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Video Game / Escape From Bug Island

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Escape From Bug Island (Necro-Nesia in Japan) is a Survival Horror game made for the Nintendo Wii.

The player takes control of Ray, who is traveling on an island with his two friends. Both friends go missing and Ray must search for them, quickly discovering the island is filled with giant dangerous mutated bugs and creatures.

This game contains examples of:

  • Alas, Poor Villain: When you finish off the Gorilla, both times, Ray appears to show some sympathy towards it. Probably unintentional.
  • Anyone Can Die: Every character in the game dies... and then ultimately averted when you time-travel to the start of the game and save everyone but Robert.
  • Artificial Stupidity: You have to escort Michelle through a cavern full of spiders. She regularly refuses to budge regardless of whether you've killed all the enemies or are standing right next to her.
  • Awesome, but Impractical:
    • Two-handed weapons are stronger and only slightly slower to use, but they prevent you from being able to use the flashlight. Averted at the game's halfway point when you get a clip-on light, allowing you to use a light while a two-handed weapon is equipped.
    • The handgun takes a lot of shots to kill enemies compared to regular melee weapons.
  • Boring, but Practical: Rocks deal decent damage, have a good range, are easy to refill, and you can carry 99 at once.
    • The can of bug spray has a short range, but will make shorter work of the bugs you spray on.
  • Climax Boss: Beelzebub; a bloated, wingless fly monster covered in Combat Tentacles, and the source of the poisonous mist that created the other monsters.
    • Post-Climax Confrontation: While escaping from the island, you get attacked by Robert, whose corpse has reanimated and mutated into a grotesque insect-human hybrid.
  • Cut and Paste Environments: Played straight in an insulting fashion: the game repeats half way in, forcing you to replay all but one level.
  • End-Game Results Screen: There's a results screen at the end of every level. These screens are the only place to learn what the bonus objectives were for the level that you just finished!
  • Escort Mission: Subverted. Only one level forces you to escort an AI character, and they seem to be invincible. The only problem is making sure she follows you.
  • Exactly What It Says on the Tin: The can of bug spray kills bugs. Especially ants. And yes, it works.
  • Expy: The game was apparently either meant to be a "Island of King Kong" game with the Serial Numbers Filed Off, or was initially made as a "Island of King Kong" game but the licensing rights fell through early in development. With that in mind, the otherwise nonsensical setting and creatures start to make somewhat more sense.
  • Fanservice: The Amazonian lizard women are portrayed this way (at first). Upon introduction the cutscene introduces the enemy type descending on Ray from the mist focused on their bodies slowing panning up revealing the stature and figure of a beach babe.
  • Freeze-Frame Bonus: The back of Ray's jacket reads "ASSSSA"
  • Future Shadowing: Halfway in the game, Ray falls down from a cliff and finds himself waking up at the starting section of the game with all of his inventory carried over. He quickly figures out he's in a time-loop and puts his knowledge to use to save almost everyone on the island.
  • Hyperspace Arsenal: There is absolutely no limit on how many weapons or health items you can carry outside of 99 rocks and an extremely generous number of bullets for each gun.
  • Idiot Ball:
    • Lynn can call in a chopper and evacuate everybody off the island. She dies before actually doing so, despite already being reunited with her fiancé Robert. Even after the time jump where Lynn survives, she doesn't think to call in evacuation until after Robert is dead and Michelle is in immense danger.
    • Michelle's response to seeing a/the giant gorilla outside of a giant stone temple is to... run outside the stone temple where the gorilla can attack her.
  • Improbable Weapon User: Some weapons you obtain are mundane objects, including a stick from a tree. An interesting example is the Exploding Ants. Their butts are literal bombs that you can obtain as throwing weapons by using "bug spray".
  • Killer Gorilla: You fight Giant Gorillas as bosses (or maybe just one that you fight repeatedly that only dies at the end of the game). For some reason their brains are exposed which makes for an easy weakness to exploit.
  • Let's Play: Two Best Friends Play featured a partial playthrough as part of their 'Shitstorm of Scariness 3' series, and they later revisited the game and completed it.
  • Lizard Folk: Partway through the game, you encounter "Amazonian lizard women", Giant Gorilla(s) and Canine-Men in addition to the giant bugs.
  • Love Triangle: A light-hearted example with Ray, Mike and Michelle. Ray and Mike just casually compete over her love while she's clueless to both of them.
  • Multiple Endings: There is a secret ending where Robert survives. The game is currently not well enough documented to know for certain how to unlock it.
  • My God, What Have I Done?: Robert Dallas. He figures out Beelzebub emits a gas that mutates or poisons everything exposed to it; and then succumbs to said gas just after realizing five new people are trapped on the island.
  • Never Trust a Title: Although the American title, unlike the Japanese Word Purée Title, gives you a decent idea of what the game is like, "Bug Island" is not the most accurate name for the place the game is set because there are a large number of monsters that have nothing to do with bugs (like lizard people and a giant gorilla).
  • Non-Indicative Name: There are gorillas and lizard women on Bug Island.
  • Sarcasm Failure: Mike offers to stay on the island and find a way to escape so Ray can leave on the helicopter and he'll have the chance to play the hero. Ray remarks that he couldn't pass middle school, prompting Mike to take back his offer and get on the helicopter.
  • Set Right What Once Went Wrong: Every single person on the island gets killed except Ray. Ray is then sent back to the start of the game via a rift in space-time under the island and rescues everybody except Robert (who would have died regardless of Ray's actions).
  • Side Quest: Each section of the game has secondary objectives, which are not necessary to complete the game, especially since you won't know what the objectives actually are without beating each section or looking up a guide.
  • Spoiler Cover: The game's box announces Time Travel as a feature of the game, and even calls out the level where it happens by name.
  • Title Drop: When you visit the temple the second time, there is a diary entry where the author mentions he may "Escape... From Bug Island"
  • Too Dumb to Live: At the start of the game, Michelle almost immediately leaves the main camp and wanders off into the woods... alone, at dark, with no light, weapons, or means of communication with her friends.
  • Two Guys and a Girl: Ray and Mike, along with Michelle, who had them tag along to begin with. Inevitably, Michelle caught the interest of Mike, who gets competitive with Ray. Ray, being somewhat empathetic about it, ends up getting with Michelle anyway, but Mike takes it well.
    • Three Plus Two: Later, Lynn and Harry can be found and added to the list of people Ray can rescue only to fail. But he succeeds the second time.
  • With Friends Like These...: Ray and Mike. Mike likes to be a dick at Ray, is competitive over Michelle, and has a habit of pointing his shotgun at him or near him. Ray does have his share of insults thrown at him and is more intelligent than him (lampshaded later in the game). Despite that, they're good friends.
    • Lynn and Harry qualify too.
  • Word Purée Title: The Japanese version of the game is simply called "Necro-Nesia" after the island that serves as the game's setting.