A Kanavan Knight trained by her father, Elesis joins the Grand Chase after her father disappears while attempting to locate Kaze'Aaze. At first she is rather rash and hot-blooded, but winds up taking up the role of leader following the Knight Master's departure.Sieghart is indeed her ancestor. Elesis' full name is Elesis Sieghart.Her four jobs are the following: Knight, Spearman, Swordmaster and Savior.Tropes associated with Elesis:
Lightning Bruiser: When using three out of her four jobs (for now), Elesis can be one of the fastest characters in-game if you pace and time her dashes correctly - yes, even her normally-thought-slow Sword Master job.
And then she becomes even faster with her 4th-level special as Knight.
The Rival: For Arme, who she gets into arguments with during the cutscenes.
Shout-Out: Whenever Elesis uses her Knight's 4th skill, Bravery, for a few seconds the 3rd hit of her basic combo shoots Sword Beams across the map and her dash becomes a full-fledged Flash Step. Looks like she had some swordmanship lessons from Ichigo..
Stone Wall: Her stat distribution sacrifices attack power for defense, leaving her with some of the lowest damage potential of any character. And she does not gain skills that subvert this until she hits Level 51 and acquires Taunt.
Lampshaded by Arme after the KazeAaze boss fight.
Elesis has among the most ways to evade death of all characters. Braver reduces all damage to 1 during it's duration; Hyper Armor makes Elesis impossible to knock down for 20 seconds; and thus impossible to strike a killing blow to; and she can use a combat roll after any of her basic attacks except a jump attack which gives her invulnerability frames and lets her get behind foes. Used correctly, Elesis is near untouchable in dungeons and a nightmare to kill in PvP; despite not having a healing ability like Zero.
Hailing from Eryuell Island, Lire is a young member of the Elven Corps who has joined the Grand Chase on the behalf of her elven brethren. Despite being the same age as her teammates Elesis and Arme, Lire is a great deal more rational and mature than the two, and often has to mediate whenever they argue.Her four jobs are the following: Archer, Crossbowman, Arch Ranger and Nova.Tropes associated with Lire:
Her non-skill key special moves are also very dangerous, as getting hit by one point-blank means you will get grabbed or hit with another special move in short order.
Then there is Headshot Level 2; which is a ranged version of Lass' Fatal Attack, which hits twice; for the same mana cost. And if at point blank, she can follow it up with an immediate grab for an instant kill if successful. This skill was so potent it was initially removed in NAGC.
Wave Motion Gun: Her revamped Level 3 special as Crossbowman. Get enough foes in a line and you can easily mow them down in one shot.
4th Job: Battle Mage
Child prodigy member of the Violet Magic Guild, the cheerful Arme is always on the lookout for new magic she can learn, despite having already mastered the White and Black varieties. Upon learning of the Queen of Darkness's magical might, Arme joins the Grand Chase in hopes of encountering the dark queen (and possibly picking up a few new spells along the way).Her four jobs are the following: Magician, Combat Alchemist, Warlock and Battle Mage.Tropes associated with Arme:
Serial Escalation/Death from Above: The Magician's 3rd skill summons a meteor storm that hails through the screen and causes massive damage, if not outright kills everyone, and was the the terror of PvP back in season 1. Cue Arme getting her 4th job, Battle Mage. One of her 3rd skills, Deep Impact, is a swarm of even bigger meteors that pretty much obliterates everything in line of sight. And now, there's the Battle Mage's 4th skill, aptly named The End.
Averted by Warlock; who is a Stone Wall with her 2 bar skill giving her a massive defense buff. Alchemist can avert this somewhat as well with repeated spamming of Cure. Mage can avert this somewhat with Saver and Protection of Fire. The only class of Arme that is out-and-out Squishy Wizard is Battle Mage.
Member (and later leader) of the Silver Cross guild of assassins, Lass is the former human host of the Queen of Darkness, Kaze'Aaze. Upon her defeat, the newly-freed Lass joins the Chase to atone for his crimes.His four jobs are the following: Thief, Assassin / Mercenary, Dark Assassin and Evan Striper / Striker / Slasher.Tropes associated with Lass:
Dark and Troubled Past: Lass was part of the Nightmare Circus; mistreated by the Ringmaster due to his heritage. Kaze'Aze freed him at some point and used his daemonic ancestry to possess him. Then Lass came back and burned down the circus in revenge when he found it again.
Confusion Fu: Fighting a good Vanquisher is quite a task; since not only can he switch between two stances with very different skillsets, but he can also transform into either Wolf or Magnus Dan, and Nephilim. Counting the transformations themselves, Vanquisher effectively can have 13 skills at the same time, far more than any other character. [7 basic skills; 2 transformations, Neph's punch and Magnus' 3 skills] This is upped to 17 in dungeons due to Weapon Change.
Game Breaker: Though not to the degree that Gladiator Sieghart has, Ryan's Druid Skill Tree greatly improved his maneuverability and utility.
Irony: Ryan claims to protect the forest; yet his weapon of choice is a giant Axe; which is associated with cutting down trees. Ryan's Jade Hook and Scythe are not much better, although his Storm Blades are not cutting instruments.
Why Won't You Die?: Ryan can invoke this effect in team PvP with Ressurection. In addittion; he can have a 50% chance of resurrecting himself on death due to a self-buff skill [On a long cooldown] and Druid has temporary invulnerability. Throw in his healing totems and healing attacks from Druid for good measure, and the fact that his shapeshifting; due to changing his HP total, can effectively heal him when used at low HP.
Scion of Erudon, a family of Magic Knights in Kanavan. Was a Royal Guard Master protecting the Kanavan Royal Family before joining the Chase after defeating Gaikoz.His four jobs are the following: Magic Knight, Dragon Knight, Aegis Knight and Abyss Knight.Tropes associated with Ronan:
Beware the Nice Ones: Despite generally being level-headed and a foil to Elesis' aggressive nature, making Ronan angry will result in him, in no short order; announcing he will kill you, and following up on it. The only reason Dahlia wasn't killed by Ronan was Astraroth did it first.
BFS - The revamp gives him the largest in the game as a temporary buff.
Difficult but Awesome: No built-in evasion; no good healing or survival skill, and he's melee. This makes Ronan one of the hardest characters to use in later dungeons, but his damage output when used right is very high, especially in tandem with his buffing skills.
Dual Wielding: The weapon on one hand and shield / spells on the other variant.
Game Breaker / Good Bad Bug: His (level 1) Blast Bomb skill refills his MP. Against large opponents, this allows him to cast this infinitely, in theory. Samsara is a particularly good example of this.
Don't forget Aegis Knight's level 4 MP special - he summons the Tempest Guardian, and gains a x2 damage multiplier while it is active.
In the Blood: Kaze'Aze is actually Ronan's ancestor, Karina Erudon, who betrayed Kanavan and started the war with Serdin. She has some extent of influence over Ronan, although this is mainly backstory. This could also be why Ronan has betrayal as such a Berserk Button.
Jack-of-All-Trades: He's the easiest character to acquire and perhaps the most newbie-friendly of all characters, because he can take on all of the roles in-game well: decent damage, can buff, and has a projectile attack.
Jack-of-All-Trades: Amy is surprisingly well-rounded. All of her jobs can double jump, she is rather fast, she doles out passable damage, she buffs allies, and is brilliant defensively with her ranged attacks.
Legendary Master Gladiator of Kanavan a long time ago and was presumed dead after going to a journey. He was granted Immortality by the Highlander Gods.His four jobs are the following: Gladiator, Warlord, Ares, Prime Knight.
Game Breaker: Rather good as a Gladiator, especially with his grabs. Then his Skill Tree came out, which gave him even more speed, even stronger skills, a passive buff to his defense (making him take about 30% less damage than any other character), the ability to heal, block hits like Aegis Knight (avoiding damage altogether), and very high priority on his aerial attacks. Add all those up and you'll see more than half of PVP stuffed with Gladiators. The Imperium Skill update also gave him a four-level MP special that decimates mooks with frightening ease.
Immortality - Although not in-game, Seighart is immortal, at least of the timeless variety, in the story due to being a Highlander. Kounat's Collapse showed Highlanders can die, however, so he's not completely immortal.
Zettai Ryouiki: Sports some version of it in all of her jobs. Has Grade A with Rune Caster and La Geas, while Gunslinger has it (on one leg).
Dio Von Burning Canyon
3rd Job: Leviathan
Leader of the Burning Canyon clan of Asmodians, Dio is brought to the world of Grand Chase by the dimensional distortions that plague it. He mounts a one-man quest to find and seal these distortions, and grudgingly joins the Chase when he realizes his task will be easier as part of a group.His four jobs are the following: Stygian, Drakar, Leviathan, Diablos/Dusk Bringer
Game Breaker: For a short period, at least. Dio is the first character that the Korean Version dedicated a whole patch to nerfing, and it was BY FAR the biggest single nerf ever done in the 8-year history of the Korean version of the game. The size of the nerf was to the degree that it was possibly larger than every single other nerf the Korean Version has ever done put together.
Using a certain tandem of moves in quick sequence will remove the "skill freeze" from the first move cast.
Winged Humanoid / Wings Do Nothing: He stretches his wings during his idle animation and during his Black Space special move. As Drakar, he can use his wings in a limited fashion for a sweeping midair attack, and as Leviathan, his wings can shoot energy bolts as a skill and turn into a drill for one of his special moves.
Now subverted, as with Diablos, Dio's idle animation gives him various buffs.
Diablos' Weapon Force has him using his wings a lot more.
Why Won't You Die?: Life Keep lets him 'store' HP for use when he is killed, resurrecting him.
Much of his past is shrouded in mystery. What we do know is that he may be a relic of Kounat, given the Grandark and tasked to wander the world. He runs into the Chase in Xenia and joins forces with them presumably after that.His four jobs so far are the following: Wanderer, Seeker, Banisher/Vanisher, Advancer
Fighting from the Inside: Zero has to stay strong and focused; else Grandark will consume him and his mind. Vanisher has Zero succumbing to this after meting his adversary; Duel; while Advancer has Zero moving past this weakness and working with Grandark better. This is mostly shown in 'Grandark Possession' mode; and his start/ending quotes; where he asserts he is Zero. Strangely; Grandark's possession seems to be against Grandark's will, as he urges Zero to get stronger so he doesn't consume him.
One-Hit Kill: If you reflect damage with Increase:Offense on an instant-kill attack, you will reflect infinite damage and One-Hit Kill the boss. The current highest level boss in the game happens to have a One-Hit Kill attack that can be triggered as well...
Like Dio, she hails from the same world as he does. His Burning Canyon clan is a rival to her Crimson River clan. Upon learning that Dio joined the Chase, she follows in pursuit and soon joins the Chase to make sure her rival doesn't try anything funny.Her four jobs are the following: Summoner, Darkbringer / Harbringer, Evoker/Darkness Fall, Dark Origin/Empress of Darkness
The Dev Team Thinks of Everything: When you summon Jeeves out to fight for you and then use a skill like "Jeeves Etiquette" or "Jeeves Power Bomb", those "skill" Jeeves are replaced with an impostor wearing a bag over his head with a crude drawing of Jeeves face. Ley surmises that it might be Alfred, one of Dio's butlers.
Game Breaker: Although not to the degree Dio was, Ley received a rather substantial nerf shortly after her release. Her combo speed was lowered [Teleporting + a combo which was literally impassable for Melee characters at the speed it was fired] and a nerf to the cooldown of 'Secret Passage', an AoE, instant-cast skill which had the capability to OHKO in PVP with extreme ease.
The 14th member of the Chase. He is Lass's half-brother and a bounty hunter who hunts down lost souls who escape from the Underworld.His four jobs are the following: Bounty Hunter, Soul Stalker/Searcher, Executioner/Executor, and Arbiter/Prominence.
Artificial Limbs: His left arm; which has a faint blue glow most notable in his 3rd job artwork; is actually a prosthetic. He lost his real arm fighting Berkas in the past alone.
The 15th member of the Chase. Unlike the previous members, you have to follow a randomized arrow sequence in order to amplify her special skills. From her 2nd job on, you are able to choose in her skill tree if you want to follow the "light" path (following what would be her normal progression as the reincarnation of the goddess Agnesia) or "dark" path due to her being shaken by the destruction of her village, allowing the evil sealed inside her to take over.Her four jobs are the following: Phoenix, Awakened, Chaotic, Chosen
Action Commands: Her 1st job and all subsequent jobs in her "light" path have those in her skills. If you choose the dark path in her 2nd job, though, they're dropped in favor of...
Post 2nd job, her new "dark" level 3 skill, Screaming Gust, is even more so. Not only it deals ludicrous amounts of damage, almost on par with her 4th skill, it even recieves a buff in the 3rd job, allowing Rin to become invincible and cause damage after the skill, in a manner similar to Sieghart's Mocking Blade!
And, of course, we have Rin's 4th skill, Ultrasonic Hymn, which is essentially Ley's Secret Passage Up to Eleven! And unlike the other MP characters, Lin's 4th skill is the same, no matter the job or the path you follow, in a manner similar to the AP characters.
The Power of Friendship: Post 2nd-job "light" Rin is this in a nutshell: the more people are in the party, the stronger she becomes.
Theme Naming: In Indonesian server, her first to third job named after Lunacy powers (Selene, Luna, Artemis)
Yin-Yang Bomb: She is both a Sealed Evil in a CanAND a Sealed Good in a Can. In order to keep the Malevolent Horde in check, the goddess Agnesia sacrificed herself sealing them within her body, losing her immortality and starting a cycle of death and rebirth. Rin is her current incarnation. In her 4th job, Chosen, you can even transform into one of those, depending if you are following the light or dark path.
The 16th member of the Chase. Asin is the first MP/AP hybrid character, and gets stat bonuses every 20 levels. He is the first character that has been stated to not need any further job changes by Word of God. However, this is no longer standing since he got a new job as Mugen, although this is known as a 'Special Job'.His job is the following: Disciple, Mugen
Bonus Character - Only available during limited events or cash. The Mugen class is the same, only available during events.
17th member of the Chase, she is the second character that gets all her skills and stat bonuses in one skill tree, and thus does not need any further job changes. However, just like Asin, she got her new job, as Saint. Her play style revolves around buffing allies with her auras (Sound familiar?).Her jobs are the following: Holy Knight / Paladin, Saint
18th member of the Chase and heiress of the Frost Family, she joins the chase while searching for her dissapeared brother, Adel. Her weapons of choice are a rapier and a flintlock, with the playstyle revolving about quick combos.Her jobs are the following: Captain, Major.
19th character of the game, hailing from Elyos. Unlike the others; Veigas is a Playable Villian, but still follows the same storyline when being played as other characters.His job is the following: Magi
Ax-Crazy: He murders anyone in his way mercilessly; even if they try to help him, since he doesn't want his existence even known. In the manga/video clips of his backstory; he licks Seighart's blood after nearly beating him to death.
Cast from Hit Points: An option for him; Veigas can opt to increase the power of his specials slightly at the cost of some of his current HP.
Empathic Weapon: Deus ex Machina; the cube. Unlike Zero and Grandark; Veigas openly threatens Deus and Deus seems to not get on too well with Veigas either.
Personof Mass Destruction: Revels in destruction; wants to destroy the world; and openly states that destruction is the meaning of his life. He can also create black holes; has very devastating skills, and his 4 bar is even called 'Judgement Day'.
Squishy Wizard: He does have a barrier+healng skill, but it's a very small area of effect and his only real defensive tool other than evasion or killing you first.
The Rival: To Dio. Yes, another one, but unlike Ley's Friendly Rivalry, Veigas is moved by revenge since the Burning Canyon clan wiped out his.
Villain Protagonist: He's an outright villian out to kill the Chase; but you can still play as him and he follows the same storyline as everyone else; barring that he has to clear Triva, which covers his backstory.
Unperson: Self-invoked due to the slaughter of his clan. He removes all traces of his existence by killing anyone who sees him.