A Four-Philosophy Ensemble intro:
- The Cynic
- Common Attributes: Logic, practicality, criticism, Reason Before Honor, free of guilt in doing what's necessary, Deadpan Snarker, hostility or antagonism, caution, prioritizes survival over other goals, skepticism, shoots first (might ask questions later), lacks compassion for people unwilling to make painful choices, deadly battle-finisher, disregard for social norms such as rules or politeness, questionable morality, book smart or street smart.
- Common Characterizations: A defiant Red Oni, pure Bad Cop, The Cynic (duh!), The Spock, Anti-Hero, Knight in Sour Armor, The Snark Knight, Grumpy Bear, The Rival, The Unfettered, Only Sane Man, Byronic Hero
- Most Common Perspective: Black and Gray Morality, Black-and-Black Morality, a hypocritical version of Black and White Insanity
- Most Common Temperaments: in the skepticism/caution cases Melancholic; otherwise Choleric note .
- Myers-Briggs types in general: _ST_
- The Optimist
- Common Attributes: Determination, loyalty to ideals, Honor Before Reason, morality or friendship over rules, self-sacrifice, feelings over facts, lack of forethought, disregard for consequences, relentlessness (even stubbornness), optimism, blind faith, naivety, prioritizes 'the right thing' over survival.
- Common Characterizations: Either Oni type, pure Good Cop, The McCoy, Idiot Hero, The Pollyanna, The Fettered, Ideal Hero, Nice Guy, The Determinator, Messianic Archetype, Plucky Girl
- Most Common Perspective: Black and White Morality, White and Grey Morality
- Most Common Temperament: Usually Sanguine, though in moralistic, idealistic cases Phlegmatic.
- Myers-Briggs types in general: _NF_
- The Realist
- Common Attributes: Takes the middle ground or Take a Third Option, mediation, objectiveness, decisiveness, balance between the group's well-being and the goal, personal code, disciplinarian, calm or quiet, leadership, experience, adaptability, and willingness to bend the rules.
- Common Characterizations: Red Oni (usually), a Good Cop, The Kirk, The Captain, Supporting Leader, The Fettered, Only Sane Man (in certain ways), Team Mom / Team Dad, Mentor Archetype, Reasonable Authority Figure
- Most Common Perspective: Gray and Grey Morality, Black/White with Grey Morality note , Morality Kitchen Sink
- Most Common Temperaments: Eclectic or Phlegmatic, sometimes Choleric.
- Myers-Briggs types in general: _SF_
- The Apathetic
- Common Attributes: Aloof or busy, uninvolved or neutral, different background or culture from other characters, different goals or priorities than other characters, perhaps enigmatic and lacking apparent goals at all, mysterious, ambivalent or not invested in the outcome, just along for the ride, silly or crazy, inactive, observer, support member.
- Common Characterizations: Blue Oni (usually), The Quiet One, Non-Action Guy, Cloud Cuckoolander, Sociopathic Hero, Jerkass, Straw Nihilist, Wild Card, Token Evil Teammate, Supporting Protagonist
- Most Common Perspective: Blue and Orange Morality, It Amused Me, Bystander Syndrome (which may add black to morality views)
- Most Common Temperament: Eclectic, sometimes Melancholic, on rare occasions Choleric note .
- Myers-Briggs types in general: _NT_
Occasionally the group will be joined by a fifth, called The Conflicted, or The Conflicted will replace The Apathetic.
- The Conflicted
- Common Attributes: Indecisive and conflicted (duh!), changeable, doesn't have or voice strong opinions, empathy, good morality, prioritizes peace and cohesion among the group, appeasement, self-doubt, lack of confidence, fear, need for approval, dependent, blind trust of others.
- Common Characterizations: Blue Oni, Team Pet, Reluctant Warrior, Sad Clown, Hurting Hero, The Ingenue, The Eeyore, The Ditherer, Classical Anti-Hero
- Most Common Perspective: Grey and Gray Morality, Blue and Orange with Grey Morality (although binds self to Black and White Morality)
- Most Common Temperament: Melancholic or Phlegmatic, sometimes Eclectic.
- Myers-Briggs types in general: IN__
Example of this Trope in Action
Situation: Our group is on an Adventure IN SPACE!, when suddenly they get pelted with space debris, their propulsion system is destroyed and they realize they are on a collision course with a meteor with very little maneuvering capabilities.Compare Cast Calculus, Morality Kitchen Sink, Sliding Scale of Idealism vs. Cynicism, Four-Temperament Ensemble, Three Plus Two, Five-Man Band.
- The Cynic proposes they dump the ship and all their belongings and escape in space pods, even if it means leaving that urgently needed medicine they are transporting on board to be destroyed.
- The Optimist finds this idea appalling and insists that either they will fix the ship in time to get out of the way or what maneuvering capability they have will be enough, usually without any evidence to support this idea.
- The Realist goes over the pros and cons of the situation, calming down the argument to the point where actual decision making can happen. Eventually he chooses a side or proposes a third option everyone can live with. This may lead to acting on whatever plan he supports.
- The Apathetic may be a mechanic running about in the background, frantically trying to fix the propulsion systems with little time to think of anything else. Another portrayal is as an enigmatic passenger, watching the proceedings with bemusement, seemingly unaware of the danger. Alternatively they are gathering up their things, hopping in an escape pod without consulting anyone and saying "It's been real guys, see ya." Then again, they might just be insane.
- The Conflicted, should there be one, will be on the verge of tears throughout the ordeal. They may be in the corner quietly worrying, wanting to believe in The Optimist, but unable to stay strong when faced with everything that can go wrong. It might be that rather than distress over the situation, just as bad or worse is the way it has split the members of the group against each other. Conversely, they might just opt to scream "What are we going to do!?" in the background without contributing anything constructive.
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- Empowered: Emp (Optimist), Ninjette (Cynic), Thugboy (Realist) and Caged Demonwolf (Apathetic). Sistah Spooky probably counts as a second Cynic.
- Fantastic Four: Reed is the Optimist (science can fix it!), Ben the Cynic (that never works, Stretcho), Sue the Realist (will you boys stop arguing?) and Johnny the Apathetic (...sorry, what did you say?)
- It can also be noted that on the rare occasions when they have nothing to do and no one to fight, they usually slide out of these roles (and become utterly dysfunctional): Johnny is the Optimist (Let's go out and have some fun guys!), Sue is the Cynic (This blows. I hate everything. Why is everyone around me a jackass?), Ben is the Realist (We need to fight someone or we're all going to kill each other, Stretch!), and Reed is the Apathetic (Do Not Disturb. Deep In Thought).
- In Get Fuzzy: Bucky is the Cynic, Satchel is the Optimist and Rob is both the Realist and the Apathetic.
- In Pearls Before Swine: Rat is the Cynic, Pig is the Optimist, Goat is the Realist, Zebra is the Apathetic.
- Watchmen: Nite Owl (Optimist), Silk Spectre (Realist), The Comedian (Cynic), Dr. Manhattan (Apathetic), and Rorschach (Conflicted).