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Characters / Digimon Ghost Game - Antagonist Groups

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Groups of Digimon who orchestrate incidents together. Duos working on equal terms don't count. Groups consisting of the same species don't count either.

For Asuramon's group and the Ocean God's curse, see here.

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Pumpmon

A group of Digimon led by a Pumpmon who kidnaps students in Ruli's school and carves pumpkins worn on their heads.

    Pumpmon 
https://static.tvtropes.org/pmwiki/pub/images/pumpmon_analyzer_ghost_game.jpg
"Trick or Treat..."

Voiced by: Yasuhiro Takato
Level: Perfect
Attribute: Data
Attack: Trick or Treat

A doll-like Digimon with a Pumpkin for a head, who kidnaps students at Ruli's school to make them his friends. Once the kids offer to become his actual friends, he becomes a minor ally who specifically returns during Halloween.

For more about him, see here.

    Ekakimon & Candmon 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_20211107_124625.jpg
Level: Child
Attribute: Data

Pumpmon's allies.


  • Nobody Here but Us Statues: They disguise themselves as Halloween decorations in order to kidnap humans without being noticed.
  • Satellite Character: Their only role is to act as Pumpmon's friends and underlings who help him kidnap students to become his friends.
  • What Happened to the Mouse?: While Pumpmon returns to help out against Witchmon, the same can't be said for these guys, leaving their whereabouts unknown.

Majiramon

A Digimon who attacked Kiyoshiro's dorm because he and Jellymon were disrupting the flow of wealth by placing numerous wealth talismans all over Japan.

    Majiramon 
https://static.tvtropes.org/pmwiki/pub/images/majiramon_analyzer_ghost_game.jpg
"You who have disturbed the beautiful order of wealth! Show yourself!"

Voiced by: Katsuhisa Houki
Level: Perfect
Attribute: Data
Attacks: Vedhaka

A holy dragon Digimon whose duty is to preserve wealth and punish anyone who disrupts the flow of money.


  • Adaptational Heroism: Subverted. While it initially seems to be played straight, as the only prior depiction of Majiramon was in Digimon Tamers where he was a ruthless enforcer of Zhuqiaomon and a Well-Intentioned Extremist at best, this Majiramon, like many other Digimon in Ghost Game, is Truer to the Text. The Digimon Reference Book describes Majiramon as being very calculating and money obsessed, which falls in line with this Majiramon influencing the economy and attacking Kiyoshiro for disrupting it, yet willing to apologize once Kiyoshiro and Jellymon apologized themselves.
  • Advancing Boss of Doom: He's way out of the hero's management bracket as far as brute force goes. Kiyoshiro and Jellimon had to remove all of the Talismans the former placed before he kills them. And he's not stopping his advance otherwise.
  • Hero Antagonist: Unlike the other Digimon who targeted, tortured or kidnapped humans, Majiramon only came after Jellymon and Kiyoshiro for disrupting the flow of money caused by Jellymon hacking Japan's banking system through modifying Kiyoshiro's digital talismans. He was even willing to let them go after Kiyoshiro sincerely apologizes for causing the problem and promises to never let it happen again.
  • Hopeless Boss Fight: Unlike the Digimon seen before him, he's nearly unstoppable and his followers are as strong as some of the previous main antagonistic Digimon and easily overpower the main characters without allowing them to do anything. The main characters even knew they didn't stand a chance against him and only tried to buy time for Kiyoshiro to restore the flow of money. Only a sincere apology from Kiyoshiro after Jellymon destroyed the last virtual talisman manages to save the day, as Majiramon accepts the apology and leaves the city with his subordinates.
  • Informed Attribute: Angoramon states that he never forgives the ones who disrupt the flow of money. Yet Majiramon easily forgives Kiyoshiro after he fixes the problem and gives a sincere apology.
  • Kaiju: He is humongous and towers over several buildings. Hiro was even amazed to see a Digimon as big as him existed.
  • No Onto Logical Inertia: After Majramon leaves, the wreckage he creates is undone completely.
  • Rain of Arrows: His main attack involves summoning a volley of 108 arrows that reduces the target to nothing.
  • Reasonable Authority Figure: When Kiyoshiro and Jellymon destroy the last virtual talisman and the former sincerely apologizes for the mayhem he caused, Majiramon stops his attack and forgives him, leaving with his subordinates to the sky.
  • Spared by the Adaptation: In Tamers, Majiramon met his end at the hands of Ryo and Cyberdramon. Here, he simply leaves after forgiving Kiyoshiro.

    Coatlmon, Goatmon, and Bitmon 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_20211107_124533.jpg
From left to right: Bitmon, Coatlmon, and Goatmon

Level: Armor
Attribute: Free

A trio of Armor Digimon under Majiramon's command.


  • Curb-Stomp Battle: BetelGammamon and Angoramon attempt to slow them down, but since they outnumber the two and are one level higher than the latter, the fight is over very quickly.
  • Herald: The three of them lead the arrival of Majiramon.
  • Hero Antagonist: Just like their leader, Majiramon, they only came to help punish whoever disrupted the flow of money and in spite of their greater strength and numbers, only neutralized Hiro, Ruli and their Digimon and did not harm them in any way.
  • Mythology Gag: Them being Digimon based on a snake, goat, and rabbit alludes to other animals in the Chinese zodiac, which the Devas, and by extension Majiramon, were based on.
  • Satellite Character: Their only role is to act as Majiramon's enforcers.
  • Terrible Trio: The three of them are Majiramon's loyal minions, protecting their master from the team's Digimon as he makes his way toward Kiyoshiro and Jellymon's location.
  • The Voiceless: None of them uttered a single word and only show their intentions through actions.

Nightly Procession

A group of Digimon who were participating in a race. It's supposedly just fun karting, but one of the contestants, Sistermon Ciel, contracted a MetalPhantomon to turn the race into a deathly event.

    Sistermon Ciel 
https://static.tvtropes.org/pmwiki/pub/images/sistermon_ciel_analyzer_ghost_game.jpg
"I'm the fastest and strongest!"

Voiced by: Yukana
Level: Adult
Attribute: Data
Attacks: Shirotsume Ichimonji-Giri

A nun Digimon with a very hot-blooded personality who loves the thrill of a race. She causes a Digimon parade when she invites the dangerous MetalFantomon to the race she and other Digimon were participating for fun, turning it into a deathly event and involving humans on it.


  • Adaptational Badass: Despite being an Adult level Digimon, she manages to go toe-to-toe with MetalFantomon, who is a level higher than her.
  • Adaptation Personality Change: Her flavor text claims that she has a more gentle personality, being friendly and peaceful for many Digimon she meets... that's not the case with this version, who is much more psychotic and bloodthirsty, trapping nearly twenty other Digimon (along with 3 human children) in a death race just so she can prove she's the fastest and strongest.
  • Adaptational Villainy: Traditionally, Sistermon Ciel serves as an enforcer for Gankoomon, and is firmly on the side of good. This Sistermon Ciel however shows no connection to the Royal Knight, and instead is a much more self-centered and psychotic Digimon, obsessed with proving herself the fastest and strongest, even if it means trapping others in a death race to do so.
  • Blood Knight: Lives for the thrill of speed and adrenaline, so much so that she willingly contracted MetalFantomon to curse her and a number of other Digimon to add more stakes to the race.
  • Breakable Weapons: Snaps off one of the blades hidden in her heels to hold down the accelerator pedal of her kart before facing off against MetalFantomon.
  • Claimed by the Supernatural: Like the Nightly Procession Digimon, she bears a red skull marking on her forehead, representing that she is bound by MetalFantomon's contract. Unlike the others though, she willingly gained the mark since she made the contract, and dragged the others into it against their will.
  • Deadly Game: She turned a friendly racing competition into a survival game where the losers are absorbed by MetalFantomon
  • Deal with the Devil: Made one with MetalFantomon out of her selfish desires to race others. Trapping everyone who gets involved, both Digimon and human alike, in a race to the death.
  • Drives Like Crazy: As part of her nature, and her deal with MetalPhantomon, she drives wildly fast all while not caring about the safety of others.
  • It's All About Me: She's extremely selfish, not caring about the well-being of others at all and putting their lives in danger just for fun. She even causes the death of a truck driver and endangers the lives of Hiro and his friends while doing so.
  • Katanas Are Just Better: Her main weapon is a long Japanese sword that she's not afraid to use against anyone, not even against the more stronger MetalPhantomon.
  • Karma Houdini: Was absolutely delighted by the prospect of going through the trap portal so that she could achieve the ultimate speed. Angoramon has no idea if it lead back to the Digital World, where she would be free to do as she pleases.
  • Light Is Not Good: Sistermon Ciel is just as clad in blue and white just like any other member of her species, when they were originally designed as a field agent of the Royal Knight Gankoomon. Normally, they're incredibly peaceful during the day and only exhibit bloodthirsty behavior while moonlighting as assassins of the unruly - but this Sistermon Ciel is nothing short of a nutjob who only cares about feeling the strongest of adrenaline highs and breaking new speed records even at the expense of innocent bystanders.
  • Nun Too Holy: As her name suggests, she is a nun-based Digimon, but this Sistermon in particular is a remorseless, reckless speed devil who outright summoned a devil for her own amusement with no regard for others.
  • Set a Mook to Kill a Mook: After Ruli passes her, Hiro lies and states that Ruli's Kart is the fastest and strongest. They then trick her into fighting against MetalFantomon in exchange for the kart. Sadly this also results in them and others getting caught up by the shockwaves caused by her battle.
  • Speed Demon: Sistermon is obsessed with speed and is willing to do anything to prove herself the fastest and the strongest.
  • Would Hurt a Child: Nearly ends up killing Hiro, Ruli and Kiyoshiro with her antics.

    MetalFantomon 
https://static.tvtropes.org/pmwiki/pub/images/metalfantomon_8.jpg

Voiced by: Hisao Egawa
Level: Perfect
Attribute: Data
Attacks: Soul Predator

A cyborg Digimon summoned by Sistermon Ciel in order to make the race more interesting for her. His job is to absorb any participant with his scythe whenever they get overtaken by him or try to drop out from the race.


  • Deal with the Devil: What his deal with Sistermon Ciel entails, with any Digimon and human unfortunate enough to participate in their races being removed of their lives.
  • Karma Houdini: All that's known about his fate is that he and the Nightly Procession racers were lured into a portal that may or may not lead back to the Digital World, just as strong as he was before and with all of his victims still trapped in the scythe.
  • Sinister Scythe: He wields a scythe as a weapon, though with a pink energy blade instead of a metal one. All of his captured victims can be seen trapped within the blade.
  • SkeleBot 9000: MetalFantomon is cyborg Digimon with a skeletal appearance under his cloak. Pushed into Ninja Pirate Zombie Robot territory when you factor in that he's also the Digimon equivalent to The Grim Reaper.
  • Your Soul Is Mine!: His Soul Predator attack absorbs any Digimon into his scythe. While not explicitly mentioned, it's implied that he's not above doing the same, or worse, to the main trio should their Digimon lose to him.

Mephisto the Fortuneteller's Manor

A front masquerading itself as a fortuneteller's manor with always accurate predictions, but it's a ruse to feed on its customer's fear.

    Phelesmon 
https://static.tvtropes.org/pmwiki/pub/images/phelesmon_5.jpg
"Your wish has been granted..."

Voiced by: Ryōtarō Okiayu
Level: Perfect
Attribute: Virus
Attacks: Black Statue, Demon's Shout

A fallen angel Digimon posing as a traveling fortuneteller.


  • Beam-O-War: Between his Demon's Shout and SymbareAngoramon's Breakin' Stream. Phelesmon nearly overwhelms SymbareAngoramon until the BetalGammamon and TeslaJellymon contribute their own attacks. While the combined attack does punch through and hit Phelesmon, he's a still a level higher than they are and a bit too durable for it to really affect him.
  • Big Red Devil: Emphasis on big. He's much taller than his minions and very devilish-looking.
  • Collector of the Strange: Keeps the humans he turns to stone as part of a twisted art gallery but is picky about the facial expression of the victims. There were a few statues he had his minions throw away because the victim's face was not quite contorted in terror enough for his liking.
  • Devil's Pitchfork: He summons one while fighting SymbareAngoramon, though he never actually uses it to fight.
  • For the Evulz: The reason why he and his henchmen scare their clients? So they can materialize, like Dracumon before them. The reason he turns women to stone? This trope.
  • Foreshadowing: The name of his act is "Mephisto, the Fortuneteller's Manor," foreshadowing how he's a Digimon named after the demon Mephistopheles.
  • Hidden Agenda Villain: Exactly what he has planned for the human world once he's finished his army and preparations isn't said in his debut, but he doesn't hide that it's nothing good.
  • Jackass Genie: He performs his fortune telling under the pretense of granting his customer's wishes, but he stretches the definition of 'solution' to every problem such that turning them to stone counts as granting the wish. You feel anxious about being hurt? No one will hurt you if you're a statue!
  • Make Me Wanna Shout: His Demon's Shout is a focused blast of sound generated from his mouth.
  • Master of Illusion: Uses illusions as part of terrifying his victims. The ones we are shown in the episode include making one victim believe she is on fire, the second being attacked by ferocious Fangmon, and the third shown visions of hanging thousands of feet in the air being harassed by PicoDevimon. These are not real Fangmon or PicoDevimon, but his Boogiemon minions disguised as other vicious Digimon by him.
  • No-Sell: He gets hit by three attacks from three different Adult level Digimon and comes out fine.
  • Obviously Evil: There's no mistaking this tall, red and demonic thing with a good Digimon, and he doesn't bother trying to hide it bar wearing a snazzy white suit.
  • Paper-Thin Disguise: His "fortune teller" disguise is just him wearing a white suit and hat, and he does nothing else to hide that he's a red-skinned, demonic figure. Yeah, totally not suspicious.
  • Pet the Dog: Invoked. He frees his victims to "make up for not reading [Ruli's] fortune".
  • Pragmatic Villainy: While he knows he can defeat BetelGammamon, SymbareAngoramon, and TeslaJellymon, he admits it won't be easy. Not to mention his objective isn't winning the fight, so he leaves and turns all the women he turned to stone back to normal to get Hiro and the others off his back.
  • Red and Black and Evil All Over: Phelesmon is a red and black demon Digimon who exploits people's wishes for his own ends.
  • Taken for Granite: He turns his victims into black statues. Most of them women.
  • Winged Humanoid: As befitting for a fallen angel Digimon.

    Boogiemon 
https://static.tvtropes.org/pmwiki/pub/images/boogiemon.png

Voiced by: Daiki Takeuchi and Shunsuke Kanie
Level: Adult
Attribute: Virus
Phelesmon's henchmen who help him scare humans with illusions so they can materialize.
  • Big Red Devil: They're classic cartoon devils, pitchforks and all.
  • Curb-Stomp Battle: Angoramon is able to fight them on fairly even footing even in child form. Once he becomes Symbareangoramon and their level advantage is lost he blows five of them away with little effort.
  • Devil's Pitchfork: They wield pitchforks, fitting with their demonic nature.
  • Winged Humanoid: Like their master.

Archnemon

A Serial Killer with an obsession in eating brains. She can summon endless amounts of Dokugumon to nail down her prey.

    Archnemon 
https://static.tvtropes.org/pmwiki/pub/images/archnemon_6.png
Click here to see her human disguise 

Voiced by: Wakana Yamazaki
Level: Perfect
Attribute: Virus
Attacks: Spider Thread, Predation Spider

A Demon Beast Digimon capable of taking on a human form that made her home at an old mall, preying on human brains.


  • Adaptational Attractiveness: Played With. While 02 Archnemon's human disguise was by no means even so much as plain looking, here, we actually get to see her eyes, and she even takes off her shades and hat, showing a very soft and sweet face beneath them. Of course, it's all part of the deception.
  • Adaptational Badass: Zig-zagged. The Archnemon of 02 started as a decently competent threat, but she eventually devolved into a more comical and inefficient villain. This version lacks any humoristic traits and is portrayed as a deadly, intelligent Digimon that comes very close to killing all the main characters thanks to her planning and power. However the Archnemon of 02 managed to live until the finale and required the Chosen Children's Digimon to Jogress evolve into Perfect-Level Digimon to beat, while this Archnemon is another Monster of the Week who got killed by a single attack of an albeit powerful Adult-Level Digimon.
  • Adaptational Seriousness: Unlike the Archnemon who appeared in Digimon Adventure 02, who was more comical than creepy, this Archnemon is a demented Mad Scientist with a hunger for brains! Ultimately played with, as this Archnemon is Truer to the Text, the only major differences being her Mad Scientist nature and lack of a short temper.
  • Ax-Crazy: A truly deranged Digimon who believes that the best way to discover a new form of evolution is to eat the brains of live humans and Digimon, while laughing sadistically as she’s about to devour them.
  • Brain Food: According to her, the best way to determine the intelligence of a creature is to eat the brain.
  • Be Careful What You Wish For: Archnemon wanted to eat, so GulusGammamon lets her eat...a Desdemona-flavored knuckle sandwich.
  • Bitch in Sheep's Clothing: She initially presents herself as a friend of Hiro’s mom, displaying a polite and pleasing behavior until she reveals herself to be a monstrous man-eating Digimon.
  • Cruel and Unusual Death: Granted, she deserved it, but the way GulusGammamon jams his fist down her throat and fires off a point-blank Desdemona, effectively burning her from the inside out and making her abdomen nearly explode from the pressure by the time she dies, can't be a pleasant way to go.
  • Curb-Stomp Battle: Like Sealsdramon before her she spends much of the episode keeping the kids on the ropes until she triggers a GulusGammamon evolution, at which point she is dealt with in a single swift move more akin to an execution than a battle.
  • Death by Irony: Her M.O. is eating people. GulusGammamon kills her by shoving his fist in her mouth and effectively force-feeding her a blast of Desdemona. Right after she boasted she was going to eat him, too.
  • Giggling Villain: She has a habit of cackling madly when she sees something that pleases her. It escalates into Laughing Mad as the episode goes on.
  • Identity Impersonator: Implied. After she's killed by GulusGammamon, Hiro gets a text from his mom saying that her friend is stopping by and she wants Hiro to show her around, and has the same name Archnemon used while pretending to be his mom's friend: "Sonya Molena". It's unclear though whether that means Archnemon just used Sonya's name, took her appearance, or if there even is an actual "Sonya Molena" and it wasn't just Archnemon getting close to Hiro's mom for the sake of getting close to Hiro.
  • Mad Scientist: Archnemon describes herself as a neuroscientist studying Digimon evolution... by eating brains!
  • Mythology Gag: Her human disguise is the same one from Digimon Adventure 02, only this time, we see her eyes and she even takes her hat and shades off. The trap she created is also similar to 02 incarnation's plan when she revealed her true form. Trapping the Digimons and their partners in a building while attacking them with an army of insectoid Digimon.
  • No Ontological Inertia: Her web disintegrates a couple seconds after she dies.
  • Serial Killer: Unlike Sealdramon, her primary prey seems to be humans, and she's got at least two confirmed victims and likely more judging by the amount of cocoons in her lair.
  • Signature Laugh: Whenever she laughs, it's accompanied by an odd wooden clicking noise.
  • Sinister Surveillance: She connects her web to cameras throughout her lair to track her prey. It seems to be one of the results of her research as she based the design on the neural networks in the brain.
  • Slasher Smile: Her default expression in her true form, and, unlike her 02 counterpart, it never goes away, making her creepier.
  • To Serve Man: She's eaten the heads of at least two humans, and plans to do this with Hiro and the others.
  • Would Hurt a Child: She isn't picky on the brains she consumes. She'll even try to kill Hiro, an early middle-schooler and eat his. And his fellow company's (more children) too.

    Dokugumon 
https://static.tvtropes.org/pmwiki/pub/images/dokugumon_0.png
Just one of hundreds!

Level: Adult
Attribute: Virus
Archnemon's assistants.
  • Spider Swarm: There are hundreds of them and despite going down easily, they wear down Angoramon and Jellymon through sheer attrition.
  • What Happened to the Mouse?: Their fate after Archnemon's death isn't shown.

Scarlatto Vento

A front disguised as a woman's fashion brand with a blood motif, set up by a Vamdemon to lure female influencers and turn them into vampire zombies so he could turn the world into a vampire kingdom.

    Dracumon 
https://static.tvtropes.org/pmwiki/pub/images/dracumon.png

Voiced by: Kōki Miyata
Level: Child
Attribute: Virus
Attacks: Undead Fang, Eye Of Nightmare

A small, imp-like Digimon who scribbles on photos of people, causing strange things to happen to the affected body part or object. He wants to use the matter it obtains this way to materialize itself.


  • Adaptational Badass: The species' hypnotic abilities were rarely shown before now, and are much more effective here. Ghost Game also gave Dracumon the power to curse people in ways it could never do before.
  • The Assimilator: The reason he's stealing objects and body parts through his scribbles is so that he can use the matter to materialize himself physically.
  • Asshole Victim: As one of the earliest Digimon who had no remorse over the suffering he inflicted, fate couldn't have been any nicer to Dracumon.
  • Back for the Dead: Returns as part of Vamdemon's empire more than six months after his debut...and is quickly slain for his insolence when he demands to feast on Ruli.
  • Brainwashed and Crazy: His Eye of Nightmare emits a red light from the eyes on his hands to inflict this. He uses it on Hiro and Gammamon to force them to give him a Digivice to manifest himself. The brainwashing is broken by even the smallest amount of force, however. It also doesn't work on anyone who can't see Dracumon, making Ruli immune until she gets her Digivice, at which point Dracumon doesn't get the chance to try it again.
  • Eyes Do Not Belong There: Dracumon's eyes are on his hands. They're detachable, too. And he can grow new ones instantly.
  • I Surrender, Suckers: Once defeated, he gives his hand-eyes to Hiro by way of surrender, then immediately grows new ones the moment he's out of sight and plots to stir up even more trouble.
  • Karma Houdini Warranty: While he's finally materialised by his second appearance, it's not long afterwards that Vamdemon kills him for getting in the way of his dinner plans.
  • Kids Are Cruel: Discussed by Angoramon, who notes that Dracumon is childish (and Rookies are called the Child Stage in Japanese) but cruel.
  • Logical Weakness: Eye of Nightmare requires eye contact to work, so people who can't see Dracumon can't be hypnotized by it.
  • Noodle Incident: How exactly he came to serve under Vamdemon and materialize is never revealed.
  • Too Dumb to Live: The Dracumon species is noted by the Reference Book of having a habit of nearly getting themselves killed by tormenting stronger Digimon, and this one actually manages to sign his death certificate by arguing with Vamdemon over who gets to drink Ruli's blood.
  • Vampiric Draining: He bites Gammamon and threatens to drain his data if Hiro doesn't hand over the Digivice. When Hiro tells him it won't work, Dracumon tries other methods.

    Vamdemon 
https://static.tvtropes.org/pmwiki/pub/images/vamdemon.PNG
Click here to see "Aviel Kyokyoku" 

Voiced by: Toshiyuki Morikawa
Level: Perfect
Attribute: Virus
Attacks: Night Raid

A Vampire Digimon who poses as the human CEO of a company called SV to lure young women to his nest to drink their blood, turning them into his servants and having them turn other humans into vampires so he can create an empire of vampires for him to rule over.


  • Adaptational Nice Guy: Surprisingly yes. The Vamdemon in Adventure was the epitome of evil, a raging megalomaniac who viewed everyone as beneath him and was incredibly cruel and sadistic. This Vamdemon, though just as villainous, possesses none of his Adventure counterpart's cruelty and even seems to possess a sense of honor, albeit twisted. Also, while Adventure Vamdemon was a Bad Boss who killed his minions for even the smallest of failures, this Vamdemon is considerably nicer to his subordinates, only killing Dracumon when he tries to defy Vamdemon's orders for the sake of his revenge against Ruli. He also only directly targets a specific group of people (others can be harmed by the vampire zombies he creates though), as opposed to the Adventure Vamdemon who went onto an indiscriminate rampage once let loose into the human world.
  • Affably Evil: Vamdemon is impeccably polite to both enemy and ally alike.
  • Bat Out of Hell: His Night Raid attack has him summon a flock of bats to attack his foes.
  • Classical Movie Vampire: Even moreso than his Adventure counterpart. He poses as a human and seduces young women, turning them into his vampiric servants and he makes several references to blood and the color red. His ability to summon and transform into a flock of bats also draws comparisons to another Dracula.
  • Color Motifs: He's heavily associated with the color red, hinting to his nature as a vampire Digimon. He constantly makes references to blood and the color red, his lair is a blood-red tower with a red interior, and the bats he summons with his Night Raid attack all have red eyes.
  • Curb-Stomp Battle: Knocks out TeslaJellymon in one kick and delivers a nasty No-Holds-Barred Beatdown to BetelGammamon without even moving around once, all the while when he takes literally nothing from their attacks. It's only when BetelGammamon Super Evolves into Canoweissmon is he able to turn the tables on him.
  • Demoted to Extra: He's the Big Bad of Digimon Adventure 02. Here, he's just a Monster of the Week.
  • Elite Mook: What his plans for Ruli and the others amount to: when he learns from Sangloupmon that one of the girls invited to his banquet is partnered with a Digimon he takes extra interest in her, believing that Ruli would better serve as vampire nobility in his empire than a simple thrall.
  • Even Evil Has Standards: Kills Dracumon when he tries to drink Ruli's blood out of revenge and against Vamdemon's orders.
  • Foreshadowing: Even discounting how his whole brand was blood and red based, his human disguise has very similar hair to Vamdemon's species. It goes unnoticed in-universe, but it sticks out.
  • Glamour: Vamdemon uses his bats to disguise himself and Matadormon as attractive humans and Sangloupmon as a dog.
  • Gratuitous Italian: His company's products all have brand names in Italian.
  • I Need You Stronger: He decides to battle the gang himself to see if they're worthy to rule alongside him, taking a special interest in Gammamon.
  • Karma Houdini: Though the gang foiled his plans to create a Vampire Empire, Vamedmon and his allies managed to escape.
  • Knight of Cerebus: Not only is his episode is played in a way more serious tone like Sealsdramon's, after him, the protagonists regularly run into incidents involving Digimon that pose a major threat against whole groups of civilians and the risk of themselves falling victim to their supernatural powers sharply increase.
  • Know When to Fold 'Em: When Canoweissmon proves too strong for him to handle, Vamdemon turns into a flock of bats and makes a hasty retreat.
  • No Ontological Inertia: Once he runs away, his victims go back to normal, without even remembering what they're doing in the first place.
  • Offscreen Villain Dark Matter: It's unclear how did he create or even fund SV in the first place, especially when running a brandname company of all things takes lots of work and money to establish, to say nothing about the effort of making his whole gang solid and passable as normal people or animals.
  • Paper-Thin Disguise: Subverted. Unlike Phelesmon before him who just dons a white suit and nothing else or Arachnemon whose "disguise" was simply her Adventure 02 human form, he shapeshifts himself into a perfectly human-like form that never suffers from Glamour Failure.
  • The Stoic: Compared to his Adventure counterpart, who was the definition of a Large Ham, this Vamdemon is far calmer and more reserved.
  • Take Over the World: Vamdemon intends to create an empire of vampires and rule over humanity and 'lesser' Digimon.
  • Vampires Are Rich: He's the CEO of a company that develops luxury products of numerous different types and his building's interior is absurdly glamorous. He also wears a fancy suit in his disguise as "Aviel."
  • Vampires Are Sex Gods: Downplayed in a G-rated way. While disguised as a human, he takes on the appearance of an aristocratic pretty boy and the influencers he lures to his building find him very attractive.
  • Vampire Hickey: His victims have a pair of fang marks on their necks.
  • Vampire Monarch: He fancies himself to be vampire royalty, which leads him to believe he should rule eternally over ordinary humans and Digimon while the finest specimens of each become vampire nobility under him.
  • Villain with Good Publicity: He and his brand/front is very popular amongst women, with many longing to meet him personally. Even Ruli, who had faced many Digimon who used similar fronts as bait for victims, was none the wiser. In Lirurun where his victims post selfies of themselves in obviously vampiric forms, the comments left are nothing but praising his brand.
  • Wake-Up Call Boss: Just like Majramon before, his appearance heralds how underleveled the main cast's Digimon are. If the name of the Big Bad of Digimon season 2 hasn't rang any alarm bells, then how none of the main cast's Digimon were able to even scrape him until Canoweissmon appears should. Even then, Canoweissmon only manages to make him retreat rather than beat him outright. He's also got plans on a far higher level than previous Digimon, as he genuinely intends to Take Over the World and lead an empire of vampires.
  • What Happened to the Mouse?: The "mouse" here being his SV company. What happens to the company after he escaped, or even how did he get to be the CEO in the first place, is never revealed.
  • Would Hit a Girl: His scheme specifically targets female internet celebrities. In the other hand, this means unlike most other incidents, a normal civilian will be unlikely to directly run into trouble with him.
  • Zombify the Living: As with the other vampiric Digimon with him, his bite turns humans into either vampires or something very much like them.
  • Zombie Apocalypse: He and his fellow minions had racked up a sizable victim count of vampire zombies, which are out attacking people by the time Hiro fights him. Luckily, they aren't involved in the fight.

    Matadormon 
https://static.tvtropes.org/pmwiki/pub/images/matadrmon_9.png
Click here to see his human disguise 

Voiced by: Hideyuki Hori
Level: Perfect
Attribute: Virus

A vampiric Digimon who works alongside Vamdemon to turn humans into vampires. He poses as a butler for "Aviel."


  • "Blind Idiot" Translation: The species' official translated name is "Matadrmon", which is missing an 'o'. This applies to its Ghost Game self.
  • Co-Dragons: He and Sangloupmon are this to Vamdemon and both have thrones beside his.
  • Our Vampires Are Different: Very different. Matadormon is a humanoid mass of metal spikes in a gaudy outfit.
  • The Unfought: The group never fights him and he simply watches by the sidelines.
  • Vampires Are Rich: He disguises himself as a butler to Vamdemon's public persona, in keeping with the luxurious building they reside in.
  • Zombify the Living: Like Vamdemon, his bite can turn humans into vampires.

    Sangloupmon 
https://static.tvtropes.org/pmwiki/pub/images/sangloupmon.png
Click here to see "Pachepa" 

Voiced by: Masaya Takatsuka
Level: Adult
Attribute: Virus

A vampiric wolf Digimon who works alongside Vamdemon to turn humans into vampires. He poses as "Aviel's" dog, Pachepa.


  • Animal Eyes: The only thing that doesn't visibly change about him when he drops his disguise are his canine eyes.
  • Canis Major: His true form is quite a bit larger than his disguise as a dog.
  • Co-Dragons: He and Matadormon are this to Vamdemon and both have thrones beside his.
  • Curb-Stomp Battle: Angoramon pretty much didn't have a chance at defeating him during their encounter outside the building. We don't see the entire fight take place, but when Ruli comes across Angoramon, he's too badly wounded to even help in the ensuing fight against Vamdemon, while Sangloupmon doesn't have a scratch on him. However, it's also implied that Angoramon was fighting with an obvious disadvantage at that time, especially when Ruli wasn't there to issue him orders to attack or Digivolve.
  • Flechette Storm: He defeats Angoramon by hurling blades at him.
  • Our Vampires Are Different: This one's a vampiric wolf and lacks a humanoid form altogether.
  • Savage Wolves: A brutal Digimon in the form of a wolf, with vampiric attributes to boot. Even his disguise as Pachepa leans more toward wolfdog than any other recognizable breed.
  • The Voiceless: Unlike his master and fellow minions, Sangloupmon never utters a word, only speaking in snarls and growls. Vamdemon appears to understand him just fine when he delivers a report though.
  • Wall Crawl: He runs down the side of the building while fighting Angoramon and while escaping Canoweissmon.
  • Zombify the Living: Like his fellow vampiric Digimon, his bite can turn humans into vampires.

Pierre Dream Circus

A serial abduction ring disguising as a travelling circus, led by a Piemon. His normal shows are ordinary circus acts, but his VIP show is where the abductions happen.

    Piemon 
https://static.tvtropes.org/pmwiki/pub/images/piedmon.png
Click here to see "Pierre" 
Voiced by: Kazuhiro Yamaji
Level: Ultimate
Attribute: Virus

A monstrous clown Digimon who owns a a traveling circus and takes the form of its ringmaster Pierre. An Oppossumon disguising as a mascot doles out VIP cards to children for him, at which his minions will arrive in front of anyone who scans the QR code on the card and abduct them. He will then force these victims to walk the rope and convert them into playing cards.


  • Absurdly High-Stakes Game: He suggests that he will cease his operations if he's beaten in a game of trump. However, if Ruli loses she will become a card, and he will throw a sword on BetelGammamon if Ruli flips the smaller card, and vice versa for the minion fighting BetelGammamon should he get the smaller card.
  • Adaptational Nice Guy: In Adventure, Piemon is a dangerous Sadist who turns the Chosen Children into keychains and picks them off one by one for his own amusement. His Digimon Survive counterpart is no better since he murders people who even so annoys him. Here, he's a Graceful Loser who is willing to compromise with his deal with Ruli and promises to cease his activities once bested by her in a game of trump.
  • Adaptational Personality Change: He might be Piemon, but there's literally nothing funny about him. He's portrayed as flat out creepy and intimidating.
  • And I Must Scream: Turns his victims into playing cards. When Ruli picks them up, turns out that they're still self-aware. Fortunately, turning them back seems to erase their memories.
  • Asskicking Leads to Leadership: He's the strongest thing the protagonists meet for a good while and he's the leader of his serial abduction ring because he's the strongest one in that group.
  • Casting Gag: He shares the same voice actor as the professor in Digimon Survive, who was killed by that game's Piemon (as Boltboutamon) on one route.
  • Circus of Fear: Double Subverted. His normal shows are perfectly ordinary circus acts. Piemon and his underlings show their true colors the night after, though.
  • The Dreaded: Angoramon calls him "Piemon The Wizard" and he instantly recognizes him as a dangerous Digimon. Mephismon also implies that he pulled out similar things to other Digimon even back in the Digital World.
  • Fair-Play Villain: In stark contrast to his Adventure counterpart. Despite the fact that he could have easily crushed the cast, when Hiro suggests that he plays against a human in a game of skill, he accepts. He is willing to revert the humans who were turned into cards if Ruli wins, and although he impales BetalGammamon with a light spike every time he wins a turn, he also does the same with the minions BetalGammamon is fighting every time Ruli wins a turn. Once beaten, he also agrees not to turn anymore humans into cards as well.
  • Forced Transformation: Turns his victims into sentient cards. The humans on-screen aren't even his only victims, Mephismon implies that he has claimed Digimon back in the digital world. On top of that, he also turns Angoramon into a harmless bunny.
  • Glamour: He can cast illusions to disguise himself and his minions as humans or animals. They only show their true form in their "VIP sessions" (that is when he's claiming victims).
  • Graceful Loser: Surprisingly. After he's beaten by Ruli in a game of trump, he holds his bargain to revert all of his victims and leaves promptly alongside his minions.
  • Heads I Win, Tails You Lose: If you get invited to his "VIP sessions", he'll ask you to walk the rope and you'll turn into a card no matter what. If you fall off, he'll turn you into a card. And if you manage to go to the other side? He does it anyway! The only benefit is winning makes you a 'stronger card'.
  • I Gave My Word: Piemon is a mon of his word for all his other faults. When Ruli beats him fair and square, he keeps his end of the bargain.
  • Monster Clown: Per tradition of his species, but there's nothing funny about him.
  • Reality Warper: He's capable of broad magical powers to the point there seems to be little he's actually incapable of. He can make his entire circus appear out of nowhere and vanish in the flick of a sheet as if it were never there, and can seem to even change the time of its surroundings so it's always midnight.
  • Repulsive Ringmaster: Though he's a Monster Clown per species norm, his actions lean more towards this. He's the ringmaster of his troupe, after all.
  • Sheathe Your Sword: Hiro knows that this guy is way out of the power bracket to deal with by force, so he tells him "had you beaten a human before?", convincing him to suggest playing an Absurdly High-Stakes Game of trump instead.
  • Sue Donym: When disguising as a human, he calls himself "Pierre".
  • The Social Darwinist: His rationale is that he's the strongest one here so he's the one who decides things. Since he's at least one level higher than the other Digimon in his tent (including Gammamon, who can only evolve into a Perfect), he might feel that it's justified. However, he truly lives up to this, as when Ruli defeats him, he abides by whatever rules she sets, as her victory makes her the strongest.
  • Tightrope Walking: Forces his victims to walk on tightened ropes. The victim always ends up being turned into one of his cards no matter if they make it to the end or not, but those who make it to the end turn into court cards.
  • The Unfought: Hiro and Ruli never directly fight him in a traditional sense. Granted, since a direct confrontation would be suicide at this point where only Hiro can fight and he only has a Perfect at best and Angoramon implies even by Ultimate standards he's terrifyingly powerful...
  • Would Hurt a Child: Piemon specifically targets children for his schemes, as shown in his "VIP sessions" where all of his victims are children his minions kidnapped.

    Mephismon 
https://static.tvtropes.org/pmwiki/pub/images/mehpismon.png
Click here to see his human disguise 

Level: Perfect
Attribute: Virus

A fallen angel Digimon who serves as Piemon's right hand man. He is disguised as a decrepit old man and announcer of the circus, but shows his true appearance at night, where he intimidates Piemon's victims.


  • The Brute: He's the one doing the intimidation in Piemon's special sessions, and he's also way larger than most of the people or Digimon on-screen.
  • Curbstomp Battle: His 'fight' with Lamortmon consists of him getting the crap out of him until Piemon bails him out.
  • Evil Old Folks: He is disguised as an old man.
  • Demoted to Extra: In the movie Digimon Tamers: Battle of Adventurers, Mephismon is the Big Bad who seeks to unleash a massive blackout through computer viruses, and is said to be related with Apocalymon. Here, he is presented as a mere right-hand man of Piemon.
  • The Dragon: Piemon's right-hand man and the one who is the most loyal to him.
  • Gruesome Goat: He's a massive, goat-like demonic Digimon. And he's not a pleasant one, even when compared to Piemon, attacking Ruli because Piemon lost.
  • Mugging the Monster: He tries to attack Ruli because he doesn't believe that she beat Piemon fairly. He promptly gets the crap kicked out of him by Lamortmon until Piemon saves him.
  • Undying Loyalty: He's loyal to Piemon to the point that he'll attack Ruli over Piemon losing to her.

    Piemon's troupe 

Opposummon, FlaWizarmon, Tobucatmon, Lynxmon

https://static.tvtropes.org/pmwiki/pub/images/piedmon_troupe_1.png
Left to right: Lynxmon, FlaWizarmon, Opposummon
https://static.tvtropes.org/pmwiki/pub/images/tobucatmon.png
Tobucatmon

Voiced by: Ryōko Shiraishi (Opossumon), Kokoro Kikuchi (Tobucatmon)
Level: Armor (Opossummon, Lynxmon), Adult (FlaWizarmon, Tobucatmon)
Attribute: Virus (FlaWizarmon), Data (Tobucatmon), Free (Opossumon, Lynxmon)
Attacks: Sorcerous Ignition (FlaWizarmon), Thermal Mane (Lynxmon)

Piemon's fellow henchmen. Opossummon is disguised as a mascot and Tobucatmon and Lynxmon are disguised as the lions, while FlaWizardmon is disguised as the tamer and claims victims with Tobucatmon for Piemon's VIP sessions.


  • Creepy Mascot Suit: Opossummon is disguised as a mascot suit. He also performs a Jump Scare when Ruli scans the QR code on his VIP card, inviting FlaWizarmon and Tobucatmon on her doorsteps.
  • Even Evil Has Standards: Downplayed. While they prey on children to transform into decks of cards, they don't give out invites to anyone not selected by Piemon. When Ruli grabs an invitation from Opposummon, he's alarmed and tries to dissuade her.
  • Mega Neko: Tobucatmon is just as big as Lynxmon and both are disguised as lions for Piemon's normal show.
  • Playing with Fire: FlaWizarmon and Lynxmon use fire attacks.
  • The Unfought: Tobucatmon and Opposummon are never fought by Hiro or Ruli.

Shawujinmon

A formerly docile kappa Digimon who has somehow became violent and murderous. His underlings supposedly kidnap people for him.

    Shawujinmon 
https://static.tvtropes.org/pmwiki/pub/images/shawujinmon.png

Voiced by: Hiroaki Hirata
Level: Perfect
Attribute: Virus
Attacks: Kouyoujou: Kamon no Jin, Kouyoujou: Taki no Jin, Getsugazan

A Kappa Digimon that lived in a nearby lake alongside three Gwappamon. One of the beads on his necklace broke because of a chemical leak in a recently built factory nearby, turning him into a vicious Digimon who craves for human flesh.


  • Adaptational Villainy: Subverted. In Digimon Data Squad, Shawujinmon was Hiroshi's Digimon and one of the allies fighting alongside DATS. Here, he's a vicious man eating Digimon. This is in actuality, a Truer to the Text depiction of this Digimon where even if one of the beads on its neck were lost (or in this case, broken) it becomes a vicious Digimon. Once Thetismon restores his beads to their usual form, Shawujinmon returns to his usual calm and collected personality.
  • Ankle Drag: His modus operandi is to drag people into water and eat them, having claimed at least one traveler who went near his lake before Ruli runs into him.
  • Bad Boss: He has no qualms verbally abusing his Gwappamon underlings or throw them into the ground at first. Once the third bead on his necklace breaks, he fails to even recognize them and gives them a rather ruthless beating. Though he isn't supposed to act like that.
  • Curb-Stomp Battle: Delivers an absolutely brutal one to Canoweissmon by drowning him in water and giving him a sizable advantage in water. As for SymbareAngoramon and the Gwappamon, it's even less of a battle than a brief distraction to him.
  • Double Weapon: His Kouyoujou staff has a heavy blunt weight on one end and a sharp crescent-shaped blade on the other.
  • Evil Is Burning Hot: Shawujinmon isn't a naturally evil Digimon, but upon his third bead breaking, he enters a state of fury that literally leaves him steaming with rage. Steam emits from his body and when he grabs a Gwappamon by the face, sizzling sounds can be heard from the contact between their scales.
  • Laser-Guided Amnesia: Once the beads on the necklace restraining him are restored by Thetismon, he has no idea what's actually going on and the protagonists and the Gwappamon had to fill him in.
  • Lightning Bruiser: When under the water, he both moves and strikes just as hard. How hard? To the point where he managed to deliver a savage beatdown to Canoweissmon of all Digimon, not even suffering a single blow before the evolution timed out. Keep in mind, the only antagonist to do something similar was Asuramon, but even that loss didn't leave Gammamon beaten toward an inch of his life. It takes Lamortmon knocking Shawujinmon out of the water after an initial struggle in order to beat him.
  • Making a Splash: Shawujinmon is an aquatic Digimon that has a great advantage when fighting underwater and two of its attacks; Kouyoujou: Kamon no Jin (creates a whirlpool) and Kouyoujo: Taki no Jin (summons a raging waterfall) involve attacking with water.
  • Man Bites Man: During his fight with Lamortmon, the crazed Shawujinmon locks his snapping turtle-like jaws around one of the former's wrists. Lamortmon is able to break away not long after though.
  • Muscles Are Meaningless: Being a lean-built Digimon does absolutely nothing to hold back how absurdly powerful he is for Perfect Digimon standards — he's strong enough to lift Canoweissmon with only his staff and fight Lamortmon one-to-one for a while, both of them which are much larger-bodied Digimon than him.
  • O.O.C. Is Serious Business: The Gwappamon note that Shawujinmon used to be a kind Digimon before a high-tech factory was built next to their lake and polluted it, causing him to act erratically because one of his beads on the necklace restraining him was broken.
  • Sanity Slippage: He used to be a rather calm and benevolent Digimon, until one of the beads on the necklace start breaking and he turns into a vicious Digimon with a penchant for human flesh. Once two of his beads break, he becomes more vicious and there's a demonic voice after his dialogue. After the third bead starts breaking, his voice gains extra demonic echo effects and he fails to even recognize his Gwappamon underlings when they try to stop him.
  • Ominous Fog: Before he drags someone into the water, a white fog surrounds the vicinity.
  • Restraining Bolt: The necklace he's wearing is a seal that prevents him from becoming monstrous. Once the beads on it start to break, he loses his sanity, with each bead broken making him more feral and demonic.
  • Sword Beam: When using Getsugazan, he shoots crescent shaped ones from his staff.
  • To Serve Man: After one of his beads broke, he gained a penchant for human flesh, especially human liver.
  • Voice of the Legion: Once more than one of his beads broke, he gains an extra demonic voice that appears at times. When his third bead broke, he consistently has a demonic voice overlaid on his.

    Gwappamon 
https://static.tvtropes.org/pmwiki/pub/images/gwappamon_6.png

Level: Adult
Attribute: Data
Attacks: DJ Shooter, Gwappunch

Shawujinmon's minions who were roped into kidnapping people for him. Just like their boss, they are affected by the pollution, which caused them to be infected by some cough.


  • Deadly Disc: DJ Shooter has them toss the compact discs atop their heads for an attack, though this fails to harm Shawujinmon at all.
  • Forced into Evil: They openly warn away anyone from the lake so that Shawujinmon isn't able to prey on them. When he does take Ruli captive, they act rough with her and imprison her, but secretly help her escape under his notice. His furious ranting and later actively going on the hunt strongly implies that the Gwappamon have been setting his hostages free the whole time.
  • Incurable Cough of Death: Downplayed, but they usually cough after saying something, a sign of their sickly condition. It turns out they contracted the same sickness their boss has from the contaminated lake, which they gained after eating some cucumbers in the water. Thetismon is able to cure them after Shawujinmon before their health worsens.
  • Mook–Face Turn: They help fight back against Shawujinmon after he defeats Canoweissmon, only for him to even fail to recognize his underlings and mercilessly beat them.
  • Punch-Clock Villain: They weren't into Shawujinmon's deal and knew he couldn't control himself because the necklace that restrains him was broken. They're just too freaked out to fight back for good reason.

Octmon

An Octmon who drove away his Fujitsumon after losing in a smartphone game with another one, driving them to find new hosts. Unfortunately, it includes other humans and Digimon, causing horrific events.

    Octmon 
https://static.tvtropes.org/pmwiki/pub/images/octamon.png
Level: Adult
Attribute: Virus
Attacks: Kaimei Bokujū

An octopus Digimon living in a fishing pond that Hiro and Espimon visited. He played a smartphone game with another Octmon and lost, then blamed the Fujitsumon for not predicting the future for him to win the other one. As a result, the Fujitsumon fled away from him and latched themselves onto other humans and Digimon.


  • Geek: Rather than plunder actual treasures from the sea as their kind usually does, the pair of Octmon that appear are obsessed with obtaining rare treasures won in a smartphone game they are hooked on.
  • Oh, Crap!: Has this reaction with his friend when told that his Fujitsumon have attached themselves to Hiro and other humans, knowing that their heads will eventually explode from the overload of psychic power.
  • Unwitting Instigator of Doom: He didn't mean to latch the Fujitsumon onto other people, he only got into an argument with them after playing a smartphone game and they ran away, resulting in the episode's dilemma.
  • Villainy-Free Villain: He barely even counts as a villain, much less an antagonist. He threatens Kiyoshiro with his sword and gets into a brawl with another Octmon (which TeslaJellymon quickly breaks up), but comes off as more rude than evil. The only reason he's listed here is that he unintentionally caused the events of the episode to occur by acting like an ungrateful jerk toward the Fujitsumon, something he immediately regretted seconds later.

    Fujitsumon 
https://static.tvtropes.org/pmwiki/pub/images/fujitsumon.png
"Watch out. It's dangerous."

A symbiotic Digimon living on top of Octmon, they left him to latch onto other beings after an argument, allowing their victims to see the future. However, they also slowly kill of their victims and turn them into other Octmon.


  • Body Horror: Humans cannot use Fujitsumon's abilities without slowly killing them. Their victims grow Octmon's horns on top of their head, but later on Hiro's arms becomes a bloated, swollen and barely recognizable mass of flesh that's apparently boneless. It's implied that an Octmon tentacle is going to burst out of it.
  • It's All About Me: They don't care about the fates of their human hosts, including the fact that eventually their heads will explode. The only reason the leader agrees to rejoin Octomon is because he begs them to, with the leader treating it like Octomon needed to learn a lesson.
  • Karma Houdini: None of them face any punishment for the pain they put the various humans, Hiro included, through by jumping onto their heads.
  • Puppeteer Parasite: The lead Fujitsumon and several others latch into Espimon's mouth and force him to attack his would-be saviors.
  • Seers: They predict the future for Octmon and other people attached to them, allowing Hiro to save Kotaro, Gammamon and some others from dangerous accidents that could have badly hurt them or worse. Unfortunately, they also rapidly waste away anything they latched onto that isn't an Octmon.
  • Token Heroic Orc: The Fujitsumon on Hiro's head is the only one who expresses concern for their host, warning Hiro how increased use of their seer powers will subject him to Body Horror, and helping him track down Espimon being controlled by their leader.

The Ghost Taxi

An urban legend about a black taxi that drops corpses or shriveled-up bodies at midnight.

    Lilithmon 
https://static.tvtropes.org/pmwiki/pub/images/lilithmon_4.png
"Take me to where the angels are."
Voiced by: Mie Sonozaki
Level: Ultimate
Attribute: Virus
Attacks: Phantom Pain, Nazar Nail

A Demon Lord Digimon who arrived to the human world (voluntarily) to participate in a hunt against Angel Digimon. She abducts random people into a black taxi where she would ask them "where the angels are" and place a deadly curse on them that shrivels their bodies if they fail to answer her.


  • Absurdly Sharp Claws: Her Nazar Nail is extendable and can hit targets from a distance away.
  • Actor Allusion: Mie Sonozaki previously voiced Tailmon and now voices Lilithmon, the Evil Counterpart to Tailmon's Ultimate (Ofanimon, not Holydramon).
  • Adaptational Badass: The Lilithmon of the Digimon Fusion anime was a servant of Bagramon and while initially a competent, if somewhat shortsighted, general in her own right, she’d rarely fight the heroes herself and develops into an Ineffectual Sympathetic Villain by the second half of the series. Ghost Game's Lilithmon truly lives up to her status as one of the Seven Demon Lords and is every bit as powerful, curb-stomping Lamortmon and Thetismon and fighting evenly with Siriusmon.
  • Adaptational Seriousness: In her first anime appearance in Digimon Fusion as one of Bagramon's Co-Dragons, she could be serious and threatening, but was prone to throwing fits of anger whenever her plans went south before suffering through more comical moments after her Villain Decay. There's nothing funny about this Serial Killer and she's played entirely for horror as much as possible.
  • Antiquated Linguistics: She has a very noticeable arinsu dialect, fitting for her species' oiran-like appearance.
  • Automated Automobiles: Her "ghost taxi" can drive to the destination on its own as long as there's a living person within and she places the Crown of Lust on its dashboard.
  • Benevolent Boss: To an extent, she does step in to help Cerberumon when he loses, and later leaves to go treat his wounds, fitting to her Truer to the Text portrayal here.
  • Breath Weapon: Her Phantom Pain is a breath attack that inflicts a deadly curse.
  • Curse: Her Phantom Pain is described as a curse that makes its victims shrivel up like mummies. Only Bakumon can cure it.
  • Hidden Agenda Villain: It's never explained why she resorted to using a Ghost Taxi to rope unknowing humans into finding angel Digimon for her to kill given that she can create portals and that wouldn't make much of a difference.
  • Killing Intent: When she emerges out from her taxi, she freezes everyone solid in fear just by walking towards them and they only broke free from it because Bakumon interfered in time. Airdramon even quotes the trope by word.
  • Lightning Bruiser: She might not be very physically imposing, but she's fast enough that she can put Lamortmon and Thetismon out of action before they even reach her and it takes Siriusmon a while to catch up with her. Siriusmon only managed to land a hit because he purposefully had her Nazar Nail lodged within his body.
  • Mythology Gag: When she makes Kotaro put his information into the GPS, the Crest of Lust typically associated with her species appears over it. Humorously, the crest is surrounded by icons including a Wi-Fi signal, a Location function, and a replay button, suggesting it's her personal display for the taxi she's using.
  • Nigh-Invulnerability: She took two hits from Siriusmon's Cosmo Blades at once, and the worst she got out of it was her crown breaking.
  • Not My Driver: Her entire modus operandi is to abduct people into a black taxi and force them to locate Angel Digimon for her to kill. This usually results in her placing deadly curses onto her victims before she moves onto the next person.
  • Offscreen Villain Dark Matter: It's unclear how she got the taxi that she uses to abduct people and hunt down angels.
  • Outside-Context Problem: She makes it clear her being in the Human World is entirely independent of the other Digimon and whoever sent them there, rather she came to the Human World via her own Digital Gate, with her only interest being in hunting down angel Digimon.
  • People Puppets: She hijacks people's bodies to force them to walk into her taxi. She can also free individual limbs as she needs to.
  • Pet the Dog: Lilithmon chooses to withdraw purely for Cerberusmon's sake, when it's quite clear she could have continued the fight if she wanted to.
  • Poisonous Person: Her Nazar Nail inflicts poison. As it's not a curse, Thetismon can heal it.
  • Serial Killer: She spends her time in the human world hunting and killing angel Digimon. Given she killed at least one victim through Phantom Pain and her motive is to hunt down Angel Digimon, the implications are that she's not above killing humans in the process.
  • Thinking Up Portals: She leaves with Cerberumon by creating a gate to the Digital World and can do so at any time. She likewise makes clear she came here of her own volition, unlike the others that were sent here.
  • Truer to the Text: Unlike her counterparts in Digimon Fusion and Digimon Xros Wars, Lilithmon is portrayed exactly as described in the Digimon Reference Book. This means that just like Archnemon before her, instead of a just a competent enemy general (that also suffered from Villain Decay in one version), she's a vicious Serial Killer of Angel Digimon who also has no qualms torturing or killing humans.
  • Urban Legend: There's a Ghost Taxi Urban Legend going around with a shriveled victim shown on the webpage about it and Angoramon has heard of organized acts to hunt and kill holy Digimon before, indicating that she has been known for pulling out her attacks for a good while.
  • Villain: Exit, Stage Left: She decides to take her leave and treat Cerberumon's wounds rather than continue fighting once it becomes clear that Siriusmon can keep up with her, but has no interest in working for her.
  • Villain Takes an Interest: She becomes interested in Gammamon, likely starting from when she briefly saw GulusGammamon take over.
  • We Can Rule Together: After being bested by Siriusmon, she gives an offer for him to join her instead, and when he refuses, tells him that she will make the same offer to what's implied to be GulusGammamon instead. It's unclear if it's a genuine offer, since her species is known for tempting other people or Digimon and invariably rewarding them with death.

    Cerberumon 
https://static.tvtropes.org/pmwiki/pub/images/cerberumon_6.png
Click here to see Cerberumon Werewolf Mode 

Voiced by: Tomoyuki Shimura
Level: Perfect
Attribute: Vaccine
Attacks: Hellfire (Cerberumon), Inferno Divide (Werewolf Mode)

A Demon Beast Digimon who serves Lilithmon. Unlike other enemy Cerberumon, he can transform into his Werewolf Mode.

His evolutions are as follows:

  • Ultimate: Cerberumon, a cybernetic three-headed dog that wields green fire.
    • Mode Change: Cerberumon Werewolf Mode, a humanoid version of Cerberumon. Cerberumon's main head becomes a helmet for a more humanoid head while the other two become enormous arm-mounted cannons. This form is far more agile than his base form.

  • Arm Cannon: Werewolf Mode turns his other heads into these, complete with jaws to grab any would-be attacks and hit them at point-blank range.
  • Bishōnen Line: Unlike other Cerberusmon, this one can transform into Werewolf Mode. Though not stronger, it is faster than his base form.
  • No Range Like Point-Blank Range: Werewolf Mode's Inferno Divider has him grab a target with the jaws on either Arm Cannon and blast away at point-blank range. Fortunately, Espimon and Thetismon interrupt the attack before he can actually fire on Lamortmon.
  • Right-Hand Attack Dog: He acts as Lilithmon's attack dog and does most of the strongarming.
  • Technicolor Fire: He uses green flames to trap any would-be escapees.
  • You Will Not Evade Me: Werewolf Mode's Arm Cannons have jaws that he can use to grab other Digimon before opening fire. Lamortmon charges right into this, but is saved by Espimon and Thetismon.

The Ancient Digital World Civilization

A once-marvelous civilization in the Ancient Digital World ruled by Pharaohmon.

    AncientSphinxmon 
https://static.tvtropes.org/pmwiki/pub/images/ancientsphinxmon.jpg
"Riddle... Riddle... Answer my riddle..."

Voiced by: Hiroyuki Kinoshita
Level: Ultimate
Attribute: Virus
Attacks: Dark Blast, Necro Eclipse

A Digimon from the Ancient Digimon Civilization who appeared in the human world to revive his boss Pharaohmon. He would trip people and ask them riddles, then cause golden bricks to come out from their body and bury them in a brick if they fail to answer him. He manages to amass enough victims to almost resurrect Pharaohmon and have him rule over the world.


  • Adaptational Villainy: In Digimon Frontier he's one of the heroic Warrior Ten who fought Lucemon in the ancient past and inherited his will to the Spirits of Darkness that Koichi uses. Here, he's a terrifying Digimon who has no qualms and no remorse in vanishing hundreds and have his master Pharaohmon descend to enslave all of humanity, whom he perceives as inferior beings.
  • Adaptational Wimp: Downplayed. He's still a rather powerful Digimon and could fight against Diarbbitmon on equal footing, but despite being supposedly an Ultimate of the distant past that transcends all other Ultimates, he's working under Pharaohmon, who is described as way stronger than he is.
  • And I Must Scream: Humans who became golden bricks are fully aware of being buried under golden stone, but cannot do anything against it.
  • Breath Weapon: His Dark Blast is a beam of lavender energy fired from his mouth. He also uses a weaker version of it to send Espimon flying.
  • Chest Burster: Anyone who fails to answer AncientSphinxmon's riddles have golden bricks forcefully eject out from their body and while the sequence is not shown, their bodies become encased in stone from the inside. He did this to everyone in an entire cinema theater before Ruli intercepts him.
  • Creepy Monotone: His voice is a flat, monotonous voice with extra echo effects, which only raises slightly an octave if in Tranquil Fury.
  • Dark Is Evil: Unlike his Digimon Frontier counterpart, he seals hundreds of people in golden stone bricks and seeks to revive a Digimon said to be so dreadful that Mummymon instantly recognizes as nothing but bad news.
  • Dragged Off to Hell: His Necro Eclipse attack creates a portal to 'the world of death' to throw his enemy through. Diarbbitmon parrying his final attack sends AncientSphinxmon through it instead.
  • The Dreaded: Not to the extent of his master Pharaohmon, but his mere presence is enough to cause Mummymon to openly panic.
  • Fantastic Racism: Believes that human culture is inferior to the culture of the Ancient Digital Civilization under Pharaohmon. Also a reason why he prefers attacking people near places like monuments, museums or libraries.
  • Hoist by His Own Petard: His Necro Eclipse attack has him create a portal that he attempts to push Diarbbitmon in. Unfortunately for him, Diarbbitmon dodged by a bit and he accidentally pushed himself into his own attack.
  • Inertia Is a Cruel Mistress: Diarbbitmon doing a deflectional parry to his claw swipe results in AncientSphinxmon's own inertia sending him flying through Necro Eclipse, causing him to accidentally kill himself.
  • Irony: In his source material, he was depicted as a heroic figure who took part in putting an end to Lucemon's tyranny. Here, his plan to revive Pharaohmon is no different from the Royal Knights who unsealed Lucemon in Frontier.
  • Kneel Before Zod: A possible interpretation of him taking off people's shoes telepathically before attacking them. He did take Ruli's shoes off before he attempts to use her as the capstone for his pyramid and Ruli was already on the floor at that time, meaning that all of his previous victims just happened to trip into the ground.
  • Mega Neko: Taking a step further from the likes of Meicrackmon: Vicious Mode, he's a Sphinx Digimon that towers several times over the average man.
  • Near-Villain Victory: He's just one brick left before Pharaohmon makes his return and it's the end of everything. Thankfully, Diarbbitmon shows him that it's not going to happen.
  • Offscreen Teleportation: Despite his large size, he can go from being seemingly a disembodied voice at one moment to showing up right behind his victims on the next.
  • Perpetual Frowner: Keeps his default expression, a perpetually frowning face and never facially emotes at all.
  • Pitiful Worms: According to Mummymon, us humans and lesser Digimon are only like pebbles on the side of the road for him.
  • Pyramid Power: Constructs a pyramid made out of his victims. It acts as a beacon that allows Pharaohmon to cross dimensions into the human world.
  • Refuge in Audacity: At one point he enters a cinema theater from the projection screen and asks the audience a riddle. To his dismay, nobody took him seriously and thought he was just a weird advertisement. He decries all of them as foolish and turns everyone in that theater into golden bricks.
  • Resurrect the Villain: He builds a pyramid made out of numerous civilians to resurrect his boss Pharaohmon.
  • Riddling Sphinx: Asks people riddles, then makes massive golden stone bricks sprout out from their body and turns them into another brick if they fail to answer. It also seems to be a preferred Verbal Tic since he will talk this way even if he has no intention of sparing anyone in his vicinity.
  • Sadly Mythtaken: He's an Egyptian sphinx. The Greek sphinx is the Riddling Sphinx, not the Egyptian ones.
  • Self-Disposing Villain: Diarbbitmon is able to prove more than a match for him, even offering to spare his life if he ceases trying to summon Pharaohmon. AncientSphinxmon refuses and tries to eliminate him with his Necro Eclipse attack, even trying to shove Diarbbitmon into the portal. However, doing so results in his claw slash being blocked, the resulting inertia launching him right into his own attack. Though Diarbbitmon tries to reach out to him, AncientSphinxmon is sucked into the gateway and banished.
  • Slippery Skid: The first sign that he's about to attack somebody is when their feet gets surrounded by red flames and they trip into the ground with their shoes taken off. According to him, shoes are not needed because it wasn't fit for his king Pharaohmon. Based on how he also takes Ruli's shoes off telepathically without tripping her when he said that, likely it just happened that the first hundred or so people he targeted are walking while having their shoes taken off from below.
  • Thinking Up Portals: His Necro Eclipse creates a portal to "the world of death." Whether that means a human underworld or the Dark Area is unstated.
  • Urban Legend: Was the source of one where people near cultural landmarks or recreational sites would suddenly vanish and leave shallow craters and their shoes in places where they were at.
  • Would Hit a Girl: Instantly attacked Kaoru and subjected her to a healthy dose of Body Horror as soon as she runs into him on the way back home from piano recital.

    Pharaohmon 
https://static.tvtropes.org/pmwiki/pub/images/pharaohmon.jpg
Mummymon: "The undisputed ruler and creator of the Ancient Digital World civilization. If it's really Pharaohmon, then neither the humans nor we can escape its rule!"

Level: Ultimate
Attribute: Virus
A Digimon who is described by Mummymon as "the undisputed ruler and creator of the Ancient Digital World Civilization". If he is revived, then nothing escapes his rule.
  • Ancient Evil: Ruled over the Ancient Digital World Civilization eons ago and is said to be one of the most detestable Digimon. AncientSphinxmon attempted to resurrect him, though fortunately failed.
  • The Dreaded: Even for Ultimate-level Digimon, he has an especially infamous reputation. Mummymon all but tells Ruli that it's basically game over if he ever comes out and one of his servants is a Warrior Ten. Considering all the implications, it's not far from the imagination that had he got revived he's completely unstoppable.
  • Evil Overlord: Mummymon explains that he was the tyrannical ruler of the Ancient Digital World Civilization and would Take Over the World and rule it again if he was actually resurrected.
  • Mythology Gag: Mummymon's reappearance and role in the episode, and his dread of Pharaohmon, is especially ironic when you recall how Pharaohmon was a contest winning Digimon design who was flat out designed to be the most natural evolved form of Mummymon as a whole.
  • Nepharious Pharaoh: And one that Mummymon strongly advises not to even so let him come out.
  • Take Our Word for It: We only learn what he is from Mummymon. Given it's implied that the latter did know him personally and he has nothing good to say about him, it's likely not anything pleasant.
  • The Unfought: He never shows up personally on-screen and AncientSphinxmon seemingly kills himself on accident before he can be revived. Justified, considering nobody wants to deal with him, especially not Mummymon...

TonosamaGekomon

A TonosamaGekomon who wants to find a "Jiraiya" that he could become partners and punish crime with. He's accompanied by a Gekomon.

    TonosamaGekomon 
https://static.tvtropes.org/pmwiki/pub/images/tonosamagekomon.PNG
Voiced by: Show Hayami
Level: Perfect
Attribute: Virus
Attacks: Kobushi Tone

A giant frog Digimon who believes that he is an arbiter of evil who punishes petty criminals by shattering them into data. He wants to be served by a "Jiraiya" and thus abducts them to do his bidding, although they sink onto his back and he doesn't know what's going on.


  • Acrofatic: He's able to perform very agile and precise movements despite his bulk, being able to keep with Lamortmon and Canoweissmon at the same time.
  • Amphibian Assault: He's a gigantic frog who goes around the town punishing wrongdoers by shattering them into pieces of data and (unconsciously) absorbs those who ride on his back.
  • Anti-Villain: For all his extreme methods, his intentions are genuinely heroic and he tries to get along with the "Jiraiya" of his choice. Even his action of absorbing the "Jiraiyas" into his body is something he's not really aware of, doing it unconsciously.
  • The Assimilator: His victims seem to become holograms themselves, suggesting that they're extensions of him. Eventually, those who stand on his back sink themselves into it, a first time for his species. He's largely unaware about this detail himself, largely due to Gekomon going out of his way to keep him in the dark.
  • Be Careful What You Wish For: He is eager to punish evil and fight against those he views as villains. After beating the snot out of an evolution-timed out Angoramon and Gammamon, he is swiftly confronted by... GulusGammamon. It goes about as well for him as you'd expect.
  • Breather Episode: TonosamaGekomon's episode is packed in-between the rather eventful episode 58 and 60, which feature Diarbbitmon and Amphimon's awakening. He's also a rather standard Monster of the Week as far as this series can go, as opposed to the Ultimates between him who can potentially threaten up to hundreds of deaths just by walking around.
  • Body Horror: His back is filled with the faces of his victims. When Gekomon releases all of them, they can be seen pouring out from the pores of his back.
  • Disproportionate Retribution: Stealing is bad, yes, but it doesn't warrant being blasted to pieces by his soundwaves. It really hits this level when TonosamaGekomon targets a woman in her car for the crime of littering.
  • Literally Shattered Lives: TonosamaGekomon inflicts this on those he views as evil-doers, using his Kobushi Tone to shatter them into piles of glass-like triangular bits. Gekomon collects the bits so that they can be revived at a later time, meaning they are still alive in this state. He later uses it to restore everyone.
  • Locked Out of the Loop: Gekomon deliberately kept TonosamaGekomon in the dark about the fact his prior "Jiraiya's" were being assimilated into his back, even threatening Kiyoshiro when he nearly screamed upon seeing them. Whenever one of his riders gets assimilated, he instead thinks "Jiraiya" abandoned him again and gets upset.
  • Make Some Noise: He uses the horns on his shoulders to produce the soundwaves for his Kobushi Tone attack. Anything or anyone hit by the vibrations crumbles into fragments of data.
  • Redemption Earns Life: He is the first of GulusGammamon's opponents who survives by the end of the episode, only receiving a beating for his troubles instead of killed or maimed. Granted since he's just yet another one of those misguided types and the kill would be a senseless death, so Hiro had to actively stop GulusGammamon from landing the kill on him. Afterwards he sees the mistake of his ways and vows to become a true ally of justice alongside Gekomon and Meru.
  • Well-Intentioned Extremist: His sense of justice is genuine, the problem is that for him, any misdeed is enough for the culprit being reduced to pieces.

    Gekomon 
https://static.tvtropes.org/pmwiki/pub/images/gekomon_2.png

Voiced by: Taiki Matsuno
Level: Adult
Attribute: Virus
Attacks: Crush Symphony

TonosamaGekomon's servant.


  • Make Some Noise: His Crush Symphony is a weaker version of TonosamaGekomon's attacks.
  • No Good Deed Goes Unpunished: To save his lord TonosamaGekomon from GulusGammamon's Sadistic Choice in forcing Hiro to synch with him (basically letting him kill an Obliviously Evil Digimon), Gekomon frees all the humans the giant frog assimilated. GulusGammamon is furious with him for interfering. Were it not for Hiro defending Gekomon, the evil Digimon would've vaporized him.
  • Spanner in the Works: Ends up unintentionally being this for GulusGammamon, who was essentially holding TonosamaGekomon and all of his assimilated victims hostage so that Hiro would synch with him. Gekomon frees Kiyoshiro and the other people his master absorbed, meaning Hiro doesn't have to synch. However, this results in GulusGammamon nearly killing him on the spot, only for Hiro to get him to back off.
  • Toxic Friend Influence: He's perfectly okay with reinforcing his master's delusions since it makes him happy, but goes out of his way to hide from him the negative effects his behavior is having, such as his riders being assimilated into his back. He only ends up relenting when GulusGammamon threatens to kill his master.
  • Verbal Tic: Says "Geko~" at the end of his sentences.


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