The first installment in the Wild ARMs series on the Playstation. Notable for combining the Western (as in cowboys) genre with both Fantasy and Science Fiction.Wild ARMs is the first appearance of the eternally cursed planet Filgaia. The planet is dying after a long, destructive war with alien creatures known as demons. The weapons of the old war are blamed for the decay of the planet, and most of them are sealed away and shunned.The story follows three characters, with a playable prologue for each.
Rudy Roughnight is a young Wanderer (Dream Chaser in the original) who is making a living doing odd jobs at various towns around the world. During one of his jobs, a child enters a dangerous area in search of a holy berry, which can heal any wound, to save his injured father. Rudy follows, and saves the child, but doing so reveals that he has one of the ancient weapons from the wars, an ARM. The villagers immediately vote to banish him. He happens to drift to the city of Adelhyde, where he meets...
Jack Van Burace is a Treasure Hunter who is seeking "absolute power." A clue in a ruin leads him to Lolithia's coffin and into Adelhyde on the fated day. He is seeking revenge on the demons, which leads him to act recklessly at times. His real identity is Garret Stampede, the sole surviving Fenril Knight of the demon attack on Arctica in the prologue movie. He has a strong distrust of nobles due to a tragic event in his past, which leads him to initially dislike...
Cecilia Lynne Adlehyde is the Rebellious Princess of Adelhyde. She was educated in Curan Abbey as a Crest Sorceress and possesses a mysterious artifact called the Teardrop which allows her to commune with Guardians. Before leaving the Abbey, she unsealed the water Guardian from his long imprisonment there. She is on a quest to find and unlock all the Guardians to prevent a disaster brought about by the demons.
The three find themselves chosen by the Guardian Spirits of Filgaia to combat the returning Demons, who have come to revive their ancient leader, Mother. However, it turns out everyone -even the villains- have secrets they must deal with...This game was remade as Wild ARMs: Alter Code F for the Playstation 2.
All of the Other Reindeer: The minute the villagers find out Rudy has an ARM, they immediately forget he just saved Tony's life in the caves and protected them all from a really nasty monster. They drive him out without so much as a thank you.
The fact that many people consider the ARMs to be terrible weapons used by the demons didn't exactly help.
A flashback reveals that he has been an outcast his entire life, not just because he has an ARM, but because his nature as a "Holmcross" gives him unnatural strength and combat abilities (with said weapons). This tended to freak people out more often than not.
The Atoner: Mariel says that this is the reason she has to live alone on Filgaia while the rest of her race is in the Elw dimension. It later turns out she's atoning for her brother, who inadvertently caused the desertification of most of the planet.
Back from the Dead: In the remake, Berserk is resurrected for one last rematch during the finale.
Badass: Boomerang. After dying while pulling off a Heroic Sacrifice to protect the main characters, he claws his way up back from hell so that he can fight them one more time.
Which is kind of funny to think about if your party loses to him.
Badass Longcoat: Jack. Boomerang as well, but only in the remake. (He was more of a ninja in the original)
Bait-and-Switch Boss: Zed antagonizes you all throughout the Gate Generator. You finally corner him him in the control room, where he unveils a new sword and is ready to fight you again... only for Zeikfried to order him to stand down and you have to fight him instead.
Batman Gambit: Alhazad uses a small one to capture the team in the remake.
Berserk Button: Jack does not like being reminded of his past or being in the presence of a demon.
BFG: Rudy's Hand Cannon ARM as it appears in Alter Code F. It appears to be a 20mm or larger revolver carbine. He shoots it one-handed. Good thing he was built to wield the thing, or else he'd go flying backwards with every shot.
Big Bad: Mother. After her defeat in the first half, Zeikfried takes up the mantle...until Mother "merges" with him to create a very unsettling Big Bad Duumvirate.
Big Damn Heroes: Rudy is the master of this trope, especially in the remake. Jack gets one too by saving Rudy from being crushed immediately after he saves Jane from the same thing.
Big Eater: Cecilia. How she keeps that figure is anyone's guess.
Lampshaded - apparently being a mage just uses that much energy! In the remake, she claims that she's one of the lighter eaters at the Abbey.
Bishonen Line: Mother is initially a fleshy, larva-like demonic creature. After absorbing Zeikfried, however, her "Motherfried" form looks serene and human, even cradling Zeikfried in her arms like a baby.
Bittersweet Ending: The demons are defeated, but Asgard sacrifices himself to save the party from the destruction of The Very Definitely Final Dungeon. Also, while it's stated Filgaia will eventually recover, it'll definitely be a long, slow process. Oh, and Arctica is still in shambles.
"Blind Idiot" Translation: The original game. "Ray Line" indeed. The remake, while it fixes some of the worst typos, somehow manages to come up with its own that are just as bad - "How do we get thru this barrier?" indeed. In both, Jack's surname is supposed to be Vambrace, which is why he calls himself "The armguard." "Van Burace" makes the metaphor meaningless.
Where the hell did "Arch" come from when the original translation was "cocoon" in the remake's version of the prologue movie at Arctica?
"Homunculus" was instead translated as "Holmcross."
Enemies named for the demons of the Ars Goetia also tend to suffer this. Ayperos became Aipeloss, Agares became Agaless, Flauros became Frauloss...
Body Horror: What Alhazad's Demon Seed does to its victims is not pretty. And then there's Mother, especially after she "merges" with Zeikfried.
Bonus Boss: Ragu O Ragla, of course. There's also the Golems that aren't fought in the main story, Angel Moa, and rematches with Boomerang, Zed, and in ACF, the Rotting Beast from Rudy's intro sequence.
And Chaos, which can be Lost Forever if you finish the dungeon it's in before fighting it.
Chew Toy: Poor, poor Bartholomew, especially in ACF. People seem to care about everyone else except him, especially when it comes to retrieving the second Gemini circuit.
Examples: Jane does him the favor of measuring him for his casket prior to forcing him to be the test pilot for the Protowing, and that's BEFORE taking command of his ship and sending it on a suicide mission right under his nose. Magdalen is the one who entrusts the care of the Gemini circuit to him, simply because he has the largest body. And, when the team finds his half-drowned body, Jack obviously cares more about the survival of the circuit.
Combined Energy Attack: A small one in the remake when the men of Surf Village join their hearts together with Rudy and his ARM to fire a blast powerful enough to expose the Rotting Beast's core, allowing Rudy to destroy it for good.
Cutscene Incompetence: While all of the battles against the Quarter Knights are winnable, most of the after fight cutscenes in the remake make it seem like your party was utterly trounced, or at least beaten half to death. This is especially noticable in the first few Berserk fights and the first Boomerang fight.
Dub Text: In one of the more hilarious typos in the Agetec-translated remake, Alhazad gets called a "she" in his first appearance in the prologue. What makes this hilarious is that one of Al's defining traits is his creepy advances towards Lady Harken, so Agetec accidentally turned him into a Psycho Lesbian, making it apparent that they never bothered to check up the plot of the game beforehand since Alhazad shows this part of his nature at the end of the same prologue. They caught on later, having the next reference to his gender being a comment from Magdalen about that "fellow". However, that one "she" was never fixed, making this also an example of Inconsistent Dub.
Duel Boss: Jack vs. Harken, Cecilia vs. Elizabeth, and, in Alter Code F only, Rudy vs. the Rotting Beast again in a sidequest.
Expy: This might be a bit of a stretch, but it's something to think about. Jane is a BadassAction Girl adventurer with a male guardian who wields a sword. She's brash, foul-tempered, and comes off as a little selfish, but has a soft spot for kids. She also has an older sister who is said to be even more Badass than she is, but we never actually meet her. Sounds a little like Lina Inverse, does she not?
Evil Is Dumb: Harmless Villain Zed's dramatic improvement in effectiveness when he becomes a secret recruitable party member in Alter Code F.
Evil Is Not a Toy: The demons awaken the Sealed Evil in a Can, Mother. She immediately reveals her plans to kill them and destroy their new world. So the demons naturally turn on her and kill her. Unfortunately, she turns out to be Not Quite Dead and she possesses Zeikfried anyway, fulfilling the trope.
Evil Laugh: Mother has a voiced one. Also, Alhazad has one for each version. (A sickening "Khhk khhk khhk" in the original, and a less sickening, but still pretty creepy "kekeke" in Alter Code F)
Berserk had one too.
Evil Versus Oblivion: The demons are not interested in Mother destroying the world, and they try to eliminate her so they can get on with conquering it.
Evolving Attack: Jack's Fast Draw abilities in the remake require less MP the more you use them.
Expository Hairstyle Change: Cecilia's haircut and outfit change symbolize her willingness to do whatever it takes to retrieve the teardrop and save the world.
Fake Difficulty: In order to get the player to manage their resources, there were no MP- or special cartridge bullet-restoring items programmed into Alter Code F - the only way to restore either is by leveling up or sleeping at an inn.
Gaia's Lament: The land of Filgaia has been slowly decaying ever since the great demon war. It's reached the point where even seeing flowers in bloom is a rare occurrence and most of the world is either barren desert or harsh wasteland (the lush greenery of the Elw's world is representative of how Filgaia used to look). Both the Guardians and the Elws believe that the humans are just as much, if not more to blame for this than the demons.
Gameplay and Story Segregation: Averted to varying degrees. For example, Jack's special ability is the Fast Draw, based on his ability to create magical effects from drawing his sword quickly. He's all about speed. In gameplay terms, he is pretty much the fastest character, friend or foe: he almost always goes first. There is pretty much only one enemy that's faster: Lady Harken. This is in fact a plot point: she also uses the Fast Draw, and is Elmina, one of the Fenril Knights who sacrificed herself for Jack.
Heads I Win, Tails You Lose: Lose to any Quarter Knight in the remake and its game over. Win, and the after fight cutscene acts like you lost anyway.
Heroes Prefer Swords: Oddly, in the original, Rudy used a sword, despite him wielding a pistol-looking weapon in all official art. Alter Code F changed it so that he used the above-mentioned BFG for normal attacks as well as his special moves.
Ineffectual Sympathetic Villain: Zed, while not exactly a pushover in battle, is largely viewed as a joke that can't do anything right, both by the heroes and his fellow villains. Which makes the optional battle against him late in the game much more alarming when he proves surprisingly capable of handing you your ass...
Interchangeable Antimatter Keys: Duplicators, although it is justified because they're actually magic keys that can only take on one shape once, and thus only unlock one lock.
Interface Screw: In the original, a confused character wouldn't respond correctly to player input. Changing leads fixes this.
Item Amplifier: In Wild Arms: Alter Code F, Jane's Force ability allows her to use an item and have it affect the entire party. (In the original, this ability belonged to Cecilia.) The game also has a skill called Floral Arts that can be equipped to any character, and causes healing berries to restore twice as much health.
Lost Forever: Played straight in the original with several items (including Crest Graphs and one Rune) in numerous one-shot dungeons. Averted in the remake as all items in one-shot dungeons are required to obtain or dropped by the boss while monsters in those dungeons can appear in the Forest Prison.
Lost Technology: In addition to ARMs and golems, Rudy himself is made of lost technology.
Mass Oh Crap: The Quarter Knights, upon learning Mother's true objectives. Even worse in the remake when she flat-out tells the Quarter Knights that their entire reason for existing is for them to become her next vessels.
My God, What Have I Done?: Most closely applies to Jack after defeating Harken in the Demon's Lab dungeon and seeing who she really is.
Also Magdalen reveals he had one of these during his backstory in the remake. He was originally a Wanderer who found an old ARM that was placed on display at an exhibition. It went out of control and killed several people. Nicholi Maxwell took responsibility and took in the orphaned children from the accident. Magdalen swore loyalty to the family to repay that debt and especially after Mrs. Maxwell died in childbirth when Jane was born.
Nigh Invulnerability: The Rotting Beast, which can regenerate from literally any wound. The best one can hope to do is seal it away with a Holy Berry. And in the remake, not even that is enough.
Noble Demon: Zed, Boomerang and Harken, especially Zed.
Not-So-Harmless Villain: In the original, Belselk/Berserk was pathetically easy. In the remake? Notsomuch. Also happens in-story with the vast difference between Zed's story battles and the optional boss fight against him.
Oh Crap: Jane in both versions when she finds the team talking to her father at Court Seim, mainly because she does NOT want him to know that she's Calamity Jane and has been hunting dangerous bounties to keep the orphanage afloat.
Pet the Dog: Boomerang allowing the party to leave with one of Asgard's power units after fighting them to a standstill. Zed choosing to protect the blind girl who was the sole survivor of Alhazad's Demon Seed experiment rather than killing her.
Shoot the Dog: Quite literal. At one point, the party has to kill a dog mutated by Alhazad's Demon Seed.
Solve the Soup Cans: There was a puzzle involving five chests on one side of a dungeon and five bookcases on the other side of the dungeon. You had to somehow read the books in the bookcases to tell you whether or not to leave it's respective chest open or close. It may have been Lost in Translation. And it returned in the remake, and was still freaking hard to understand! But fortunately, this time it was optional.
Sorting Algorithm of Evil: Sort of averted in that Belselk is the first Quarter Knight you face. As The Brute, he's actually the strongest of the bunch, and in the remake is resurrected right before the final battle.
To The Tune Of: The title theme, "Into the Wilderness," sounds strangely like "Tie me Kangaroo Down, Sport." In addition, the world map theme, "Lone Bird in the Shire" is an homage to Ennio Morricone's "Ecstasy of Gold."
Tragic Monster: Lady Harken used to be a guard at Arctica like Jack, and was actually his best friend and possible lover. She actually realizes this eventually, and allows Jack to kill her in their last battle.
Completing a certain sidequest allows you to revive her as her old human self, however.
Tsundere: Calamity Jane, to an extent. Bar none when it comes to the conversation prior to recruiting her in the remake.
Video Game Remake: They went all out: new sidequests, new characters, clarified plot points, the whole nine yards. Now if only the translation was updated too...
Villainous Breakdown: When Mother is defeated the first time, she starts to break down because she can't understand how she could be defeated if she's the "destined destroyer" of reality. Its made more explicit in the remake.
Technicolor Death: Each generic enemy dies by flashing colors and collapsing vertically into a little pool on the ground. Bosses get enhanced effects.
Walking the Earth: What Rudy and Jack were doing before the game opened. All Wanderers do this, to some extent.
What Happened to the Mouse?: In the original, Jane mentions that she has an older sister named Jessica. While she never actually appears on screen, she's apparently even cuter than Jane and one kid comments on how She's Got Legs. In the remake, Jessica only gets a passing mention during a bit of backstory exposition prior to Jane becoming a permanent member.
What the Hell, Hero?: After Berserk's attack on Adelhyde, Jack calls Cecillia out for not taking the demon threat seriously.
Wild Card: Boomerang pretty much only cares about fighting, so much so that his strong desire for battle seduced the Guardian of Desire to follow him. At one point, he even protects the party from his supposed allies in order to be able to fight with them again.
He was this during the demon war of 1000 years ago as well. He fought for neither side, simply battling anyone he felt would give him a good fight.
Kansas City Shuffle: You know that Darkness Tear that was supposed to destroy the Guardians and eradicate all life on Filgaia and was the focus of the plot for a quarter of the game? Only a mere distraction to allow Zeikfried to locate and raise Ka Dingel.
You Don't Look Like You: Most of the villains were given a completely different appearance in the remake. Boomerang is now a cyborg with a Badass Longcoat, Harken is more akin to a Valkyrie, Berserk has more traditional battle armor and long white hair, Zed was made fairly more human-like, Mother became much paler and taller, and some would argue even more frightening, and Ziekfried is now completley armored head to toe, and bears a slight resemblence to Nightmare. The only villain who retained his original appearance was Alhazad.
Several human characters had several changes as well. Magdalen is much older. Bartholomew actually looks like a sea captain (while Drake looks like a typical pirate). Jane mostly retains her appearance but her personality is refined to make her a much bigger tomboy while retaining her tsundere nature. Zepet looks more like the adventurer he was. And finally, Nicholi actually looks like Jane's father.
This could apply during the end credits art montage in the original. While Jane was a blonde during the game, at the very end her hair is suddenly brown.
The game pulls this off twice! After defeating Motherfried, setting things right, and returning home, Zeikfried(or what's left of him) ambushes you on the trip back from Malduke in a last-ditch effort to take you with him, for the game's actual final boss fight.