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The Other: Airi's Adventure, is, as the title notes, a game about Airi, and an adventure she has.

It is a RPG made in RPGMaker MV and was published on Steam, in 2019, by Rabbiton, with a demo available at the game's Itch.io page.

In a modern-day setting, Airi, and her classmate, Luca, surprisingly meet in a park that they both use as a secret base, but, unknowingly, have walked into an Alternate Universe where Airi has an Alternate Self that's a guard captain, and her guards are looking for her, and mistake Airi for her instead.

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And so, Airi and Luca start their adventure to try and get home from this world that looks like a Medieval European Fantasy.

The Other: Airi's Adventure contains examples of:

  • Alliterative Title: The Subtitle, anyway.
  • Confused Question Mark: Pictorial Speech Bubble of them are used when people get confused, like Airi, when she finds out that the Park has become an Unnaturally Looping Location.
  • Flavor Text: Most, if not all items, such as:
    • MP3:
      Listen to music whenever and wherever.
    • Uniform:
      School uniform.
    • School Shoes:
      Black leather shoes.
    • Pocket Money:
      ...Is it possible to use it here?
    • Mobile Phone:
      Airi's Phone, with her favourite phone charm attached on it.
    • Platform Shoes:
      Black leather shoes with slightly thick soles...
      It's tricky to tell if they break any school rules.
  • Hit Points: Part of the RPG system, the party members have HP, displayed in the battle screen and the party menu.
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  • Multiple Endings: There are some "Bad Ends", the first one is "Times Flies", if the party fails "Knight's Allies" get the Reputation needed to join Lillian on her quest:
    ...In the end, we didn't get the chance to travel with Lillian.
  • My Name Is ???: ??? is revealed as Luca after he and Airi talk for a little while and she remembers his name.
  • Painting the Medium: Multiple ways:
    • Large font for words with emphasis:
      • When Airi says "RUN!!" when fleeing the Knights(?), it's in much larger font, presumably to indicate she's yelling.
      • "Captain Lillian" is said in much larger font when the Knight(?) comes across Airi and Luca, presumably to get her attention.
    • Words in "()" are used for thoughts, in multiple places, such as:
      • When Airi examines a mysterious boy's books, she says:
        (He's indeed from our school.)
      • When Airi and Luca are facing off against a Knight(?):
        Luca: (It's impossible to fight an armored knight...
        Do we have anything useful?)
  • Palette Swap: For making variants of things, such as:
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    • Making Underground Monkey variations, such as with the Tomatoes.
    • Fish variants: The Rainbow Trout icon is green and reddish, compared to the blue fish icon for Carp, Trout and Fish Fillet.
  • Party in My Pocket: The person listed the first in the party is who's displayed to represent the party when walking around.
  • Pictorial Speech Bubble: Happens when people react to things, sometimes, like when the Park becomes an Unnaturally Looping Location. After Airi goes through the loop once, she says a Confused Question Mark.
  • The Trees Have Faces: The Withered Trees in the Forest have black horizontal cracks in their trunks for a mouth and two smaller holes above them holding yellow pupils for eyes.
  • Save-Game Limits: Can save anywhere on the map once the menu becomes available. There's 30 save slots. Otherwise, saving happens at spots indicated by a magnifying glass.
  • School Setting Simulation: The beginning of the game is Airi leaving school.
  • Shout-Out: Charlotte, Amelia, Richard and John from Trick & Treat appear in a cameo. Also it's revealed this is the world the witch Xaviera from The Witches' Tea Party comes from.
  • Stationary Enemy: Basically all enemies are Preexisting Encounters and most don't move. For example, the tree enemies are represented outside of battle as immobile trees, and battles start when they're bumped into or interacted with.
  • Sweat Drop: Airi gets one at the second time she says Visible Silence if she tries to leave the Park without talking to the mystery boy.
  • Underground Monkey: Multiple types of enemies have variations:
    • The typically red Anthropomorphic Food Tomatoes, basically tomatoes with eyes and mouths, in the Southwoods of the first town. They come various forms based primarily on their emotion with Palette Swap expressions, and emotions have a Giant form, which is the same appearance, just bigger, and have more Hit Points than the regular form:
      1. Tomatoes: Vertical line eyes, and flat mouths. They have a Poisonous variant which looks the same, but is colored purple.
      2. Anxious Tomatoes: X-shaped Wingding Eyes, no mouth, rarely attack, instead preferring to Wait and Flee.
      3. Angry Tomatoes: Downward slanting eyes, a mouth with two teeth spaced far apart. They also come in Giant form.
      4. Happy Tomatoes: No eyes, just a smile. They also come in Giant form.
      5. Sweet Tomatoes: Eyes and Blush Stickers. They just Wait, not attacking.
    • Tree-type enemies, such as Withered Trees of the Forest, and trees that still have all their leaves.
    • Flying-type enemies, which are basically reskins of each other in appearance: Bats, Birds, Seagulls.
    • Flowers: Wild Roses, Daffodils, Snowdrops.
    • [Type] Mushrooms, whose Random Drops are their eponymous mushroom. They come in typeless, Cute, Dream, Mountain, Marshmallow, and
      1. Schrodinger: Green with blue accents like a Heart Symbol on it.
    • [Element] Spirits: In Earth, and Wind
    • [Color] Macroons: Rose and Lavender.
    • Cookies: Fish Cookies, and their Giant Mook form, Taiyaki, which isn't just the same sprite scaled up, the design is has more details on it.
  • Unnaturally Looping Location: The Park loops, if you leave from the top of the screen, you re-appear at the bottom, and Airi gets a Confused Question Mark Pictorial Speech Bubble. The only way forward is to move to the right.
  • Visible Silence: Multiple:
    • A string of 12 periods is emitted by Airi and the unknown boy, then Airi again with a Sweat Drop, in the Secret Base, if Airi tries to leave without talking to him.
    • Luca has a Pictorial Speech Bubble of "..." after the Knights(?) come on the scene.
    • Luca thinks "..." when fighting the Knight(?) presumably because he has no weapons.
  • When Trees Attack: Underground Monkey tree enemies, such as Trees, and Withered Trees.

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