harris calls him out on this behaviour, but Ilhan remains hard and unyielding.
  • In the Back: This is how Harris initiates the fight against him. He survives the initial wound, but it slows him down enough for Harris to kill him after a long struggle.
  • Jerk with a Heart of Gold: He deliberately comes off as rude and mean-spirited, but he has a heart and cares for his recruits and for Jenna. His jerkish qualities are heavily exaggerated by him, so that his recruits follow his orders out of fear.
  • The Mentor: He becomes this to Jenna, teaching her how to become a more capable individual. As most of the time with this trope, he is killed shortly afterwards, dying at the hands of one of the stories main villains.
  • No Indoor Voice: Fittingly for a Drill Sergeant Nasty, he speaks in a loud, barking tone that inspires fear in the hearts of his recruits. It appears that he is unable to speak any lower, as his later argument with Harris shows.
  • Odd Friendship: Ilhan, a dornish nobleman, forms one with Robert Raylan, who comes from the Reach. Both, Dorne and the Reach, have been enemies and at war for a long time, yet he nonetheless is fiercely loyal to his lord and the house he serves.
  • Old Retainer: He has served House Raylan for two decades, because of his personal friendship with Robert and Harris.
  • Pet the Dog: His interactions with Jenna are full of this, as he makes it his personal mission to build up her confidence. While she is initially afraid of him, she eventually warms up to him and follows to listen to his instructions.
  • Red Eyes, Take Warning: His eyes are described as reddish-brown and he is a dangerous fighter, even if he is not evil.
  • Sacrificial Lion: Dies after only two chapters of being an important recurring character, to show just how far Harris has fallen.
  • Sergeant Rock: A gruff and harsh man with little charisma, who is in a middle-ranking position at court, one he is quite satisfied with, and who is known for being a tough war hero.
  • What the Hell, Hero?: He gives a major one to Harris when he finds out about his intentions to take control over Raylansfair even against the late lord's orders. Confronting him, however, leads to his death.
     Ser Darren Tallwood 

Ser Darren Tallwood

One of the most experienced knights at the court of Raylansfair and the man who was Lord Raylan's personal bodyguard. After the death of his family, he quit his position to chase after the killers, though he returned not long afterwards, to become the new master-at-arms.
  • Arch-Enemy: He considers Clayton to be his, for murdering his family. The feeling is not mutual, since Clayton barely knows him and merely killed his family out of pragmatism, to prompt such a reaction from him and luring him away from his post.
  • Badass in Distress: Harris stabs him during the raid on Raylansfair, forcing Lucas to carry him to safety.
  • Conscience Makes You Go Back: Deserting his post was a serious violation of his own morals, done on an impulse. Once he had time to calm down and grief, he returns to Raylansfair to resume his duties.
  • Cynicism Catalyst: Losing his entire family was this for him. It has been mentioned in the story that he previously has been more cheerful, even if he always was a stern man and that this loss has taken a serious toll on him, at least in the eyes of those who knew him before.
  • Determinator: He will stop at nothing to find the people responsible for the death of his family. If it means chasing them across half of the continent, through two large kingdoms and against the will of his liege lord, then so be it.
  • Easily Forgiven: Though the man he wronged is already dead by the time he returned, he is nonetheless not punished in the slightest for what was basically desertion. Justified since Harris, then the acting lord, needed good men by his side.
  • Genius Bruiser: Aside from being a trained knight, Darren is a tactician and a very smart man. He shows this by bringing his strategic skill into the attack on the warehouse and also by his Living Lie Detector skills.
  • Heartbroken Badass: The death of his wife and children clearly left a toll on him, though he still is a skilled fighter, even more so since he doesn't really fear death anymore. He is also still in mourning and unable to move on.
  • Hot-Blooded: He is passionate about his work, quick to anger and aggressive. This aggressiveness is exploited by Clayton, the man that murdered his family, who wanted him to react in such a way instead of calmly considering his next steps.
  • Jerk with a Heart of Gold: Though somewhat rude and definitely with major anger issues, Darren is still one of the good guys. He cares for his city and is loyal to his liege, he loves his family and is a good friend. As a brave man, he also doesn't hesitate to put himself in danger if it means keeping someone else safe.
  • Knight in Sour Armour: All things considered, he still stands for the values of a knight despite issues like his temper, his cynicism and his slightly jerkish qualities. He also takes his knightly oaths very seriously, even if his cynicism has made him disillusioned of the world he lives in.
  • Living Lie Detector: Part of his Genius Bruiser qualities come from the fact that it is hard to lie to him. Even before Lucas confirms them, he already had heavy suspicions against Harris and he quickly sees through the bullshit Marak tries to tell him to win his trust.
  • Manly Facial Hair: His badassery is only underlined by having a thick, well-maintained beard.
  • Nice Job Breaking It, Hero: His absence was long enough to give Clayton, the man that murdered his family, the opportunity to succeed with killing Lord Robert and Maester Eaton. He realizes it once he returns.
  • One-Steve Limit: Averted, he shares his first name with Darren Reyne, the Lord of Castamere. However, since neither share a storyline with each other, this doesn't really lead to much confusion.
  • Outliving One's Offspring: His two children were murdered together with his wife shortly before the story starts.
  • The Quiet One: He is definitely not a big talker. Not completely silent, he avoids using unnecessary words and preferring to let his actions speak for him instead.
  • Revenge Before Reason: Though his lord gave him good arguments to remain in Raylansfair, Darren refused and deserted his post to chase after them himself. As it has been stated previously, this sort of behaviour leads to great trouble and it is seen as typical for him.
  • Roaring Rampage of Revenge: After his family is murdered, he goes into one, chasing after the group that is responsible across the entire continent. He eventually snaps out of it when he sees a majority of them die near Blackwater Bay, but he knows that the remnants of them are still out there.
  • Screw This, I'm Outta Here: Robert's unwillingness to allow him to go after the men that murdered his family prompt him to abandon his post. He regrets it deeply once he realizes what he did there, but at least in this moment, his intention has been to quit for good.
  • 10-Minute Retirement: Played with. He returns rather early and without having found the man who murdered his family when his conscience kicked in and he realized what he did, but he has stayed away long enough for Lord Raylan to get murdered.
  • This Is Unforgivable!: After learning about Harris' crimes, he outright attacks him with full intent of killing him and even afterwards, he makes it clear that he will never forgive his former friend. This is proven to be true when he is the most reluctant to work alongside him during the raid on Raylansfair.
  • Undying Loyalty: Despite his desertion, he is nonetheless incredibly loyal to Raylansfair and House Raylan, so much that he eventually returns out of his own free will to resume his post.
     Ser Lucas Flowers* 

Ser Lucas Flowers

The Bastard of Darkdell

One of the younger knights sworn to Raylansfair. Lucas is the bastard son of Leo Vyrwel, the Lord of Darkdell, although he has been banished from his home before the story started. He is one of the central Point-of-View characters in Book 1, arguably even the main character, on account of receiving more screentime than most of the others.
  • Anti-Hero: He becomes one after the Oldtown arc, where he loses a lot of his idealism and becomes way more cynic. However, he still remains one of the more heroic characters and devotes his live to stop the stories Big Bad.
  • Being Tortured Makes You Evil: Not exactly evil, but certainly far more jerkish than before. He turns from being a clear Knight In Shining Armour to firmly becoming an Anti-Hero.
  • Berserk Button: Being called a cripple after his torture is quickly building up to be his weak spot. In general, as the story progresses, his other Berserk Button, being called 'Boy' becomes more prominently. The fact that is has been Mullendore's nickname for him makes this very much a Justified Trope.
  • Cain and Abel: He is the Abel to Petyr's Cain, after the latter framed him for the attempted murder of their father. Interestingly, everyone believes him to be the Cain, due to Petyr successfully making himself look like the innocent party.
  • Career-Ending Injury: He sees the loss of his limbs as one, though he is shown to still be capable in a fight. That said, it does affect him, to the point where even vastly inferior fighters can get an advantage over him if they use his new weakness against him.
  • Cold-Blooded Torture: He is at the receiving end for the entirety of Chapter 5, which sees him getting heavily mutilated, in the attempt to break him and to give up valuable information.
  • Dude, Where's My Respect?: He repatedly shows annoyance at being treated like a child by Harris and not acknowledged for the exprienced knight he is. It gets to the point where he becomes downright frustrated about it.
  • Ear Ache: One of his ears is severed by Butterfly during a session of Cold-Blooded Torture.
  • Eye Scream: He loses one of his eyes to Butterfly's torture.
  • Fatal Flaw: His honor and expecting the same honor in others. A major plot point in Book 1 revolves around him realizing that not everyone is even nearly as honourable as he is.
  • Fingore: The most severe of the wounds he suffers is the loss of three fingers on his left hand, making him unable to correctly grab a shield and therefore being the most Career-Ending Injury out of all those he received.
  • Fish out of Water: Despite not a stranger to the more ruthless world of larger cities, he is absolutely unprepared for the horrors of Oldtown. This is played straightly for drama and not even once for comedy.
  • Glory Seeker: Another major flaw of his is his yearning for recognition. He seeks to make a name for himself, repeatedly overestimating his own skills in the process.
  • Handicapped Badass: Despite the mutilations he suffered, he still is proven to be a capable fighter, able to take down the common Mook, even if things have gotten a bit harder than before. If Argella is to believe, he will even learn to cope so well with his wounds that he will end up just as good as he used to be.
  • The Hero: One of the most central characters of Book 1, as well as one of the most heroic.
  • Heroic Bastard: He is the bastard son of Lord Vyrwel and one of the most central heroes of the story.
  • Heroic BSoD: The torture he suffers at the hands of Butterfly sends him into such a state, though being able to focus on stopping the threats to Raylansfair
  • The Hero Dies: Ends up losing and dying in his Trial by Combat against The Tom.
  • Hero with Bad Publicity: His half-brother successfully framed him for the attempted murder of their father, which caused the lord of the Reach to revile him. The only one who believed his version of the story was Lord Robert Raylan, who took him in and gave him a position at his court.
  • Heterosexual Life-Partners: His friendship with Leonard varies between this and Vitriolic Best Buds.
  • Honor Before Reason: He is described as honourable to a fault, which shows itself in his utter refusal to compromise his morals, even when it puts him and others at danger.
  • Interclass Romance: With Lunett. Despite being a bastard, he still is far higher than her in terms of social standing, something he is aware of. After Lunett's death, he receives some Ship Tease with Argella Durrandon who in turn is way out of his league, being the heiress of the Kingdom of the Stormlands.
  • It's Personal: Maron Mullendore becomes his Arch-Enemy when he murders Lunett.
  • Knight In Shining Armour: This is what he started off as, before the Oldtown arc.
  • Knight in Sour Armour: After the Oldtown arc, he has taken several levels in cynic and jerkass, but he still is one of the heroes, fighting for what he believes is right.
  • Long-Haired Pretty Boy: He has long blonde hair and is noted to be a boyishly handsome man. Even after the wounds he suffered, he is regarded as somewhat handsome, especially since Argella seems to be quite smitten by him.
  • My Greatest Failure: His inability to keep Lunett safe is this to him. It haunts him for the majority of Book 1 and drives nearly all of his actions, as well as being a major factor in his Character Development.
  • My God, What Have I Done?: He is horrified after realizing that he revealed Dairon's location to Maron Mullendore. It becomes even more pronounced when he learns that giving up this information has cost Dairon his life.
  • Nice Guy: At least initially, he is one of the nicest and most polite characters in the story, a true Knight In Shining Armour. Even after taking a level in jerkass it occasionally still shines through.
  • Nice Job Breaking It, Hero: His actions in Oldtown, namely his refusal to work with Archmaester Quent and Maron Mullendore and his inabilty to provide proper protection for Lunett and Dairon lead to the death of Lunett at the hands of Mullendore and the accidental death of Dairon at the hands of the Moggy.
  • Odd Friendship: With the hot-headed and snarky Leonard Constantine. In fact, they even started the story as rivals and it takes them quite a number of chapters to warm up to each other.
  • Parental Abandonment: His mother is never really brought up, with the implication that she didn't play much of a role in his life. His father also more or less kicked him out and was later murdered by his brother, Petyr.
  • Red Oni, Blue Oni: He starts off as the blue oni to the more hot-headed and aggressive Leonard, though their roles get slightly switched after the Oldtown arc, where Leonard has to keep him in line.
  • Sacrificial Lion: Similarly to Eddard Stark, after being one of the main POV characters of Book 1, he ends up being killed at the end of Book 1.
  • Sanity Slippage: Briefly during Chapter 9, Lucas is on the verge of losing his sanity. He starts to hear voices and see hallucinations of the people he lost, those that influenced him the most. Fittingly, this happens during his Darkest Hour.
  • Shotgun Wedding: An unusual example in that no one but himself forces him to consider marrying Lunett after they have sex together. Its simply his honor demanding it from him, since he took her virginity and potentially impregnated her, which would ruin her for later marriages.
  • Teeth-Clenched Teamwork: Initially, he has this with Leonard, with whom he only works together because he has to, until they start to become friends. Later on, he has this with Harris, though he barely gets a chance to work with him before turning on him again.
  • Took a Level in Cynic: After Oldtown, where he loses his idealism and displays a worryingly cynical streak.
  • Took a Level in Jerkass: Once again, after Oldtown, where he becomes far less polite and friendly.
  • Trauma Conga Line: The Oldtown arc is this for him. Over the course of just two chapters, he loses his girlfriend whom he just gotten together with, is tortured and crippled and has to face the face the fact that he got his friends killed.
  • Undying Loyalty: Eventually subverted. He seems to be absolutely loyal to House Raylan, similar to his best friend Leonard, but when presented with the fact that House Raylan is extinct, he decides to declare loyalty to House Durrandon instead.
     Ser Leonard Constantine 

Ser Leonard Constantine

Leonard the Stately

One of the knights at the court of Raylansfair, Leonard comes from a minor noble family. Having excellent contacts to the other houses of the Reach, he acts as a messenger between them and House Raylan.
  • Ain't Too Proud to Beg: Usually a proud and stubborn man, he is capable of doing this for the sake of others. The threat of the Ironborn is enough for him to beg the Storm Princess for help.
  • Ambadassador: His role at the court of Raylansfair was to be a messenger to the other houses, whom he has good relationships to. He is also a trained knight, which makes for the badass part of the trope.
  • Arrogant Kung-Fu Guy: We are introduced to Leonard as a man who is not only proud of his skills, but a bit too proud. He belittles the less experienced Lucas and likes to show off. That said, he grows out of it after the Oldtown arc.
  • Berserk Button: Leonard absolutely hates when others lie to him. It is one of the few things that truly piss him off. In turn though, he appreciates honest people and behaviour.
  • The Casanova: As a result of his handsome appearance, he is very popular with women. He rarely gives in to it though, since he has a dislike for girls who just throw themselves at him.
  • Deadpan Snarker: He has more than just a few moments of this. It overlaps with Tall, Dark, and Snarky.
  • Determinator: Leonard is the biggest example in the entire story, especially when it comes to helping his friends. No matter how severely he is wounded, he will not stop until he is either killed or has achieved what he wants.
  • Deuteragonist: If Lucas counts as The Hero, then Leonard is firmly this.
  • Fatal Flaw: His loyalty, especially to friends, causes him to go along with their mistakes even when he himself would choose a more pragmatic and intelligent route.
  • Friend to All Children: He is noted to be very kind to every child he encounters. Seeing him interacting with Sawyer Kawl is the first indicator we get that he is a Jerk with a Heart of Gold after all.
  • Genius Bruiser: A skilled diplomat and cunning tactician, on top of being a highly skilled knight. His intelligence is quite pronounced during the story, where hs is usually the one coming up with clever and pragmatic plans.
  • Guile Hero: Leonard is a smart guy and the seemingly hopeless situations he finds himself in require of him to use this intelligence instead of his fighting skills. At one point, he has no other way but to use his wits, after receiving a nearly crippling leg injury that leaves him unable to fight.
  • Heroic Sacrifice: Even though he survives, he fully intends to pull one of these when facing the highly superior Samuel Harrington. It is only due to Samuel's status as a Noble Demon that he ended up being spared after his inevitable defeat.
  • Heterosexual Life-Partners: As seen with Lucas' entry, the relationship between the two is either this or a case of Vitriolic Best Buds.
  • Hot-Blooded: A man with strong passions, Leonard reacts fiery about many things, especially when they revolve around his honour, friendship or his Berserk Button.
  • It's Personal: His antagonistic relationship with Jaylon in Chapter 5 is a result of being stabbed in the leg by him, a wound that nearly crippled him. Unlike the other members of Samantha's group, he makes it clear that he will never forgive him.
  • Jerk with a Heart of Gold: Snarky, fond of teasing others and aggressive, yet deeply loyal to friends, kind to children and with high morals. Leonard is a textbook example of this, even if his jerk qualities are usually the first to be noticed.
  • Knight in Sour Armour: Unlike the more idealistic Lucas, Leonard starts off with this worldview, having seen enough to know that there is a lot of evil in the world, yet he still fights it instead of giving in to it and he is generally seen to advocate the morally right thing.
  • The Lancer: To Lucas, whom he supports and accompanies in every situation.
  • Made of Iron: During the Chapter 4 finale, he is severely wounded and even more so when his leg gets impaled early in Chapter 5. Nonetheless, he struggles on, despite the fact that his wounds are considered to be life-threatening.
  • My Girl Is Not a Slut: Leonard has a strong dislike for slutty women, such as prostitutes, as a result of being deceived by one in the past.
  • My Greatest Failure: He takes Lunett's death even harder and more personal than Lucas, seeing it as his failure to convince Lucas to make smarter decisions in Oldtown.
  • Odd Friendship: With Lucas, even if they initially started off as rivals. Leonard is a pragmatic, snarky Jerk with a Heart of Gold, while Lucas is an idealistic Knight In Shining Armour. As expected, they don't get along immediately, but they eventually become very good friends.
  • Pragmatic Hero: Unlike Lucas, Leonard is more than willing to use pragmatism to achieve his goals, such as pulling an Enemy Mine situation against a bigger threat.
  • Pretty Boy: A clasically handsome knight with reddish-brown hair, who is even known as Leonard the Stately.
  • Properly Paranoid: As it turns out, he was absolutely justified in not trusting Maron Mullendore, who ultimately reveals himself to be the crimelord Butterfly and the stories true Big Bad.
  • Red Oni, Blue Oni: He starts off as the Red Oni to Lucas, who is more calm and polite than him. However, after Lucas takes a level in jerkass during the Oldtown arc, Leonard finds himself in the role of the Blue Oni, when he has to calm Lucas down and direct his anger at the ones who deserve it.
  • Tall, Dark, and Handsome: He isn't called Leonard the Stately for nothing.
  • Tall, Dark, and Snarky: Certainly just as snarky as he's handsome.
  • Undying Loyalty: Towards Raylansfair and his friends. Special mention goes to House Raylan, to whom he remains loyal even after they effectively died out.
     Sherryl 

Sherryl

Born as a common bastard, Sherryl Flowers had a hard childhood and left Raylansfair in her late adolescence, travelling to Oldtown, to have a better life. She returns years later, now a well-spoken and highly intelligent young woman, whose affair with the acting lord of Raylansfair puts her into a position of power.
  • Alas, Poor Villain: Of course, Sherryl is a two-timing schemer, cold-hearted bitch and overall insufferable, but even then, her death can induce pity. Abandoned by the only person she ever truly loved, having lost her power and beauty, Sherryl is Driven to Suicide after realizing that she has driven away her true friends and done unspeakable things in the name of her love for Maron Mullendore.
  • Alpha Bitch: Sherryl is a deeply unpleasant person, prone to belittling others, with a highly inflated ego and a barbed temper.
  • Ambition Is Evil: Her highly inflated ambition is the source of great tragedy in Raylansfair and treated as absolutely evil. Her constant manipulations, apparently solely for her own gain, drive a deep rift between Raylansfair and every potential ally it could have.
  • Bastard Bastard: Technically, Sherryl's full name is Sherryl Flowers, but she does not like to be reminded of it.
  • Bitch in Sheep's Clothing: While many characters are not fooled by her act, she still manages to be somewhat convincing as a nice and caring girl. The truth of course is that she is one of the most callous schemers in the entire story.
  • Brainy Brunette: The one thing that can be said about Sherryl that is definitely positive is that she is highly intelligent. She also has light-brown hair.
  • The Chessmaster: When she is not a Manipulative Bitch, she is this. Sherryl is highly skilled at manipulating others in a very subtle way, influencing events in the long run and only striking when she knows that she is about to win.
  • Chronic Backstabbing Disorder: It seems that Sherryl really has a problem in staying loyal to someone without eventually betraying them. Harris is her first victim, though it is later implied that she is behind Hobert's presence in Raylansfair as well, meaning that she screwed him over too. Finally and most severely, she betrays her best friend Tariel, seemingly without a second thought.
  • Cold Sniper: She owns a very expensive longbow from the Summer Islands and definitely fits the cold part. Her appearance in Chapter 8 hints that she intends to use it.
  • Death by Disfigurement: Shortly before her death, Sherryl is shot in the face by Edonia. It does not kill her, on account of the arrow merely grazing her cheek, but it looks exactly as gruesome as you may think.
  • Death Equals Redemption: After being abandoned by her lover, Maron Mullendore, disfigured while on a mission for him and realizing that there is no way out for her, Sherryl tries to redeem herself in her final moments, just before committing suicide, as she reveals her entire knowledge on Mullendore's plans to Arthur Nathamer.
  • Despair Event Horizon: She really crosses it big time after realizing how massively she screwed up. Having fallen for Maron Mullendore, she does not take the revelation that he never loved her well, paired with being disfigured and the crushing guilt from the things she did for Mullendore ultimately result in her just breaking down.
  • Died in Your Arms Tonight: In Arthur's arms to be precise.
  • Driven to Suicide: Facing the loss of her lover an her beauty drives Sherryl over the edge, to the point where she takes her own life by slashing her forearm and bleeding out.
  • Expy: Shows more than just a passing resemblance to Petyr Baelish. Like Baelish, she represents chaos in the Order Versus Chaos conflict, has an enemy who represents the order, is a big example of The Unfettered and is willing to manipulate someone's feelings for her gain, before throwing her supposed lover under the bus the moment it suits her better.
  • Foil: She's this to Saerya, who is her Unknown Rival. Both are bastards, though where Saerya is highborn, Sherryl has been born on the streets. Both had to work to get anything in life and show exceptional skills at manipulation and deceit, but whereas Saerya uses these skills for something good, Sherryl causes chaos and violence wherever she goes.
  • From Nobody to Nightmare: Once upon a time, she used to be a simple lowborn bastard girl, blessed with beauty, but not much else. After her trip to Oldtown, she has turned into a callous and dangerously smart schemer who single-handedly ensured Mullendore's victory in Raylansfair.
  • Honey Trap: Part of her tactic involved seducing Harris and subtly ruining his alliances with others around him.
  • I Just Want to Be Loved: Ultimately, it turns out that Sherryl is not a truly evil person, just terribly misguided by her love for Maron Mullendore, in whose name she commits the most vile of her actions.
  • Kick the Dog:
    • She has absolutely no reason to do it, but she treats Jenna even worse than the other characters, belittling and antagonizing her for no reason, safe for Jenna's apparent connection to Harris, whom she seeks to isolate.
    • Tariel is supposed to be her best friend. Therefore, it is particularly shocking when she screws her over callously and without as much as an apology. Tariel is obviously crushed by this.
    • The raid on Raylansfair holds her biggest of these moments, so severe that it may count as a Moral Event Horizon. She deliberately ruins the gates to the castle, leaving it and the refugees inside vulnerable to the Ironborn.
  • Manipulative Bitch: Oh yes, she is. She is a master at manipulating the emotions of others, using Tariel's friendship and Harris' romantic feelings for her own gain.
  • May–December Romance: With Maron Mullendore, who is thirty years her senior.
  • The Mole: She is not-so-secretly spying for someone else who is interested in the happenings in Raylansfair. Chapter 7 reveals it to be Maron Mullendore.
  • My God, What Have I Done?: After being wounded by Edonia, left by Maron Mullendore and realizing that she has abandoned her friends and taken lots of lives out of misguided love, Sherryl is crippled with guilt.
  • Order Versus Chaos: Whereas Saerya represents the Order side of this conflict, Sherryl embraces the chaos. She believes that her goals can be achieved best through enough chaos and violence, so she subtly works to destabilize Raylansfair as much as possible, leaving it vulnerable to enemies, like the person she works for.
  • Properly Paranoid: At least her suspicions against Jenna are later justified, since she really does start to plot against her. However, it is also a case of a Self-Fulfilling Prophecy, since Jenna was partially moved to plot against her out of the resentment she felt for being mistreated earlier.
  • Rags to Riches: Starting in the gutter as a poor bastard girl, Sherryl has become a respected lady by the time the story starts, dressing in fine clothing and being showered with gifts.
  • Self-Made Woman: While the details are unknown, she apparently worked very hard for her current position, despite the fact that she has a mysterious benefactor.
  • Suicidal Overconfidence: While she is making rather good plans most of the time, she also relies on her luck a little bit too much. Her dismissal of Jenna earns her a surprisingly dangerous enemy, while her attempt at allying with the attacking Ironborn almost ends with her getting raped and murdered. One can only wonder how long her luck still holds.
  • The Unfettered: Sherryl has repeatedly demonstrated that she will stop at nothing to get what she wants.
  • We Used to Be Friends: Before she left Raylansfair, she used to be friends with Aditha Nathamer and Tariel. The friendship with Aditha has shattred in the meantime, though the on with Tariel grew only stronger. That is, until Sherryl willingly betrayed her.
     Halla Peddle 

Halla Peddle

Lady Halla

The housekeeper of House Raylan and one of the oldest servants. Crabby and bitter over past tragedies in her life, Halla is quick to anger and a source of terror for the other servants of House Raylan.
  • Ain't Too Proud to Beg: She begs Harris to spare her life in the chapter 2 finale, even if the latter claimed that there has never been any danger for her. She does the same again just before her death.
  • And There Was Much Rejoicing: Zig-zagged example, but the servants of Raylansfair are unanimously happy about her death. However, those who have known her for longer, like Harris, actively mourn her death.
  • Crusty Caretaker: She is harsh, crude and violent woman in charge of the servants.
  • Cynicism Catalyst: The death of Trystane Raylan was this to her, followed by suffering a miscarriage
  • The Dreaded: Jenna and the other servicemaids either hate her, fear her or they do both at the same time, but absolutely none of them wishes to anger her.
  • Evil Old Folks: Not exactly evil, but bitter and rude, putting her servants through
  • Ironic Nickname: She is named Lady Halla, even though she is anything but a lady.
  • I Was Quite a Looker: In her youth, she was attractive enough to catch the eyes of Trystane Raylan. In the present, she is described as an ugly, old woman.
  • Jerk Justifications: Harris reveals hers After her death. The brutal death of Trystane Raylan, whom she genuinely loved, followed by the miscarriage of their child is what turned her into the
  • Jerkass: She spends her entire lifetime in the story insulting and belittling her servants and it is mentioned that she physically punishes them for minor screw-ups. This treatment plays a major factor in Jenna's behaviour
  • Karmic Death: She suffers one at the hands of Wolfius and Kersea, spending her final moments begging for the mercy she always lacked.
  • Mercy Kill: Is on the receiving end by Kersea, to spare her additional torture from Wolfius.
  • Old Retainer: She has loyally served House Raylan for almost fifty years.
     Saerya Waters 

Saerya Waters

A servicemaid in the castle, Saerya is a relatively new addition to the household. Thanks to her charisma, she quickly became popular and good friends with fellow servicemaid Carma Strad.
  • Anti-Hero: A generally heroic character, she nonetheless has her darker sides, such as being a skilled manipulator and willing to seduce, cheat and lie to get what she wants.
  • Brainy Brunette: She has brown hair and is also one of the smartest schemers in the story.
  • Cool Big Sis: Her relationship with Jenna has shades of this. She quickly takes up where Ser Ilhan left off, seeing Jenna's potential and building her confidence up, to bring out the best in her.
  • Expy: Has quite a few similarities to Varys. Both are skilled schemers with shady goals, who have a rivalry with a character that is likely more evil than they are. They also both serve House Targaryen.
  • Foil: To Sherryl. Both are schemers with shady goals and moralities, who serve more powerful people with an interest in Raylansfair. However, where Sherryl is a cold-hearted Manipulative Bitch, Saerya actually has her fair share of positive traits
  • Friends with Benefits: She sees her relationship with Federico as this. However, she is aware that he starts to feel more deeply about her.
  • Heroic Bastard: As her surname indicates, she is a bastard from the eastern coast of Westeros. To be precise, she was born as the daughter of Lord Velaryon of Driftmark.
  • Heroic Seductress: Not afraid to use her physical beauty to get what she wants. This is best shown in her relationship with Federico, whom she uses not only for fun, but also to have a loyal man among the castle guard.
  • Jerk with a Heart of Gold: She can be sarcastic and a bit mean-spirited, but is overall a well-intentioned and heroic character. Unlike almost anyone else, Saerya cares for Jenna, is genuine friends with Carma and even shows concern for the safety of Raylansfair.
  • Manipulative Bitch: Despite her affability, she is still a good example of this trope, considering how naturally she manipulates everyone around her, using Federico's feelings for her, Carma's friendship and Jenna's insecurities to make them act in her favour.
  • The Mole: It is revealed shortly after meeting her that she is spying on House Raylan and is secretly in service to House Targaryen. However, she is portrayed in a more positive light than this trope usually is.
  • Non-Action Girl: All things considered, Saerya is not a physical fighter. She say sit herself when she decides not to accompany Jenna into a dangerous situation.
  • Order Versus Chaos: Her conflict with Sherryl also goes down to the methods they use and their eventual goals. Whereas Sherryl tries to destabilize Raylansfair, Saerya prefers more subtle manipulations that are ultimately aimed at preventing chaos for the citizens of Raylansfair.
  • Pet the Dog: Despite being sent to Raylansfair as a mole, she genuinely starts to care for the city and its inhabitants. Her friendship with Carma is genuine and she also seems to wish to help Jenna, similar to what Ilhan tried to do in earlier chapters.
  • Pragmatic Hero: Willing to use lies and deceit to achieve her goals, which she at least considers as heroic.
  • Unknown Rival: She's making sure that Sherryl doesn't know a thing about her agenda. As such, she is one of Sherryl's main rivals and actively working to stop her, yet the other woman is barely aware of her presence.
    Nora Recton 

Nora Recton

Introduced to the series as a common guard at the castle, Nora quickly underwent a massive promotion once Harris assumed the title of the acting lord, eventually becoming captain of the guard. She is also the older sister of Hal Recton.
  • Badass in Distress: Undeniably a badass, Nora nonetheless gets into trouble during the raid on Raylansfair, when she is hit by a throwing spear. It depends on Federico to ensure her survival during this scene.
  • Determinator: Nora is so comitted to her work that she would do literally anything to do it correctly. She also never backs down, especially when there are lives on the line.
  • Fish out of Water: She is trying her best, but it is clear that she is way out of her league when it comes to actually lead the entire castle guard. Half of her time, she has to ask one of the more experienced knights for help.
  • Foolish Sibling, Responsible Sibling: She is the responsible one to Hal's foolish.
  • Improbable Age: A justified example, since Harris deliberately put her into her position because of her age and loyalty, seeing her as someone who can easily be manipulated.
  • The Reliable One: Part of the reason why Harris promoted her to such a high position.
  • You Are in Command Now: This is how she sees her promotion, with every knight in Raylansfair either dead or absent, she was one of the few capable people left to take it, evn if she is rather overwhelmed by her new position.
    Federico Snow 

Federico Snow

A young guardsman in service of House Raylan. Federico was not born in Raylansfair and despite his youth, he has lived an eventful live that finally led him to the Reach.
  • A Death in the Limelight: Federico receives far more work to do during his final chapter, where he even temporarily becomes the leader of the castle guard of Raylansfair, at least until he is cut down by Ironborn raiders.
  • Friends with Benefits: This is his relationship with Saerya. However, it becomes obvious that he is starting to have more genuine feelings for her, whereas her feelings on this topic are more of a mystery.
  • Hero of Another Story: It has repeatedly noted that he has led an interesting and eventful life before joining House Raylan. Unfortunatly, we don't get to see any of it.
  • Jumped at the Call: He did this when he was offered a position in service of House Raylan.
  • Mauve Shirt: He dies during the raid on Raylansfair, after four chapters of being a background character with a couple of interesting connections to other characters. He is mostly memorable for being treated like a Butt-Monkey among the readers for his lack of involvement in the main plot.
  • Nice Guy: From all that has been seen of him, he is one of the most genuinely nice characters in the cast.
  • Number Two: Towards Nora among the castle guard.
  • Out of Focus: A Running Gag in the story is how little development he gets. Only appearing in a single scene for three chapters each has not really helped with this. It has gotten to the point where the author and the readers occasionally claim to forget his name.
  • You Are in Command Now: After Nora gets wounded during the raid on Raylansfair, Federico steps up and leads the defenders against the Ironborn Briefly at least, since this scene ends with his death.
    Christian Thomas 

Christian Thomas

A hunter and ranger in personal service of House Raylan, Christian is almost at home in the forests that surround Raylansfair.
  • Big Damn Heroes: He saves Maya and Irving from a sellsword that was about to blow their cover.
  • The Bus Came Back: After being absent for the second half of Book 1 entirely, barely receiving a mention during the Raid on Raylansfair, he is eventually revealed to have survived offscreen and entered the service of House Vyrwel of Raylansfair. He is chosen to accompany Garthon and Hjalgar on their trip back to Harrenhal.
  • Everyone Has Standards: Though nominally sworn to Maron Mullendore in Book 2, he is actually a decent man who doesn't enjoy working alongside the Ironborn. Given the opportunity, he gladly switches sides and becomes a true ally to Garthon and Lord Blackwood.
  • Friendly Sniper: Polite, helpful and overall likable, as well as a skilled archer.
  • Hidden Depths: In Book 2, it is revealed that he is actually quite intelligent. He easily picks up about the fact that something is off about Maron Mullendore's orders for him and implicitly deduces that his new liege lord is working alongside the Ironborn. It plays a big part in his decision to fully join forces with Garthon and the Riverlander rebels.
  • Only in It for the Money: Even though he has moral objections for working with the Ironborn as well, the main reason for him staying by Garthon's side after bringing him to Raventree Hall is his desire to be paid handsomely by Lord Blackwood.
  • Out of Focus: Out of all the characters, he gets it the worst. He does have minor roles in Chapter 4 and 5 that barely reveal anything about his character, but afterwards, he vanishes for almost the entire rest of Book 1. He finally returns with a larger role in Book 2 though.
     Helenys Bellward 

Helenys Bellward

Formerly the treasurer of House Manderly of White Harbour, Helenys has recently been forced to step down from this position, after which she became a shrewd businsswoman and merchant. She has travelled to Raylansfair after she was offered a lucrative deal by Harris Flowers.
  • Adopt the Dog: After his parents died, she took Aren in and treated him well ever since.
  • Ambiguously Evil: She definitely is shady, but at least her assistant Aren swears that she has a good heart. That said, his parents died under mysterious circumstances right when they were getting dangerous to her, so there are a lot of things speaking against her.
  • Big Damn Heroes: Just when it seems that the smallfolk is being massacred by the Ironborn, she manages to open the gates to the Great Hall, going against Harlen Tyrell's direct orders in the process.
  • Dark Is Not Evil: It's really hard to pin down, as seen by Ambiguously Evil above, but at the very least, she is associated with dark colours, always wearing dark purple and moving around in a black carriage.
  • Ambiguously Evil Old Folks: She is one of the oldest characters in the story and her morality is shady at the very least.
  • Guile Hero: As a businesswoman, this trope is mandatory for her.
  • Heel Realization: She claims to have underwent one of these in the past, which made her see the problems she has caused. It is questionable if she says the truth though.
  • Honest Corporate Executive: She claims to be this at the very least.
  • It's Personal: After Sherryl steals and heavily wounds her beloved pet manticore, she swears revenge and it is implied that this even leads her to gather intel on Mullendore to use it against him.
  • Mistress and Servant Boy: In a non-romantic example of the trope, she is the mistress, with Aren as her servant boy.
  • Pet the Dog: After his parents have died (leading a protest against her as the treasurer of House Manderly), she has taken Aren in as a servant and apparently treats him well.
  • Screw the Rules, I Have Money!: Reportedly, this is what angered the people of White Harbour to the point where they forced her to resign.
  • Self-Made Woman: While she has inherited a part of her fortune, the vast majority comes from her own cunning investment.
  • White Hair, Black Heart: If she truly ''is'' evil, then she is this.
     Aren Charlton 

Aren Charlton

Helenys' young servant. He was taken in by her after her parents died under mysterious circumstances, while they were leading a protest against her. After initially being unsure what to think of her, he has grown to like Helenys a lot.
  • Beleaguered Assistant: His relationship with Helenys started off as this. However, he eventually started to like his new position, effectively subverting this trope.
  • Mistress and Servant Boy: He is the servant boy in his relationship with Helenys.
  • Nice Guy: Aren is typically a nice, polite and sociable young man.
  • Parental Abandonment: Both of his parents are dead, having died under mysterious circumstances many years ago.
  • The Reliable One: No matter the job, he follows Helenys' orders faithfully.

     Maester Eddard 

Maester Eddard

The new Maester of Raylansfair, assigned to the city after Vyrwel's takeover. He's also a former member of House Forrester from the North, and youngest brother of Lord Esbern Forrester.

     Vali Flowers 

Vali Flowers

Saltmouth

The assistant of Maester Eddard and bastard son of Lord Hoster Hewett of Oakenshield. He's known as 'Saltmouth' for his manners. His interrogation reveals he's actually an informant of the Order of the Green Hand, and indirectly a servant of King Mern Gardener.
  • Appropriated Appellation: He actually embraced his nickname as Saltmouth to spite Archmaester Quent, who constantly punished him by pouring salt in his mouth whenever he was deadpan or talked too much.
  • Deadpan Snarker: Vali is a very witty person, to the point of appearing to be without manners due to his quick sarcasm and the fact that he has a Motor Mouth.
  • The Mole: He reveals that he is secretly a spy in service of the Order of the Green Hand, working for House Gardener and the Kingdom of the Reach.
  • Motor Mouth: One of his habits includes speaking even in situations where he should better be silent. It is likely one of the reasons he has gotten his unusual nickname for.
  • Open Mouth, Insert Foot: When he's caught spying on the meeting at the Harking farm, he keeps slipping that he knows about Vyrwel and Mullendore, ensuring Leonard will beat the answers out of him.
  • Teeth-Clenched Teamwork: With Saerya. Both have a common enemy, yet are far-sighted enough to know that their long-term goals will see them on opposing sides, leading to both being very reluctant to work with each other even against their common threat.

Raylansfair

Nathamer family

     Hackor Nathamer 

Hackor Nathamer

Commander of the City Guard of Raylansfair

Hackor is the patriarch of the Nathamer family and the commander of the city guard of Raylansfair. He is the father of Arthur and Aditha Nathamer, to whom he has a very strained relationship.
  • A Day in the Limelight: He stars in his own mini-series, "Of High and Low Men", written by his creator and completely canonized by the author of Forum of Thrones. It shows events in his past, happening decades before the story, with guest appearances from younger versions of Harris, Eaton, Darren and even Jarow.
  • Armor Is Useless: Hackor completely averts this. The only reason he is still alive is his armour, which allows him to take blows that would have outright killed someone without armour.
  • Authority Equals Asskicking: Not only is Hackor the highest-ranking member of the city guard, he is also the most capable guardsman in town and a fearsome warrior.
  • Badass Cape: In his role as the commander of the city guard, he often wears a short, white cape, which only adds to his badassery.
  • Big Damn Heroes: During the raid on Raylansfair, two Ironborn encounter Jenna, while she tries to hide from them. Unfortunately for them, they had also attempted to abduct Hackor's daughter, Aditha, which caused him to follow them. A Curb-Stomp Battle follows, ending with both men dead.
  • Broken Pedestal: Arthur admired him for most of his life. However, ultimately, years of neglect catch up with him when Arthur grows to resent him after learning that he hasn't even included him in his final words.
  • Four-Star Badass: He is the commander of the city guard and a seasoned warrior, personally kicking ass even though his rank would allow him to lean back comfortably and let younger men do the dirty work.
  • Hidden Depths: Behind his rigid, unyieldingly lawful facade, Hackor is deeply troubled by the death of his wife, seeing it as his own, personal failure. While completely unwilling to even just bend the rules, he puts his children first, despite his treatment of them.
  • Hidden Heart of Gold: At least part of his more abrasive traits are a mask he puts on to teach his children strength. As several other tropes show, he honestly cares for them, but this doesn't stop him from treating them with little respect.
  • Jerkass Has a Point: He is not exactly wrong when he calls Arthur too weak to be a guardsman. While exceptionally harsh in the way he delivers it, Arthur dislikes violence and bloodshed, something many guardsmen have to encounter on a daily basis. It is also not a job for a Glory Seeker, which Arthur has proven himself to be.
  • Jerk with a Heart of Gold: Harsh, cold and unyielding he may be, but Hackor also genuinely cares for the people of Raylansfair. He might be a serious jerk to his children, but when they are in danger he will stop at nothing to keep them safe.
  • Made of Iron: During the raid on Raylansfair, he gets stabbed in the gut, beaten and takes an axe to the ribs, but he still carries on out of sheer force of will. It is justified, since his armour took away a lot of the damage these attacks would have otherwise done.
  • My Greatest Failure: Hif wife's death is this to him, though he manages to hide it well. Eventually, it is revealed just how horrible he feels for leaving her to defend herself while he led the defenders against the Ironborn and how he personally blames himself for her death. It leads to him refusing to do such a thing again during Chapter 8, where he leaves the defenders to save his daughter from suffering a similar fate.
  • Nice Job Breaking It, Hero: He insists that Wolfius is treated like every other criminal instead of being executed on the spot for being too dangerous to be kept alive. First, he waits for several days to get a signed death warrant, then he publically drags Wolfius to the town square with intentions of hanging him. To absolutely no surprise, Wolfius has come up with an escape plan by then.
  • No Good Deed Goes Unpunished: His decision to save the citizens of Raylansfair during an Ironborn attack a decade ago cost the life of his wive and irreparably ruined the relationship between him and his children.
  • Papa Wolf: Usually, he doesn't show it, but when they are in danger, Hackor gets incredibly vicious, going to great length to safe them.
  • Parental Neglect: When around, he treats his children with the same cold professionalism he treats his guardsmen with. This leads to them having a very estranged relationship with each other, something he at least seems to regret a little bit. At the same time, years of this trope have created a deep rift between him and his children, especially his daughter.
  • The Patriarch: He is the unquestionable leader of the Nathamer family.
  • Perpetual Frowner: Certainly not the kind of person you'd expect to smile a lot. In fact, Hackor doesn't smile a single time over the course of the story.
  • Principles Zealot: Hackor follows the law to a rigid degree, where it actually even causes trouble for him and his loved ones. For example, he is unwilling to bend the law even just a slight bit, therefore allowing Wolfius to get a trial, which ends up with his escape.
  • Reasonable Authority Figure: Out of all the people in power in Raylansfair, Hackor is the most reasonable, a fair and just man who cares for his city and its people, something they greatly respect and admire him for.
  • Sadistic Choice: He has to decide in one of these in his backstory. During a raid a decade ago, his wife and daughter went missing, while the former commander of the city guard got killed in the fight, with Hackor as the only one capable of leading the defenders and safe the city. He chose the city over his family, resulting in the death of his wife. He gets into another one during the raid on Raylansfair in Chapter 8. This time, he chooses to save his daughter instead of his city.
  • Secret Stab Wound: In the early stages of the raid on Raylansfair, Wolfius stabs him in the gut, causing him to slowly bleed out. While he reveals the wound to his son, he deliberately hides how severe it is, so that he won't worry him.
  • Taking You with Me: He dies during the raid on Raylansfair, but not without taking one final opponent down, whom he stabbed as he himself was already dying from his wounds.
  • To Be Lawful or Good: Hackor is frequently challenged with such a problem. Usually, he firmly chooses to be lawful, upholding the law whenever possible, but there has been at least one case in which he rather chooses to be good. Usually though, he views being lawful as synonymous for being good.
  • 24-Hour Armor: He is never seen without his heavy, green armour. Justified in that we only get to see him while he's on duty and the armour serves as a symbol if his status as the commander.
     Arthur Nathamer* 

Arthur Nathamer

Arthur is the son and eldest child of Hackor Nathamer, brother to Aditha and like his father a member in the city guard. He is also one of the Point-of-View characters of the story.
  • Always Someone Better: His own father is this to him. No matter what he achieves to be, Hackor is never satisfid with it and Arthur tries harder and harder to meet his standards, knowing that he is never going to be as good as him.
  • Big Brother Instinct: Arthur undeniably cares for his younger sister a great deal and she is by far the most positive relationship he has in life.
  • Big Damn Heroes: In Chapter 5, he is the one to save Lyria and Rosalie from Wolfius' attack. He arrives just in time to shoo him away, preventing him from murdering both. Afterwards, he personally carries a heavily wounded Rosalie to the healer.
  • Carry a Big Stick: His weapon of choice is a cudgel, to show his status as a Technical Pacifist. He chose it himself despite being an unusual weapon for the city guard, because he doesn't want to harm anyone more than necessary.
  • Dude, Where's My Respect?: No matter how hard he tries, Arthur is incapable of winning his father's respect, despite a very strong list of achievements. This is incredibly frustrating for him and pushes him to the point where he is even willing to put himself in danger in the attempt to win Hackor's love and respect.
  • Foolish Sibling, Responsible Sibling: He is the responsible sibling to Aditha's foolish. Compared to his sister, he is reasonable and level-headed, following his father's orders and trying to keep her in line.
  • Friend to All Children: One of his recurring traits is that he is extremely kind to children, no matter whom. He treats them with special care and is extra forgiving towards them.
  • Glory Seeker: His main ambition is to achieve glory and recognition through his actions. He goes as far as to steal the credit from others, but he is still generally a Nice Guy.
  • The Heart: Generally acts like this to the city guard. He might not be the strongest, smartest or bravest guardsman, but he has by far the most compassion, something even his usually disapproving father notes fondly.
  • Hero-Worshipper: His own father and by extension the entire city guard of Raylansfair serve as the hero for him. He worshipped them ever since the guard saved his life when he was attacked by a deserter as a child, which fuelled his decision to join them once he was old enough.
  • I Just Want to Be Badass: He deeply wishes to be as strong, smart and capable as his father and works very hard to become like him.
  • Jumped at the Call: Whenever there's a dangerous mission to undergo, Arthur gladly volunteers to be part of it. His father however usually denies this request, much to his annoyance.
  • The Load: A downplayed version. His father clearly views him as such, especially due to his unwillingness to use lethal force even when necessary, seeing him as incapable of helping in dangerous situations and he is not exactly wrong. However, Arthur is a capable guardsman in his own right, he's just not that suited for some of the more common aspects of being a guard.
  • Nice Guy: Arthur is polite, caring and warm-hearted, always trying his best not to come across as rude. In fact, being a Nice Guy is easily his most obvious character trait.
  • Non-Action Guy: All things considered, Arthur is not a fighter. He knows how to use a weapon, but his unwillingness to do so put him into this category. In fact, he is the only Point-of-View character in the story that never got into any sort of fight at all during the events of Book 1.
  • Properly Paranoid: Ever since he put Wolfius in jail, he has been afraid that the man would break free, even going as far as to suggest killing him in prison. Come the Chapter 7 finale and he is proven right with his fears.
  • Reasonable Authority Figure: As a member of the city guard, he is an authority figure in the city and he is clearly among the most reasonable of them. Unlike his unfailingly lawful father, he is even willing to bend the law a little in situations where it is more reasonable.
  • Ship Tease: He gets a fair deal of scenes with Mathea and also shows hints of jealousy towards how close she is to Philip. In Chapter 9, he quickly grows fond of Edonia Bernile and unlike Mathea, she even shows similar signs of affection.
  • Spanner in the Works: Being the only person to hear Sherryl's final words, Arthur comes into possession of knowledge that makes him a major threat to the plans of the Mullendore-Vyrwel-Oakheart alliance against Mern Gardener.
  • Stealing the Credit: In an unusually sympathetic example of the trope, he stole Clayton's credit when it comes to capture Wolfius, although at the man's request, to hide his involvement in the darker events that happen in Raylansfair. On top of that, even if it wouldn't have been on his request, Clayton would have deserved getting his credit stolen.
  • Technical Pacifist: Arthur is able to fight and willing to do it to protect himself and others, but he hates the act of killing. As much as he would like to be an Actual Pacifist, the fact that he lives in a Crapsack World has taught him enough to reconsider such a stance.
  • To Be Lawful or Good: Unlike his father, Arthur almost always chooses to be good. He is willing to bend the law if it means doing more good and he is forgiving towards criminals as long as they show regret.
  • "Well Done, Son" Guy: Arthur's most defining ambition is his yearning for his father's recognition. He never received much of it and thinks that his father considers him a failure (he is not exactly wrong), so almost all of his actions are motivated out of a desire to receive more recognition.
  • What the Hell, Hero?:
    • Mathea gives him a well-deserved one when, in a moment of weakness, he asked of her to leave Wolfius to die from his wounds.
    • He is repeatedly on the giving end towards his father, for the man's refusal to acknowledge his achievements.
     Aditha Nathamer 

Aditha Nathamer

The younger child and only daughter of Hackor Nathamer, as well as the younger sister to Arthur Nathamer. More like the men in her family she suffered from the early loss of her mother, which left some serious marks on her.
  • Attention Whore: Aditha goes through spectacular lengths to make sure that people notice her. From dressing rather provocatively for a member of the smallfolk to undergoing deliberately self-destructive actions, it is clear that she needs somone's attention.
  • Broken Bird: Losing her mother at an early age heavily broke her. It drove her into a spiral of self-destructive behaviour, in the attempt to get any sort of attention from her neglectful father, whom she never forgave for not saving her mother.
  • Calling the Old Man Out: One of her specialties is to call Hackor out on his flaws and failures. Her particular Berserk Button is when he is belittling Arthur and she is one of the few people who genuinely appreciate his actions. She repeatedly tries to defend him and is often the only one who stands up for him against Hackor.
  • Cynicism Catalyst: The death of her mother changed her from a happy and lively Plucky Girl into a cynical, brooding young woman who is yearning for attention and affection.
  • Foolish Sibling, Responsible Sibling: She clearly is the foolish one, while Arthur is more responsible. Her actions are rash, often lacking a logical cause and motivated by emotion. This causes her to make several foolish mistakes in her life.
  • I Just Want to Be Loved: At the end of the day, Aditha is a deeply lonely woman, who has suffered from the early loss of her mother and the cold attitude of her father, causing her to seek for anyone to genuinely love her and to give her the warmth she is missing.
  • Little Sister Instinct: Though Arthur's younger sister, she is just as protective of him as he is of her.
  • Ms. Fanservice: A deliberate in-universe example. Aditha knows that she is good-looking and uses this trope to get attention from other characters, partially to cope with getting no attention at all from her father.
  • Parental Abandonment: Her mother died a decade before the story starts and she still hasn't gotten over it. Add to that a serious case of Parental Neglect from her father's side, which basically makes her feel as if he abandoned her as well.
  • Really Gets Around: She is noted to have several lovers, mostly because she hopes that this sort of behaviour will somehow cause her father to care.
  • Scars Are Forever: She has a scar on her upper leg, where an Ironborn tried to kill her with a knife. It serves as a constant reminder of her father's failure to protect her and her mother.
  • Stepford Smiler: She puts on a good show, trying her best to smile and be nice, when in reality, she feels terrible grief over her mother's death.
  • "Well Done, Daughter!" Gal: A heavily downplayed example, but in the end, her self-destructive behaviour is fuelled by this. She wants her father's recognition and love just as much as Arthur wants it, but unlike him, she has grown so bitter about not receiving it that she has taken onto actions that are deliberately aimed at hurting him in the hope that it will make him realize how much he cares about her.
  • We Used to Be Friends: Years ago, she used to be friends with Tariel and Sherryl. Tariel's actions, which crippled the economy of Raylansfair, ended this friendship, especially when Sherryl decided to remain on Tariel's side during this argument. After encountering them again, she is still bitter about it.
  • What the Hell, Hero?: She chews Hackor out for his repeated mistreatment of Arthur, which she considers to be a massive Kick the Dog-moment for him.
  • You're Not My Father: Her arguments with Hackor aim at this trope, since she wishes to hurt him with her words.

Harking family

     Richard Harking* 

Richard Harking

One of the farmers that own land around the city of Raylansfair. Richard is a father of four children, whom he had to raise on his own after his wife died many years ago. He is also one of the major Point-Of-View characters in the story.
  • Absurdly Youthful Father: He is only in his late thirtis, yet already has four grown children, the oldest of which is in his early twenties himself. It's not entirely impossible, but it still meant that he first became a father at the age of 18 at the latest.
  • Action Dad: A father of four, as well as one of the most physically active Point-Of-View characters.
  • Action Survivor: All things considered, Richard still only is an ordinary farmer, who would love nothing more but to live an ordinary, perhaps even boring life. He doesn't
  • Anti-Hero: Of the classical variety. Richard is a farmer and wishes to remain a farmer. He is brave and determined, but would very much prefer if he could just remain that way. He is unable to refuse the call, but highly reluctant and only following it for good reasons.
  • Arch-Enemy: Wolfius is his, for crippling him and scarring his daughter. The feeling seems to be mutual.
  • Chronic Hero Syndrome: This is Richard's biggest flaw. No matter what, if he sees or even just suspects injustice, he has to go out of his way to stop it. His defense of Ilish from what seemed to be a creepy customer was the action that triggered his rivalry with Wolfius. Chasing him down after catching him in the act of murdering a young woman gets him nearly killed and almost unable to save his daughter in time. His insistance on helping the city guard during their attack on the warehouse gets his friend Urid crippled and later causes his death, also at the hands of Wolfius. Richard really shows why it sucks to have a case of this trope.
  • Cool Sword: Especially noticeable since he is a common farmer. The sword has been forged in Highgarden and has been gifted to his father for his long service. It is the only part of his inheritance he still owns, mostly since Alan had no use for it.
  • Determinator: Best emphasized when he walks miles with a severely wounded leg in order to save his daughter. In general, Richard is the most efficient and terrifying when he has a goal to follow.
  • Foil: He serves as a foil to Lyria. Both are single parents who lost their significant other a few years ago and now have to raise a teenage daughter. Whereas Lyria does not manage to prevent her daughter from growing into a slacker, Jenna became a decent and caring person. Richard does not hesistate to put himself in danger, whereas Lyria shies away, preferring to isolate herself from potential problems.
  • Heroic Bystander: Often, Richard is really just trying to mind his own business, before stumbling upon something bad going on. In such a case, he does not hesitate to put himself at risk to save those in need.
  • Heroic Sacrifice: At the end of the first chapter of Book 2, he stays behind and lets Maron Mullendore to kill him to give Jenna, Leonard and Kersea a chance to escape.
  • The Lost Lenore: His wife, Erna, died years before the story starts, after starving to death due to a food shortage. Losing her is part of what caused Richard to become such a Papa Wolf.
  • Manly Facial Hair: He has a short, but thick brown beard, going well with his physical strength and badassery.
  • Nice Guy: Richard is for sure a very sociable and kind man, as well as generous to friends and even stranger. However, the moment someone messes with his loved ones...
  • No Good Deed Goes Unpunished: His noble defense of Ilish leads him to become a target of Wolfius, together with his entire family. This has severe consequences for him and for Jenna, who both nearly get killed in the ensuing conflict.
  • The Not-Love Interest: He fulfills such a role with Lyria. Despite having some moments of Ship Tease, especially in the earlier chapters, nothing ever comes out of it. Considering that she died at the end of Chapter 8, it is unlikely to ever change.
  • Not Quite Dead: After being attacked and almost killed by the assassins, he is revealed to be alive (if barely) a chapter later, having been saved by Jarow.
  • Papa Wolf: Richard is typically a calm and friendly man, but target his daughter and he will end you. Keeping Jenna safe is not only something that pushes him to his most impressive physical feats, but also the reason for him to put himself in harm's way over and over again. Mullendore threatening Jenna made him defy him as a final act.
  • Sacrificial Lion: After surviving all the hardships of Book 1, he ends dying at the end of the first chapter of Book 2 to give his daughter and friends a chance to escape.
  • Sibling Rivalry: He and Alan are on very bad terms, as a result of Alan swindling him out of his inheritance, which indirectly led to Richard's wife starving to death when they lacked the coin to buy food. He has made it clear that he will never fully forgive his brother for this.
  • Sitcom Archnemesis: He and Roman have such a rivalry, although they are forced to work together over the course of the story.
  • Spanner in the Works: His survival is a massive danger to Clayton's plans. By living when he was supposed to die, he is put into a position where he can actively work againt the assassins and make their presence in the city common knowledge.
  • Sudden Sequel Death Syndrome: Though being among the main characters of Book 1 and one of the most important Point of View characters, Richard is killed off at the end of the very first chapter of Book 2.
  • Tall, Dark, and Handsome: Richard is a tall, broad-shouldered man with dark brown hair, who can be considered conventionally attractive.
  • True Companions: He is this with his best friends, Philip and Urid.
  • You Shall Not Pass!: Richard meets his end when pulling this on none other than Maron Mullendore, whom he stalls in order to allow Leonard, Kersea and Jenna to escape. A frustrated Mullendore ends up beating him to death for this.
     Jenna Harking* 

Jenna Harking

Richard's only daughter and second-eldest child, as well as the only one who still lives with him in Raylansfair. Jenna works as a servicemaid in the castle, though she suffers from crippling insecurities. She is one of the main Point-Of-View characters in the story.
  • Action Survivor: No matter what the universe throws at Jenna Harking, she somehow manages to survive it. She does this without any special skills, solely relying on her wits and her luck.
  • Aloof Dark-Haired Girl: She has dark-brown hair and is a shy, quiet loner, rarely showing emotion towards others.
  • Break the Cutie: One of the most innocent characters in the beginning of the story, but by the time Chapter 4 starts, she is firmly broken by her ordeal and the fear she suffered from being attacked by Wolfius.
  • Broken Bird: After surviving Wolfius' attempt on her life, Jenna becomes this. Having always been a bit of a Shrinking Violet, she spends an entire chapter traumatized by what happened and even afterwards becomes a notably darker and more sullen character.
  • Butt-Monkey: It seems nothing can ever go right for Jenna. She's not only a Butt-Monkey from the things that happen to her in the story, she is also treated as one in-universe, getting respect only from very few individuals that realize her potential.
  • Character Development: Jenna undergoes one of the most pronounced developments in Book 1. Starting off as a Shrinking Violet, she is eventually forced to develop into a Guile Heroine and works against Sherryl and her supporters.
  • Cowardly Lion: It does take her a long while, but eventually, she undergoes enough character development to face her fears instead of hiding from them. She is still just as insecure as before, but she has hardened to the point where she refuses to run away.
  • Grew a Spine: After spending several chapters as a Butt-Monkey too afraid to even have a personal opinion, Jenna starts to get an agenda after noticing that she can change things for the better in Chapter 5. Chapter 6 sees her actively working to help Harris against the manipulations of Sherryl and later allying with Saerya out of her own free will.
  • Guile Heroine: Jenna is no match in a physical fight, yet she is repeatedly thrown into highly dangerous situations.
  • Heroic BSoD: After getting attacked by Wolfius, she spends an entire chapter even more shut in than usual, barely talking and being generally traumatized at the situation. She only slowly recovers from this, but being finally able to contribute a little bit to the well-being of Raylansfair helps her a lot with coping.
  • Hero-Worshipper: In this case, her father is the hero. Jenna clearly worships him a great deal and tries to do things his way. Her cowardice and lack of self-worth stand in the way however.
  • I Am Not Pretty: Jenna at the very least considers herself to be plump and unappealing, up to the point where she barely minds getting a loud facial scar. However, many characters in the story consider her to be somewhat good-looking and cute and whenever she is seen through the eyes of another character, they note her to be at least decently looking, even after receiving abovementioned scar.
  • I Just Want to Have Friends: Jenna never had many friends and even those she had have been casual at most. As a result, she honestly wishes to make more friends and yearns for acceptance among others.
  • The Ingenue: In the very beginning, she has shades of this. She is clearly among the most innocent characters in the story and also highly naive. However, the events she suffers early on in the story drastically change this.
  • Parental Abandonment: Her mother, Erna, died several years befor the story starts, which leaves a serious toll on Jenna's development, especially as she subconsciously seems to blame herself. This is also part of the reason for her shyness.
  • The Quiet One: Part of her shy nature makes it really hard for her to properly talk to others. She notably shies away from talking even to those that are her friends and is often overwhelmed whenever someone speaks nicely with her.
  • Scars Are Forever: Wolfius' attempt on her life leaves her with a noticeable facial scar, next to her right temple. It fades slightly, but is not expected to ever truly vanish.
  • Screw the Rules, I'm Doing What's Right!: Her father has taught her this mindset and it shows once she starts to work with Saerya. She defies the rules of her acting lord and his mistress in order to uncover the truth behind the events in Raylansfair.
  • Shrinking Violet: Jenna starts off as a major example of this trope. She is incredibly timid, afraid of her own shadow and unable to pose any sort of opposition to anyone. Her lack of a spine makes her a subject of constant abuse from the housekeeper and she is so shy that she is even reluctant to accept help from the master-at-arms. Thankfully, she grows out of it eventually.
  • Spanner in the Works: After starting to work with Saerya, she becomes this to Sherryl.
  • Took a Level in Badass: After surviving as much as she did, Jenna eventually takes several levels at once. It's hard to believe that the weak-willed Shrinking Violet from the very beginning is the same person who stabs an Ironborn berserker to save the life of the city guard commander.
  • Took a Level in Cynic: After her father's death, Jenna is understandably broken, growing notably more cynical and aggressive, a far cry from her previously gentle temper.
  • Trauma Conga Line: The early chapters of the story haven't been kind to her at all. She starts the story being bullied by the elderly housekeeper, Halla Peddle, who manages to crush her entire sense of self-worth. The master-at-arms, Ilhan Lagoon takes pity on her and is promptly murdered by the castellan and acting lord for disagreeing with him. Her father gets missing, causing her a full week in a state of near-panic for his health and when things finally seem to be a little bit better, she gets attacked by Wolfius Woodbark, who gives her a severe facial scar and nearly kills her.
  • You Are Better Than You Think You Are: Jenna clearly has a bad opinion on herself. It takes several of these speeches, from Ilhan to Saerya to make her finally start to see the reason behind it.
     Arvin Harking, Dylar Harking and Dramin Harking 

Arvin Harking, Dylar Harking and Dramin Harking

Richard's three sons. Arvin is the eldest, while Dylar and Dramin are twins and younger than him and Jenna. They have joined the war against the dornishmen in the dornish marches before the story has started.
  • Big Brother Worship: Arvin's decision to join the army of the Reach was what motivated Dylar and Dramin to do the same.
  • The Ghost: Arvin and Dramin are this, having been mentioned in the story occasionally, but never appearing in person. Dylar was this for the longest time, until he appeared in a few parts in Chapter 3 of Book 2.
  • Glory Seeker: At least Arvin is one.
  • Morality Pet: Dylar serves as one for Yoreen Flowers, who seems genuinely fond of him and is saddened to learn about his death, in spite of the callousness he shows towards just about anyone else.
  • Slashed Throat: Dylar Harking appears for a grand total of two parts before he is unceremoniously and accidentally killed by Allar.
     Alan Harking 

Alan Harking

Richard's younger brother, who left the family years ago, after tricking him out of his inheritance. Now, after losing all of said inheritance due to shady business deals, he returns to Raylansfair to hide with his brother until he can return to his former life in Oldtown.
  • All Take and No Give: Alan has such a philosophy. When he returns to Raylansfair, he starts to live at his house and eats his food, without contributing much, if anything at all.
  • Con Man: We never learn what exactly his business in Oldtown has been, but it had shades of this, eventually drawing the anger of the local criminals.
  • Crouching Moron, Hidden Badass: Usually a cowardly liar, Alan does grow a spine when he is in danger. During the raid on Raylansfair, he kills two bandits and saves the lives of Richard and Hal. Unfortunately, he leaves them alone immediately afterwards, but it is still the most heroic thing he ever did.
  • Deadpan Snarker: Alan's humour is a very deadpan and dry form of snark, working well with his often grumpy mood.
  • Dirty Coward: His usual approach towards danger is running away from it. He does have his moments, but at heart he is firmly the dirtiest of all cowards.
  • Easily Forgiven: A zig-zagged version, but Richard does take him in even though he has been indirctly responsible for the death of his wife. He makes it clear that he won't forgive him, but he won't turn his back on his brother regardless.
  • The Eeyore: At times, Alan has shades of this. He is grumpy and often in a sullen mood, especially if things don't go his way.
  • Entitled Bastard: His actions are the reason for Richard's current life as a poor, struggling widower. However, the moment things go bad for him, he returns and expects his brother to forgive him.
  • Face–Heel Turn: Alan has never been much of a face, being a thorn in the side of the true heroes even at his best. However, he undoubtedly crosses the line into fully blown villainy in the finale of the first chapter of Book 2.
  • Gone Horribly Right: Among his schemes seems to be the attempt to take control over the Harking farm, the last bit of wealth his family possesses. He eventually succeeds at it by selling out his brother to Maron Mullendore. However, it can be assumed that even then, he did not expect Mullendore to execute his brother for treason and that he never outright wanted him to die.
  • The Hedonist: Alan's goal in life is to have it as easy as possible. He loves luxury and the finer pleasures, which makes his current situation honestly terrible for him.
  • Hypocrite: This trait is probably the strongest in Chapter 9, where he argues that Kersea should be thrown out of the Harking farm for being wanted by dangerous criminals. He himself has only sought shelter at the farm because he is on the run from similar (if slightly less dangerous) criminals.
  • It's All About Me: There is only one person Alan truly loves and that is Alan himself.
  • Jerkass: As evidenced by all the other tropes here, he is a massive jerk with a thoroughly horrible personality.
  • Jerkass Has a Point: Typical to his nature, he is not only a jerk about it, but also a hypocrite. That does not change the fact that he is quite right when he mentions how dangerous it is for Richard to shelter Kersea after her defection from Butterfly.
  • Karma Houdini: All things considered, Alan still is indirectly responsible for the death of Richard's wife. For this, he received a relatively small punishment, by losing the money he wrongfully stole. He eventually causes Richard's death and gets away with it for now, gaining control of the farm without his brother in the way.
  • Kick the Dog: Aside from cheating Richard out of his inheritance in his backstory, there is one major moment in the story itself. He seems to be incapable of remembering the name of his sister-in-law, whom he accidentally got killed with his actions. When Richard tells him her name, he gets it wrong immediately afterwards, showing that he either did not listen when his brother talked about his dead wife, or that he did not care.
  • Manipulative Bastard: This is his strategy to convince Richard to take him in. He knows family is Richard's weak spot, so he deliberately plays up their bonds as brothers, using Richard's own emotions against him.
  • My God, What Have I Done?: In a very subdued way, but his more quiet way of talking and lack of his characteristic arrogance imply that he does feel some amount of guilt for selling out his brother and essentially causing his death. Even his justifications of the deed are rather weak and don't carry the same conviction as before.
  • Never My Fault: He is responsible for a lot of bad things in Richard's life, but has claimed responsibility for none of them and it can be assumed that he doesn't feel guilty on bit.
  • Riches to Rags: Initially, Alan was a firm case of Rags to Riches, when he cheated Richard out of his inheritance to start a new life in Oldtown. However, bad business decisions caus him to lose all of his wealth and a bit more, forcing him to flee Oldtown and to seek refuge with his brother.
  • Screw This, I'm Outta Here: After surprisingly saving Richard and Hal from two bandits, he instantly snaps back into his Dirty Coward persona and runs off, leaving Richard to carry the heavily wounded Hal all on his own.
  • Sibling Rivalry: He and Richard have a strong rivalry with each other, dating back to the time where Alan cheated him out of his inheritance. It is a more one-sided rivalry though, since Alan himself isn't shown to have much of a problem with Richard.
  • Slimeball: One of his major character traits.
  • Smug Snake: At his most villainous, Alan is still just a smug, cowardly Con Man. It is precisely this smugness that makes people dislike him, who would otherwise be more inclined to help him.
  • Ungrateful Bastard: A major example. Alan is constantly whining and complaining about how little he gets, despite the fact that his brother taking him in after all he did is already a big thing. Despite this, he antagonizes him and eventually sells him out to Maron Mullendore.

Mettel family

     Lyria Mettel* 

Lyria Mettel

The local blacksmith of Raylansfair, Lyria took over for her husband, after he was killed by Ironborn half a decade before the story starts. She is also the mother of Rosalie Mettel and a Point-of-View character in the story.
  • Action Mom: Combines this with Mama Bear. Lyria is a mother first, but as a result of her profession, she knows how to use a hammer and has a considerable strength.
  • Action Survivor: At the end of the day, Lyria is not a badass hero, but a mere blacksmith, who gets forced into dangerous situations.
  • The Blacksmith: This is literally her role in the city of Raylansfair. Her husband used to be the blacksmith at first, but after his death, she took over and has shown tremendous skill with it.
  • The Call Knows Where You Live: More like, the Serial Killer knows where you live. Her attempts at barricading herself in her house, to remain safe from Wolfius until Richard and co. have dealt with him, has catastrophic consequences when he does not allow her to refuse the call and stay out of it.
  • Carry a Big Stick: When she is forced into a fight, she uses a hammer, since she has the most experience with it.
  • Cruel and Unusual Death: In Chapter 8, she is Eaten Alive by Wolfius, who is warged into a giant direwolf
  • Eaten Alive: Her ultimate fate at the hands of Wolfius/The Beast is to be eaten alive by his direwolf.
  • Foil: With Richard. Both are single parents who lost their significant other a few years ago and now have to raise a teenage daughter. Whereas Lyria does not manage to prevent her daughter from growing into a slacker, Jenna became a decent and caring person. Richard does not hesistate to put himself in danger, whereas Lyria shies away, preferring to isolate herself from potential problems.
  • Horrible Judge of Character: Though she had no way of known just how bad he is, Lyria still trusted Wolfius in the beginning of the story, who expressed incredibly shady and creepy mannerisms.
  • Mama Bear: Lyria's most defining trait is her love for her daughter. It is concern for Rosalie's safety that convinces her to make a fatal move against Wolfius and whenever she is in danger, Lyria can grow outright vicious.
  • The Not-Love Interest: Her relationship with Richard. They are both close friends and get a firm amount of Ship Tease in the beginning, but nothing ever comes out of it. With her death in Chapter 8, any further romance has been naturally made impossible.
  • Out of Focus: Lyria gets it worse than many other characters, especially when it comes to the Point-Of-Views. She does not appear at all in Chapter 7, has no Point-of-View and only a cameo in Chapter 2 and her storylines in Chapter 3, 4 and 6 are among the shortest and most uneventful.
  • Rewarded as a Traitor Deserves: At least from Wolfius' Point-of-View, she did betray him to the city guard. This move draws his ire and he targets hr viciously.
  • Sacrificial Lion: She is the second Point-of-View to die in the story and the first major character to die in Chapter 8, to show how dangerous Wolfius truly is.
  • Shoot the Shaggy Dog: All of her attempts to stay safe from Wolfius and to keep her daughter safe are rendered moot when Wolfius reveals his true power and effortlessly overpowers and kills her.
  • The Stoic: Lyria is a stern and stoic woman who rarely shows emotion and prefers to remain on her own.
  • Wrench Wench: As a skilled blacksmith, she has shades of this.
     Rosalie Mettel 

Rosalie Mettel

Lyria's teenage daughter and only child, as well as, nominally, her apprentice. Instead of working for her mother, she rather spends her time doing things she deems as more enjoyable.
  • Bratty Teenage Daughter: She can be this at times. Rosalie is not only a teenager at a certain age, she also has a heavily bratty streak, especially when she talks to her mother.
  • Break the Cutie: Being targeted by Wolfius changes her. Initially, she is a sweet girl, but the things she has to live through make her cynical, broken and depressed.
  • Brilliant, but Lazy: Lyria notes that Rosalie has talent, not only as a blacksmith. She is a very smart young woman, but makes nothing out of it, instead preferring to have as much fun as possible.
  • Forced to Watch: She is forced to watch as Wolfius eats her mother alive.
  • The Hedonist: Her lifestyle can be narrowed down to this, since she focusses solely on the things that cause her joy.
  • Heroic Sacrifice: She attempts this twice. First, she allows Wolfius to cut her, to prevent her from being used as a hostage against her mother, so that she would dare to fight back against Wolfius. The second time, she makes a weak attempt at escaping, so that Lyria would get the chance to reach for her hammer. Both of these fail and she is left alive.
  • Hidden Depths: Behind her carefree and ditzy facade, Rosalie is a smart young woman with a good grasp on other people and a habit of coming up with good plans on her feet.
  • Hopeless Suitor: She has feelings for Philip, who is a decade her senior and sees her as a daughter at best.
  • Properly Paranoid: From the very beginning, she warned her mother against working with Wolfius. Turns out that she has been correct about it.
  • The Slacker: While Lyria tries to change it, Rosalie is a lazy woman who barely helps out even if her mother needs her.
  • Smarter Than You Look: At first, she seems to be a typical Ditz, but Rosalie is actually a very smart young girl, who makes keen observations and comes up with good plans on her feet even in situations where others panic.

Strad family

     Urid Strad 

Urid Strad

A citizen of Raylansfair who works as a tailor. He is the husband of Carma and the father of Farrel, Mickaela and Yack. His brother Gabin still lives in the Riverlands, where the Strad family originated from.
  • Ain't Too Proud to Beg: When he has to face Wolfius and Kreep, he is reduced to begging for his life, for his families sake. It does not work.
  • An Arm and a Leg: Only narrowly averted, but he almost lost both of his legs during the catastrophically failed warehouse attack. Even then, Mathea voiced the concern that he might remain crippled for life.
  • Cruel and Unusual Death: He gets slowly stabbed to death by Kreep, on Wolfius' orders, though his suffering is cut short when Rosalie tries to escape, forcing Kreep to finish him off via Slashed Throat.
  • Cowardly Lion: He is definitely not a fearless person and often the one who voices the most concern for any possible course of action, but he will nonetheless stand by his friends' side through any danger.
  • Distressed Dude: During the warehouse attack, a burning log falls onto his legs, badly burning and breaking them in the process. Only through Richard's help did he manage to survive.
  • Happily Married: To Carma.
  • Mauve Shirt: He survives a decent amount of chapters, though never really receives much spotlight, just enough to make the readers care for his death during the Ironborn raid.
  • Nice Guy: A mild-mannered and gentle guy, who genuinely cares for his friends and is willing to help them in any situation.
  • True Companions: With Philip and Richard.
     Carma Strad 

Carma Strad

The wife of Urid and mother of Farrel, Mickaela and Yack. She originally came from the Riverlands together with her husband. In Raylansfair, she works as a servicemaid in the castle.
  • Damsel in Distress: During the raid on Raylansfair, she and her children get trapped at her house, forcing Jenna and Saerya to rescue her. Jenna eventually succeeds in this, managing to save Carma and all three of her children.
  • Dumb Blonde: It's harsh to say, but Carma is definitely not the smartest person. She makes up for it by being a genuinely sweet and friendly woman and none of the characters hold her simple nature against her.
  • Hair of Gold, Heart of Gold: She has golden blonde hair and is a very compassionate and friendly person. In fact, Carma is one of the most kind-hearted characters in the entire story, who has even managed to win Jenna's trust.
  • Happily Married: To Urid.
  • Mama Bear: Though blessed with a mild temper, she loves her children dearly and no one doubts that she is this trope towards them, especially when they are in danger.
  • Nice Gal: One of the nicest.
  • Odd Friendship: The popular, beautiful and outgoing Carma is good friends with the Shrinking Violet Jenna. Unfortunately, their respective losses cause them to grow distant, effectively ending their friendship just at the time where they are more alike than ever before.
  • Took a Level in Jerkass: In Book 2, after Urid's death, Carma's personality changes for the worse, understandably so. She ends up becoming not unlike Lady Halla, the late and much feared former housekeeper and even takes over her position.
    Farrel, Mickaela and Yack Strad 

Farrel Strad, Mickaela Strad and Yack Strad

The three children of Urid and Carma. Farrel and Mickaela are twins, their younger brother Yack has been born just shortly before the story starts.
  • The Load: Farrel is easy to panic, which causes a lot of problems during the raid on Raylansfair.
  • Parental Abandonment: The death of Urid during the raid on Raylansfair means they have to grow up without their father.
  • Sibling Yin-Yang: Farrel is cowardly and shy, while Mickaela is smart for her age and sociable.
  • Wise Beyond Their Years: Mickaela is definitly smart, especially when one considers that she's only five years old.

Other inhabitants of Raylansfair

     Philip Loren 

Philip Loren

A Northerner, who settled down in Raylansfair a few years ago and quickly became friends with Richard and Urid. He mostly stays to himself and does various day to day jobs to keep himself fed.
  • Abhorrent Admirer: Not he, but Rosalie Mettel is this to him. He does not dislike her, but has zero romantic feelings for her and is squicked out by her behaviour, since she reminds him of his daughter.
  • Action Survivor: He is merely one of several ordinary citizens of Raylansfair who rise up against dangr instead of hiding away from it.
  • Crusading Widower: For a brief time in his past, after his wife has been killed. See Dark and Troubled Past below. Arguably, he has snapped out of this mindset by now, but he is still affected by her death.
  • Big Good: Strangely enough, he becomes this for the common people of Raylansfair. He evolves into the driving force against the danger that is posed by Wolfius.
  • Dark and Troubled Past: Years ago, he used to be Happily Married and an inhabitant of the North. A group of brigands roame the countryside and one day, when Philip had been away, they stumbled upon his house, where they raped an murdered his wife and daughter. Philip then started to track them down, following their trail to the Reach, where he developed a plan to kill them all. He snuck into the house they had barricaded themselves in, murdered their leader and set fire to the building. After escaping, he barred the door, leaving the rest of the group to burn to death.
  • Deadpan Snarker: Philip's humour is a biting sarcasm, which makes him an example of this trope.
  • The Drifter: He has shades of this and outright used to be this before he settled down in Raylansfair.
  • Jerk with a Heart of Gold: A snarky, slightly arrogant man, who also happens to be a loyal friend and brave defender of the citizns of Raylansfair.
  • Jumped at the Call: Whenever there is a threat to the poor people of Raylansfair, Philip is extremely eager to help them. As a result, he becomes involved into the hunt for Wolfius and later initiates the hunt for Wolfius' son, Kreep.
  • My Greatest Failure: He still blames himself for failing to protect his wife all these years ago.
  • Only Sane Man: How he sees himself. Considering that his plans are usually sound and meant to be as safe as possible, he definitely has a point. He hasn't always been this way though, see his Dark and Troubled Past.
  • Roaring Rampage of Revenge: After the death of his wife, Philip went mad with revenge at the men who killed her. Hunting them down, he managed to kill all of them, either by killing them in their sleep, or by locking them into a building and setting it on fire.
  • Ship Tease: He gets a fair share of this with Mathea. If anything comes out of it, she would be his Second Love.
  • The Smart Guy: Out of Richard's companions, he is the smartest and most well-red, as evidenced by his current work in the archive of the city guard. As a result, he takes on a role resembling The Strategist.
  • Supporting Leader: During Ilish's storyline, he is the one leading their mission, but it is Ilish whose viewpoint we get to see.
  • True Companions: He is best friends with Richard and Urid and would do anything for them.
  • Vitriolic Best Buds: With Torold Stratford. They disagree a lot, they argue a lot, but they still work together and care for each other's well-being.
    Audrey Marigold 

Audrey Marigold

The innkeeper of the Tapping Pony Inn in Raylansfair, who rules over her small domain with an iron fist. She is the mother of Megur and the maternal aunt of Daisy Vega.
  • Apron Matron: She is the matriarch of the Marigold family and a caring woman, as well as the owner of the Tapping Pony Inn. All of this fills her with pride and she embraces her role as this trope.
  • Big Fun: Heavily overweight, but easily one of the more funny characters in the cast, always with a smile on her face and very easy-going. this is a good reason for why she is such a well-liked person in Raylansfair.
  • Fat and Proud: Audrey doesn't seem to be bothered by her heavy weight.
  • Fiery Redhead: She has vibrant red hair and a fiery temper, which is especially obvious when one of her customers misbehaves. In such a case, she doesn't hesitate to whip them with a wooden spoon.
  • Mama Bear: Audrey is a caring, motherly figure, though not afraid to fight if her loves ones are in danger. This is shown by her brutal reaction towards the Ironborn trying to get to her daughter and niece.
  • Parental Substitute: After the death of her sister, she took her niece Daisy in, raising her like a mother and considering her a second daughter. She also has signs of this towards Ilish.
  • Stout Strength: In addition to her weight, she is also shown to be very strong, capable of terrifying even Marak when she grabs a spoon to beat him with. Keep in mind that Marak is easily twice her size.
  • You Shall Not Pass!: During the Raid on Raylansfair, Audrey nearly gives up her life to hold a door, blocking it with her body even when she is barely conscious. It is later revealed that she was protecting her daughter and niece, who were hiding in the room behind it. She survives, though suffers a nasty beating at the hands of the Ironborn.
     Megur Marigold 

Megur Marigold

Audrey's daughter and Daisy's cousin. She works as a barmaid at her mother's inn. Unlike Audrey and Daisy however, she is not the slightest bit kind of likable, usually seen as annoying by the customers.
  • Fat and Proud: Megur is overweight, but very proud of her curves and not the slightest bit bothered by them. This is something she has learned from her similarly heavy-weight mother.
  • Fat and Skinny: She is the fat to Daisy's skinny.
  • Fiery Redhead: While not much of her has been shown so far, Megur certainly has inherited her mothers more volatile side. She is also a somewhat nasty person, who loves to tease others in a cruel way.
  • Jerkass: In contrast to her mother and her cousin, Megur is a deeply unpleasant person, which even her friend Ilish has to admit. Her cousin Daisy downright loathes her, for good reason.
     Daisy Vega 

Daisy Vega

Audrey's niece and Megur's cousin. After her parents have disappeared, her aunt took her inn and gave her work as a barmaid at her inn. She is a sweet-natured girl, who seems almost too innocent for her own good at times.
  • Abhorrent Admirer: Not she herself, but she is abhorred when she perceives Daghan's actions around her as a crush, considering that he is more than twice her age. She's wrong about his intentions though, but that doesn't change her reaction.
  • Beauty Equals Goodness: Daisy is certainly very beautiful, looking a lot like her similarly beautiful mother did in her age. In fact, she is not only one of the prettiest, but also one of the kindest people in the entire story.
  • Fat and Skinny: She is the skinny to Megur's fat.
  • Nice Gal: Daisy is by far the nicest and sweetest person in the inn, having a nice word for everyone and rarely losing her cool. This is the main rason why she is so popular with the people of Raylansfair.
  • Parental Abandonment: Both of her parents have disappeared years ago and are believed to be dead. Instead, sh was taken in by her aunt, Audrey, living at the tavern in Raylansfair now.
  • Signature Headgear: Always seen wearing a seashell in her hair.
     Ilish Granver* 

Ilish Granver

One of the barmaids in the Tapping Pony Inn. Ilish originally comes from the North, but left her home behind to start a new life in Raylansfair. She works for and is good friends with Audrey Marigold and her family. She is also one of the Point-of-View characters in the story.
  • Abhorrent Admirer: Being a barmaid as well as a reasonably attractive woman, this happens quite often to Ilish. In the story, she gets repeatedly hit on by Alan Harking, as well as Malkolm Sternhelm, both of which are about twenty years her senior.
  • Action Girl: Admittedly, she only has access to knives, but she definitely knows how to wield them and is not afraid to fight to protect herself, even if it means going against a man like Wolfius Woodbark.
  • Action Survivor: However, despite the trope above, she's still just a common barmaid. She wants nothing more than to live in peace and if not prompted, she does exactly that. However, the moment she senses danger for herself or her friends, she goes out of her way to stop it.
  • Ascended Extra: She started off as a minor character in the first half of Book 1. Starting with Chapter 5, she becomes a Point-of-View character. She's still not the most important Point-of-View, but becomes quite an active and often-featured character.
  • Big Damn Heroes: After being on the receiving end of this trope more than once, Ilish turns the tables when given the chance to save the grievously wounded guardsman Valarr Roux from certain death during the Raid on Raylansfair.
  • Boyish Short Hair: Ilish has very short, dark brown hair, to the point where one Ironborn mockingly compares her to a little boy during the Raid on Raylansfair.
  • Broken Bird: Especially the loss of her brother has taken a terrible toll on her and she misses him deeply. She is shown to be a loner ever since, someone who has visible problems with socializing.
  • Damsel out of Distress: In Chapter 5, she is ambushed by Wolfius and his son Kreep, who intend to kill her. Everything seems to point at her being a classical damsel, to be saved by the heroic sellsword Alexander Botwerys. However, she quickly reveals herself to be very capable to fight her own battles, as she holds her own against Wolfius quite well.
  • Dark and Troubled Past: Her mother died when she was very young, leaving her with her father and her brother, Carvin. Her father was in heavy debt with some dangerous people, who killed him to prove a point. To be safe from these people, Ilish and Carvin had to leave their home in the North. However, on the way Carvin left her as well, to become a sellsword, leaving her all alone.
  • Deadpan Snarker: Ilish is one of the snarkiest characters in Raylansfair, to the point where it seems she is unable to answer in a non-snarky way. As a barmaid, this is to be expctd though. She drops this when she's in danger.
  • Hidden Depths: Seemingly a normal barmaid at first, Ilish is a very nimble girl, who uses her skills to pickpocket her customers if she feels that they get out of line in their treatment towards her and her friends.
  • I Just Want to Have Friends: At heart, Ilish is a very lonely person, deeply troubled by the many losses in her life, so she tends to cling towards anyone that could be her friend. This includes her new "family", the Marigold's, who took her in and gave her a job when she arrived in Raylansfair.
  • Jerk with a Heart of Gold: She can be a bit harsh, definitely doesn't mince her words and she also steals from customers she thinks deserve it, but Ilish is a predominantly good person at heart, who cares for her friends and the city she lives in, to the point where she gets herself in danger to protect it.
  • Jumped at the Call: The most obvious trait about Ilish is that she is extremely eager to contribute to the safety of her new home. Once she gets the chance to join Philip, Torold and Taenora on their hunt for Kreep, she is extremely eager to do so.
  • Pet the Dog: Despite wanting to take down Wolfius, whom she sees as a danger to the entire city of Raylansfair, Ilish stops her quest to chase after him when she encounters the wounded guardsman Valarr Roux, whose life she ends up saving instead.
  • Parental Abandonment: Both of her parents are dead, her mother died shortly after her birth and her father was killed by men he had gambling debts with during her late teens. On top of that, her brother and Parental Substitute literally abandoned her, which has taken a toll on her.
  • The Quiet One: By default, Ilish's personality is shaped by her northern upbringing, so she is not the most chatty girl around. This is an especially big contrast
  • Sticky Fingers: Ilish is a petty thief, stealing from rude customers who bother her or her friends. This is best shown when she teaches Alan Harking a lesson after he says several harsh comments towards her.
     Lawsen 

Lawsen

Not a local, Lawsen is a traveller, who arrived a few weeks before the start of the story. Though a helpful and nice person, he has a mysteriosu past, which he doesn't like to speak about.
  • The Drifter: The only thing that is known about his past is that he wasn't born in Raylansfair, that it wasn't the first city he went to and that it likely won't be the last.
  • Friendless Background: He deliberately chooses to remain for himself, doing his own business in Raylansfair and not minding the business of others. It is heavily implied that he has nevr made many friends in the past as a result of this.
  • Heroic Bystander: Typically not minding anyone but himself, Lawsen proves himself to be a hero at heart, when he chases after Ilish when he sees her getting stalked by Kreep. His intervention and following refusal to leave her sight earns him major hero credits.
  • Mysterious Past: He has one and Ilish is definitely curious about it, but he adamantly refuses to even just hint at it.
  • The Quiet One: As a result of him being a loner, Lawsen remains quiet in most situations and stays for himself.
  • Slashed Throat: A non-fatal version, but during his fight with Kreep, he gets bitten in the neck, which gives him a nasty wound and a scar to match.
     Mathea 

Mathea

A young woman, who recently arrived in Raylansfair. She is a skilled healer, which makes her invaluable to the citizens, whom she has decided to help in their peril.
  • Amnesiac Hero: She can't remember anything from the first half of her life.
  • Big Damn Heroes: Her arrival is this for the entire city, which has struggled with the absence of a healer ever since Maester Eaton died in the prologue. True enough, she is also this for several of the characters, who only survived due to her help.
  • Chronic Hero Syndrome: One of Mathea's biggest flaws is her yearning to help everyone around her as much as she can. This leads to physical problems for her, such as a lack of sleep, but she also puts herself into even greater danger, when she leaves the safety of the castle to help the wounded during the raid on Raylansfair.
  • The Medic: She is a skilled healer, so this trope is her job in Raylansfair.
  • Mysterious Past: Mathea herself can't even remember much about her past, so her past is mysterious even to herself.
  • Nice Gal: One of the kindest persons in Raylansfair, with a refreshing genuineness to her actions and a strong moral code.
  • Nice Job Breaking It, Hero: A downplayed example, but her unwillingness to leave Wolfius and her dedication to help him put him in a position from which he is able to escape later on.
  • Raven Hair, Ivory Skin: Described as having pale skin and black hair, with several characters noting her beauty.
  • Ship Tease: She gets a fair deal of this with both, Arthur and Philip. She herself seems to respond more positively towards Philip's advances though. After Arthur leaves her during the Raid on Raylansfair, she even outright snaps at him.
  • Supernatural Gold Eyes: Not exactly golden, but orange, which is an extremely unusual eye-colour and typically the first thing others notice about her.
  • Technical Pacifist: As the one-shot from her Point-of-View revealed, Mathea has received combat training from none other than Terroma. However, she is unwilling to use these skills to end a life and only reluctantly uses them to protect herself.
  • Thou Shalt Not Kill: Mathea is a dedicated healer and staunchly opposed to the act of killing.
  • What the Hell, Hero?: She chews Arthur out for suggesting that she should just leave Wolfius to die from an infected wound instead of helping him. This proves that her morals are so strong that she is even willing to help a man like him.
  • White Mage: While she has no magical skills, her abilities, mentality and overall actions in the story still fit the trope.
  • Wise Beyond Their Years: Mathea is in her early twenties, but in her actions and mentality, she shows a wisdom that would be more commonly expected from an older woman.
  • The Workaholic: This trope proves to be a problem for her. With all the problems that Raylansfair suffers from, Mathea works herself to the point of physical exhaustion in order to help.
     Ser Ian Shortwood 

Ser Ian Shortwood

A mysterious hedge knight, who appeared in Raylansfair recently, seeking a way to become sworn to the lord. He is apparently running away from something, though not much else has been revealed about him. Chapter 9 finally reveals that his name is Derek Ward, a former Stormlander knight, who has been banished to the Wall after killing another knight in cold blood.
  • Big Damn Heroes: His introductory scene consists of him saving Lucas and Leonard, defending them against a group of thugs, which he easily overpowers.
  • Beware the Quiet Ones: Usually a quiet introvert who stays for himself, but the man has proven that he knows how to wield a sword.
  • Chronic Backstabbing Disorder: After learning about his real identity, it surely seems like this. He betrayed his mentor and killed him, resulting in him betraying his king. After mercifully being sent to the Wall, he later betrayed them as well and defected, which resulted in him arriving in Raylansfair.
  • Heroic Neutral: He genuinely wants to be left alone. If forced into action, he usually displays noble behaviour, even though he only reluctantly reacts at all.
  • Knight in Sour Armor: A cynical loner, yet nonetheless someone who stands for the right things if necessary.
  • Manly Facial Hair: He has a thick beard, to help illustrate his supreme badassery.
  • Mysterious Past: Implied to be a Dark and Troubled Past as well, but nothing is known about where he came from and what truly happened between him and the Stormlanders. He apparently knows Emphryus Dresfel though.
  • Pet the Dog: Drent confronts him with the intention to take him to the Storm Princess, whom he wishes to avoid at all cost. Despite this, Ian spares his life later on, merely knocking him down.
  • Properly Paranoid: He is suspicious against Drent and Montclair when they come to talk to him and as it turns out, he is absolutely correct about them being out to get him.
  • The Quiet One: He is a friendly man, as evidenced by the few things he does say, but he all in all prefers to remain quiet in most situations. That said, he is not to be underestimated.
  • Retired Monster: See his Secret Identity. Though making no attempts to atone for his past sins, he neither makes any attempt to continue his former ways and actually becomes a rather helpful and amiable man.
  • Screw This, I'm Outta Here: After Drent confronts him about his identity, he decides to go into hiding until the Stormlanders have left the city again.
  • Secret Identity: Not much is known about his real identity, but it has been more or less confirmed that he has one and it has even been implied that Ian Shortwood is not his real name. Eventually, it turns out that his real name is Derek Ward and that he used to be a Stormlander knight, who got into an argument with his mentor, when he refused an order he saw as suicidal and stupid. He killed the man and was banished to the Wall for this, though he escaped this punishment and travelled to Raylansfair.
  • Starting a New Life: This is his primary goal in the story.
     Septon Corbin 

Septon Corbin

The septon of Raylansfair at the start of the story, as well as an old friend of Robert Raylan and Harris Flowers. Having been in the position for many years now, he has won the trust of the entire city.
  • Ain't Too Proud to Beg: When realizing that he is about to die, Corbin starts to tearfully beg Kersea and Clayton to spare his life, citing his long, loyal service for their employer. It does not work, but moves Kersea enough to give him a Mercy Kill.
  • Bitch in Sheep's Clothing: Corbin is introduced as a kind-hearted Septon, whom the city is justified with trusting completely. However, he is revealed to be not only an ally of Butterfly and spy in his name, but also heavily implied to be involved in the murders of Lord Raylan and Maester Eaton.
  • Broken Pedestal: Jenna initially liked him a lot and trusted him highly. The same goes for Harris, who considered him a friend. Both are shocked and disgusted when they learn of his betrayal.
  • Dirty Coward: He serves Butterfly partially out of being convinced that his motives are pure, but mostly out of fear, as revealed by his cowardly reaction to facing two of the crimelord's assassins.
  • Fat Bastard: Septon Corbin is overweight and where he originally appeared to be a kind-hearted and trustworthy man, he is revealed to be quite the opposite, working with Butterfly and being implied to be involved in the murders of Lord Raylan and Maester Eaton.
  • Mercy Kill: Kersea gives him one, after realizing that there is no way to save his life, so that he would at least be spared the torture Clayton wanted to put him through.
  • The Mole: Eventually, it is revealed that he is working for Butterfly and sending him important information about the state Raylansfair is in during the various stages of the crimelords operation there.
  • Rewarded as a Traitor Deserves: For all his scheming and backstabbing, Corbin is eventually getting his just desserts, when Clayton and Kersea come to kill him.
  • Secret-Keeper: Septon Corbin is a septon, which means he is seen as generally trustworthy and many take up on his offer to confess their sins to him in private. Jenna even trusts him enough to reveal Harris' crimes to him.
  • Sinister Minister: Though appearing as a kind and gentle septon, Corbin is the complete opposite.
  • Walking Spoiler: Just about every trope in this folder gives away one huge twist about him. As it turns out, the seemingly kind Septon is a pawn of Butterfly, working with him to take over Raylansfair.
  • You Have Outlived Your Usefulness: After he got caught, Septon Corbin turned from an ally of Butterfly to a liablity. To prevent him from becoming a danger to the secrecy of their mission, Clayton and Kersea were tasked with eliminating him.
     Otis Shiff 

Otis Shiff

One of several farmers who live around Raylansfair. Otis lives for himself on a remote farm on the very borders of House Raylan's lands.
  • Ain't Too Proud to Beg: After being beaten to near death, all he can do is to beg Marak to spare his life. Naturally, it does not work.
  • Bitch in Sheep's Clothing: Seemingly nothing more but a lonely, gruff old man with bad social skills, creepy but entirely harmless. The reality is quite different.
  • Bullying a Dragon: Somehow, Otis thought it would be a good idea to confront Marak instead of running away. If he would have tried to escape, he would have likely survived.
  • Curb-Stomp Battle: Once Marak gets his hands on him, there is nothing Otis can do. He is even killed by a literal curb stomp.
  • Despair Event Horizon: He crossed it after his daughters got killed by deserters many years ago.
  • The Dog Bites Back: He sees his actions as a just payback for years of mockery and bullying, even though he primarily targets the children of people outside of Raylansfair.
  • Grumpy Old Man: He is a gruff, rude and unfriendly man, who is also in his fifties.
  • Loners Are Freaks: He is an old, lonely man, who is portrayed in a very shady light and a source of distrust by those he interacts with. He is also a deranged serial killer.
  • Neck Snap: This is how he meets his end, after Marak forces him to bite down onto a wooden plank and kicks him in the back of his neck, literally curb-stomping him in th process.
  • Not-So-Harmless Villain: He proves his dangerousness when he manages to trap Marak and nearly kills Noelle and Ellena.
  • Tragic Villain: He once was a normal guy, but the horrible death of his daughters really drove him off the deep end.
  • Outliving One's Offspring: His daughters have been brutally murdered by a group of deserters. It motivates him to do the same to the people who mocked him all these years.
  • Walking Spoiler: Almost every trope about him spoils, in one way or the other that he is a serial killer, specialized on kids, as well as killed after this is revealed.
  • Would Hurt a Child: He has a habit of killing and torturing children he stumbles across. Marak encounters his horrifying Torture Cellar and shortly before his death, he cuts Rachel's throat in cold blood.
  • Younger Than They Look: He looks a good ten to fifteen years older than he truly is.
     Roman 

Roman

One of the richest farmers in Raylansfair and a neighbour of Richard Harking, with whom he doesn't get along in the slightest. He lives on his farm together with his elderly mother and his farmhand, Axell.
  • Heroic Wannabe: Like the other farmers that are a part of the beast hunt, he is this. However, he is not in it for primarily heroic motives, but to get revenge. During this hunt, he is shown to be inexperienced and way out of his league, getting himself and others into danger in the process.
  • Defiant to the End: He spends his last moments taunting the beast, which probably prevents it from attacking Richard. Of course, he pays for it with his life, but he has made it absolutely clear that he won't back down to the monster that killed his mother.
  • Jerkass: Roman is a deeply unpleasant person, rude and almost obnoxious to everyone around him. This makes him incredibly unpopular among his neighbours, who all quite hate his guts. His rivalry with Richard is especially petty.
  • Last Stand: During the fight against the beast, Roman is heavily wounded and stares down the massive crature himself. He knows his death is inevitable, but he keeps on fighting the beast regardless.
  • Revenge Before Reason: He is so obsessed with his revenge that he refuses to back down even after presented with good reason to do it. This gets himself and all of his companions into mortal danger,
  • Roaring Rampage of Revenge: After the beast kills his mother, he undergoes one, even hiring the famous hunter Vaasrand of Lys to go through with it and to get the necessary manpower to bring down this beast.
  • Sitcom Archnemesis: He and Richard are neighbours and rivals, with a deep dislike for each other. It is often played for laughs, yet Roman can come across as scarily petty in his grudge.
     Axell Snow 

Axell Snow

A young man from the North, who has travelled to the Reach to start a new life. He works as a farmhand on Roman's farm.
  • Action Survivor: One of the more capable farmers, yet still just an ordinary man in an extraordinary situation.
  • Deadpan Snarker: He is a sarcastic, yet overall likable man.
  • Heroic Bastard: As his last name indicates, he is a northern bastard and also one of the more heroic characters in the story, being one of the few that genuinely wish to stop the dangers that threaten his new home.
  • Heroic Wannabe: Like all of the farmers, although he has slightly more success with the heroic part, making him part this and part Action Survivor. He still is completely outmatched against the threat they have to face.
  • Hero-Worshipper: He has heard of the monster hunter, Vaasrand, before and is clearly star-struck the moment he sees him. During their time together, he displays strong signs of this trope, when he won't stop talking to the man, showing great and genuine interest into his work.
  • Servile Snarker: Though he is Roman's farmhand and employee, he is not afraid snarking at his boss. Or snarking at anyone, really. After Roman's death, he drops the servile part.
  • True Companions: With the other farmers, especially after they survive the fight against the beast.
  • You Are in Command Now: After Roman's death, he is the one to inherit the farm, due to a lack of heirs. He is shown to be quite overwhelmed by this.
     Edefilec Magabaz 

Edefilec Magabaz

Edefilec, usually known as Ed is one of the farmers that live around Raylansfair. He is friends with Roman, but otherwise, not much has been revealed about him.
  • The Everyman: There really isn't much that can be said about Ed, safe for his slight cowardice and his odd name.
  • Heroic Wannabe: He definitely tries to be a hero, but as seen below, he soon has to realize that the reality is not that simple. This makes him a bit of an example for the Only Sane Man trope as well.
  • Lovable Coward: Ed is definitely a coward, as seen when he climbs on a tree during the fight against the beast, instead of actually contributing to the fight, but whenever he is not in danger, he is a nice, helpful person.
  • Not So Stoic: His brave attitude is completely shattered once he gets his first taste of danger ever.
  • Odd Name Out: The farmers around Raylansfair have short, common names like Richard, Roman, Hal and Than. Then there is Edefilec Magabaz. In fact, his name is strange even for Westeros and he is usually just called Ed by the others.
  • Only Sane Man: His cowardice can be absolutely excused and explained by the fact that he is only just a farmer and the only one of the group that seems to understand this and not to show reckless bravery.
  • Screw This, I'm Outta Here: He leaves his companions yet again during the Raid on Raylansfair, when he panics after witnessing the brutality of the Ironborn. Instead of helping them, he flees on his own.
     Hal Recton 

Hal Recton

The younger brother of Nora Recton. While Nora inherited their father's armour and swords, Hal inherited their parents' farm, which he has lived on and cared for ever since.
  • Cowardly Lion: Definitely not a fearless fighter by any means, but he nonetheless faces any danger, knowing that running away is not an option.
  • Distressed Dude: During the hunt for the beast, his leg gets badly wounded, which makes him unable to walk on his own. He relies on Richard to carry him to safety.
  • Foolish Sibling, Responsible Sibling: He is the foolish one to Nora's responsible.
  • Heroic Wannabe: Hal definitely wants to be a hero, but like the rest of the farmers, he is in way over his head during the beast hunt.
  • Heterosexual Life-Partners: With Than, who is explicitly called his best friend.
  • Nice Guy: Unfailingly nice and kind, with a good heart and a strong sense of loyalty towards his friends.
  • No One Gets Left Behind: He has such an attitude during the beast hunt, refusing to leave wounded companions by any means.
  • True Companions: His relationship with the other farmers, at least from his Point-of-View.
     Than 

Than

Yet another farmer on the lands around Raylansfair. Than inherited his farm after the early death of his parents and has otherwise proven himself to be a deliberately unremarkable young man.
  • An Arm and a Leg: He loses one of his legs to the beast, shortly before his death.
  • Heroic Wannabe: He tries to be a hero, participating in the hunt for the beast, but it is clear that he is in way over his head.
  • Heterosexual Life-Partners: He and Hal have such a relationship and they are explicitly shown to be best friends.
  • Nice Guy: Than is by far one of the nicest farmers around, especially compared to Roman.
  • Parental Abandonment: Both of his parents are dead, which is the reason he lives on his farm all by himself.
  • Sacrificial Lamb: He is killed by the beast in Chapter 7 to prove just how dangerous it is.
  • We Hardly Knew Ye: Killed only one chapter after he got introduced, without contributing much to the plot.
    Torold Stratford 

Torold Stratford

An older man and the local brewer, supplying the town of Raylansfair with beer. He is married to a woman named Melany and they have one son, Gerold.
  • Happily Married: To his wife, Melany, who hasn't been featured in the story yet.
  • Jumped at the Call: Despite having some objections, he is overall highly eager to help chasing after Wolfius.
  • Lethal Chef: Strangely enough for a brewer, but his beer is noted to be rather bland and tasteless by visitors.
  • Vitriolic Best Buds: He and Philip argue a lot and generally seem to disagree with each other, but it is clear that they care for each other just as much.
     Daemion Stratford 

Daemion Stratford

Torold's brother and a member of the city guard, where he has taken the position as Hackor's second-in-command.
  • Number Two: He is the highest-ranking captain of the city guard, serving directly under Commander Hackor, as his second-in-command.
  • Reasonable Authority Figure: All things considered, Daemion is a very reasonable man in a high position. He carefully leads his men, prioritizes the safety of the smallfolk and is even willing to bargain with Maya if it gives him additional help for his city.
  • Sergeant Rock: Tough and with a no-nonsense attitude, Daemion also serves as a supporting leader.
  • The Strategist: His role as Hackor's right-hand man involves coming up with cunning strategies and he plans the defense of the city during the raid on Raylansfair.
  • You Are in Command Now: During the raid on Raylansfair, he is forced to lead the city guard, when Hackor decides to leave his post in order to save his daughter. After his commander's death, he becomes the acting commander of the city guard as well.
     Valarr Roux 

Valarr Roux

A low-ranking member of the city guard who joined fairly recently. Little is known about his past, yet he has proven himself to be a capable guardsman regardless.
  • Big Damn Heroes: He saves Arthur's life from Wolfius in the Chapter 7 finale.
  • Distressed Dude: Chasing after Wolfius on his own has proven to be a horrible idea and he receives a knife to the guts for his troubles. Luckiyl for him, Ilish is there to save his life.
  • Hot-Blooded: Valarr has a bad temper and is prone to act rash and without thinking straight, as shown when he chases after Wolfius without back-up. This is the main reason why he is still a low-ranking guardsman despite showing excellent skill in most other cases.
  • Jerkass: See his treatment of Aldus below, but even without it, Valarr rarely shows any semblance of kindness.
  • Kick the Dog: His treatment of Aldus often drifts into this, when he mercilssly bullies the poor boy and makes him feel even worse.
  • Mysterious Past: Valarr just arrived in Raylansfair one day. He does not like to talk about his past and has mad this very clear, but this only made him a subject of speculation among the other guardsmen. Whatever it is, not even Hackor has asked the question.
     Aldus Ermo 

Aldus Ermo

Another member of the city guard, albeit a fairly low-ranking one. Aldus is heavily overweight and it is noted to be the most incompetent member of the city guard, to the point where the only reason he is even allowed to remain in it is pity.
  • Dirty Coward: He is willing to take on any possible job as long as it means
  • Fat and Skinny: The fat to Valarr's skinny.
  • Fat Idiot: On top of being morbidly obese, Aldus is also not the brightest guy around.
  • Fat Slob: He also has hygenie issues.
  • The Load: He is infamous due to the fact that he can't do anything right and isn't even trying really.
  • Post-Stress Overeating: His weight issues are a result of the stress he suffered from his father's death.
  • Stout Strength: However, despite his fat, he is also very tall and one of th strongest members in the guard.
     Jarow 

Jarow

The Lord of Bridges

An old man and former soldier in service of House Raylan, who lives under a bridge on House Raylan's lands. Jarow is heavily traumatized by his experiences as a soldier and copes with them by living in his own world, where he sees himself as the lord of the small patch of land around the bridge.
  • The Alcoholic: He is a noted customer in the tavern, as well as hoarding bottles of alcohol below his bridge.
  • Beard of Sorrow: The reason for his long beard is that he is too traumatized to care.
  • Big Damn Heroes: He saves Richard's life twice over the course of the story, once saving him from wolves, and then pulling a Heroic Sacrifice to hold off the bandit that plan to attack Raylansfair.
  • Bunny-Ears Lawyer: A crazy old man, who also happens to have been a highly skilled soldier in his youth, who only got better with his advancing age.
  • Cannot Tell Fiction from Reality: Years ago, he became unable to realize that the world he built in his head is not truly real.
  • Chronic Hero Syndrome: It seems Jarow only lives to put himself in danger to protect the helpless smallfolk.
  • Cloud Cuckoolander: Considering that he sees himself as the lord of a bridge, he is a very strong example.
  • Cool Old Guy: One of the biggest badasses in the story, able to utterly decimate half a dozen ordinary fighters in seconds.
  • Happy Place: His bridge serves as one for him and he truly believes that it belongs to him as an independent lord.
  • Jumped at the Call: Whenever danger arises, Jarow is incredibly eager to fight it.
  • Large Ham: It works with his Cloud Cuckoo Lander tendencies.
  • Last Stand: When confronted with a horde of bandits, Jarow decides to remain behind and face them on his bridge, creating a choke-point to hold them off and giving the city of Raylansfair time to prepare the defenses. He also gives Richard and Hal time to escape, effectively saving their lives.
  • Loners Are Freaks: He is considered to be extremely weird, in part due to his antisocial tendencies.
  • Loon with a Heart of Gold: If his willingness to put himself in harms way to defend the citizens of Raylansfair is anything to go by, he is this.
  • Made of Iron: Jarow shrugs even serious hits off as if they are nothing. This is best shown when he suffers a crossbow bolt to the shoulder, but is already fighting against bandits just a week later.
  • Odd Friendship: Due to the fact that he saved his life, he becomes a friend to the stable, sane farmer Richard Harking.
  • O.O.C. Is Serious Business: During his Heroic Sacrifice, he is uncharacteristically sane, even acknowledging his situation and giving some surprisingly wise advice to Richard.
  • Old Soldier: He has served House Raylan for at least a decade before his Sanity Slippage and even now still serves them in some capacity.
  • Pre-Insanity Reveal: Over the course of the story, it is revealed that he hasn't always been a Cloud Cuckoolander, but that the tragic experiences he made in the war turned him into the man he is during the events of the story.
  • Shell-Shocked Veteran: The things he saw over the course of his career as a soldier eventually broke him and caused him to adopt the "Lord of Bridges"-persona.

     Berrick Rivers 

Berrick Rivers

The new blacksmith of Raylansfair brought to the city after Lyria's death. He's the bastard son of Osmund Strong, head of House Strong from the Riverlands, although he has had very little contact with him since the death of his mother.
  • The Blacksmith: For his skill as a blacksmith, he was asked by Petyr Vyrwel to settle in the city.
  • Bonding over Missing Parents: He and Arthur start to get along after talking about the neglect of their respective fathers and how they fear to grow up just like them one day.
  • Heroic Bastard: As his surname implies, he is a bastard, born to Osmund Strong, head of House Strong. Defying the stigma of bastardy, he is a nice, supportive man, who also happens to seem very trustworthy.
  • Missing Mom: Some time ago, Berrick's mother died under circumstances he has not yet revealed. However, he has discolsed that he considers his father to have been capable of saving her life.
  • Nice Guy: Berrick is a very kind and supportive man, who quickly bonds with Arthur Nathamer.
  • Parental Neglect: Not only is Berrick a victim of this through his father, Lord Osmund Strong, he also fears that never having another role model while growing up, he will turn out to be a similar parent as well one day.
     Malien Shire 

Malien Shire

Originally an apprentice midwife, Malien's life changed when she lost both of her parents during the Raid on Raylansfair. Without a home, she was taken in as an apprentice by Mathea, for already possessing the rudimentary skills of a healer.
  • Parental Abandonment: Both of Malien's parents were killed by Ironborn raiders during the Raid on Raylansfair.
  • The Pollyanna: In just a single night, the girl lost both of her parents, her home and received a loud scar on her jawline. What she did not lose though is her optimism, which she already displays in full force just months later.
  • Red Oni, Blue Oni: Compared to her colleague, Rosalie Mettel, similarly an apprentice healer under Mathea, Malien is a very energetic, passionate and optimistic young woman, even though she has been through the same as the melancholic and depressed Rosalie.
  • Scars Are Forever: Likely a result of the raid she survived, Malien has a notable scar on her jawline.

Top