This is the constantly increasing and changing list of characters from Einsteinian Roulette. More characters being thrown into the Paracelsus' Sword and the sheer lack of interaction by some people may mean innacuracies in the character count.This list is based mostly on the one in the main thread's character listing post.
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The Bastards-Original Ensemble
Milno Enedrasi (Caellath)
Pale farm boy from a mostly rural world.
Ace Custom: His mk3 suit is upgraded with extra armour, fuel capacity, chemical shielding, electrical shielding, a poison gas sprayer, a bulletproof cape, and an awesome paint job.
Female mercenary supposedly harboring feelings of affection towards Jim.
Arson, Murder, and Jaywalking: The sole reason she was sent to the HMRC. Strict law enforcement. Subverted somewhat later in the story when it is revealed that the reason stated was only a fabricated lie - it wasn't the primary cause on why she was sent to the HMRC, but an intentional fabrication made to cover up her mistakes. Arson and Murder fall under the primary causes but are not listed as her crime.
Earn Your Title: Feyri is known as 'The Powersliding Mercenary', due to her actions in the first noted mission against an alien sentinel. It was later tested that the Sentinel in question was a lot more powerful than realized.
Thou Shalt Not Kill: She was a mercenary for most of her pre-HMRC story, but even then she never took a life in combat.
Averted somewhat later in a talk with Jim; averted in a way that, while it is true that she never took a life 'intentionally', her reason of being in the HMRC was a fabricated lie. A life was taken from collateral damage due to a failed sabotage mission on her home colony which deeply affected her: beliefs and principles alike. Doubly averted in the fact that she has still not yet taken an organic life.
James Kelly/Subject 19-3 "Jim" (SeriousConcentrate)
Vat-grown human created as a military experiment. His number refers to his personal number (Clone 19) of his control group (the third generation of clones).
Artificial Human: He was created in a lab which was trying to develop genetically-engineered soldiers.
Butt Monkey: If Jim is on a mission, generally the first time something bad happens - such as death or mind rape - he's the victim.
Famous Ancestor: Jim is cloned from Jordan Kelly, a man who could make plants grow, shape the earth, communicate with animals, and heal wounds with the power of his mind... according to the propaganda Spectrum Corporation told Jim, anyway.
No Place for Me There: Jim's main source of angst. He feels that, as an artifically created being with no concept of real human society and no history of dealing with normal life (he's less than a year old, relatively speaking, and most of that time was spent being trained to be a soldier) that the only place for him is the HMRC, and that even if he succeeds in his current command he'll forever be an outsider.
Handy Feet: He practices medicine with his feet. Usually it does more harm than good.
Healing Factor: The strongest example in the entire HMRC. While paralyzed (yet again) at Jim's hand he picked up a mysterious piece of medical equipment from Nyars, which when used on himself turned his body into a living microbot hive. The fingernail-sized microbots rebuild his body nearly instantaneously as long as Mesk keeps himself fed, though there are weaknesses to the system (notably decapitation and brain trauma will result in the brain being rebuilt as a blank slate, and sustained sources of damage like fire, electricity or vacuum will overload the microbots' ability to regenerate).
Mad Doctor: Shaping up to be one, especially after the happenings of the fifth mission.
Mr. Vice Guy: He is one of the few characters to ever drink and smoke, and is also one of those to show heroic tendencies.
Charro Hootzal (Yoink)
Plucky Comic Relief: After suffering moderate brain damage after an overdose on anaesthetic, his hobbies include designing impractical weapons based around fashionable headgear, filling VR simulations with owls and plowing fields of sand in alien anomalies with the faceplate of his helmet.
Prince Charming Wannabe: A product of his upbringing, he will often attempt to assist or defend a "helpless female", even when said female is vastly more competent than himself.
Spoiled Brat: Son of a planetary governor and spoiled since his birth.
Accidental Pervert: Due to her constantly failing dexterity rolls, she fell on top of the resident's pervert while trying to get him away from May. She only succeeded in accidentally getting his pants off and groping him.
Transhuman: He had as much of his body replaced with robotics as possible. Even the unnecessary parts of his brain.
Simulacrus Ferratum-Inanis ("Simus") (PyroDesu)
Artificial Limbs: On the surface, she appeared to have three when she came into the service. Received new ones after surviving a several hundred meter fall but busting her old leg prosthetics and upgraded her arm prosthetic shortly after. All for naught, however, as after having half of her body vaporized by Jim (it was an accident, he was aiming to kill an extremely unstable team member with one shot and hit her as well), she had her brain dumped into a full prosthetic body.
Cyborg: Started her "career" in the HMRC already one, though nobody but her (and presumably Steve) knew that most of her vital internal organs had been replaced as well as three limbs, and non-vitals omitted. Now, she's a Man in the Machine.
Man in the Machine: She's in a full prosthetic body, with the only organic part left being her brain.
No One Gets Left Behind: Part of her backstory, a lab building she was working in turned into an inferno while she was in the hot labs, and she went back in several times to make sure all of her freelance team made it out alive. Without noticing as the flesh on her legs and an arm started to char as her fire-resistant suit burnt away.
Unwilling Roboticisation: She didn't chose to be put into a full-body prosthetic (very few do), but it was forced on her when Jim accidentally vaporized half of her entire body. However, she has been so far receptive to the new body, which is unsurprising as she was already mostly a robot beforehand.
Gorat "Chin" Ivanos (Knight Otu)
I See Dead People: Has the voices of dead HMRC soldiers in his head. When he dies he will become one of the voices.
Beginner's Luck: Earned enough tokens on his first mission to get him a battlesuit (Gilgamesh) which allowed him to become squad leader on his second mission, thanks to which he could prove himself as a commander and make expedition leader on his third mission. And managing that was good enough to convince Steve to choose him as one of his dogs of war.
Million to One Chance: The suborbital rescue of Flint and Jobasio using Gilgamesh probably counts as this.
Denzel Gaunt (Doomblade187)
Beginner's Luck: Subverted. Walks onto the mission, meets the first murderbot, and was the only one to land a hit in the first volley. Which, seeing as how he was using a hand laser, did nothing. He then proceeded to die. He came back as a robot, though, and said robot body has saved his life many a time.
Squishy Wizard: Has great amp powers, but if the enemy does manage to hit him, still just as squishy as the rest of us. Case in point: when the murderbot collapsed a building on him, it took the help of poorly understood eldritch magic to heal him. And it was Crazy Enough to Work!
Shoulder Cannon: Had a laser turret mounted on his shoulder because he had terrible aim.
Butt Monkey: Cause really, out of all the people on mission 7, fate just kept tossing him 'round in the great tumble dryer of Fate.
Determinator: Wouldn't bow down to the Shivabot, even after it had thoroughly kicked it's ass, and just kept struggling until he could do nothing more than play possum. Which still took a good amount of persuasion from his teammates. This behavior led him straight into being...
Doom Magnet: He attracted the attention of a lesser demon because he just couldn't stop himself from using strange magic artifacts. It dragged him to hell.
Stone Wall: Almost literally, since he had a +2 to endurance, and a -2 to dexterity.
Timmy (Harry Baldman)
Doom Magnet: He literally became possessed by some lesser demon after playing with magic one too many times. He later came back to haunt the group through the 'Tears' that he left behind. Also, when one team member got a set of armor that let him access the void, Timmy came back to hunt him.
Butt Monkey: He was teamkilled early in his first mission. Later he asked the Doctor to make him strong, the Doctor locked his stats, gave him regeneration, and used him as a training dummy. Bruce refused to cooperate, so he was lobotomised.
Deal with the Devil: Has a propensity for acquiring and using items of such nature. For instance, all-seeing goggles that eventually take away his sight. Along with his eyes. Or a suit that lets him walk through void-space, that attracts the attention of Timmy.
Gadgeteer Genius: Very mildly during his service in the HMRC, as his inventions have fairly steep costs, and have so far mostly stayed in Tinker. His first and biggest created invention, however, was a supposed innovative power generator, that innovatively generated an induced microwave burst and melted a nearby apartment building, fitting the trope quite nicely.
The Atoner: In a way. With his assignment to the HMRC being due to (accidental) mass murder, he has decided to use his skills to help others survive, even if it means him designing weapons to let others kill people more efficiently. He does, however, own the only non-lethal ranged weapon on record in the HMRC.
Eldritch Abomination: Between his new shapechanging abilities, his amps, and his...unconventional morality, Xan is about as close as any HMRC member is likely to be to an Eldritch Abomination. Except for Grate after eating the manipulator-battery-pill.
The Ace: She seems to excel at anything she tries her hand at.
Action Girl: She completed 27 HMRC missions without a visible scar or scratch on her skin while a good number of people die on their first assignment...
Retired Action Girl: ...And now she spends her time reading magazines, injuring and killing anyone who annoys or outright pisses her off as well as answering questions about weaponry and other minor matters.
Berserk Button: Inmates trying to modify their equipment to see through her clothing. The only documented case of someone doing this ended with the offending NPC being thrown out of the ship through an airlock.