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Dream makes some very epic plays in his videos.


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    Manhunt 

General

  • There's something to be said about Dream's growth. He becomes so skilled in Manhunts that multiple hunters are needed for it to be a challenge. For contrast, in his earlier Manhunts it was a close match between him and George, and Dream even lost on a few occasions. If Dream were to go against a lone hunter now, it might not even be close.
    • Notably, the bonus video of the "4 Hunters" video reveals that Dream thought he wouldn't stand a chance against 4 hunters. However, he more than holds his own and performs so well that the winning side is outright debated even throughout said bonus video. That's right, Dream exceeded his own expectations so well that the end result was completely up in the air (and even as Dream concedes that the hunters technically won he continues to insist that it was technically a tie as well).
  • One can't give Dream credit without also giving it to his friends. Whenever they manage to outplay him it's not just Dream letting them have a small victory or Dream holding back. They genuinely manage to outsmart Dream on several not-rare instances, and they deserve the credit for doing so.
  • Dream's sheer luck with animals. In one of the early Manhunt episodes, Dream managed to find a horse and tame it, giving him an advantage over George. Later episodes see him use dolphins, striders, and more horses to evade the hunters and survive impossible situations.
  • Dream's smaller victories against the hunters all count. In one instance he buffs himself with a strength potion and murders the hunters in quick succession. In another, he explodes a bed in the Nether to kill them once they enter the portal. In yet another, he bluffs them into thinking he has a strength potion when it was fire resistance. And in yet another, he crafts an End Crystal (a rather obscure crafting item) and uses it to blow up the pursuing hunters. But perhaps the most iconic one is him using a splash potion to render all four of them invisible, causing the three hunters to attack each other in confusion and allowing Dream to pick off Bad and George in the chaos.

vs 2 Hunters

  • There's a fight during Dream's Ender Pearl hunt that lasts for an entire seven to eight minutes in-video (and over 15 minutes in-game). The fight is an excellent display of Dream's own skill in combat, George and Sapnap's ability to fight him on equal ground and show why they're the ones Dream has hunt him, and is overall a fight of many twists and turns as Dream attempts to burn them in lava and the hunters attempt to hide the bed letting them respawn and stay in the fight. It ends with the bed destroyed and the hunters killed, but it was a very close one.
    • A notable part of the fight is after Dream destroys the bed keeping the Hunters in the fight. Dream is chasing George and gaining ground... and then, out of literally nowhere, Sapnap comes in and punches Dream away (as in Sapnap was nowhere onscreen for the seconds before this) and very nearly kills Dream when this knocks him down a hill—and since he's just died (but before the bed was broken), he does this while unarmed. As Dream lampshades in the bonus video, an armorless, weaponless Sapnap almost took down a full-iron gear, diamond sword-wielding Dream with that one sucker punch.
  • The Ender Pearl escape is easily one of the most famous scenes in all of Manhunt history, with some using it to compare Dream to an undefeatable anime protagonist. Sapnap and George have knocked Dream off the End platform and cut off his water, causing him to fall into the void. Then in a moment that's around 10 seconds, George kills Sapnap in celebration and his items fall into the void. Dream moves to get Sapnap's falling Ender Pearl and grabs it, throwing it to get to safety. He then quickly kills George, securing his victory against the Ender Dragon and the hunters.

vs 3 Hunters

  • Dream at the beginning. Dream finds a ravine near some pumpkins and trees, and he sees a small water lake. He goes for it, but just after he landed safely, he uses his blocks to block off the water while all three of the hunters were falling in the ravine, and all three of them fell for Dream's trap.

vs 3 Hunters FINALE REMATCH

  • The hunters wait outside Dream's Nether portal and proceed to attack Dream with lava once he enters, causing Dream to use his water—only for the hunters to react by taking the water and knocking Dream off the high tower he built the portal on. With no water, he's doomed to die from fall damage—and then, in a split second (and we do mean a split second), Dream sees a horse and lands on it in a tactic people have called "MLG Horse" as a result of the video.
  • Dream's final tactic in that video also counts—after gunning down George and Sapnap with arrows, Bad lasts far longer and manages to break all of Dream's armor but his boots. Forced onto the defensive, Dream proceeds to leap into the void and use an Ender Pearl to teleport behind Bad, knocking him off to his death.
    • Notable in that this tactic was what Dream planned to do in the 2 Hunters video, but he had no Ender Pearls and was doomed to die when cornered- and then George's infamous blunder occurred, creating the iconic scene we know and love.

vs 3 Hunters GRAND FINALE

  • For starters, the hunters actually live up to their title for once, forcing Dream on the run every step of the video rather than being fought and killed by Dream several times across the video—hell, Dream himself states that this was their best outing. They avoid Dream's traps, opt to simply destroy the blaze spawners rather than guard them or leave them for Dream to find (Dream only gets the required blaze rods because he kills George and loots his items, the only hunter death prior to the End fight), and are generally working better as a team, rarely splitting up to fight Dream alone (one of their usual blunders)—they even manage to outright ambush Dream in the Nether Fortress. And later, rather than simply going to follow Dream into the End as usual, they go there before him in an attempt to rig a trap near the End Portalnote , guaranteed to kill Dream the instant he enters the End in a move awfully reminiscent of the third 3 Hunters video (prematurely entering the End to rig a preset trap that killed Dream as soon as he entered the End).
    • Dream spends a minute or so sulking about it (with the hunters taunting him by saying there's nothing forbidding them from doing so), then Dream proceeds to kill some creepers, mine some sand, craft some TNT, and drop the lit TNT into the End Portal to destroy George, Sapnap, Bad, and their trap all at once. As this was a YouTube premiere, the chat instantly exploded with cries of triumph as Dream blew George, Sapnap, and Bad to smithereens (for an added bonus, we see Dream's plan put in action from their perspective as Dream was still in the overworld), then casually walked into the End to kill the dragon. The hunters were at their very best, and Dream had to push himself to his absolute limits to outsmart them—arguably the perfect way to conclude a Manhunt episode.
    • Sapnap in particular gets some credit. When the TNT trap goes off, Sapnap immediately tries to use an Ender Pearl to make it back onto safe ground, only failing because the Ender Pearl collides with George. And while Dream wins in the end, Sapnap doesn't just sit there and mope about the trap's failure as George and Bad do. Sapnap grabs a bed (likely planned to be used in the trap to explode Dream), goes right back into the End, and proceeds to kamikaze Dream in an effort to kill him before he can finish off the dragon. Sure, the attack is a No-Sell on Dream and it actually only helps Dream by leaving the dragon on enough HP for Dream to kill it in one hitnote , but give the guy props for trying—had Dream not been armored up with a shield at the ready, it very much could have killed Dream despite the trap's failure.
    • Dream's editing in this case is a very nice aversion of Spoiled by the Format, as looking at the finished video there's barely over two minutes left before Dream even enters the stronghold. It'd be easy to assume that Dream dies to the trap or maybe even before, but nope. Dream just knew that the trap would be the climax of the video and decided to leave the dragon as more of an afterthought.

vs 4 Hunters

  • This video, on the other hand, is basically the reverse of the 3 Hunters Grand Finale. Dream basically dominates the hunters for the first half-hour of the video despite being at a resource disadvantage at the start, using various new Outside the Box Tactics like getting up high and launching the hunters up with a fishing rod so they take fall damage, using boats to avoid fall damage before he can get water buckets, and using the same fishing rod to hoist a strider up to him so he can saddle it and get on in midair. (To say nothing of the Frost Walker stunt.) He gets to the End without much difficulty, and has destroyed all the crystals and has the dragon on low health before the hunters even get there...
    • ...But once they do, everything changes. The hunters deploy their own crafted End Crystals to heal the dragon, leading to a dragged-out battle where Dream fights the hunters and the dragon, lasting for nearly half the video. Dream manages to keep going and deplete the hunters' entire supply of crystals, and eventually has the dragon on low health again. He lights TNT to finish off the dragon... and Sapnap kills him before it goes off. None of them can really figure out who actually won, since Dream killed the dragon, even though he died first.
  • Also, Dream spends most of the video using an enchanted diamond axe named Dream Slayer that he looted from Sapnap early on.

vs 4 Hunters REMATCH

  • This video is a mix of the two previous videos (3 Hunters Grand Finale and 4 Hunters). Dream spends most of the game at both an advantage and disadvantage. He manages to kill the hunters thrice early on (the first time with a close battle in a desert temple, the second time using a TNT minecart trap combined with another fight in another desert temple, and the third time by having the hunters weaken themselves with a failed attempt at exploding Dream with a bed), but all times the hunters bounce back quickly—with the third time ending in them getting full Protection 4 iron armor.
    • Dream, not one to be outdone, orchestrates an elaborate escape route in the Nether that exploits the Nether's bedrock roof. Dream crafts a portal to escape, sees the hunters, and runs back in... And then, he lures the hunters into chasing him, teleports back to the portal, ignites TNT on the portal to destroy it, and leaves the hunters trapped in the emptiness above the Nether without a Flint & Steel as he escapes back to the overworld, leaving him free to uncover the stronghold at his leisure and forcing the hunters to kill each other, sacrificing their OP gear for a chance to continue the hunt.
  • The ending isn't as bombastic or over-the-top as the "2 Hunters" video (the Ender Pearl grab) or the "3 Hunters Grand Finale" video (the portaled TNT trap), but it doesn't need to be. The End fight turns into a stealth mission as the hunters position themselves at vantage points within the End, forcing Dream into hiding. They make sure to look out for Dream, knowing that if he reaches the Ender Dragon he'll likely kill it too quickly for them to stop him. What does Dream do? He burrows underground, only emerges near the central portal, and narrowly avoids the hunters' notice by hiding behind the portal's main pillar long enough for the dragon to land. The hunters are quite confident that they've won... and then they see the dragon's HP plummet as Dream unleashes his inventory of beds on the poor thing, freaking out as they fail to reach Dream in time to stop him from landing the killing blow with his axe.
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    Other 
  • Dream's team, the Pink Parrots, winning Minecraft Championship 8. When Dream and Technoblade were announced to team up in MCC, fans knew this event would be one of the best. When the Decision Dome (when the audience chooses which game the participants are going to play next) came on, both Techno and Dream told their fans to choose Skyblockle. Not only did that game win in the Twitter poll, but more than 80% of people voting chose that option. In the final minigame, the Pink Parrots did really well. Most everyone expected the other team to win. When the Pink Parrots won, people started going to their voice chat to congratulate them. In the end, both Dream and Technoblade's channels got lots and lots of subscribers. Their amount of viewers averaged in the six-digits, meaning they each had at least 100,000 viewers or more watching their livestreams. That makes them winners.
    • One particular highlight is Dream utterly owning the first minigame, Parkour Warriors, which had been remade to the point that the creator didn't expect anyone to finish it. Dream is not only the first to finish the course, but the only one to finish it (the next-closest players were halfway through the final level).
    • Another highlight is the final game, Dodgebolt. The Pink Parrots' strategy is to funnel all the arrows to Dream and Techno, the best shots on the team. Well, in round 3 both of them get taken out early, and soon one of their teammates, KingBurren, is left to stand alone against two opponents. Burren himself has no confidence in his own skills... which naturally means he proceeds to pull off the clutch against all odds, sniping both his opponents in a row, earning Burren everyone's respect and the Parrots' second point. It's a scene right out of an underdog sports film, which makes it all the cooler.
    • Burren's time in the limelight doesn't end there. Dream outright starts funneling arrows to him instead after his masterful performance in round 3, knowing he's a better shot than he gets credit for. He's the last one standing in round 4, and while he loses he lasts for a while. And he pulls his weight, managing to take out not one but two opponents in both rounds 4 & 5.
    • The final round of Dodgebolt. Dream is the last one standing on his team and is facing HBomb94, one of the more competent shots on his opponents' side. The teams are tied 2-2, meaning whoever lands the arrow shot first wins MCC for their team. Dream has both arrows to use against his opponent. The first misses. The second doesn't.
  • In their first time as a complete team since the ill-fated MCC 7, the Dream Team takes Karl Jacobs of MrBeast onto their side in his first-ever MCC, the Halloween-themed MCC 11. Despite multiple setbacks, the Dream Team manages to make it to the finals with both a domination of Parkour Warriors (Dream is the only one to complete it, with Sapnap reaching second place) and a clutch on Sands of Time (with over four thousand coins total) to make up for an abysmal Build Mart and an even worse Rocket Spleef (during which Dream and Karl were AFK). They then make the most of that lucky chance, giving the opposing team a complete Curb-Stomp Battle in a near-unprecedented 3-0 sweep on Witchbolt, making for George and Sapnap's first-ever MCC win, Dream's second MCC win, and giving Karl a perfect 100% win ratio as his first-ever MCC.
    • Of particular note is their strategy during the final bout, which is reminiscent of Dream's strategy during MCC 8—funnel the arrows to each player based on a hierarchy going from Dream to George to Sapnap to Karl. This strategy works flawlessly as Dream gets all four of his team's kills in round 1, three of the four kills in round 2, and George proceeds to both clutch up round 2 and effortlessly land a double kill in round 3 for the win.
    • In addition, Dream ranks as the best individual player during the event, despite being AFK for a good bit of one of the rounds. First-timer Karl also manages to rank above several returning players, and Sapnap once again reaches the top ten.
  • Dream consistently clearing Parkour Warrior becomes even more awesome when you learn that he's one of only two to ever complete it (with PeteZahHutt having cleared it back in MCC 6, whereas Dream's first clear was in MCC 8). Not only that, but he's the only one to have beaten Parkour Warrior more than once, having done so three times (in MCC 8, MCC 10, and MCC 11).

    Meta 
  • George's colorblind video reaches among the top three on YouTube trending. No, not "Gaming" trending. Trending trending, a feat even Dream's videos haven't quite managed.
  • Dream finally hitting 10 million subscribers as of September 16, 2020. It's been a long time coming.
  • Dream's channel's growth. He was a standard Minecraft YouTuber before 2020, with a decent fanbase and some viral hits but nothing too big. He's proceeded to get nearly 12 million subs in a year, regularly hits #1 trending on the gaming tab, and the number of his videos under 1 million views can be counted with your hands (and most of them break at least 5 million if not more, with every Manhunt video since "Minecraft Speedrunner VS 2 Hunters" (not counting special videos like the livestreamed Manhunt or the IlluminaHD Manhunt) managing to break over 20 million views). All because one day he decided to make a video where his friend tried to kill him in Minecraft.
    • In the Minecraft Manhunt grand finale, Dream tells us that the last Manhunt hit a million (1,000,000) likes in less than a day. And this one follows suit, reaching 1 million likes and nearly 7 million views in just 18 hours.
      • And as if that weren't enough, both "3 Hunters Finale Rematch" and "3 Hunters Grand Finale" reached #1 on the gaming tab of YouTube's trending system. In less than a year Dream went from barely hitting a million views to consistently topping ten million views and getting on the top of YouTube's trending page.
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