Anime / Future Card Buddyfight

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Twenty Minutes into the Future, Earth has been linked to a parallel world of monsters and magic through a new Collectible Card Game named Future Card Buddyfight. By using a "Buddy Rare" card as a portal, normal humans can become partners with a monster and call upon them to battle other players in "Buddyfights". As some humans choose to use the power of their Buddy to commit crimes, a law enforcement agency called the Buddypolice tracks down and confiscates the Decks of those who violate the law.

Gao Mikado is an eager young martial artist who becomes Buddies with the Hot-Blooded Drum Bunker Dragon. Receiving a Core Deck Case from Tasuku Ryuenji, a Buddyfight prodigy working for the Buddypolice, he takes his first steps into the fantastic world of Buddyfight.

Future Card Buddyfight is the Lighter and Softer sister show to Bushiroad's Cardfight!! Vanguard. It is explicitly targeted at a younger audience (elementary school kids), which is reflected in the simpler design of the tie-in Collectible Card Game. While the show can be very serious, it never shies away from being self-aware and poking fun at its own weirdness.

A second season called Future Card Buddyfight Hundred began airing in April 2015. In this season, Gao joins the Buddypolice to help deal with a mass invasion of the Hundred Demons: one hundred monsters who have betrayed their origin worlds in exchange for power from a world-eating monstrosity called Yamigedo.

A third season, Future Card Buddyfight Triple D began in April 2016. With Drum Bunker Dragon having returned to Dragon World, Gao becomes Buddies with Kid-Appeal Character Bal Dragon and learns about a new type of game-changing card: Impact Monsters.

New episodes are simulcast in Japanese and English, with the latter being made available on the official Youtube channel. Though it should be noted that due to a voice actors strike, new episodes are currently subbed only. It is unknown if this will be permanent.

You can check out the official site here.

Not to be confused with Buddy Complex, another Sunrise mecha anime that airs on the same season.


Future Card Buddyfight contains examples of the following:

  • Absurdly Powerful Student Council: Shido uses his power as student council president to cheat at the ABC cup by looking at Genma's deck. He also abuses his power for his own amusement.
  • Actually, I Am Him: Suzaku Kenran does this after Tasuku accepts his invitation to an illegal Buddyfighting club. When he gave Tasuku the invitation, he pretended to just be the club's errand boy.
    • He does it again by revealing that he is actually Variable Cord and Kenran was just a disguise.
  • Affably Evil: Gyoya Gaen is surprisingly gentlemanly for someone who wants to turn the world into a Teenage Wasteland. Suzaku Kenran from the second season is also very polite.
  • Agent Peacock: Raremaro of Sengoku Academy and Elf Kabala of Disaster are both very effeminate, but are still competent Buddyfighters.
  • Alternate Universe: The different worlds are described as such, with Dungeon World explicitly being a parallel universe where many characters from the human world exist as monsters.
  • Amnesiac God: Ban Enma is actually the fourth Omni Lord, Burn Nova, but doesn't remember it due to having his memory wiped by Gratos.
    • Miseria did this to himself, repeatedly assuming the identity of Kiri Hyoryu throughout human history.
    • Variable Cord is a variation. While he didn't forget he was an Omni-Lord, he did forget he was the one who asked Dynamis to bring them together to fight Yamigedo in the first place.
  • Anime Hair: The hair in this show is very strange. Tetsuya's hair hasn't gone unnoticed by the cast, with people mistaking his hair for bananas. Subverted though, when he rips off a piece of his hair and shows us those things on his head really are bananas.
    • Shounen Hair: Gao Mikado.
      • Gao's late brother Yota had a similar hairstyle, except that it was blue where Gao's is red.
  • Another Dimension: The other worlds. Dragon World and Dungeon World are the only ones that get any real attention, though Darkness Dragon World is also briefly shown.
  • Anti-Hero: The Darkhero attribute is described as this. Monsters with this attribute tend toward the more aggressive end of the spectrum, with a few even being Nineties Anti-Heroes.
  • Arc Number: Unsurprisingly, the number 100 appears quite a few times in Hundred. The antagonists of the season are the Hundred Demons led by Yamigedo and anyone who uses them has a deck with Hundred in its name. Toward the end of the season, Yamigedo fights using a deck comprised of a hundred cards with his buddy being his final form Hyakugan Yamigedo whose name means Hundred-Eyes Yamigedo.
  • Armored Dragon: Several, most of which are one-off monsters summoned during individual battles.
  • Armor Is Useless: Justified due to how Buddyfighting works.
  • As You Know: Ubiquitous since the show is based on a card game. The function of explaining the many cards used by the characters is mainly served by Paruko, though other characters will also fill the role at times.
    • The second season turns this into outright Product Placement by showing the actual card onscreen while Paruko describes it.
  • Attack! Attack! Attack!: The general philosophy of Danger World.
  • Badass Longcoat: Kyoya Gaen's outfit changes to one when he activates Disaster Force. Shadow Hero Schwarz, who was initially thought to be one of the Omni Lords by the Buddy Police, also wears one.
    • Genma also wears one.
  • Bad Future: Tasuku travels to the doomed future after Variable Cord takes Jack through time to save Jack. Here Yamigedo has fused all the worlds together with earth and all monsters are now Hundred Demons. The final battle between Gao and Hyakugan Yamigedo also takes place there. Once Hyakugan Yamigedo is beaten, it changes at a fairly normal futuristic Earth with all of the other worlds intact and Variable Cord is finally able to go home.
  • Banana Peel: Tetsuya and Asmodai prank Rouga with one in an attempt to get him to lighten up. It doesn't work.
  • Big Bad: Kyoya Gaen in the first season and Ikazuchi in the second.
  • Big Good: The Buddypolice.
    • Commander I continues his role as this in secret after Shido's father takes over the Buddypolice. Count Dawn fills the role in the second season.
    • Armordeity Dynamis in the second season, who was the one who brought together the Omni-lords At the request of Variable Cord.
  • Bond Creatures: Buddy Monsters are usually this, though there have been instances of characters having alternate or temporary Buddies. The ones that do are mostly villains, though. Shido, for instance uses Bluechase Dragon as his Buddy for the ABC Cup and several of the Hundred Demons during the second season, but his real Buddy is Death Ruler Gallows.
    • It becomes plot-relevant with Yamigedo. The bond between it and Ikazuchi actually created a second Yamigedo that cared about him and opposed its original self.
  • Book Ends: Early in season one Tasuku entrusts Gao with his Gargantua Punisher!! card. At the end of the season, Gao gives it back to Tasuku.
    • The finale of Hundred bookends the first episode of the series by Drum passing the drill on to his own son and sending him off to Earth.
  • Butt Monkey: Shido, especially in season two.
  • The Cameo: In the fourth episode, several characters from Cardfight!! Vanguard make cameo appearances as background extras.
  • Cave Behind the Falls: Ikazuchi's lair is one.
  • Cerberus Syndrome: While it's still lighter compared to Vanguard, it does start getting dark after the Sengoku Academy arc, When Kiri pulls a Face–Heel Turn after losing to Gao so many times, and Tasuku gets kicked out of the Buddy Police.
    • Hundred starts out as a Monster of the Week, Then Ikazuchi gets tired of the constant failures and goes out to attack them on his own, resulting in Gao's first loss, Asmodai losing most of his power, and Tenbu eaten. Gao was so traumatized that he can't use Dragon World at all anymore afterwards.
  • Color-Coded Multiplayer: Additional copies of the same monster on the field at once are given alternate colorations.
  • Color-Coded Time Stop : Distortion punisher freezes time and turns everything black and white except for its caster and the sword it spawns.
  • Combination Attack: You can have two of your monsters attack at the same time, adding their Attack power together with the intent of overcoming a high Defence score. It's called a Link Attack. The "Adventurer" line from Dungeon World specialise in this, gaining even more power when they attack together.
    • Gao finishes off Hyakugan Yamigedo with an impact card that summons all nine Omni Lords to do successive attacks.
  • Combining Mecha: Ultimate Cardburn in episode 35.
  • Competitive Balance:
    • Dragon World units are generally balanced between offence and defense between all of it's decks, especially with it's Armordragons.
      • Jackknife Dragon is typically in a deck to himself upgrading him by calling other forms on top of the previous form. However, this tends to take up a lot of resources and typically must be called to the left or right, leaving the center open.
      • Dragon Knights are Dragon Riders who gather resources for late game through gaining gauge and having several Dragon Knights in the drop zone.
      • Blue Sky Knights give the player life through various methods and abilities creating a strong defense with a lot of life to back it up.
      • Thunder Knights utilize the Move mechanic which changes the location of one monster to another location, often having supporting cards that give the player advantage after moving.
      • Crimson Battlers are brawlers with high aggro, however the player must also have a Fist weapon.
      • The Fifth Omni Calvary are a series of armordragons that serve the Fifth Omni Dragon Lord, Tenbu and Drum and have effects that punish the opponent by countering any type of damage inflicted on the player, even if the player inflicts damage upon himself.
      • The new Sun Dragons either have Penetrate or gain an effect if the opponent's center is empty, so they focus on attacking or destroying any monster in the opponent's center.
    • Magic World units are weaker than average, but compensate with powerful effects and spells.
      • 72 Pillars are extremely weak monsters but most of them have a lot of on call effects and its supporting spells allows them to be called quickly and from drop zone as well to reactivate it's effects.
    • Danger World units have overwhelming offensive power at the cost of defence and some of their cards require the player to leave their center open, or have a certain amount of life left.
      • The "A" units can put themselves into the soul of a weapon to give it additional abilities if the player's life is low enough.
    • Katana World units have 2 different play styles:
    • Ancient World units have incredibly high stats, but inflict damage upon their owner when destroyed and some of their cards use the player's lifepoints as resource, and mostly focus on their size 3 monsters.
      • Dragon Lord cards require the player to have a Size 3 monster on the field and have effects that activate from the hand.
      • The Raging Spirits' Size 3 monsters force the opponent to attack them, allowing the player to safely play them to the left or right and use item cards. Their lifelink can be negated with the Size 0 Dragon Kid Ricky and other Size 0 Dragon Kids can help their Size 3 brothers.
    • Dungeon World units (the "Dungeon Monster" line at least) potentially have powerful effects, but their success is reliant on chance.
      • Adventurers are individually weak, but gain power in combination, resulting on a reliance on link attacks and a Zerg Rush Strategy
      • Demon Lord cards are stylized like Final Bosses in RP Gs, and to that end, they have various powerful abilities, and while most have Lifelink, they also have methods to stay on the field.
    • Legend World focuses on items and some of their cards can act as counters to specific decks. However, their weapons requires the center to be open and the counters are useless against anything else.
      • The Wyder Sarkal units usually have high power but low defense or restrictions.
      • The Hero units focuses on link attacking the opponent.
      • Asgard focuses on combining card effects but they require a lot of gauge as well as specific cards to be in the drop zone or the field.
      • Cards of the Star attribute focus on a lockdown strategy, setting up a formation that limits your opponent's actions while increasing your offensive power
      • Fairies are extremely weak but have a lot of abilities that mill cards to activate powerful spells and effects depending on the number of fairies in the drop zone.
    • Darkness Dragon World units can damage the opponent even if their center is occupied with their effects.
    • Hero World units can be equipped to the player like they were items, which has the benefit of giving the player a defensive stat that can block direct attacks from monsters without enough attack.
      • Dark Heroes are powerful and have good come into play effects that allow them to open the center and cards to increase their card draws, however they return to the player's hand after they attack, leaving the player open.
    • Star Dragon World units use the Crossnize mechanic to put themselves in another monster's soul, and have effects that activate when in the soul. By default this has to be done from the field, so the effects of other cards need to be used to work around size limits.
    • In addition, there are different flags and other monsters that can mix the worlds together:
      • The Dragon Ein flag allows one to use any Dragon attribute card from any world and start with more life, but in exchange the player using the flag starts behind with only a 4 card starting hand.
      • The Parade of Hundred Demons flag allows one to use any Hundred Demons attribute card from any world, Hundred Demons specialize in restricting the opponents options with their Thunder Mine ability, dealing 1 damage whenever the player does a specific action.
      • Generic cards are not affiliated with any world and as such, can be used in any deck.
      • Omni-Lord monsters are similar to generic cards where they can be used in any deck but are affiliated with a specific world. In that respect, if they are used outside of their natural world, the deck may only have one copy of that monster.
  • Corrupt Cop: Sueroku Shido and Seiichi are to the Buddypolice what Magoroku Shido and Sofia Sakharov are to the student council.
  • The Corruption: The Hundred Demons are the result of regular monsters being cursed by Yamigedo. Ban Enma has been purifying the ones that he captured.
  • Counter Attack: Katana World specialises in this.
    • Distortion Punisher is one specifically for impact cards.
    • The Hundred Demons' Thunder Mine ability is one. What exactly it counters depends on the monster that uses it.
    • Zanya gets a limit from Jin that can be used this way if his life points would otherwise run out.
  • Critical Existence Failure: A player loses a match when they drop to 0 Life Points. There are, however, effects that allow you to get around this, by one means or another.
  • Curb-Stomp Battle: Gao in his Let's Get Dangerous mode, defeats Rouga in his first turn.
  • Dark Is Evil: Disaster in general, and in the game's lore, Darkness Dragon World, inhabited by demons, black dragons and monsters.
    • Dark Is Not Evil: In spite of their demonic appearances, use of black magic and sacrificing their own allies, the Purgatory Knights are heroes from Dragon World trapped in Darkness Dragon World and constantly fighting to protect their homeland by using black magic to become immortal. In spite of their corruption, card flavor text plays them sympathetically, with much Who Wants to Live Forever? and Was It Really Worth It?.
  • Demonic Possession: A lot of the Hundred Demons can do this to people. Ban Enma is immune to it.
  • Dirty Old Man: Tenbu has hit on both Paruko and Stella and his introduction has him battling for (he thinks) Paruko's affections.
  • Discard and Draw: Once per turn, you can place one card from your hand into the Gauge and then draw one new card. This action is known in the anime as "Charge and Draw".
  • "Do It Yourself" Theme Tune:
    • The first and second ending themes ares sung by Sora Tokui, who plays (and cosplays as) Paruko Nanana.
    • The second opening is sung by Marie Mizuno and Shuta Morishima, who play Gao and Baku respectively.
    • Suzuko Mimori, who voices Hanako Mikado, sings the third ending theme.
    • Hundred's first ending theme is sung by Souma Saito who plays Tasuku.
  • Draconic Humanoid: Found mostly in Dragon World, though Darkness Dragon World has them, too.
    • They can also come from other worlds. Qinus Axia, for example, is from Magic World.
  • Dragon Knight: Mostly affiliated with Dragon World and Darkness Dragon World. The monster class of the same name is a different trope.
  • Dragon Rider: Dragon Knight monsters.
  • Eaten Alive: Yamigedo eats Tenbu and later on eats Gratos. Tenbu survives and eventually escapes. Gratos is just put back under Yamigedo's control.
  • Equippable Ally: Deconstructed with Jack, whose Gold Ritter form is an item card, as said form renders him mindless. It eventually turns out that it was temporary while he was in the form, though. After training in Dragon World in the second season, Jack manages to retain his sense of self in Gold Ritter form.
    • The Crossnize mechanic for Star Dragon world also lets Neodragons, such as an upgraded Jack, do this with robotic monsters.
    • Hero World specializes in this with its Ride and Transform mechanics.
  • Evil Counterpart: Darkness Dragon World to Dragon World, and the Purgatory Knights to the Thunder Knights.
    • Gremlin, Disaster's deckbuilder, is one to Baku. They're also cousins. Kanahebi of Sengoku Academy starts off as one to Zanya.
    • Gratos also brainwashes several Buddyfighters to be counterparts to the heroes alongside Shido, Sofia and Davide.
  • Evil Knockoff: The Inverse Omni Lords, which were created from power that Yamigedo absorbed from the actual Omni Lords.
  • Excited Show Title!: The episode titles, many of the card names and even their effect text are all really excited!
  • Extra Turn: Great Spell, My Grandfather Clock, a Wizard based Magic World card that returns all cards in your drop zone to your deck, and lets you take an extra turn.
  • Extreme Omnivore: Grand Wilderness will eat anything including garbage and even threatens to eat Shido at one point. While normally a Planet Eater, Yamigedo is much smaller after being unsealed on Earth and as such will eat anything Ikazuchi lets him.
  • Fallen Hero: The Purgatory Knights archetype from Darkness Dragon World are this, as they were legendary heroes of Dragon World who trapped themselves in the Darkness Dragon World to protect their homeland, becoming corrupted by black magic in the process.
  • Fantastic Racism: Drum does not like Dragon Knights and objects to the idea of being in the same deck as them.
    • One of the Hundred Demons, Heim, looks down on humans in general and refuses to work with Shido because he's human.
  • A Father to His Men: Gao doesn't like his monsters getting hurt in his place, so he leaves himself completely open to attack. This changes after a pep-talk from his monsters.
    • Genma is this to the Seifukai.
  • Finishing Move: "Impact Cards", which can only be used in the Final Phase under specific conditions. Special mention goes to "Gargantua Punisher!!", which can only be used if it would finish off the opponent.
  • Four Is Death: Dragon Ein players start with four cards in their hand and Azi Dahaka is a size 4 monster. Both have only been used by Kyoya thus far.
  • The Four Gods: When Variable Cord was recruited by Dynamis to fight Yamigedo, he went with three other monsters based on these. It's also referenced in his disguise as Suzaku Kenran.
  • Fun Size: Buddies can make themselves smaller when not Buddyfighting so they don't scare people.
  • Fusion Dance: Tsukikage and his mouthy Palette Swap Byakuya can do this, with Tsukikage being the dominant personality in their combined form.
  • Heroic B.S.O.D.: Gao falls into one after Tenbu dies, leading to him only being able to use his Hero World deck.
  • Hidden Depths: Episode six goes into Gao's past, explaining how his Unsportsmanlike Gloating and unnecessary roughness scared people off. This is why he takes offense to Rouga's views toward Buddyfight; he knows how negative that attitude is, and wants to keep Rouga off that path.
  • Hit Points: Each player has 10 Life to play with, and the goal is to reduce your opponent's to 0.
  • Horned Hairdo: Kyoya Gaen has one, which grows much larger when he activates Disaster Force.
    • Count Dawn has one as well and his marks him as an Omni Lord.
  • Horned Humanoid: Asmodai. Turns out that it's because he's an Omni Lord.
  • Hot-Blooded: Drum Bunker Dragon. Gao also has some degree of this, though it's reflected more in his words more than in his actions.
    • Genma is probably the most Hot-Blooded character shown in the first season. Ban Enma has this as his defining feature as well.
    • Monsters under Ancient World's Raging Spirit attribute are practically defined by this. And Ban Enma is one of them.
  • I Believe I Can Fly: Every Buddy has a unique Buddy Skill that they can give their partner, all of which allow flight except for Noboru's, which acts as armor instead.
  • I Lied: When Tetsuya loses a Buddyfight with Asmodai's Omni Lord orb on the line to Mukuro Shigemine, Asmodai gives him a fake one and later justifies is by saying that he's a demon and Mukuro should have seen it coming.
  • Infinite Supplies: Baku seems to have an endless cache of cards, to the point where it's made clear that he doesn't make modifications to Gao's deck but instead builds an entirely new deck of cards each time.
  • Instant Awesome, Just Add Dragons: They star as the focus of four worlds (Dragon World, Ancient World, Darkness Dragon World and Star Dragon World) and feature in several others, to the point where they have their own Flag allowing a player to use just the Dragon cards from all the worlds in their deck.
    • The other worlds also have dragons of their own and even include dragon-exclusive attributes such as Dragowizard and Raging Spirit.
  • Invincible Hero: Gao starts the show by winning against an undefeated "prodigy" Buddyfighter, and has yet to lose a game since. The one time he doesn't have a victory is because the fight was interrupted, though he was about to win anyway. In 39, even though he wins his match with Kiri (who now has Disaster Force), Kiri basically rejects their friendship, resulting in Gao admitting he'd rather have lost the Buddyfight instead of a friend.
  • Knight of Cerebus: When Ikazuchi and Yamigedo take center stage in Hundred, they de-power Asmodai, break Tasuku's core gadget, defeat Gao and kill Tenbu, sending Gao into a Heroic B.S.O.D..
  • Large Ham: Dragon Knight, Vlad Dracula and especially GENMA TODOROKI!!!!!!
    • Taken Up to Eleven when Genma dresses up as Captain Answer.
    • Kyoya's Buddy Azi Dahaka gets only a few lines, but they're all pure ham. Kyoya himself hams it up when summoning his Buddy.
  • Laser-Guided Amnesia: Ikazuchi does this to Tenbu by eating the memories in question.
    • Gratos did this to Burn Nova, another Omni Lord, resulting in him taking up the identity of Ban Enma.
  • Lighter and Softer: Compared to Cardfight!! Vanguard. Vanguard takes a grounded approach to its story and has since gone Darker and Edgier; Buddyfight runs off Rule of Fun and Rule of Cool.
  • Lost in Translation: A joke in Episode 4, especially since it involves a character cameoing from another anime altogether. Essentially, a cameoing Misaki, Kourin, Naoki and Shingo are watching Gao getting called out by a trio he beat earlier, and Misaki says 'hey, it's not me' when the other three point to her. The joke is that Gao is referred to as "taiyou banchou" in the original Japanese (Sun Fighter in the dub), and a Running Gag in Season 3 of Vanguard is Naoki referring to Misaki as "banchou" due to her long skirt and stern personality (translated as 'Boss Lady' by subs). Because of the different terms used by the respective dubs, this doesn't translate at all.
    • Also in Gao's speech when he luminizes his deck. In the original Japanese dub, it's called "BakuDora", which is a pun since it's made by Baku. But in the English dub, it's called "Explosive Dragon deck." The pun kinda lost its meaning when translated (Unless the viewer is knowledgeable in the Japanese language), Baku means explosive in English.
  • Monster of the Week: The first several episodes of Hundred follow this formula with a couple of monsters that last two episodes. Then Yamigedo takes center stage.
  • My Greatest Failure: Gao considers his conduct against Rouga during their first fight to be this.
  • Named After Somebody Famous: Most Dragon Knights are based on famous historical figures or people who have made some great military accomplishment.
  • Names to Run Away from Really Fast: Death Dragon, Deathgaze Dragon has some elements of Shaped Like Itself.
  • Ninja Pirate Zombie Robot: The inhabitants of Danger World.
  • Nice Job Breaking It, Hero: Because the Omni Lords entrusted Yamigeddo's seal to Ikauchi's family, the clan mistook the Omni Lords as gods and lived strict and unpleasant lives in order to appeal them. This lead to Ikazuchi's terrible home life and eventual release of Yamigeddo.
  • Nonhumans Lack Attributes: Drum and several other Armordragons wear rather revealing armor, not that there's really anything to see there.
  • Non-Indicative Name: The Katana World is more specifically a Japan themed world. Not everything involves Katanas.
  • No Ontological Inertia: The destruction of Hundred-Eyed Yamigedo immediately restores the correct timeline and the worlds Yamigedo had consumed. Justified by Hundred-Eyed Yamigedo being a Reality Warper.
  • No Place for Me There: With the reveal that the Purgatory Knights are heroes who have fought to protect Dragon World in spite of being corrupted, Demios Sword Dragon's Buddy Rare flavor text seems like this:
    "It's been so long, my beautiful homeland. And also, goodbye."
  • Omnicidal Maniac: Ikazuchi is actively trying to help Yamigedo eat the world because his family tried to control every aspect of his life and he thinks that the rest of the world will try to do the same. Or rather, because Gratos brainwashed him into believing it.
  • One Extra Member: The Great Eight Omni Lords are called that because they are the eight that sealed away Yamigeddo. But there are in fact nine omni lords; the Ninth Omni Lord, Captain Answer, was busy with a crisis in Hero world at the time.
  • One-Winged Angel: Martial Arts Dragon Emperor Duel Sieger has two stronger forms that can be summoned when the previous form is defeated.
    • Yamigedo takes on the bestial form seen in the intro after consuming some of Asmodai's power. Before then, it had been an shadowy purple creature that hung around the cave with Ikazuchi.
    • After hibernating in a cocoon on the moon for several episodes, Yamigedo transforms into the much larger O-Yamigedo and goes back into hibernating after landing on Earth to gain another form.
  • Orcus on His Throne: Ikazuchi has only been active for brief periods. He mostly lets Shido or Sofia do his work for him.
  • Our Centaurs Are Different: A couple of dragon-centaurs are used in Buddyfights, one of which is Dual Sieger's second form.
  • Our Demons Are Different: Many monsters have some variant of "demon" in their name and many over them aren't even remotely malicious.
  • Our Dragons Are Different: There's a pretty wide variety of designs, from generic ones such as Igneel to humanoid ones like Drum to downright bizarre ones like Deathgaze Dragon.
  • Our Monsters Are Weird: Mary Sue, Suzuha's Buddy, looks like a stained glass window. There's also Monster of the Week Mysterious Decarabia, who looks like a star with a skull in the center. Decarabia's card also shows numerous animal limbs reaching out from inside the star.
  • Opposing Sports Team: The Middle-School Student Council, who go to absurd lengths to keep their "reputation" against the Elementary School division.
  • Palette Swap: In addition to the Color-Coded Multiplayer mentioned above, Tsukikage has a palette swap in the form of Byakuya.
  • Planet Eater: Yamigedo.
  • Pocket Dimension: The Drop Zone (the discard pile) is one where monsters are placed in card form after being taken out in a Buddyfight until they are resummoned. Buddy monsters and important characters can stay in their default forms as needed, though. The Darkness Barrier in the second season is also one containing a Buddyfight arena.
    • Yamigedo has one in its stomach as well, which it uses to absorb power from and corrupt other entities.
  • Power Limiter: Registered monsters have very limited abilities outside of Buddyfights. The Disaster Force and the Future Force both allow them to ignore it to potentially destructive effect.
  • Power Makes Your Hair Grow: A side-effect of using either the Future Force or Disaster Force.
  • The Power of Creation: Both Future Force and Disaster Force are this for spell and item cards, allowing their effects to be made real.
  • The Power of Rock: Invoked with Tetsuya's demon deck, which has music-themed cards.
  • Product Placement: The actual cards are often shown on screen next to whatever monster or object they bring in. Paruko's Tako-scope gets used for this in the second season.
  • Put on a Bus: Rouga leaves after his defeat against Gao. Noboru Kodo leaves with his parents to another country in episode 15.
    • This happens frequently throughout the series. Other characters who have been put on a bus include Suzumi Mikado, Qinus Axia, and Terumi Kuchinawa. The first two of these characters have reappeared since being put on a bus.
    • The Bus Came Back: Rouga came back for the Sengoku Academy arc and again for the Gaen Cup, which Noboru also came back for in Hundred. They also come back again in Hundred. Rouga is even in one of the Japanese openings for Hundred.
  • Reasonable Authority Figure: Authority figures that aren't blatantly corrupt tend to be these.
  • Red Eyes, Take Warning: Kyouya Gaen and his Buddy Azi Dahaka both have this feature. It's also a very common feature for the Hundred Demons.
  • RPG-Mechanics Verse: Dungeon World seems to be an In-Universe example. When Drum visits, it's shown to have dungeons, random encounters, Inexplicable Treasure Chests, boss fights and adventurers with job classes.
  • Running Gag: The second season has Shido getting zapped by Ikazuchi and Count Dawn disintegrating in sunlight once an episode.
  • School Newspaper News Hound: Paruko Nanana.
    • Intrepid Reporter: She's moved up in the world as of the second season. She now broadcasts Buddyfights for a local TV station.
  • Serious Business: Rouga's attitude towards winning at card games. Later expanded upon with the introduction of "Sengoku Academy", a rival school where Buddyfights are used to settle every single dispute or issue.
  • Ship Tease:
    • In Episode 36, A few people give Baku and Kuguru knowing glances when their respective card forms are shown going into a link attack while holding hands. They mostly brush it off.
    • The bad future features a pair of children that look remarkably like combinations of Tasuku and Sofia.
  • Show, Don't Tell: It runs into this at times, such as when some of the Fifth Omni Cavalry Dragons come back to Drum after deciding that he's reasonably competent as an Omni Lord.
  • Sleep-Mode Size: Most monsters have one due to humans finding their default forms intimidating. Drum combines it with Shapeshifter Default Form by being in his base form for most of the time that he's in mini mode.
    • Exaggerated with Yamigedo, whose default form is larger than most buildings and whose mini form is a blob the size of a person's head.
  • Smug Snake: Pretty much all of Disaster's members except for Gremlin. Some such as Kyoya and Sophia back it up better than others.
  • The Smurfette Principle: Kazane to the other heroes during the Inverse Omni Lords arc in Hundred.
  • Spoiler Opening: The second opening of Hundred contains multiple spoilers such as Drum's Omni Lord form, the Fifth Omni Cavalry Dragons, and Stein Blade Joker.
  • Standard Snippet: Kyoya took the beginning of Toccata and Fuege in D Minor as his Leimotif. The first time he makes an on-screen appearance, he's even playing it on an Ominous Pipe Organ.
  • Super Hero: Captain Answer, who is actually Mr. Neginoyama, though whether this is his true identity is ambiguous.
    • Drum's Buddy Police form has this as an attribute.
  • Super Mode: "Future Force", a mysterious power that causes the items, effects and damage from the Buddyfight Cards to become real and permanent. It has an Evil Counterpart in the "Disaster Force".
  • Supervillain Lair: Disaster's base is one containing everything Disaster needs for their goals.
    • Ikazuchi uses a cave in the wilderness as one where he keeps Yamigedo and the card forms of the Hundred Demons.
  • Synchronization: Common with Ancient World monsters, which deal damage to the player upon being destroyed.
  • Taken for Granite: Happens to Ikazuchi's family courtesy of Yamigedo, presumably to convince Ikazuchi to help it.
  • Take Up My Sword: Tenbu's last act bfore dying is to give Drum his Omni Lord orb. The Buddyfight Club was also meant to find someone to give the sixth Omni Lord orb to because Variable Cord doesn't want the job anymore.
  • Teenage Wasteland: Kyoya's goal is to turn the world into this by unleashing monsters from Darkness Dragon World.
  • Theme Deck: Enforced by the rules of the game; monsters are classified by their home World, and you can only play cards from one chosen World (which is displayed by your Flag card). The only exception to this rule are Generic cards, which can be included in any deck.
    • There are special Flag card that allows the player to play cards from different worlds. However, it still restricts the player to cards with certain attributes.
    • Omni Lords are also allowed in any deck.
  • This Is a Drill: Drum's weapon is a series of drills attached to a jet engine.
  • Time Travel: Star Dragon World is actually Dragon World in the future. Dynamis travelled there to recruit Variable Cord. After Jack gets upgraded, Variable Cord takes advantage of his injured state and uses him to return to the future.
  • Took a Level in Badass: Happens to Tasuku and Jack as a result of their training in Dragon World. Tasuku can now upgrade Jack to Gold Ritter without Jack losing his mind and he also gets a Star Dragon World Deck, with Jack getting a matching upgrade.
    • After the ABC Cup, Drum trains in various other worlds to access new forms. His onscreen training in Dungeon World lets him become Brave, Drum. He also gets a Dragowizard form and a Thunder Knight form by training offscreen in Magic World and Dragon World respectively. When Gao joins the Buddy Police, Drum also trains offscreen in Hero World to obtain his Buddy Police form.
    • Drum also gets a new form after upgrading his drill.
  • Tournament Arc: The ABC Cup and the Gaen Cup.
  • Trailers Always Spoil: A big to-do is made of the identity of the mysterious Purgatory Knight, in show. In real life, promotional material for Set 5 showed multiple cards where he is without his helmet, revealing that it's Tasuku.
  • Unrealistic Black Hole: The device that Disaster used to open a portal to Darkness Dragon World was described as generating a black hole.
  • Urban Fantasy: Occasionally people wind up with dragons and such following them around. Everyone accepts them into society without much fuss, and parents of children with buddies immediately treat the monster as part of their family. A demon is a popular local TV personality.
  • Verbal Tic: Some of the monsters have these and they're left intact in the dub.
  • Villain Override: Yamigedo possesses Ikazuchi for use as a human avatar when the latter tries to re-seal it.
  • Wham Episode: In the fourteenth episode of Hundred, Gao loses to Ikazuchi and Tenbu is eaten by Yamigedo.
  • Word Salad Lyrics: The OP, "Card of the Future".
  • The Worf Barrage: During Hundred, the Self-Defense Forces and the Buddy Police launch a combined attack on Yamigedo's cocoon to keep the world-devouring monster from going One-Winged Angel a second time, fighting their way through a swarm of Hundred Demons monsters to get to the site. Then the Inverse Omni Lords show up and knock most of them out of the sky so Yamigedo can turn them to stone before most of them can even fire a shot.
  • X-Ray Sparks: Happens whenever Shido gets shocked by Ikazuchi.
  • Your Magic Is No Good Here: When Tasuku time travels to a doomed future overrun by Hundred Demons, he finds his Future Force doesn't work because it is powered by his future self who doesn't exist relative to this timeline. He has to use Disaster Force instead as it is powered by rifts between worlds.

http://tvtropes.org/pmwiki/pmwiki.php/Anime/FutureCardBuddyfight