The Three Faces of Adam: Hilbert as the hunter, Ethan as the lord and either Thorve or Randolph as the prophet. Thorve fits the role better.
"I always felt that... I was born to be something... something greater than this!"
A boy from the small Republic village of Whitelake, Hilbert is the self-proclaimed protector of his town and aspires to be a hero. Luckily for him, he's also the main character; before long, he's approached by the Mysterious Informant Zawu and told that he's actually descended from the great hero Alexander and destined to lead mankind against demons in a coming war. However, he also happens to be head-in-the-clouds idealistic.
Chronic Hero Syndrome: This gets him in a lot of trouble several times near the beginning of the game, and while it never really goes away, he eventually learns to temper it with a little bit of common sense. Then it comes back full force at the very end, when he decides to stay behind to rescue Castor when even Ethan and Zawu have given up.
The Unchosen One: Sorry, did we say 'descendant of Alexander'? We meant 'gullible pawn of the Kingdom'.
Wide-Eyed Idealist: This is almost physically painful near the beginning of the game. Deconstructed, as it gets him in trouble from time to time. Then Reconstructed when he remains idealistic until the end, but tempers it with a little common sense.
Captain of a special unit in the Republic army - the very unit that Hilbert joins. Matilda is down-to-earth and hotheaded; she doesn't react well to Hilbert's idealistic nonsense, but she values every member of her team highly. She's loyal to her country, but has some issues with the army's higher-ups...
Fiery Redhead: Her temper matches her hair color to say the least.
Get a Hold of Yourself, Man!: The resident queen of this trope, albeit none-violently. She snaps Hilbert out of his Herioc BSODafter he learns that he was the Kingdom's Pawn, and drags Thorve with her in a flashback while he was still wallowing in his own misery.
Platonic Life Partners: She has this relationship with Thorve. She basically dragged him back into doing something with his life after Wolfram died. But she's married and he's quite happy as nothing more than her second-in-command and good friend.
"I thought that I couldn't feel anything anymore. I was wrong. I can still feel despair."
Matilda's second-in-command and the group's main healer, Thorve is calm and level-headed. He tends to be the main voice of reason, particularly early on, as a contrast to Matilda's fiery personality. He has a painful past, but does his best to keep it to himself.
Dark and Troubled Past: Thorve was born in the Empire and was close friends with Felgorn and Wolfram. He abandoned his dream of becoming a hero and parted ways with Felgorn after Wolfram's death. Years later, he was recruited for the Republic army by Matilda.
Hurting Hero: He's over the worst of said past, but people just keep bringing it up.
Improbable Weapon User: He uses a 'clawgem' - a gemstone that apparently gives him the power to physically attack enemies. Somehow.
The Medic: What he's introduced as, but due to the spellcard system, he's just the second-best (and slightly more durable) mage.
My Greatest Failure: Wolfram's death. It hits him very, very hard when he can't save Selene and Jord later on.
Platonic Life Partners: With Matilda. She basically dragged him back into doing something with his life after Wolfram died. But she's married and he's quite happy as nothing more than her second-in-command and good friend.
First encountered as a mysterious girl being pursued by soldiers from the Rosehart Kingdom, Lorenza ends up as a permanent member of the party when the village that's sheltered her since her father's death decides she's too much of a danger. She's one of the elusive Havali, but knows little more about her own race than the rest of the group. As a descender of the Havali Elder, she is the 'Key' to awakening the demons of legend, or so the antagonists say.
Barrier Maiden: As the 'Key' she is one of these. However in actuality the so-called 'demons' are her own people, who want vengeance on mankind after being unjustly forced into hiding.
The Chick: The most feminine of the crew's females, thus landing her this role.
Damsel out of Distress: Due to her importance, certain factions repeatedly try to kidnap her, but due to her skills and determination, that's a mostly futile effort.
"The things I remember are those that I wanted to remember the most. Does that mean... that I forgot that which I wanted to forget the most?"
A mysterious man with amnesia and formerly a Kingdom soldier, Ethan is accepted into the party through his promises of information they lack. Unfortunately, he says he remembers little that the party doesn't already know. Thought to be dead by most of the Kingdom, Ethan clearly has motives of his own, but he isn't sharing.
An Axe to Grind: Does not have the corresponding personality or battle role, though.
And I Must Scream: Prior to the start of the game he was buried alive and semi-conscious for three years.
Angst Coma: Passes out when he remembers that Castor is his brother.
He is extremely close to and protective of Lorenza, as well, to the point where when she's captured by Ortas, he heads off on his own and starts cutting a bloody swath through the castle trying to find her.
His protectiveness of Castor, on the other hand, did a lot of harm in the long run. And in this case, it's the younger brother who was determined to protect the older one.
Blond Guys Are Evil: Played with, Ethan was blond when he was working for the Kingdom, but has black hair now.
Dark and Troubled Past: The things he remembers most clearly are the ones he wanted to remember, which makes him suspect that what he can't remember is the stuff he wanted to forget. The latter category includes his entire childhood.He's the former head of the Kingdom's elite Omega Team, and Castor's younger brother.
Disease Bleach: Inverted. His hair was blond prior to being sealed in biorite.
Irony: He has amnesia, but when he first joins your party, he's equipped with an accessory that prevents the status effect amnesia.
Knight Templar Big Brother: Played With. A lot of Castor's issues stem from Ethan constantly trying to protect him, but no one but Castor seems to think he's particularly extreme about it. Also, Ethan's the younger of the two.
Laser-Guided Amnesia: As a result of being sealed in biorite. However, he does remember more than he lets on.
Lightning Bruiser: He's something of a Jack of All Stats who sacrifices defense for speed, but unlike the two player characters faster than him, he can wear heavy armor, which covers a lot of that weakness.
Looks Like Cesare: Justified. Getting locked in a lightless room for three years can leave you a bit pale, and all of the other test subjects in the cells near his also have black hair, so it's probably not an uncommon side-effect.
Nice Hat: The only time he is ever hatless is in flashbacks.
Not So Stoic: He goes for the whole first half of the game without losing his composure once... and then Randolph mentions Cromwell.
Older than They Look: Ethan is 28 (physically 25) and looks closer to 20. Nowhere near as extreme as Castor, though.
The Quiet One: Especially in the beginning of the game, it's a rarity for him to speak at all in cutscenes. Hilbert hangs a lampshade on this at one point, saying Ethan startled him since he so rarely speaks.
A geologist from the North Empire and an acquaintance of Thorve's, Randolph is more than willing to help the party make a difference in the Empire... in exchange for help with his research, of course. Despite his age, Randolph is a capable fighter and very sharp.
Cool Old Guy: Despite being over sixty, he still fights in your party and figures out how to solve any scientific problem the party runs into.
Squishy Wizard: His appearance subverts this trope. When you meet him, he totally seems to be a "squishy scientist", but in fact, he is a Stone Wall character without a really special degree of skill in magic.
Drakovic is a member of the Republic army and an intelligent, skilled tactician with a knack for The Plan. A Major at first, he gets a promotion during the Empire civil war, and then later becomes commander of the Republic army in the place of the late Newick.
Nerves of Steel: He's calm enough to make smart-assed comments when he's heavily injured from having just arranged to be cornered by enemy agents in the middle of his camp, then burned the whole place down around him.
The Plan: Lives off these, and he's damn good at making them work out perfectly.
The Strategist: Drakovic may not be much good in a hand-to-hand fight, but he sure as hell knows what he's doing.
Drakovic: Ah, but a good strategist never reveals his most daring plans. Matilda: ...Why? Drakovic: That way... you don't look as bad if they fail.
Xanatos Gambit: Drakovic lives off of these, as he always has a backup plan. About the only time attempts to foil his machinations don't average out in his favor is when Castor took over the Republic while he and his army were busy with the Empire.Didn't See That Coming.
Xanatos Speed Chess: He'is good at these too, like when the empire holds 500 of his men as P.O.W.s and he waits to ask for them to be released. He does this in case they'll be needed to free his country, but when they aren't he has them released to capture a nearby port friendly to the Kingdom out of nowhere.
A Commander in the Republic army and cowardly sleazebag.
Armchair Military: He's plenty composed when he's giving orders from his office, but put him in an actual combat situation and he panics.
Dirty Coward: Where to start... How about how he sold out his people to save his own skin while his soldiers died?
Fake Defector: Zig-Zagged. He tells the Republic he's on their side, but he tells Helga he's on her side, saying he has no ties to the Republic, and eventually after Helga and Augustus are both dead, he goes running to the Kingdom for help.
Foil: He's essentially the exact opposite of Drakovic in every way.
Subverted. Despite being a Dirty Coward and selling out all his men so he alone would survive, he's given a high rank in the Herzog army despite misgivings.
Double subverted after Helga dies; Augustus demotes Tazar. Taken even further when, after the civil war, Helio sends Tazar to be a guinea pig for Psycho Serum at the Biorite Facility.
Or played damn straight: He was never a warrior, always wanted to drop out of the Republican army, didn't participate in any battles, and asked for a position of Imperial Prime Minister, but was "promoted" to Commander-in-chief as an ironic punishment for doing absolutely nothing except for the aforementioned. And after that they made him lead the army to defend the Capital, all to his panic and depression. And only after that was he able to continue his career as a Biosynthetic Mutant. He literally gained nothing from his betrayal.
Villainous Breakdown: Let's us say that whole turning traitor thing didn't turn out the way he expected.
Selene and Jord
Selene and Jord are young soldiers working under Matilda. Jord, the newest member of Matilda's unit aside from Hilbert, is a spellcaster who spends his free time squabbling with Selene about her seniority. They usually fight as a team, bickering aside.
"Do you want to become a hero yourself? Forget about it. It's just a meaningless word."
The celebrated hero of the North Empire, Felgorn is a highly skilled swordsman and essentially a One-Man Army. He is devoted to his country and doing what's right for it,
Anti-Villain: He, along with Wolfram, was Thorve's childhood friend and joined the army with him. After Wolfram's death, he chose a different path from Thorve and worked his way up through the ranks of the Empire's military.
The Atoner: After he realizes that he has been deceived.
Badass: He's considered the counry's ace for a reason.
Blade Spam: One of the reasons why his swordsmanship is so revered.
Broken Ace: He's world-famous as a hero and One-Man Army, known and looked up to by the entire Empire and feared everywhere else. And also full of barely-concealed self-loathing and so deep in denial it's almost painful.
Cool Sword: One of the few characters who does have the corresponding personality.
Unwitting Pawn: Lets Augustus manipulate him completely. It almost hurts to watch.
Augustus is a smooth-talking noble from the Empire with an insane skill for manipulating others. Born a commoner, he has since worked his way up through the ranks all by himself, and eventually achieves his goal of becoming Emperor, for a short time. He is a close friend of Felgorn's.
Motive Rant: After he poisons Helga, Augustus gives one of these, calmly explaining to her as she's dying that he hates her and everything about her because while he had to work his way up from the gutter to reach his position, she had everything given to her and takes it for granted.
Helga is the power-hungry and, truth-be-told, rather bratty elder child of Emperor Leopold. She is first seen arranging to have her father assassinated in order to seize power herself, and it doesn't get any better from there.
Everything's Better with Princesses: Inverted, much to Hilbert's disappointment. Even when she rules the Empire (during most of the civil war) she does a decidedly bad job of it, to the point where no one minds when Augustus murders her and takes over.
Wilhelm is the younger child of the Emperor, and a quiet, studious teenager who would most likely prefer to be left out of the royal family's power struggles altogether. Hilbert is something of a role model to him, which is probably cause for alarm.
Treachery Cover Up: Subverted. Despite the suggestion, Wilhelm refuses to hide Felgorn's murder of Emperor Leopold, choosing instead to reveal it to the public while still honoring the culprit's good deeds and ultimate Heroic Sacrifice.
"World of Cardboard" Speech: Pulled off rather spectacularly; his words inspires his troops to the point where the invaders they're fighting are forced to retreat.
The man in charge of the Empire's military forces, Grauss takes Wilhelm's side when civil war breaks out in the Empire. He's gruff, makes no pretenses, and hates being proven wrong, but becomes a useful ally to the party despite his initial distrust.
Knight Templar Big Brother: Played With. A lot of Castor's issues stem from Ethan constantly trying to protect him, but no one but Castor seems to think he's particularly extreme about it. Also, Ethan's the younger of the two.
The always-smiling Number Two of the Kingdom's Omega Team, Helio, along with his teammates, answers directly to Castor. He is in charge of the Biorite Facility.
Affably Evil: Always tries to appear pleasant, even to his enemies.
Blue and Orange Morality: It turns out he does have moral standards, they're just... different from most people's. He's absolutely disgusted by the fact that Ethan felt he had the right to know what Castor was planning just because they're family, saying that since Castor was also his superior officer, Ethan should have trusted him to tell The Team what they needed to know. As such, he feels that turning Ethan in was completely justified and he deserved what happened to him.
Breaking Speech: Gives one to Ethan right before the last fight against him, chastising Ethan for blaming him for his current state, and how Ethan has no one to blame but himself as he was the one who chose to betray the team that had come to consider him family over a (to Helio) petty reason.
Kick the Son of a Bitch: When Tazar goes to him for help assuming he'll be protected even though he proved incompetent at every turn, Helio tells him he can have a job at a secret research facility. He does not mention that said job is as a test subject.
Motive Rant: Before the last fight with him, he takes a minute to deliver a speech about why he has it in for Ethan.
One-Winged Angel: After turning himself into one of his own experiments for Castor's sake.
Rush Boss: If you're lucky, you'll kill him without being attacked with anything remotely menacing. If you're less lucky, though, he gets off That One Attack often enough to kill you despite his low HP and defense.
Friendly Enemy: Which is why he is one of the most likeable members of Castor's squad.
Noble Demon: One of the few members who has a "normal" sense of morality and has no problem calling out on the ones who don't.
The Number One of the Omega Team, Flynn is the last of the group to make an appearance. In accordance with her number, she's also the strongest.
Anti-Villain: She's just doing her job and worries about Castor when his behavior starts getting erratic, to the point where she's heavily implied to be the one who sent a letter asking Hilbert for help. And after Hilbert and company invade the capital of the Kingdom, she'll even play Hex with you.
Dual Wielding: Which is why she uses two cool swords instead of one.
Hidden Depths: She reveals that she used to live in Zawu'sorphanage and was happy to find a purpose in life by following Castor.
Mook-Face Turn: Borderline case. After Castor starts to reallylose it, Flynn tips the party off to what he's doing because she thinks they're the only ones who have a chance of getting him to see sense.
The ruler of the Rosehart Kingdom. He does almost as little as Emperor Leopold.
Despair Event Horizon: After losing Pargon Island and learning that Castor was only using him, he crosses this, to the point that he willingly surrenders during Hilbert's invasion, not because he cares about his country, but to save his own life. His words during that scene border on a Tear Jerker.
Minor Major Character: When Hilbert takes over the Kingdom near the end of the game, he willingly agrees to surrender. This makes him the only previous leader of the three countries to survive the war.
Unwitting Pawn: He spends more or less the entire game being played like a violin by Castor.
Lt. Colonel Alison
A soldier in the Rosehart army, and one of Ethan's former subordinates. Alison is loyal and level-headed, and after learning that Ethan is alive, agrees to aid the party just once.
Brown Eyes: For a very reasonable, grounded character who stays calm in the midst of all the major events happening around her.
Alas, Poor Villain: He may have been a genocidal, racist dictator, but it's almost impossible not to feel sorry for the guy when you realize just why he turned evil and that in the end, he was just another one of Castor's pawns.
Tragic Villain: During the 'demon war' 300 years ago, Ortas's entire family was murdered. After awakening from being sealed in Biorite, he took over the Havali once more and made an alliance with the Rosehart Kingdom with the intent of eventually eliminating mankind. Unfortunately, he underestimates Castor and ends up dead for it.
Villainous Breakdown: When the party fights him in Entalar Palace after he's been gravely wounded by Castor, he's clearly lost his mind. He calms down during his final moments.
The Elder of the Havali, and Lorenza's grandfather, Barasur has very little influence over his people despite his position. He considers himself a coward and bears the burden of knowing how "Tiamat" came into being.
Dirty Coward: Thinks of himself as one for fleeing the Havali capital during the war 300 years ago.
It's All My Fault: He blames himself for a lot, including Tiamat, who was his former lover Esmerelda who he could not bring himself to execute, the current state of the Havali, Ortas's death, and Castor's plans. (In regards to the first two, at least, he's basically right.)
A mysterious Havali woman found trapped in Biorite below the Kingdom, all that is known about Tiamat is that she's very powerful... and not exactly sane.
That Man Is Dead: Formerly known as Esmerelda. Tiamat took over her body and mind. Which makes the artwork image you can see after completing the game where Esmerelda says goodbye to Barasur before departing with the ship a real Tear Jerker.
Tragic Monster: To Barasur, who is solely to blame for her current situation and they both know it.
Zawu is a mysterious robed woman who guides Hilbert after telling him that he is the descendant of the hero Alexander. She reveals little that is not essential, only saying that Hilbert must become a hero in order to lead mankind against the soon-to-awaken demons.
The Atoner: She becomes one of these to some extent after the Entalar arc.
Redemption Demotion: You fight her immediately before she joins the party. She promptly loses her HP to One attack and most of her very high stats. Weakly justified, as she says that she was "using the last of the shield's power".
The Spock: Can be appear to be very analytical and detached.
A mysterious old man with amnesia, very little is known about Phantom. First seen inexplicably wandering around a Republic base, it turns out he also helped Ethan to escape from the facility he was being kept at.
The Atoner: Though he doesn't remember it immediately, Phantom is actually none other than the legendary hero Alexander, who fought against the Havali in the 'demon war' 300 years ago. After realizing that the Havali were in the right, he defected to their side, and in return was allowed the chance to sleep alongside them in Biorite, though it didn't work as well on humans...
Chekhov's Gunman: He appears first as an apparently crazy, mysterious old man. Later it's revealed that he's actually the ancient hero Alexander, and has been sleeping sealed in biorite for three hundred years.
Defector from Decadence: Alexander didn't sacrifice himself to defeat the 'demons' (a.k.a. the Havali); he defected to their side once he realized the horrible things his country was doing.
Moritz is the captain of the Brunhild, the Cool Boat given to the party by the Empire, and a very good captain at that. He remains calm and goes with the flow even when insane things are going on around him.
Cool Boat: The Brunhild is pretty cool. The Brunhild II is even cooler. And the Lemuria is just plain awesome.
Going Down with the Ship: Defied. He has no problem abandoning the Brunhild II as it's about to crash, saying that you get used to it, and then stating that he'd crash a hundred ships if it meant he'd get a chance to pilot the Global Airship the party's trying to hijack.
Hilbert's older sister, Joanna has done her best to lead a normal life and take care of her brother after the death of their parents. Unfortunately for her, being the sister of the main character has consequences.
Big Damn Heroes: She causes a rockslide that stops Helio from killing Hilbert.
Valentin is Matilda's husband of fourteen years. In contrast to his wife, he's calm and relaxed, and aside from Matilda rarely spending time at home, they seem to be a happy couple. Valentin's status as an ordinary civilian does occasionally put him in a position to be rescued, however.
Satellite Love Interest: Although sometimes adorable, he doesn't get much dialogue or personality and seems to exist just to avoid any thoughts of possible romantic involvements between Matilda and Thorve or Drakovic. Even lampshaded in a dialogue where Matilda warns Drakovic that she's a married woman. It's worst at the end of the game when she returns home only to sit down for a drink instead of embracing him or doing something affectionate.
Unwitting Pawn: Saraswati plays Hex to get closer to enlightenment. It turns out she's playing right into the hands of an evil sorceress who preserved her soul in the tiles; luckily, the party saves her.
Walking Spoiler: Yup, that is quite a bit of spoiler tags right here, as expected of Bonus Bosses.
A soldier who died in the Kingdom-Empire war fourteen years ago.
One Degree of Separation: One unremarkable soldier from a little town in the middle of nowhere. His father, best friend, and murderer are all in the party, as well as a witness to his death, and the Big Bad is the person who he was killed in defense of.
Posthumous Character: Even though he's dead he is important to the plot and we learn a bit about him and his death. Randolph's son, Thorve blames himself for his death, and to make things more complicated Ethan is the one who killed him.
An old colleague of Randolph's, and inventor of such contraptions as the Bergheim Ray. He's also an anti-social recluse who lives on an uninhabited island with his assistant. Considers himself a rival of Randolph, though the feeling isn't particularly mutual.