Characters: And Then There Were None
These are the main characters of And Then There Were None.
Dr. Edward George ArmstrongA successful Harley Street surgeon and also a recovering alcoholic at the beginning of the novel. He is accused of killing a patient, Louisa Mary Clees, while operating on her drunk.
- Acquitted Too Late
- The Atoner
- The Cobbler's Children Have No Shoes: He studies treatments for nervousness, yet is the most fidgety and fearful of all the guests.
- My God, What Have I Done?: His nervousness and abstinence from drinking are in response to his guilt over causing the death of a patient.
- Recovered Addict: A recovering alcoholic.
- Red Herring Mole: As the novel goes on, the remaining characters begin to suspect he is the killer after his mysterious disappereance, only for it to turn out that he became an unwitting accomplice in the judge's plan and ended up getting murdered by the judge himself.
- The Teetotaler: Since he's a recovering alcoholic.
- Unwitting Pawn
William Henry BloreA former policeman who tends to be a bit too bold for his own good. He is accused of causing the death of an innocent man named James Landor by planting false evidence and landing him in prison, which caused him to die of untreated tuberculosis in jail. In the game, this is anted up to give him a more personal connection to the character the player controls when it's revealed that he also framed the character's brother to take the heat off himself.
- Catch Phrase: "I get it!" in the 1945 film version. And when it seems as though he really does get it, he gets it— on the head from a marble clock.
- Character Exaggeration: The Hollywood adaptations tend to take his basic characteristic of being too bold for his own good and make him Too Dumb to Live.
- Dirty Cop
- Old-Fashioned Copper: He predates the milieu associated with the trope (Britain in the 1970s), but he could be considered a precursor of it.
Emily Caroline BrentA staunchly religious spinster who takes a cold, unforgiving attitude towards anyone who, in her eyes, is a sinner. She is accused of driving her pregnant servant girl, Beatrice Taylor, to suicide after throwing her out of her household.
- Adaptational Villainy: In the game, she is the murderer— Gabrielle Steele, who killed the real Emily Brent.
- Dead Person Impersonation: In the game, Gabrielle Steele killed the real Emily Brent and impersonates her on the island.
- Even Evil Has Standards: In one instance, she voices a sentiment of racial equality, taking issue with downplaying Lombard's evil deed because his victims were "natives".
- Gambit Roulette: She attempts this in the game and fails, thanks to one, tiny event she did not foresee: Patrick Narracott being stranded on the island.
- Holier Than Thou: She looks down on anyone that doesn't meet her insanely strict religious standards.
- Hoist By Her Own Petard: At the end of the game. To explain it would be a bit...complex...
- Love Makes You Evil: Game only, where she's the murderer. Her motive being to torture Wargrave by making him watch others die and being powerless to stop it because he sentenced her lover to death.
- Principles Zealot: To the point she didn't feel remorse or sadness when Beatrice Taylor killed herself since the latter was, in Miss Brent's eyes, guilty of two sins.
- Psycho Lesbian: In most of the Harry Alan Towers adaptations, at least.
- Why Did It Have to Be Snakes?: She hates, hates bees and wasps (in adaptations— in the novel she mentions quite enjoying honey and never brings up bees). And of course, U.N. Owen uses it to his advantage.
- In the game, she states she's allergic to bees.
Vera Elizabeth ClaythorneA young former governess, now gym teacher and secretary. She is accused of causing the death of her young charge, Cyril Hamilton, by allowing him to swim out to sea and drown, which she vehemently denies.
- Ax-Crazy: What she eventually becomes by the end.
- Beware the Nice Ones: Vera is perceived by the other guests to be very sweet, but she ends up snapping in one of the worst ways possible at the end.
- Break the Cutie: So very much. This becomes even worse in the Russian film adaptation as in addition to the mental rape she undergoes, she is also actually raped by Lombard.
- Cute and Psycho: A gentle, sweet, naive girl who caused the death of her lover's nephew, who was her charge, by letting him drown in the sea so her lover could inherit the family state and marry her. She only gets crazier as the story goes on.
- Driven to Suicide: Vera finally reaches the breaking point at the end, where she is faced with the choice to hang herself and does so.
- Even Evil Has Standards: When Emily Brent gloats about how she drove her "sinful" maid to kill herself, Vera is very unnerved.
- Final Girl: Subverted. She's the last victim left standing, but is Driven to Suicide anyway. In the play, however, she's rescued just in time.
- Arguably, she's the Trope Maker. Lampshaded by the murderer in the play. "It's always more fun if the last victim is a girl!"
- Haunted Heroine: Former governess, apparently a normal, sweet young woman, whose neuroses bubble up to the surface as uncanny events pop up. But subverted in that she did deliberately cause the death of her charge, and she ends up snapping completely in the end.
- Love Hurts: She caused the death of her pupil Cyril so his uncle/her lover could inherit the family fortune, which drove said lover into alcoholism. Vera is constantly tormented by memories of the ordeal.
- Love Makes You Evil: She allowed a child in her care to swim out to sea and drown so her lover, who also happened to be the child's uncle, could inherit his estate.
- Ms. Fanservice: Because Vera is the youngest (hence most attractive) guest, she gets subjected to Fanservice quite a lot in the Harry Alan Towers adaptations. And then this is deconstructed in the Russian film version...
- Na´ve Everygirl: Very much so in the play.
- The Ophelia: As time passes.
- Sanity Slippage
- Spared by the Adaptation: Play and Hollywood adaptations. Depending on what you do in the last chapter of the game, you can either play this straight, or subvert it.
- Proper Lady: Mercilessly deconstructed.
- Unwitting Pawn
- Would Hurt a Child: She's accused of letting a child drown so that his uncle could become rich and marry her.
- Villain Protagonist: In all fairness, she is the closest thing to a main character we have as she outlives all the other guests. She's far from heroic, though.
- Yandere: In the book, turns out that she did cause Cyril Hamilton's death so his uncle Hugo, who was her lover, could inherit the child's estate. Not quite as much in the Russian film adaptation, but a single flashback showing her coldly watching Cyril die after Hugo explains why he can't marry her is all it takes to seal it.
Philip LombardA cool-headed and intelligent man, once a mercenary having seen various parts of the world. He is accused of leaving twenty-one men from an African tribe to starve and freely admits to it.
- Adaptational Attractiveness: His appearance in the book, while still charming, is described as feral and subtly menacing, while in the various American film adaptations he's portrayed by more conventionally attractive actors. His portrayal in the Russian version is closer to that in the book.
- Adaptational Villainy: In the Russian version, he rapes Vera.
- Animal Motifs: He's often compared to predatory animals. Wolves and large cats are a recurring theme when it comes to describing his appearance and behavior.
- Black Comedy: He loves bringing up the foreboding poem at the worst possible moments.
- Dead Person Impersonation: A plot twist in the many Hollywood versions and game turns him into this.
- Death of the Hypotenuse: In the game if you choose not to save him at the end. Even if he lives, however, Vera will still end up with Patrick (assuming she's saved, too).
- Even Evil Has Standards: He definitely has a chivalrous streak in the novel and Wouldn't Hit a Girl although since he got killed because of it, it could also be considered Death By Sexism. This is subverted in the Russian version, however; he comes across this way at first, or at least a bit protective of Vera. Turns out he had other ideas.
- Gentleman Adventurer: What he is the Hollywood versions, although this can be attested to the character not really being Lombard. Novel!Lombard is more like a evil version of the trope.
- I Want My Beloved to Be Happy: In the game, or more specifically in the game's best end, he lets Vera go with Patrick with the instruction to take care of her.
- Not Quite Dead: In the play, Vera gets so anxious that she steals his gun and shoots him, but he lives to save her life a minute later."Good thing women can't shoot."
- Politically Incorrect Villain: Besides his crime of course, it's kind of interesting that while the newer version of the novel replaced the racist earlier title, Lombard's anti-Semitic and racist sentiments are left intact, and while his chivalry is a redeeming quality, it also marks him as sexist.
- The Social Darwinist: He freely admits to having left twenty-one African men to starve to death, and is well-known for participating in quasi-legal activities. His justification is, "self-preservation is a man's first duty." However, this ultimately becomes his own undoing during the showdown between himself and Vera Claythorne at the end.
- Spared by the Adaptation: Play and Hollywood adaptations. Depending on what you do in the next-to-last chapter of the game, you can either play this straight, or subvert it.
- Then Let Me Be Evil: In the stage version, Lombard actually didn't leave his men to die but tried to save them in every way he could. However, the rumor spread that he had abandoned them, and eventually he got so tired of denying it that he decided to play along.
- Wouldn't Hit a Girl: Played straight between him and Vera with disastrous results in the novel, ending in his death.
General John MacarthurA retired World War I general. He is accused of causing the death of Arthur Richmond, his wife Leslie's lover by sending him on a mission that guarantees him dead.
- Adaptation Name Change: His surname is sometimes changed in post-WWII versions, to avoid Name's the Same confusion with the real General Douglas MacArthur.
- Cassandra Truth: He predicts none of the guests will be leaving the island alive, but his ranting is first dismissed to him just being older and thus, more likely to be off his rocker.
- Death Seeker: Because of his deep guilt over his actions, he takes on a fatalistic attitude toward the certainty of the guests being killed and seems to welcome death.
- In a later Canadian novel adaptation, nothing happened to him because of this property. He then admits to the police that he killed the other nine people so they can hang him, but he can't explain the story.
- May-December Romance: Implied among him and Leslie, which explains why she ultimately turned to a much younger man.
- Not Afraid to Die: He's so consumed by guilt that he actually welcomes his impending fate. Owen rewards him with a quick and painless death.
- Uriah Gambit: His method of doing away with his wife's lover, in a neat inversion. He stays away from church whenever the passage about David and Uriah is to be read.
Anthony James MarstonA spoiled, vain youth with little concern for others. He is accused of causing the death of two young children, John and Lucy Combes, by accidentally running them over.
- Adaptation Name Change: In the 1945 film, to Nikita "Nicky" Starloff.
- Lack of Empathy: He regards running over two kids as unlucky for him, because his license was suspended, and feels no guilt about it. U.N. Owen characterizes him as essentially an animal and kills him first since he has no morals or empathy to speak of, he's the most "innocent". Owen can't terrorize him or make him face his guilt; he opts to put him down quickly instead.
- Large Ham: Every actor who has portrayed his equivalent in the Hollywood adaptations. They all make sure his death scene is the most exciting thing to watch in the whole film.
- Spoiled Brat
Mr. Thomas and Mrs. Ethel RogersThe butler and maid who accomodate the other guests. They are accused of causing the death of their former employer, a rich spinster named Jennifer Brady, by withholding a vital drug so she'd die and they could inherit her money.
- The Butler Did It: Lampshaded in the game: "Will it ring true this time? Did the butler do it?" In both game and book, he didn't. Unless you count the backstory, where he did do it.
- Domestic Abuser: Rogers mentally dominated his wife Ethel and essentially forced her into causing the death of Ms. Brady.
- Shrinking Violet: Mrs. Rogers, sorta. Especially after their crime is revealed; ever since then, she seems to be always at the verge of a breakdown. Which is mentioned as one of the reasons why she was killed first and given a more or less peaceful death: being poisoned while in her sleep.
- Slain In Their Sleep: Mrs. Rogers died in her sleep from an overdose of chloral hydrate.
- Stiff Upper Lip: He continues to do his job even as the corpses start piling up.
- Villainous Breakdown: Mrs. Rogers' reaction when "The Voice" reveals all of the crimes.
Judge Lawrence WargraveA retired hanging judge with a no-nonsense attitude. He is accused of deliberately sentencing an innocent man, Edward Seton, to hang.
- Acquitted Too Late: Trope Namer. Deliberately invoked by him as part of his plan. He keeps saying, "Acquitted too late!" every time someone dies, reinforcing in the others' minds the obvious idea that once someone dies, they're no longer a suspect. So when he later fakes his own death, the remaining survivors no longer suspect him.
- Adaptation Name Change: In the 1945 film, to Thomas Quinncannon.
- Affably Evil: Especially in the film adaptations, where he's more polite than his stern book counterpart, despite his alleged crime and the fact that he's U.N. Owen, of course. In the Alan Towers adaptations, he's quite avuncular to Vera as he explains his plan to her, and even recommends her to hang herself as she's alone, since public executions are rather humiliating.
- Ax-Crazy: Lampshaded by himself in the final note.
- Creepy Child: He refers to himself as such in the final note, as he was fascinated with death and murder ever since he was a kid.
- The Chessmaster
- Driven to Suicide: At the end, he commits suicide in such a way as to match the details of his 'murder'.
- Faking the Dead: He fakes his own murder.
- Gambit Roulette: Works ridiculously well in the book, but fails in the Hollywood adaptations.
- Hanging Judge: Obviously although in a way subverted, since despite his relish in punishing the guilty (and, you know, becoming a Serial Killer), he would extensively research the cases before him and advise the jury appropriately to make sure innocent defendants weren't punished.
- Kick the Dog: He's not the only unrepentant one on the island, but one of his viewpoint passages shows him outright gleefully reminiscing about turning the jury against Seton.
- Knight Templar: In the book, he never yields about Seton's guilt and upholds his stern vision of justice, which is the motive behind the murders on the island.
- Mask of Sanity: A calm rational person in public, but an Ax-Crazy Large Ham once he arrives to kill the last victim.
- Obfuscating Disability: Not in canon, but a popular trope for productions of the play is to have him introduced either using a wheelchair or walking with a cane. And then turns out he doesn't need them.
- Pay Evil unto Evil
- Poetic Serial Killer: He invited nine people who had committed some offense to an isolated island and killed them in order of least guilty to most guilty.
- Reasonable Authority Figure: Subverted. He comes across as being an intelligent, cultured man, until you learned he sentenced an innocent man to die. Double Subverted, when it turns he was a actually a very fair judge, who always wanted to be sure he was punishing guilty people. Considering his murderous insanity, this is more shocking.
- Serial-Killer Killer: He's essentially a proto-Dexter- a guy who realizes he's a psycho and chooses to restrict his victims to those who truly deserve it
- Thanatos Gambit: The very last victim... himself, since he's fatally ill and wants to leave the world of living right after the last victim dies.
- Theme Serial Killer: The deaths of his victims were patterned after the "Ten Little Indians" rhyme.
- Vigilante Man: Although he lacks the charisma and Badassery typical of the trope, the idea is the same: kill people who have escaped legal justice.
- Walking Spoiler: Because he's the killer.
Fred and Patrick NarracottFred is the man who brings the victims to the island in the novel, and who later returns and finds the bodies. It is mentioned in the novel that he has a brother, and, as Patrick, the brother has a major role in the game.
- Ascended Extra: Patrick is only mentioned in the novel, but has a much larger role in the game.
- Captain Obvious: If you click on certain items, Patrick will comment on them by stating the obvious: "It's a painting of an albatross" says he of...a painting of an albatross.
- Chekhov's Gunman: In the epilogue, it's mentioned that Fred came back to the island when he realized something's wrong. In the game Patrick gets stranded on the island as well.
- Clear Their Name: Patrick is attempting to clear his brother's name by exposing Blore's lies and landing him in prison. Of course, he never gets the chance to do so because Blore gets killed anyway.
- Rivals Team Up: But this doesn't stop them from occasionally teaming up or confiding clues to one another.
- Unwitting Pawn: He isn't on Wargrave's plan.