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Ducktales, Woo-oops!

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     Season One 
  • "Woo-ooo!"
    • Donald Duck raises his three nephews alone, as a single parent, with a series of odd jobs that he loses due to his bad luck and temper. The boys are feeling cooped up by Donald's overprotective nature while wanting him to do well at job interviews. On a day where he's interviewing as an accountant, they plan to get him ready, send away their babysitter, and hot-wire the family houseboat to go on an adventure. Dewey is in charge of the hot-wiring, while Huey and Louie are supposed to get Donald out of the houseboat by ten AM Duckburg time.
      You'd Expect: That Dewey would wait for his brothers to signal that the coast is clear, as they discussed earlier.
      Instead: Dewey impulsively starts hotwiring the boat right when it's ten o'clock, and a second after Donald reluctantly decides to leave the boys alone for a couple of hours. Donald immediately catches on when he hears the boat motor running and marches inside to catch Dewey redhanded. Huey calls Dewey out on it when Donald takes them in the car to McDuck Manor.
    • Scrooge McDuck, ten years retired from adventuring, keeps his old relics around McDuck Manor. The more exciting ones are in the garage, or as Webby Vanderquack calls it, the Secret Museum.
      You'd Expect: That the cursed objects would be kept under glass displays, the way the Medusa Gauntlet is. Scrooge loves adventure but he also believes in a pragmatic approach to ghosts that want his head and dragons that love gold.
      Instead: The objects are just lying around for any random duck to touch, pick up, or tap. While Webby has been careful, knowing how dangerous the cursed objects are, the boys quickly set off four of the supernatural items. They include a Headless Manhorse, the ghost of Captain Peghook, the Deus Ex Caliber, and the Gong of Pixiu the dragon. The Deux Ex Caliber is the most egregious since it will fly at its target until the latter is slain. The boys are pretty lucky that the sword went after a ghost, rather than them.
    • Most of the traps in Atlantis are upside down. One is still dangerous, however; a suspension bridge crisscrossed with lasers that trigger flames. Scrooge decides he and Dewey should find an alternate route.
      You'd Expect: Dewey would listen. Those flames aren't an illusion. Also, his siblings later on make it to the ground and reveal they can walk across it without tripping booby traps.
      Instead: Dewey assumes that Scrooge is being a Stealth Mentor and rushes headlong into the lasers. If not for Donald blocking the flames from the ground, Dewey would have been roasted at least a dozen times.
  • "The Great Dime Chase"
    • Louie, while accompanying Scrooge to his office, decides to get a soda from the vending machine. He finds out he's ten cents short and doesn't have anymore change. He then notices a dime resting on a velvet pillow surrounded by a glass case on display on the other side of the room.
      You'd Expect: Louie would realize that the dime is obviously very important and he shouldn't use it.
      Instead: He thinks the dime is there for someone to use if they're short on change and takes it from the case and buys the soda. When he goes back to Scrooge's office, he learns that it was actually Scrooge's #1 Dime and his most prized possession. Even when he learns the dime is a decoy, and Scrooge awards it to him for his hard work in getting it back, Louie makes the same mistake again when he uses the dime to buy more soda.
  • "Terror of the Terra-Firmians"
    • Lena as part of her infiltration is hanging out with Webby and the boys. She's already made a bad first impression on Mrs. Beakley by inviting the family to see an R-rated movie.
      You'd Expect: Lena would have learned from her mistakes in the previous episode. Also she doesn't want Webby's grandmother on her case because Magica views the other woman as a tangible threat.
      Instead: Lena takes down Webby and Huey to explore abandoned subway tracks while Beakley is distracted. Mrs. Beakley, Launchpad and the others catch up to them, and Beakley calls them out for doing something so dangerous. She also threatens to keep Webby from seeing Lena for this reason.
  • "Beware the BUDDY System"
    • Gyro is at his wit's end about creating a successful invention. To assist with this, he hires Fenton as intern, to help with keeping his robots from turning evil. Fenton has the idea about using the Internet as a thinktank for ideas on keeping creations like Little Bulb good.
      You'd Expect: Fenton would be careful on using an Internet thinktank, and if anything talk with Gyro about what can or can't be posted online.
      Instead: Fenton goes behind Gyro's back and posts the blueprints on an online forum.
      The Result: Mark Beaks successfully uses the blueprints for a new invention, and Gyro quite correctly fires Fenton on the spot for being so impulsive and not thinking through the consequences. He only rescinds that when Fenton successfully pilots the Gizmoduck armor and saves his life.
    • Meanwhile, Mark Beaks created BUDDY from Gyro's blueprints. At a press conference, Gyro asks him point-blank about keeping BUDDY from turning evil.
      You'd Expect: He would have tried to work out the "robots turning evil" kink.
      Instead: Beaks hasn't. Then he insults BUDDY by calling him a "dumb robot" during a test drive.
      The Result: A.I. Is a Crapshoot ensues as BUDDY takes offense, and nearly kills his passengers.
  • "The Missing Links of Moorshire"
    • Glomgold insists on playing against Scrooge on the golf course. His caddy is an Affectionate Parody of Tiger Woods, who offers advice on how to play.
      You'd Expect: Glomgold would just accept the advice.
      Instead: He fires the caddy on the spot and hires Louie out of spite towards Scrooge.
      The Result: Louie starts charging him for every service he provides as caddy.
  • "The Last Crash of the Sunchaser!"
    • It's Beakley's first trip on the Sunchaser. She starts pointing out all the safety violations since the plane is very outdated. Launchpad doesn't help by showing that flotation devices are used instead of seatbelts and crashes are regular. Scrooge's pride is wounded and he wants to prove to her the plane is safe.
      You'd Expect: Scrooge would give her a tour of the plane, since he's been on it at least a dozen times before and knows every in and out of it.
      Instead: Scrooge, who has never flown a plane before, orders Launchpad to give Beakley a tour while Scrooge flies. He reasons that if Launchpad, a serial crasher, can fly the plane then Scrooge can.
      The Result: Scrooge impales the plane on a mountain peak. This even befuddles Launchpad, who has never crashed this badly. When Scrooge tries to fly the plane again, he shorts out an engine, and balance becomes precarious. Launchpad tries to warn everyone to watch for their weight adjusting, and Beakley is not impressed.
    • Following this, Beakley suggests that everyone evacuate the plane with how shifting weight may cause it to topple out of the sky and kill everyone. They can signal for help once they're outside.
      You'd Expect: Scrooge would listen. It's not just their lives on the line; the kids, including Webby, are with them.
      Instead: Scrooge orders Launchpad to use the jeep to jumpstart the shorted out engine.
      The Result: This doesn't work, and while Dewey is trying to fetch an important piece of paper revealed to be a photograph of the Spear of Selene and Scrooge, the plane hatch opens and Launchpad nearly falls out.
    • Years before the series began, Della Duck designs a rocket ship (The Spear of Selene) for her family to use for space exploration. Later, while waiting for her sons to hatch from her eggs, Donald tells her that going to outer space is a bad idea since she was about to become a mother and they don't know the dangers. Meanwhile, Scrooge has decided to build the rocket as a surprise present for the triplets' birth with the idea that they can all explore space when the boys are old enough without telling anyone. Della finds out about the rocket anyway.
      You’d Expect: Della, knowing her babies will be born soon and that the rocket is still untested, would wait for Scrooge to surprise her with it and not take any necessary risks.
      Instead: She decides to take the rocket for a test ride, leaves Scrooge a note explaining she took it, and takes off without telling Donald and Scrooge only finding out once he finds the note and the rocket gone. Despite Scrooge's efforts to guide her through a surprise cosmic storm, the rocket eventually gets struck by a bolt.
      The Result: Della disappears, Donald finds out about the rocket, blames Scrooge for her disappearance, and cuts off all contact with him, Scrooge spends a fortune trying to find her before he is forced to give up, and Huey, Dewey, and Louie are forced to grow up without their mom and Donald struggling to raise them as a single parent. Della miraculously survives somehow but spends over a decade on the moon, alone and without any contact with Earth.
      To Make Matters Worse: Even though Della survives, thanks to packing one of Gyro's inventions, the ship is largely under-supplied because it was still in the testing stage. There isn't backup gold to make it run again, Della tears up the manual on reading an insulting note from Gyro in it and has to slowly put together the manual when repairing the ship on her own doesn't work. A fight with a local monster obscures her SOS. She wastes a flare to celebrate her boys' birthday, and spends a decade in the desert while completely missing there was a civilization on the other side of the moon. So it's mostly her fault that Scrooge's astronauts couldn't find her and that she couldn't come home sooner.
  • "The Shadow War: Day of the Ducks": Magica DeSpell has won, it seems. She’s regained her corporeal form and had trapped Scrooge in his Dime. What’s more, she has an army of shadows that will attack the Duck family while a trapped Scrooge is Forced to Watch. Then the kids come, with Webby especially irate. Magica gleefully prepares to torment them.
    You’d Expect: Magica has been spying on them through Lena, and thus has seen the kids at their best. She would simply weaponize the gold to immobilize them, or summon more shadows. It’d revealed she can do this when she manages to former Dewey for the Dime.
    Instead: She tries to blast them with her staff. The kids take advantage of the piles of gold for cover and cause as much “trouble” as possible. Huey, for example, grills Magica about the logic and system behind her magic while Louie bluffs to her about a cursed mirror. Webby in the meantime goes for the kill, and launches a series of vicious attacks that keeps Magica on her toes.
    The Result: The teamwork plus Magica’s trigger happy nature means that the triplets manage to steal back the Dime, and Magica accidentally frees Scrooge when aiming for Dewey.
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    Season Two 
  • "The Ballad of Duke Baloney"
    • Many years ago, Scrooge was traveling in South Africa. He met a young shoe-shiner who worked hard and made Scrooge remember how he earned his first dime. This shoe-shiner charges a dollar, with how inflation has decreased the value of coins.
      You'd Expect: Scrooge would pay the full dollar, and leave the dime as a tip, talking with this kid about how he also started as a shoe-shiner in Scotland.
      Instead: Scrooge paid the shoe-shiner only a dime, accidentally shifting him instead of inspiring him to work hard and earn his money honestly.
      The Result: The shoe-shiner vows to get revenge, by working hard and defeating Scrooge as part of his lifelong obsession. Oh, and he also pickpockets Scrooge by stealing one of his hold trinkets. This duck would become Flintheart Glomgold, one of Scrooge's sworn enemies. While Scrooge is in no way responsible for the terrible things that Flintheart does, from shifting his own employees and leaving them to die or plotting to murder Scrooge once a week, this was very foolish since he could have paid attention.
    • Following this, Scrooge learns what happened after Flintheart suffered a bout of amnesia and reverted to the person he was before Scrooge shifted him. Flintheart still wants revenge on Scrooge and demands a wager where the person who earns the most money that year will get the loser's company. Scrooge is about to refuse when Flintheart reveals that he stole Scrooge's golden pin from his shoe-shining days.
      You'd Expect: The ducks would sit down calmly and have a long chat about what happened, ideally with Flintheart's corporate replacement listening in and making sure that neither party goes off the deep end. Scrooge doesn't have to forgive Flintheart for the things he has done, including the stolen pin and trying to murder his family multiple times, but he can apologize for how his well-meaning but insensitive action sent Flintheart down on the wrong path, since he truly never intended for that to occur. Then if Flintheart is still a stubborn would-be murderer, then Scrooge has done all that he could.
      Instead: Scrooge agrees to the bet, despite knowing that Flintheart is not honorable, is a cheat, and will probably use the plot as an excuse to murder and bankrupt him.
  • "The 87 Cent Solution": Scrooge has apparently died due to "Gold Fever" and is having a funeral. Flintheart Glomgold, who has arrived to literally dance on Scrooge's casket, is becoming increasingly agitated as the family give their eulogies.
    You'd Expect: Glomgold would expose the funeral as a fake, point out that there's no such disease as Gold Fever and spin the story around as Scrooge faking his death as insurance fraud. Seeing as public opinion of Scrooge has soured due to his increasingly erratic behavior following the disappearance of his 87 cents and many of his shareholders cashed out and invested in Glomgold Industries, this would have been the final nail in the coffin for Scrooge. (pun not intended)
    Instead: Flinty not only believes that Scrooge actually died from a disease that Glomgold himself made up, he confesses in front of everyone, that he stole the 87 cents and was behind the entire "Gold Fever" hoax, using a time-stopping device from Gyro to engineer the theft and torment Scrooge.
    The Result: Flinty avoids jail time, but he does end up going back to being the second-richest Duck in the world very quickly.
  • "Raiders of the Doomsday Vault": Glomgold takes interest in the rumored money tree hidden in Ludvig Von Drake's Doomsday Vault.
    You'd Expect: Glomgold would keep quiet about his intentions and find a way to either steal the seeds secretly or con Ludvig's children into helping him out.
    Instead: He outright states that he's going to break into the vault and steal the tree.
    Even Worse: He then offers to split the profits 90/10 with Ludvig's children, and says that if they don't help him, he'll steal it anyway.
    The Result: Glomgold is promptly thrown out and Zan Owlson bemoans losing another contract.
  • "The Duck Knight Returns": Darkwing Duck is getting a reboot! Except it's going to be a Darker and Edgier feature film that won't even give a Remake Cameo to the original Darkwing, Jim Starling. Scrooge is the main producer on it, but he hasn't seen a movie since the 1930s. Launchpad, a fan of the campy show, isn't amused and thinks they should at least bring Starling back.
    You'd Expect: Dewey would tell Scrooge that Launchpad should get a voice as a former fan who knows about the show. Surely you can have Jim Starling on for a few minutes.
    You'd Also Expect: Scrooge would educate himself on how movies work and how trends have changed.
    Instead: Scrooge and Dewey do neither. Scrooge styles the movie after classic dramas, and Dewey suggests random stuff that makes no sense.
    The Result: In-universe Troubled Production ensues, even though the new Darkwing, Drake Mallard, is doing his best with what he has, and Launchpad is suckered by Jim Starling into crashing the filming and sabotaging it. Even if production wasn't halted due to Dewey taping over footage of the old Darkwing and new Darkwing fighting, it would have been a terrible movie.
    Let's Not Forget: Nobody bothered to tell Starling, a not-too-tightly-wound actor whose identity was wrapped up in his "glory days" of playing Darkwing, that the movie even EXISTED, and were treating him as an embarrassing afterthought.
    You'd Expect: That someone would have at least tried to smooth things over with him, even if they had no plans to cast him, to make sure he didn't feel slighted and did something out of anger or spite. Granted, that something, would more realistically expected to be him suing or badmouthing the production.
    Instead: He only finds out from the fact that the movie is trending hot on social media, and is not only bluntly turned down but is even more bluntly informed that the movie is already mostly completed with a replacement actor, and that the director not only didn't bother to learn who he was but cares little for him.
    The Result: "Not-too-tightly-wound" becomes "completely and possibly irrevocably unhinged". Starling wrecks the set in his attempts to murder his replacement and wrest control of the film, which is ultimately cancelled anyway. Oh, and he becomes Negaduck, creating another villain in the already oversaturated "evil mastermind" scene in Duckburg. Nice Job Breaking It, Hero!.
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