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Hazel

A girl from Book 3 of Infinity Train. She's more than meets the eye.
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    A-D 
  • A Boy and His X: A little girl and her purple gorilla companion. At least, until the intermission...
  • Achilles' Heel:
    • She can only absorb enemy attacks or murder someone if she's at close range. Chloe's grief-infused Battle Aura is a wide-area attack she can't stop or absorb and it's heavily implied that it took a lot out of her.
    • Her One-Hit Kill also only works on Denizens, not Passengers, forcing her to face Chloe and Goh properly.
  • Action Girl: While she doesn't fight often, whenever she has no choice but to do so, she carries her own weight.
  • Accidental Truth: When Amelia discovered her Chrome Champion ability, Hazel tried to save her skin and identity by claiming it's something Passengers can obtain by fusing with their reflections. Which, as Amanda later reveals, is actually possible, stunning Hazel.
  • Achievements in Ignorance: She's not quite sure how she managed to fuse with her reflection, only that she did and she got cool powers because of it.
    • One could also argue this is the case for her discovering her Denizen-assimilating powers with Tuba, since whatever she planned to do with her, assimilate her was not the plan.
  • Adaptational Abomination: Canon Hazel is a half-Denizen with shapeshifting powers, and that's it. This Hazel is a Humanoid Abomination who doubles as The Assimilator, and that's before she assumes her true form.
  • Adaptational Angst Upgrade: Not only does she have to deal with discovering her true nature, but that her creator, Amelia, practically abandoned her and is more focused on the Apex than her now.
  • Adaptational Badass: She showed no fighting prowess in the show, but here, she can land a solid punch on Lexi powerful enough that he has no choice but to revert into a book to heal.
  • Adaptational Dumbass / Adaptational Intelligence: She's an odd mix of both. Her canon self was self-aware but not particularly smarter than the average kid, while in here she's a Manipulative Bastard who plays people like a fiddle. However, her impatience and arrogance leads her to take several leaps in logic, which is something her canon self would never do.
  • Adaptation Name Change: By the way of ambiguity. Given the reveal in You Are Number 6 below, it's unclear if Hazel really was named that, and the set of numbers is a quirky way to remember that or the numbers are just a coincidental thing, meaning she was Never Given a Name.
  • Adaptation Personality Change: In canon, Hazel was a cheerful child who goes through quite a bit of trauma, ending up as a pessimistic kid when she leaves the story. In here, while she starts out much the same, she turns into a much more vindictive and manipulative person, which is shown rather clearly when she meets Zenith Fantasy in private.
  • Adaptation Relationship Overhaul:
    • Hazel's relationship with Grace plays a big role in Book 3, but they're complete strangers here. And when they do meet at the start of Act 2, they're... not friendly with each other.
    • She and Amelia only met near the end of Book 3, and their relationship was rather tense. In here, it's arguably even moreso, since not only does she know she's an Artificial Human created and abandoned by Amelia, but that Amelia has decided to pay more attention to the Apex at the moment, with no indication she even remembers Hazel. Though that being said, she does seem to be fine working with the Apex... at first.
    • Hazel and One-One never met in Book 3, only ever hearing about him from Grace and Simon, who weren't exactly the most reliable source of information. In here, not only does she get to meet him in person, but you could very well argue he's the reason she became the way she is, since he revealed not only her true origin, but that Amelia abandoned her and is now staying with the Apex.
    • In Book 3, Hazel never met anybody from the Apex besides Simon and Grace, since they didn't get to complete their journey before The Reveal. In here, she actually gets to join the Apex, but she hates practically all of them since she believes they take Amelia's attention away from her.
  • Adaptational Species Change: It's... Complicated. In canon, Hazel was a failed clone of Alrick, who looked perfectly human until she felt intense emotions, which would cause her to turn into her real form. And while nothing was ever stated, it was easy to assume she was just a Denizen. In here, she's identified as a Human-Denizen hybrid, with the Train morphing her into a Denizen form to try understand her existence. And more specifically, she's a mix between Amelia's blood, a random Passenger's hair, and an inactive Steward.
  • Adaptational Superpower Change: In canon, the only real power Hazel had was Involuntary Shapeshifting. In here, she practically has Combo Platter Powers: she can coat her body in metal, which she uses to pull off her Wounded Gazelle Gambit. She can also do something similar to Vampiric Draining, assimilate Denizens to gain their abilities and memories, grow wings, cast fire.
  • Adaptational Villainy: And how. Usually she's chipper and cheery and even at her lowest point, she's sullen but not a jerk. This Hazel sees no good in Zenith Fantasy, and even punches herself to make it look like they attacked her, all right after snapping at them about how much they suck and how Simon and Grace deserve to be turned into indentured servants. During "The Boiling Underworld Car", she's perfectly willing to throw Hazel Hughes into a pool of stomach acid, all while showing no remorse for it.
    • This gets firmly established during "The Uprising Of The Mall Car", where she leads the titular uprising to take control of the Mall Car so she can take over the Apex, and after Zenith Fantasy and the Master of Masters drive her over the edge, she assumes her true form and becomes the Big Bad for the Infinity Train side of the story.
  • Ambiguously Brown: Like Emily, she's some sort of dark-skinned ethnicity. Unlike Emily, this is nothing more than a façade.
  • Ambiguously Evil: Her Jerkass at Your Discretion moment makes it clear she's a Bitch in Sheep's Clothing, but whether she's straight up evil is a bit unclear. At least until she nearly drops Hazel Hughes into a pool of stomach acid, at which point it becomes clear she's evil.
  • Ambiguous Innocence: As much of a monster as she became, Hazel is still ultimately a little girl who's been given way too much crap by the world and didn't get a chance to see right from wrong before she went nuts.
  • Ambiguous Situation:
    • Whether her name is really Hazel or not is unclear, since it's the numerical translation of the number placed on her pod.
    • There's also the question of whether she actually did like-like Todd, or if she was just trying to trick him into taking her side. She eventually reveals she was just faking it in order to get on his good side.
  • Angry Animalistic Growl: Emits one of these while Zenith Fantasy run away with the Cupid Bee in hand, and before she engages Lexi in a brutal fight.
  • Angst Nuke: She gets so overwhelmed by finding out that the Master of Masters is really Alrick that she unleashes a purple explosion on the Mall Car, consequently assuming her true form and becoming the Big Bad for the Train side of the story.
  • Artifact Alias: Despite it being revealed her "name" is actually the number on her pod and thus was Never Given a Name, people keep calling her Hazel regardless.
  • Arch-Enemy: After pinning the blame on them with a Wounded Gazelle Gambit, and then showing remorse for nearly killing Hazel Hughes just to pull a Kill and Replace on her, it's safe to say she's this to Zenith Fantasy as a whole.
  • Arc Villain: While she's around for a quick cameo in Act 1, and "Intermission: Hazelnut" focuses on her, it's only during Act 2 does she gain significant prominence as one of the major antagonists, becoming the de-facto Big Bad of the Train side by the climax of Act 2.
  • The Assimilator: This eventually turns out to be the end result of her Human-Denizen hybrid status. Since Passengers are meant to change, and most Denizens don't, the Train compensated by giving her the ability to assimilate Denizens into herself, gaining everything about them, including memories and abilities, in the process. She relates all of this to Bort, moments before the gem becomes assimilated as well.
  • Ascended Extra: She goes from having a single cameo in Act 1, to being the Focus of the intermission, to gaining a prominent role in Act 2 and becoming the main antagonist of Act 3.
  • All for Nothing: She split off from the rest of her group in order to focus on their primary objective, the Cupid Bee itself. Not only does she fail to retrieve it, but Hazy takes the opportunity to go to the Mall Car and reveal everything to Amelia, practically destroying Hazel's plans in one fell swoop.
    • Her very existence becomes one of these when it turns out that the Master of Masters is really Alrick, the very person she was created to replace, therefore rendering everything she and Amelia did for naught.
  • Antagonist Abilities: Hazel's powerset is quite ridiculous: she has super strength, the ability to coat her skin in metal, absorb Denizens to make herself stronger, grow wings, summon fireballs...
    • Her reveal as The Assimilator takes the cake, though, since she gains the memories and abilities of the Denizens she assimilates, making her stronger every time she does it.
  • Animal Motifs: Primates. Her Denizen partner was a gorilla, the Miraculous she brings with her is the Monkey Miraculous, which turns her into a Monkey King Lite, and the object she creates with Uproar is a Cymbal-Banging Monkey.
  • And Now for Someone Completely Different: She's the main POV character for the "Intermission: Hazelnut" chapter.
  • An Offer You Can't Refuse: Tries to give one of these to Zenith Fantasy, all while delivering a Breaking Speech over how they have practically nowhere else to go due to their hated status among the Train. Keyword being tries.
  • Artifact Alias: Hazel is merely a nickname that's the literal translation of her numerical designation, but event after this is revealed, everybody keeps calling her Hazel, with the girl herself never bothering to correct them.
  • Artificial Family Member: Tragically Averted. Despite being a clone of Amelia's deceased husband, Amelia herself doesn't treat her any different than the rest of the Apex when we meet her again in Act 2.
  • Artificial Human: She's one of Amelia's experiments in trying to bring back her dead husband, by trying to mix Human and Denizen data.
  • Atop a Mountain of Corpses: How she's introduced in The Boiling Underworld Car.
  • Attention Whore: Downplayed. Part of her motivation for joining the Apex seems to be to get Amelia's attention solely on her, as payback for abandoning her. However, besides complaining about it once in a while, Hazel doesn't really do anything to try get her attention.
  • Armor-Piercing Question: When Amelia insists she needs to know if the Passengers at the Heartyard Car are truly dead, Hazel bluntly asks if she wants to know she doesn't have to kill herself to be there. Amelia is driven silent shortly after.
  • Awful Truth: The Intermission is all about her learning about her nature as a failed clone of Alrick, while The Azada Car features her finding out how she was created.
  • Badass Adorable: A cute little girl who's not only the second in-command of the Revamped Apex, but strong enough to nearly one-shot a member of the Red Lotus Trio.
  • Bad Guys Do the Dirty Work: She saves The Innocence from The Trauma and then snaps their neck while verbally breaking down Grace.
  • The Bad Guys Win: "The Uprising Of The Mall Car" pretty much ends with her on top: not only does she manage to successfully take control of the Apex after the titular uprising, but she defeats and splits Zenith Fantasy apart, and manages to assume her true form shortly afterwards, making her stronger than ever.
  • Became Their Own Antithesis: Hazel started out much like her canon self, an innocent child who wouldn't hurt a fly. After The Reveal regarding her true nature and Amelia's abandonment, she grows into a spiteful brat who's perfectly willing to not only manipulate everybody to get what she wants, but even try to kill her Identical Stranger to make sure she's not discovered.
  • Because You Were Nice to Me: While she's still a little nasty, she notably treats the Master of Masters, who released her from her stasis, a little bit better than she treats everybody else. This gets thrown out the window once he's revealed to be Alrick, Amelia's fiance, at which point she stops caring whatsoever.
  • Bishōnen Line: She stays in her humanoid form for most of the story, only assuming her turtle form after Todd pulls a Make Them Rot on her. She stays in that form until she learns Voluntary Shapeshifting during her imprisonment at the Mall Car, and then she assumes her true form after The Reveal of the Master of Masters' true identity sends her to unleash an Angst Nuke, which resembles her normal self but with Steward traits.
  • Big Bad: Becomes this for the Train side by the time of Act 3.
  • Big Bad Slippage: Hazel was just a normal girl who didn't know about her true identity. The she was told in the worst way possible, and her morals just keep degrading more and more, until eventually she snaps and becomes the Big Bad of the Train side of the story.
  • Big "NO!": Shouts this when Grace kicks the Monkey Miraculous down to the stomach acid of the Boiling Underworld Car, moments before Hazel grows wings and dives to catch it.
  • Boomerang Bigot: Subverted. She joins the Apex after the Intermission reveals Amelia all but abandoned her for them, but it becomes quickly clear that Hazel's only with them to further her own goals, and shares little, if any, of their ideals.
  • Book Burning: After Lexi mocks her for how her plan has been completely derailed, Hazel sets him on fire with a purple fireball before leaving.
  • Bond Villain Stupidity: During the climax of the story, despite Goh being a sitting duck and his Second Chance being the only reason Chloe doesn't stay dead, Hazel never once targets him, instead focusing on killing Chloe repeatedly until he enters the fray himself.
  • Break the Cutie: Because of course. First she doesn't know what's wrong with Tuba, then she learns from One-One, the true Conductor, that she's not human — and not even calling her by her name — before deciding to confront Amelia for questions.
    • "The Uprising Of The Mall Car" gives her an even worse one, having her find out the Master of Masters was Alrick all along, making her very existence pointless.
  • Breaking Speech: Attempts to give one of these to Zenith Fantasy, pointing out not only how the Train will never forgive them for their past as the Apex, but that it's for the better that they split apart, the kids getting Denizen partners and working on their issues, while Simon and Grace are forced to become "indentured servants" to make up for what they did. Keyword being "attempt" to.
    • She tries doing this to Goh in the final battle, but fails on two accounts: 1) she makes the mistake that it was Specter who got him on the train and 2) talking smack about Specter while Chloe is within earshot gives Chloe enough emotional anguish to unleash her attack that severely weakens her.
  • Break Them by Talking: She systematically breaks down Grace when they meet alone during the Cupid Bee Car, bringing up her decisions, the creation of the Apex, how this impacted the kids, and how everyone now hates them before telling her how splitting off Zenith Fantasy is for their own good.
  • Brutal Honesty: Doesn't mince words when she tells Zenith Fantasy how the world only sees them as an extension of the Apex, and how their bet is to join the Apex for Simon and Grace, and leave to find new Denizen partners for the kids.
  • Cathartic Scream: After Amelia shows her the videos of how she was created, Hazel lets out a titanic screech, shattering several windows and glass stuff around the Mall Car before finally stopping. She even lampshades it, saying it felt better than expected.
  • The Chessmaster: Once she's left alone with Zenith Fantasy, she's in complete control of the situation, from going to a private location to call out Zenith Fantasy and try to force them to join the Apex to pulling a Wounded Gazelle Gambit to turn them into the most wanted on the Apex's list when they refuse to give her what she wants.
  • Cheerful Child: And unlike her canon counterpart, she stays cheerful... until the Intermission, that is.
  • Child of Two Worlds: Subverted. You'd expect being a Human-Denizen hybrid would make her this, but the Train only identifies her as a Denizen.
  • A Child Shall Lead Them: Becomes the new leader of the Apex after the titular uprising of the Mall Car near the end of Act 2.
  • Clipped-Wing Angel: Sure, her Miraculous-fused form is kinda neat, but she fails to use it to its full potential before she commits a blunder that forces her to power down and leave the Car.
  • Clone Angst: She doesn't take it well when she finds out she's a failed clone of Alrick.
  • Clone Degeneration: She was relatively the same as in canon before she learned her status as a failed clone of Alrick and how Amelia abandoned her for the Apex, at which point she becomes more morally reprehensible and manipulative, culminating in trying to Kill and Replace Hazel Hughes.
  • Cover-Blowing Superpower: While her Chrome Champion ability could be this, when she eventually has it revealed after saving Amelia, she implies she can actually explain it. Which would make her Vampiric Draining this, as there's no way she can explain that without revealing her true nature.
  • Conflict Killer: Her takeover of the Apex and plans for the Train eventually end up becoming such a big threat that just about everyone still around set aside their differences to stop her once and for all.
  • Combo Platter Powers: Hazel's powerset doesn't really follow an explicit theme. She can coat her body in metal, absorb the life of Denizens, grow wings from her back, cast fireballs...
  • Color Motif: Purple. Her arms become purple as revealed in the intermission, the dragonfly wings she grows are colored purple, this is the color taken by a fireball she creates, and when she transforms using Xuppu's Miraculous, her outfit is a Purple gi with lavender boots and gloves. She also dons a purple tuxedo for the Cupid Bee Car.
  • Crazy-Prepared: She brought a freaking Miraculous with her to the Boiling Underworld Car, which she uses once Zenith Fantasy get in her way yet again.
  • Creepy Child: After The Reveal regarding her true origin, she becomes a ruthless, manipulative little piece of work who's willing to kill her Identical Stranger just to further her own goals.
  • Cymbal-Banging Monkey: What she creates with Uproar, and what proves to be her undoing.
  • Deal with the Devil: In The Campfire Car, she approaches Lexi to make an offer with her in order to topple Zenith Fantasy for good. Lexi refuses.
  • Didn't See That Coming: Her Fusion Dance with her reflection in the Chrome Car was a complete accident, so she's left absolutely stumped when Amanda manages to repeat the stunt, proving this is something Passengers can do.
  • Didn't Think This Through: One of her greatest flaws.
    • Her idea to split apart Zenith Fantasy by pointing out they're better off apart sounds fine on paper, but in practice, she flubs it up by not only being a bigger jerk than necessary, but pining the blame on them for hurting her and putting them on top of the Apex's hit list, which gives them all the more reason to defy her.
    • Her plan to enter the Apex involves replacing an Identical Stranger by the name of Hazel Hughes, then kill her in order to seal the deception. Like with Zenith Fantasy, who she joins afterwards, it only gives her more reason to defy her and ultimately destroy her plan.
    • She focuses on getting the Cupid Bee during the Cupid Bee Car saga, despite the fact Zenith Fantasy and Hazel Hughes are in the party. This ends with her being outed to Amelia by Hazel Hughes, leaving her on the run.
    • She gloats to Goh about how she gleefully destroyed Specter's broach — which is what keeps him alive as he's a tsukumogami — within earshot of Chloe (who, despite everything, still cared for him and Hazel was shown earlier to mock her for it) and gives Chloe enough emotional grief to unleash a wide-area Angst Nuke.
  • Does Not Know Her Own Strength: While trying to get scanned by the Passenger pad at the Engine Room, Hazel gets so frustrated she tries some Percussive Maintenance, destroying it in the process.
  • Dragon Ascendant: With Amelia coming to terms with what she did and becoming more of a neutral figure, it's ultimately Hazel who not only overthrows her and becomes the new leader of the Apex, but the final antagonist of the Train side of the story.
  • Dragon-in-Chief: Hazel acts as Amelia's second in-command, but her powerset and lack of morals, alongside her active role in attacking Zenith Fantasy while Amelia mostly leaves them alone, makes her a much bigger threat overall.
  • Dragon with an Agenda: As the second in-command to the Revamped Apex, she's technically The Dragon to Amelia, but she clearly has her own goals separate from her.
  • Driven to Villainy: Learning she's a failed clone of Alrick, Amelia's husband, and not an actual Passenger already did a bad number on her mind, but finding out not only that Amelia abandoned her, but that she's working on the Apex, with nary a hint she knows she exists or even remembers her is the last straw that causes Hazel to turn into a villain.
    E-M 
  • Even Bad Men Love Their Mamas: Of the whopping three people that Hazel gave a damn about before going off the deep end, she had the closest relationship with Tuba, whom she saw as an adoptive mother, and Amelia, her creator and de facto mother whose approval she seeked through her tenure as an Apex member.
  • Even Evil Can Be Loved: As terrible as she eventually became, the Master of Masters/Alrick was legitimately fond of her, and while he could've done more to steer her away from the path of evil, he did do his best and was kind to her whenever possible, and is legitimately disheartened when his revelation that he's Alrick causes her to go off the deep end and become a villain.
  • Even Evil Has Loved Ones: Tuba, Amelia, and the Master of Masters/Alrick are pretty much the only people on the Train that Hazel gives a damn about, as the former's death and the middle's approval are part of the reason she turns antagonistic in the first place. After Amelia's treatment of her and Alrick's revelation however, Tuba becomes pretty much the only being Hazel cares about.
  • Evil Cannot Comprehend Good: She's not evil (as far as we know), but she's still baffled at the idea that the four kids of Zenith Fantasy would willingly refuse to split away from Simon and Grace, believing that they brainwashed them instead.
    • She doesn't accept that she could've chosen a happier life instead of spending it trying to murder others no matter how hard Chloe talks to her about it.
  • Evil Costume Switch: When she "joins" the Apex, she switches her casual vest and shorts for the same grey uniform everybody else wears. This also happens to be the point where Hazel goes from a true neutral type of character to a neutral evil kind of person.
  • Evil Is Petty: While slightly justified, Hazel develops into a sociopathic brat who's willing to kill her Identical Stranger and manipulate and break everyone just because Amelia didn't pay attention to her. She doesn't even do this to the Apex; instead focusing on Zenith Fantasy. It turns out Hazy Hughes was more personal; the Apex kid murdered Tuba.
    • She also didn't have to shatter Specter's broach (since he's a tsukumogami his life is connected to it)'' but she does either way and mocking him about his supposed "love" for Chloe. This bites her in the ass when Chloe decides to take the fight seriously.
  • Evil Twin: While her looking identical to Hazel Hughes was a coincidence, Hazel still plays the trope straight with how malicious she is.
  • Evil Wears Black: After her true nature is exposed and she's forced to flee from the Apex, she dons a black full bodysuit with Purple highlights.
  • Expy: Green Phantom Queen notes in The Day of Unity Part 6 that Hazel actually is based off of Walter Sullivan from Blossoming Trail: a blond haired maniac who wants to systematically slaughter the Apex (in particular the group with Grace and Simon in it) who ends up severely weakened when Chloe unleashes a nuke before they are Killed Mid-Sentence.
  • The Fake Cutie: She makes herself come across as sweet and nice while with Amelia and the Revamped Apex, but once alone with Zenith Fantasy, she proves herself to be a nasty piece of work.
  • Facial Horror: After being hit by the Arm of Scarmiglione, Hazel's face slowly begins to melt until she's reduced to her true, half-turtle form.
  • Face of an Angel, Mind of a Demon: Don't let her nice looks fool you: Hazel hides quite the devious mind behind her innocent façade.
  • Fatal Flaw: Her inability to think things through bites her many times, from not trying to kill Hazel Hughes at the Cupid Bee Car to falling for Goh's bait and giving Chloe enough grief to unleash an Angst Nuke.
  • Fireball Eyeballs: Once she assumes her half-Steward form.
  • Flaw Exploitation: How she kills Specter: she takes advantage of his tunnel vision of Chloe by masquerading as her, causing Specter to lower his guard long enough to snatch and shatter his brooch. Averted with Goh; when she starts talking smack on how Specter lured him onto the Train, Goh remarks that 1) it wasn't Specter and 2) Hazel opening her mouth just made Chloe more incensed to unleash her emotional bomb on her.
  • Foil: To Boscha. It's Personal with the Apex for both of them, but while Boscha's reason is because they insult her personal belief of what an Apex is, Hazel resents them for seemingly taking Amelia away from her. They both have darker intentions, but while Boscha's a Card-Carrying Jerkass who doesn't hide what a terrible person she is, Hazel's a Bitch in Sheep's Clothing who takes effort into coming across as nicer than she actually is. They're both the token member of their respective teams, Boscha being a Token Wizard, while Hazel's a Token Non-Human. Finally, while they both dislike Amelia, Boscha outright loathes her for being the source of the Apex and wants to kill her, while Hazel only dislikes her, and wants to regain her attention once again.
  • Freak Out: Needless to say, she doesn't take The Reveal about her true nature all that well.
  • From Nobody to Nightmare: She was originally nothing more than an inactive Steward, a vial of Amelia's blood, and some hair stuck inside a tube. Cue the present day, and she's easily the most dangerous member of the Apex.
  • Fusion Dance: Her Chrome Champion powers turns out to be because of this, as it's revealed she fused with her reflection when One-One took her to the Chrome Car.
    • This is also the result of her creation: She was originally nothing more than some hair, an inactive Steward, and some blood from Amelia. Once some time passed, however, the three objects morphed and converged to create Hazel.
  • Get A Hold Of Yourself Man: Does this to herself when she begins recapping everything Amelia taught her as Hazel Hughes, slappingg herself so hard one of her teeth flies out of her mouth.
  • Good Girl Gone Bad: Hazel was originally an innocent little girl, but after the events of "Intermission: Hazelnut" her character becomes more cynical and mean spirited, to the point she becomes an outright villain by Act 2.
  • Go Mad from the Revelation: The Reveal that she is a failed clone of Alrick that Amelia abandoned already did a nasty hit on her mental state, but learning that the Master of Masters is actually Alrick, Amelia's fiance and the person she's supposed to replace in "The Uprising Of The Mall Car" shatters what little sanity she had left.
  • Good Wings, Evil Wings: She grows a pair of dragonfly wings to fly away after critically injuring Lexi.
  • Growing Wings: She grows a pair of purple dragonfly wings before flying off, and right after she nearly knocked the life out of Lexi to boot.
  • Half-Breed Angst: Being a hybrid mix between a Human and a Denizen, has caused Hazel quite a number of issues, especially when taking Amelia's abandonment into account.
  • Hates Everyone Equally: When it comes to the Apex, she doesn't like anybody there, with Amelia being the sole exception because she wants to get her attention. Until she learns the truth about her origins, at which point she truly ends up hating everyone.
  • Half-Human Hybrid: She's a Human-Denizen hybrid. More specifically, a Human-Steward hybrid.
  • Hero Killer: While "hero" is a bit too strong a word, Hazel ultimately kills Specter by taking advantage of his tunnel vision on Chloe to snatch his brooch and break it.
    • In a more straightforward example, she kills Chloe multiple times during the climax of the Train side of the story, with Goh's Second Chance being the only reason she doesn't stay dead.
  • Hidden Agenda Villain: She has some kind of plan for the Apex, but what it is, she'd like to keep it for herself.
  • Hoist by Their Own Petard: After transforming with the Miraculous she wastes time dodging Simon and Grace's blasts instead of beating them immediately, and when she finally uses Uproar, she ends up wasting enough time to accidentally drop the Cymbal-Banging Monkey she created right into the pool of stomach acid below, which leads to her defeat.
    • Constantly mocked how Chloe was always talk and no action, always killing her. But Hazel taking time to talk smack on Chloe leaves her wide open for a Keyblade attack that decapitates her. Moreover, she wouldn't have been weakened if she didn't gloat to Goh on how she killed Specter...or if she didn't kill Specter to begin with.
  • Hyper-Competent Sidekick: Hazel is much more aware of her surroundings when she and Amelia pay the Heartyard Car a visit, and she's quick to push Amelia aside when the wight Boscha lunges at them.
  • It's All About Me: Hazel is quite the self-centered girl: she's angry at the Apex because Amelia's focusing on them rather than her, she wants Zenith Fantasy to disband to not have to deal with, only thinks about how she will benefit from Hazel Hughes' death...
  • Innocently Insensitive: When Amelia insists she needs to find out whether death is needed for the Heart System, Hazel matter-of-factly asks Amelia if she wants to know if she has to kill herself to apply for it. Amelia's ensuing silence let's Hazel know the answer, and what she just said.
  • Innocence Lost: Hers is lost by The Reveal in the intermission. And it only gets worse from there...
  • In the Hood: She appears to Lexi in the Campfire Car wearing a purple hooded cloak.
  • It's Personal: Her vendetta in Arcs 2 and 3.
    • She goes after Hazel Hughes not just because the girl is after her, but she reveals to Chloe that Hazy is the one who murdered Tuba aka the only denizen that kept Hazel as an innocent child ignorant of her origins.
    • She also wants to murder Amelia and Alrick for downright abandoning her.
  • Jerkass at Your Discretion: When Hazel first appears in Act 2, she looks like her usual cheerful self. It's when she and Zenith Fantasy are all alone does she show her true colors.
  • Jerkass Has a Point: She could've worded it a bit nicer, but she's not wrong in that people don't see Zenith Fantasy as anything but an extension of the Apex, since that's exactly what they were before they split off.
  • Just Toying with Them: Which leads to her downfall: her decision to toy around with Simon and Grace rather than beat them on the spot gives them enough time to drop her monkey item in the stomach acid, which causes the Car, and by extension the Denizens, including her, to glitch out, which forces her to take off the circlet and power down before leaving the Car.
  • Karmic Death: She killed Specter by exploiting his feelings for Chloe. Chloe weakens her when Hazel gloats too much about Specter's weakness being his feelings for Chloe to the point that Amelia and Alrick slice her head off.
  • Kick the Dog: She casts an illusion to look like Chloe to lower Specter's defenses so she can steal his broach and relish in shattering it, stating that his mirror form will just be converted into some item on the Train and his memories and identity permanently erased. This is coming after Specter decided to do the right thing and help Chloe after everything he did to keep her on the Train.
  • Late-Arrival Spoiler: The fact she's here instead of with the passengers should give you a clue as to one of Book 3's biggest plot twists. And if there was any doubt, the Intermission outright confirms it.
  • Lack of Empathy: Pin the blame on someone else? Send a shapeshifter back to their original form in one hit? Steal someone the else's identity and then try to kill them by dumping them into a sea of stomach acid? All a means to an end for Hazel. Telling her that Tuba would abhor what she became? So what, Tuba deserve it.
  • Laser-Guided Karma: She tried to pull a Kill and Replace on Hazel Hughes, even going so far as to try to dump her into the stomach acid sea of the Boiling Underworld Car. Come The Cupid Bee Car, and she gets ousted by this very same girl, not only throwing a wrench into her plans, but earning the ire of Amelia.
    • She destroyed the mirror broch of the youkai Chloe cared for, and once Chloe decides she's not holding back, unleashes a nuke that weakens her. Fittingly enough, if you shatter a mirror you're cursed with bad luck.
  • Manipulative Bastard: She plays Amelia and the Apex like a fiddle in order to turn them against Zenith Fantasy.
  • Magikarp Power: Even with the power to assimilate Denizens, Hazel wasn't particularly strong early in the story, with most of her victories coming down to either her escaping or outwiting her enemy. By the time she assumes her Steward form however, she becomes one of the biggest threats to the Train.
  • Ma'am Shock: Both times she's called "Ma'am" by the members of the Apex, she's caught off-guard.
  • The Minion Master: For her uprising, she takes control of several Stewards all across the Train, and this is before she assumes her true form and gains complete control of them.
  • Missing Reflection: While walking down a Hall of Mirrors, Grace notices Hazel isn't casting a reflection, which given the intermission ended with her going to the Chrome Car...
  • Misplaced Retribution: Amelia abandoned her, and the Apex are the reason she did so... so she takes out her anger on Zenith Fantasy, who at the point she meets them, have cut any and all ties to their past as Apex members.
  • Morphic Resonance: She gains Bort's prehensile hair and shiny skin after absorbing them and her true form has Steward traits all around.
  • Muscles Are Meaningless: Hazel's as thin as a doll, and yet she packs enough of a punch to nearly One-Hit Kill Lexi of the Red Lotus Trio.
  • Mystical White Hair: Gains this while using the Horse Miraculous.
    N-Y 
  • Nature Versus Nurture: Hazel only retains her canonical nice personality while with Tuba, her adoptive mother figure, during Act 1. Once Tuba is assimilated by accident, Hazel spends the rest of the story either under the care of Amelia, who's not winning any "Mother of the Year" awards anytime soon, or left to her own devices, leaving her unable to stay on the straight part and instead plummet into a darker mind.
  • Never Given a Name: The numbers on her pod have a numerical designation that, when decyphered, spell out Hazel, meaning she doesn't have so much a name as a designation.
  • Never My Fault: She always blames Amelia for how she was "raised" and never realizing that she could just stop and have a happy life if she decided to get her revenge on the false Conductor.
  • Nice Job Fixing It, Villain: Specter's death by her ends up causing both worlds involved in the final battle to change. Crow getting his hands on the broken brooch makes him rally the yokai to fight against Azura, helping to kill the coven heads that gives the Good Witch her powers. On the Train side, once Goh convinces Chloe to start using actions instead of words, she unleashes an Angst Nuke that weakens Hazel (who aggravates it by gloating how Specter was an utter fool) that ends up with her death. Guess she should've remembered that shattering a mirror brings you bad luck.
  • No-Nonsense Nemesis: Doesn't even spare a minute with Lexi's gung-ho approach, and nearly kills him in a single shot.
  • No-Sell: Lexi's paper abilities can't injure her at all. Though to be fair, she was coated in metal at the time.
  • Oh, Crap!:
    • She gets rather worried when Uproar-created Cymbal-Banging Monkey falls on the pool of stomach acid in the Boiling Underworld Car, causing the Car, and herself, to glitch.
    • She gets an even worse one when spots Boscha's wight form glaring at her in the distance, and she grows more worried when Boscha gets angrier and angrier.
    • And then, at the tail end of The Cupid Bee Car, she discovers not only that Hazy's at the Mall Car, but she has met Amelia and has unraveled her plans completely.
  • Older Hero Versus Younger Villain: She's the Younger Villain to more or less everyone's Older Hero, since she's the youngest antagonist introduced in the story at age 6.
  • Only One Name: Only ever goes as "Hazel", which helps tell her apart from Hazel Hughes, her Identical Stranger.
  • Opposite-Sex Clone: Same deal as in canon, but there's an actual explanation this time: One of the components used to create her was Amelia's blood, Amelia being a female.
  • Only Sane Man: While she and Amelia are at the Heartyard Car, Hazel is the one to discover Boscha's wight form and tries to keep Amelia safe, while the woman is too focused on their mission to notice.
  • Oxymoronic Being: Her status as a Human-Denizen hybrid is quite paradoxic to the Train, especially when One-One's method of trying to explain what she is is rather... blunt.
  • Play-Along Prisoner: Outright claims herself as this while she's incarcerated in The Mall Car. And given her crazy powerset, she's not kidding.
  • Playing with Fire: One of her many abilities involve manipulating purple fire.
  • Power Dyes Your Hair: Her hair turns white while donning the Horse Miraculous.
  • Power Floats: Gains the ability to float after she assumes her true, half-Steward form.
  • Precision F-Strike: Calls Hazy a "piece of shit!" when she discovers she's not only at the Mall Car, but has spilled the beans of her true identity to Amelia, who's not happy in the least.
  • Prehensile Hair: Gains this after absorbing Bort.
  • Projectile Kiss: She blows one of these at Todd in an attempt to hint at him that she loves him. He doesn't get it.
  • Purple Is Powerful: Her arms become purple after Tuba's demise, somehow, and when she gets too angry at the scanner, she slams her hand hard enough to break it.
  • Quirky Girl, Quirky Tux: For the Cupid Bee Car, she decides to wear a purple tuxedo.
  • Rapid-Fire "No!": Once she sees her pod.
  • Red Right Hand: Her forearms become purple after something happens to Tuba. She hides them by wearing gloves while she's with the Apex.
  • The Resenter: She resents the Apex for taking Amelia away from her. That being said, though, she's at least pragmatic enough to play the long game to get to her.
  • Self-Disposing Villain: Downplayed, since she doesn't die or anything, but her defeat on The Boiling Underworld Car is completely on her: she wastes time toying with Simon and Grace instead of beating them right then and there, creates a Cymbal-Banging Monkey to disrupt their powers only to drop it from a stray blast the duo shot at her, and the ensuing Freak Out of the Car causes her to throw the circlet away, rendering her and the Car back to normal. Then Grace throws the circlet down to the stomach acid, and Hazel narrowly saves it from dissolving by sprouting wings and catching it, at which points she decides to leave rather than fight Simon and Grace again.
  • Self-Fulfilling Prophecy: She tried to kill Hazel Hughes in order to not only replace her, but to ensure that her continued existence wouldn't ruin her plans. Naturally, it's precisely because she tried to kill her that Hazy has no problem going to the Mall Car and tell everything to Amelia.
  • Self-Harm: Punches herself in the face for her Wounded Gazelle Gambit.
  • Significant Wardrobe Shift: Dons the same grey uniform derived from Amelia as the rest of the Apex, ditching the casual outfit she had while she was with Tuba.
  • Smarter Than You Look: Hazel might be just a kid, but she's capable of spinning situations to her benefit with ease. Just ask Zenith Fantasy.
  • Spit Take: Spits her tea when she sees Amelia and the Master of Masters approaching her at the Dragon Castle Car.
  • Start of Darkness: "Intermission: Hazelnut" is pretty much dedicated to this, not only having her find out she's not even a Passenger, but some odd mix between that and Denizen that the Train only identifies as the latter, but that her creator, Amelia, not only abandoned her years ago, but has decided to focus on the Apex, acting like Hazel never even existed.
  • Stronger Than They Look: One look at Hazel wouldn't lead you to believe she's any stronger than the average Apex member, but she can one shot a Denizen with little issue.
  • Super-Strength: This Hazel is much stronger than her canon self, being able to nearly one-shot Lexi and then lift and throw a table at Amelia during The Azada Car.
  • Talking Is a Free Action: She's constantly able to kill Chloe since Chloe tries to talk her down; ironically, after surviving Chloe's ultimate attack and seeing the True Apex killed, while Chloe tells her off, she starts ranting long enough for her to be vulnerable to a Keyblade slicing her head off.
  • Taking the Bullet: She pushed Amelia out of the way when Boscha lunges at her, coating her skin in metal moments before she's struck.
  • Technicolor Fire: Purple, as shown when she tries to kill Hazel Hughes and Alex when the Boiling Underworld Car didn't do the trick.
  • They Look Just Like Everyone Else!: Unlike every other creature identified as a Denizen, Hazel looks indistinguishable from the average human. It helps that she has an Identical Stranger with a very similar name on the Apex.
  • Took a Level in Badass: Hazel in Act 1 was just an ordinary girl, albeit one that seemed more than meets the eye. In Act 2, she not only manages to flawlessly manipulate the Apex to turn Zenith Fantasy into their top targets but to nearly take out Lexi, a member of the Red Lotus Trio, with a single punch.
  • Took a Level in Jerkass: In the Intermission, Hazel becomes sullen and conflicted, but still somewhat along the lines of her canon self. Then "The Revamped Mall Car" has her call out Zenith Fantasy and try to force them to split off and then, during "The Boiling Underworld Car", she's perfectly willing to throw Hazel Hughes into a pool of stomach acid, all while showing no remorse for it.
  • Token Evil Teammate: While we don't see many members of the Revamped Apex, they appear to be a neutral faction, with Amelia herself being a very morally neutral character. This only makes Hazel stand out more, since she's easily the meanest, nastiest member on the entire group.
  • Tomato in the Mirror: "Intermission: Hazelnut" is all about Hazel learning she's not a passenger at all, but in fact a Human-Denizen hybrid that the Train only identifies as a Denizen. She doesn't take this well.
  • Token Non-Human: Because of her unique circumstances, she's the only Denizen-Human hybrid on the Apex.
  • Touch of Death: Hazel can absorb the Denizens she touches with a simple touch, not only killing them, but also taking their abilities and memories with her. Fortunately when she's destroyed, they return back to normal without any memory of what happened.
  • Tom the Dark Lord: "Hazel" isn't the most threatening name for a manipulative maniac who's planning to kill her Identical Stranger in order to replace her.
  • Transformation Is a Free Action: Enforced, when she transforms using Xuppu's Miraculous Zenith Fantasy are left paralyzed during the duration of it.
  • The Unfettered: She'll go as far as to pull a Kill and Replace on an Identical Stranger to take her spot on the Apex just to get what she wants.
  • Used to Be a Sweet Child: Before the intermission chapter, Hazel was the same as her canon self; an innocent, upbeat child. After the intermission, not only does she grow more cynical and jerkish, but she evolves into an outright villain who's intent on destroying Zenith Fantasy, no matter the cost.
  • The Usurper: She leads the titular uprising during "The Uprising Of The Mall Car" in order to take over the Apex.
  • Vampiric Draining: She somehow can do this, as she demonstrates with a helpless Denizen on her introduction in the Boiling Underworld Car.
  • Villains Blend in Better: Has next to no trouble integrating herself to the Apex, even though she despises them. It helps that there's a lookalike of her called Hazel Hughes, making it easier for her to pass off as a member.
  • Villainous Crush: Seems to have one on Todd, as he's the only one she has any good things to say about and even calls him cute. Though this might just be an act.
  • Villain: Exit, Stage Left: After she stops the circlet from being evaporated by the stomach acid of the Boiling Underworld Car, she decides to call it quits rather than bother fighting Simon and Grace again.
  • Villain Has a Point: She's only saying it to manipulate them into freeing her, but she's not wrong when she points out that despite taking the lead of the Apex, Amelia hasn't put as much focus on getting the members' numbers down as she should've.
  • Villain of Another Story: She's almost completely irrelevant to the Boschazen part of Act 2, and instead acts as a general antagonist that Zenith Fantasy faces off against.
  • Villain with Good Publicity: To the Apex, and anybody who sees her at first, Hazel's one of many children of the Revamped Apex who work to fix the damage they did to the Train. Talking with her for more than five minutes will reveal her true self, though.
  • Voluntary Shapeshifting: Her stay at the Mall Car's prison gives her enough time to figure out her shapeshifting powers, managing to switch between her Denizen and Human form after a while.
  • Walking Spoiler: This ain't the sweet innocent child of Book 3, folks.
  • "Well Done, Son" Guy: Hazel's desperate for Amelia's approval through most of the story, which is why she works hard to please her. After the events of Act 2 and 3, however, she stops caring about this.
  • White Gloves: Part of her clothing for the Cupid Bee Car include this, no doubt to hide her number's true nature.
  • With Us or Against Us: States this about the Apex right before executing her Wounded Gazelle Gambit.
  • Willfully Weak: Hazel is a Superpower Lottery Winner with a varied powerset, but because she's going undercover as Hazel Hughes while on the Apex, she can't really make use of any of those abilities without revealing her true identity. Once "The Uprising Of The Mall Car" gives her the final nail in the coffin of her sanity, she decides to go all out.
  • Wounded Gazelle Gambit: Punches herself across the face so hard and cries that Zenith Fantasy attacked her at the beginning of Act 2.
  • You Are Number 6: Hazel's designation is "Subject 8-1-26-5-12" by One-One in the Intermission.

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