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Season 3 Characters (Ilium)

The Avant Guards

Player Characters

    Viscount Bumbershoot Von Victrola 
https://static.tvtropes.org/pmwiki/pub/images/c8bfdghumaqsgqu.jpg
Played By: Leon Thomas
"What are you doing in there, you busy little sausage?"
Viscount Bumbershoot Von Victrola is a Lawful Evil vampire from the land of Fangsylvania who has lost sight of his sire, Count Danto.
  • Asshole Victim: While not everyone is happy with his imprisonment, it's generally agreed that he deserved it
  • Above Good and Evil: He considers himself as such. Rolen would disagree.
  • Aristocrats Are Evil: He's a dangerous, murderous, Viscount.
  • Bunny-Ears Lawyer: While he is a very goofy character, he does have an interest in astronomy that suggests he might be a little cerebral, as indicated by the astrolabes and telescopes in his room.
  • Camp Gay: Specifically in an old school Oscar Wilde kind of way.
  • Cannot Tell a Lie: This is specific to his sire, Count Danto.
  • Classy Cane: Conceals an actual weapon.
  • The Charmer: He is a charisma based character, and angled towards smooth-talking. What's more, he always has advantage on persuasion.
  • Day Walking Vampire: If only because Ilium functions with artificial daylight, produced magically, that contains no UVs.
  • Doomed Hometown: Fangsylvania was burned to the ground by a vampire hunter called Raven Stern.
  • Evil Is Petty: Bumbershoot has a tendency to hold grudges against those who offend him, whether the insult is intentional or not. Being petty might be a good way to rationalize murdering a minimum of one person a week...
  • Gothic Horror: He is very faithful to this aesthetic, to the point of redecorating his bedroom door at the Avant Guards' office.
  • Hated by All: No one who knows Bumbershoot has anything nice to say about him aside from Danto.
  • High-Class Glass: Wears a monocle to complete his very fancy look. Goes with his mustache.
  • Horror Hunger: Bumbershoot has no moral qualms about his station, but the practical fact remains: if he doesn't drink from someone at the very least once a week, he will die. Played with in that he theoretically doesn't have to kill the person he feeds from, he just thinks that's what vampires are supposed to do.
  • Malicious Misnaming: A frequent victim of this, with some people calling him "Bumblesnoot" and "Bumbles."
  • Must Be Invited: Vampire rules sadly apply to him, and he cannot enter any private dwelling without permission from one of the residents.
  • Older Than They Look: He was turned at 46, but is actually 104.
  • Put on a Bus: Jailed indefinitely in a distant dimension by Warden Light, due to Leon taking a hiatus. Although his mirror was among those shattered when the Tower fell, The Bus Came Back for the finale, with his mirror being the final one to be repaired.
  • Shapeshifting: Can become a bat, a wolf, or even mist.
  • Sharing a Body: After a disastrous attempted feeding, Bumbershoot ends up sharing a body with the necromancer Maximilian Hawthorne.
  • Upper-Class Twit: Very snooty, while also being remarkably unwise.
  • Vampires Are Rich: Believes vampires to be the peak of high society.
  • Vegetarian Vampire: Everyone is under the impression he gets his blood through the mail. He's actually quite murderous.
  • Would Harm a Senior: attempts to kill the elderly Alice Hawthorne.
  • Would Hurt a Child: His first reaction upon meeting Zoey:
    Bumbleshoot: Oh, is it snack time already?

    Rolen Hawklight 
https://static.tvtropes.org/pmwiki/pub/images/c8c_wyeuaaaflmj.jpg
Art by Cosmignon
Played By: Skitch
"It's not going to make more sense until it makes less sense at first."

Rolen Hawklight is a half-elven lawful good justiciar, raised in the Nynsun Chapel, who was a knight of the Order of the Merciful Sword, until he refused some rather unmerciful orders and was thrown out as a result. He wandered out on his own, looking for redemption, ending up in Ilium.


  • Animal Motifs: Is associated with the griffon.
  • The Atoner: He's trying to fight for good in a better way than his order did.
  • Berserk Button: He flips out at Veltari when she jokingly threatens to implicate Winifred in her crimes.
  • Celibate Hero: Rolen is more interested in embodying the virtues of the Triad than in any type of romance.
  • Chronic Hero Syndrome: He is a paladin with the main stat switched after all. His first action in the game is to rush Zoey away from vicious attention.
  • Cool Horse: Has a warhorse named Trinity.
  • Covered with Scars: Was cruelly flogged by his own comrades when he refused to kill innocents for them.
  • Defector from Decadence: Left his order after he was flogged for refusing to slaughter a harmless orc village.
  • Dork Knight: Beyond the dorkiness that might be attributed by his lack of charisma, he delivers this humdinger after being escorted to a party by a skeleton guard:
    Rolen: I'll have your bones to pick with your boss.
  • Even the Guys Want Him: Implied by Bumbershoot, and all but stated by Wulf.
  • Good Is Not Nice: While Rolen is good and knows what he's doing, his charisma score means he's not very good at advertising his particular program. That said, he does believe that individual demeanor can be a tool in maintaining morale and making life more bearable, and takes... steps, into implementing this in his personal behaviour.
  • The Heart: Surprisingly, given he is a low charisma character, but he tries his hardest to unite the team through emotional means, aiming to kill their differences with kindness. For example, when he offers his shield to Zoey, and his sword to Veltari.
  • He Who Fights Monsters: When Rolen takes down fascist extraordinaire Gylan Cadun he dispatches him in a rather brutal fashion that makes Austin remark that he is not being merciful, but vindictive.
  • Honor Before Reason: He will never strike down an unarmed foe, no matter how evil they are.
  • Impossibly Tacky Clothes: For the party heist, Dora makes him a very frilly shirt. Austin describes as the puffy Seinfeld shirt, whereas Lauren describes it as having a Prince vibe.
  • Knight Errant: His quest for redemption is certainly evocative of this archetype. He takes up this role again in the epilogue, leaving Ilium after the mirrors are repaired and wandering the world in order to give aid whether it is needed.
  • The Leader: Described as always pushing himself into a place of authority, even when he has no authority.
  • Mangst: No more visible than when he discovers the body of his old friends Warder, and concurrently the extent of the corruption in the Order.
  • Mentor Occupational Hazard: In the mirror prison, he finds the slain bodies of his mentors Esard Bradun and Tane Hamor, and carries them out.
  • Never Hurt an Innocent: Nor does he suffer the hurting of innocents.
  • Nice Guy: Decidedly so. Unprompted, he decides to deliver Dora's crabs for her because he ruined her Prince costume, and when he meets Carrie after the party, offers her a friendly ear to vent to.
  • Only Sane Man: Rolen is the closest thing to a normal guy the player party has, as well as the closest thing to a functioning adult.
  • Orphan's Ordeal: Spent the largest part of his childhood in an orphanage at the Nynsun Chapel. Whatever happened to his parents is unknown.
  • The Paladin: He was almost made to have this class, due to having been part of a paladin order, but in order to balance the very charisma heavy party, Skitch went with an intelligence based character.
  • The Paragon: Incredibly righteous and kind, and his good nature helps push others to better themselves.
  • Plucky Comic Relief: He tries to be this, making silly puns in the hope of putting good vibes into the world.
  • Pungeon Master: He loves making lame puns and does so at every opportunity.
  • Purple Is Powerful: Has purple eyes, has power.
  • Real Men Love Jesus: Or rather, real men love Tyr, Ilmater, and Torm.
  • The Smart Guy: In a grand departure from the previous season, Skitch plays the brain.
  • Team Dad: His initial interactions with the party, Zoey especially, point towards him being this trope.
  • Vigilante Man: Enacts justice according to his own authority. He is described as "judge-like".
  • Walking the Earth: In the epilogue, he wanders the world as a lone Paladin, spreading teachings and offering direction to those in need.

    Theodora 
https://static.tvtropes.org/pmwiki/pub/images/avatar_of_abominations_by_nikisinsignificant_dbscrxq.png
By Nik
Played By: Lauren Morgan
"Hey guys, what's going on! It's Crab Day!"

Dora is a chaotic neutral Nixie from the Feywild, who was sought out by the God Ghaunadaur for a special assignment in Ilium.


  • Accidental Murder: Theodora is so proficient at this that her patron mistakenly believes she does it on purpose.
  • Alas, Poor Villain: An In-Universe one. As horrible as her actions were, she was still friends with the Avant Guards and they're all sad about her death.
  • Amazing Technicolor Population: Usually depicted as purple or blue.
  • Animal Motifs: Associated with the peryton.
  • Ascended Extra: Dora was a fairly minor character in Lorelei, given that she was a resident of the Feywild where the player characters spent only a short amount of time. Now, however, she has planeshifted for Ghaunadaur's purposes.
  • Beware the Silly Ones: She mostly seems like a cuteness proximity afflicted goof in the vein of Vinnie at first, but when she converts Zoey and snidely takes killing Garic into her own hands it becomes clear that she is fearsome.
  • Big Bad Slippage: She starts off as a morally questionable but ultimately friendly member of the Avant Guards. However her god orders her to take more and more evil actions until she's told to destroy the Barrier. This puts her into conflict with Zoey who she nearly kills. Eventually Ghaunadaur makes her team up with Zariel which causes her to attack Ilium to kill Zoey.
  • Black Eyes of Evil: Her eyes become pure black after she becomes Ghaunadur's avatar.
  • Black Magic: Dora's patron is the God of Abominations.
  • Casanova Wannabe: Is an unashamed flirt, with rather uneven results.
  • Chronic Pet Killer: She has a history of this.
    Dora: They're good for friends and food!
  • Cloud Cuckoo Lander: For some reason, has a secret crab breeding operation.
  • Crouching Moron, Hidden Badass: Goofy as she is, Mardis immediately points to her as the strongest member of the team.
  • Do Not Taunt Cthulhu: She talks down to Ghaunadaur and coos at him the same way she does with everyone else, so far going unpunished.
  • Exact Words: Ghaunadaur demands that she sacrifices a friend to him. She does so by boiling some crabs whom she repeatedly referred to as her little friends all season long. He congratulates her thinking outside the box.
  • Eye Motifs: As her patron is a giant eyeball, Dora carries them as a symbol on her cape and as a brooch.
  • The Fashionista: Sews her own clothes.
  • Fighting from the Inside: Veltari uses Planar Binding to force Dora into striking the already fading Ghaunadaur down. Dora begs Ghaunadaur to kill her, and he does, but too late: she throws the killing blow.
  • Final Boss: She's the last persont he party fights and her defeat and resulting Mutual Kill with Ghaunadaur ends the the threat to Ilium.
  • Fragile Speedster: Extremely brittle in terms of damage-taking, but relies on quick wits and pranks.
  • From Nobody to Nightmare: From minor NPC in the previous season playing in a swamp to main character of season 3, to living avatar of a dark god that is perfectly willing to condemn thousands to fates worse than death.
  • Grotesque Cute: She tends to find things cute that others... do not, and is generally depicted by fanartists as corresponding with this trope herself.
  • Guile Hero: Rather good at socializing, and appears to be everyone's friend, or almost.
  • The Heavy: In the final arc, she's technically just The Dragon to Ghaunadaur but she's functionally the main villain due to the god's lack of physical presence.
  • It's What I Do: Her response to Rolen confronting her about converting Zoey is to proclaim that she never lied about who he was, and that he hired her because of who she was.
  • Jumping Off the Slippery Slope: By episode 29, Dora authorizes Asriel to eat Zoey's brains, but the real leap comes in episode 31, when she destroys every mirror prison in the Sacrum, reducing all of the captives to And I Must Scream fates.
  • Lack of Empathy: There are early clues of this, such as Dora being willing to sacrifice and eat the crabs that she insists are her friends. By the end of the season, she claims not to care for anything but Ghaunadaur, and is willing to precipitate an age of war that engulfs everyone else. After being defeated by the rest of the party in the finale, when Veltari calls her out for all of the lives she's ruined, she shows zero remorse, instead complaining that nobody ever considered her, and even tries to blame the rest of the party for betraying her.
  • Love Martyr: Her ex-boyfriend Robin, at least, seems to consider her to be one. The logic is that Ghaunadaur exerts too much influence on her, threatens her, alienates her from her loved ones, and she has come to mistake that for love. This is demonstrated by Ghaunadaur in Nim's form saying that other people will betray her, claiming that she means more to him than his other servants, feeding her ego for her service, asking her to become a literal embodiment of his will, promising to be with her forever if she obeys.
    Dora: I have nothing else.
  • Lovable Sex Maniac: When Asriel detects her surface level thoughts, they are filled with the ludicrous amounts of sex she has with the Rocs.
  • Lonely at the Top: Dora believes the only viable way to survive is to follow Ghaunadaur's commands and keep him happy, and in doing so, slowly but surely loses all her friends and lovers.
  • Making a Splash: Dora can create water once per short rest.
  • Mirthless Laughter: After undertaking the difficult task of destroying the Sacrum to satisfy Ghaunadaur, believing Asriel would be there to help put it a new barrier into place, she's told that he is dead and begins giggling, knowing that Robin ruined the protection he and Claudia needed, along with everyone else's in Ilium.
    Dora: You fools! [...] I was doing it for you!
  • Pass the Popcorn: Like any good trickster, she thrives on drama and has a magic teleporting popcorn pot to accommodate this.
  • The Prankster: Trickery is her main weapon, given that she is only four foot tall.
  • Super Not-Drowning Skills: Nixies are effectively amphibian, though they are humanoid.
  • Swamps Are Evil: Given that Welch lived there, that forest cops were required, and taking into account Dora's penchant for murder...
  • Team Pet: Owns the snapping turtle who inspired the Avant Guards' symbol.
  • Technically Naked Shapeshifter: When Dora evaporates into mist, her clothes and everything she carries evaporate with her.
  • Then Let Me Be Evil: Theodora realizes that there's no point in her trying to love people, and decides to resort to destructive measures with those who disagree with her.
  • Together in Death: She kills Ghaunadaur, the thing that she loves most, as he kills her. They are likely not going to the same place though, if it can be said that they're going to any place at all.
  • Token Evil Teammate: Given that Bumbershoot gets put on a bus and Veltari gets an alignment change and chooses not to destroy the barrier, Theodora becomes the most nefarious character due to her service to Ghaunadaur.
  • Tragic Villain: Dora ends up alienating all of her friends, and the woman and man that she loved, with her need to serve Ghaunadaur. For someone who craved people liking her so much, there can hardly be a worse punishment.
  • I Warned You: She gives this speech to the townspeople when she learns that Asriel was killed, thus ruining their safe haven forever.
  • Willing Channeler: Dora does Ghaunadaur's bidding, and in exchange he grants her full time use of a range of supernatural powers.
  • Wowing Cthulhu: When she sacrifices her crabs rather than a more sapient being, as she has referred to them as her friends before, to Ghaunadaur, he is flummoxed and slightly admirative.

    Zoey Legrand 
https://static.tvtropes.org/pmwiki/pub/images/c8k4eqzxuacgqn.jpg
Played By: Quinn Larios
"So... you guys aren't a restaurant?"

Zoey is a 19/7 year old neutral good runaway trying to become the very best magic user that ever was, and heads into Ilium hoping to find something new.


  • All-Loving Hero: Zoey has unvirtuous emotion as proven by Claire-Elise's existence, but the person she eventually becomes shows support to everyone she can, and offers second chances whenever she's allowed to.
  • Always Second Best: After Zoey thought she was rid of Stellarosa, she acquires a doppelganger with less unpredictable powers.
  • Animal Motifs: Compared to the Rust Monster, due to her perceiving herself as ruining everything she touches.
  • Apologises a Lot: As a result of her wild magic surges.
  • Audience Surrogate: Zoey is the newcomer, and the character with the most easily relatable personal struggle.
  • Big Sister Instinct: Though Claire-Elise is technically her shadow, Zoey is reluctant to harm her and regards her as a person in her own right. Affection builds between the two, reaching a mutual protectiveness best exemplified with the conversion scene.
  • Bindle Stick: Carries one as she crosses the light barrier into Ilium.
  • Brats with Slingshots: Her weapon of choice.
  • Bratty Half-Pint: While she really ought to have outgrown this behavior, Zoey knows she can use her childlike appearance to get away with doing almost whatever she likes.
  • Butt-Monkey / The Chew Toy: Zigzags between the two with regards to her wild magic, while the individual effects are often humorous, it's clear that the constant chaos she causes takes a heavy toll on her.
  • Cain and Abel: Has this twice over.
    • She exists in continuous resentment to her much more successful sister Stellarosa, who also ends up serving a major antagonist of the story.
    • After Zoey obtains a shadow twin in the form of Claire-Elise - who is also more successful than her, though only in the short term - she is commanded by Lady Nim to assassinate her.In the end, she refuses to.
  • A Child Shall Lead Them: In the end game, Zoey comes to lead Ilium conjointly with her sister Claire-Elise.
  • Cosmic Plaything: Fate tends to pile it onto Zoey, visually exemplified no more clearly than when a rain cloud literally follows her around. She is effectively the Drop of season 3.
  • Deal with the Devil: Zoey makes a deal with Ghaunadaur to learn Lady Nim's name to spare Claire-Elise the pain of doing so.
  • Deliberately Cute Child: This is part of her background bonus, meaning that people are less likely to tell her off.
  • Desperately Seeking A Purpose In Life: It becomes evident that her original goal of one-upping Stellarosa is really just her trying to find her purpose after a life of being dismissed and overlooked. She eventually finds her purpose as the mayor of Illium.
  • Everyone's Baby Sister: While she looks older than she is, she actually is younger than any other person in the party. Rolen is immediately protective of her, while Dora is just happy to meet someone almost as short as herself.
  • Evil Twin: Zoey accidentally creates a shadow of herself, which actually turns out to be not so much evil as just selfish.
  • The Determinator: No matter how gutted and demoralized, she still keeps trying.
  • Girls with Moustaches: Near the end of the season, one of her many wild magic surges leaves her with a very spiffy mustache. She doesn't seem to mind and it fits her very well in her role as Maqer of Illium.
  • Handicapped Badass: As of episode 32, she has a permanent limp and loss of mobility in her right hand.
  • Little Bit Beastly: One of her Wild Magic spells gives her a chimp tail, fitting in with the overarching Dragon Ball Z theme.
  • "L" Is for "Dyslexia": Said in the first episode to have mild dyslexia.
    • Upon becoming mayor of Illium, she proudly wears a sash that reads "MAQER". When Stellarosa points out the error, she corrects it to "MAYO".
  • Living Shadow: Her wild magic creates a shadow clone of Zoey, which becomes hostile at the end of the episode.
  • Manchild: It's easy to forget Zoey isn't actually seven...
  • Older Than They Look: Conclusively so. Due to an effect of her wild magic, Zoey appears seven though she is actually nineteen years old.
  • Overnight Age-Up: Her episode 16 wild magic transformation leaves her as the 19 year old - albeit high elven - version of herself.
  • Overshadowed by Awesome: Zoey's sister Stellarosa is a prodigy with perfect control of her magic, whereas Zoey's magic has literally stunted her growth.
  • Parental Neglect: She tends to be sharply overlooked by her parents, who don't mean anything by it, but never change their behaviour either.
  • Power Dyes Your Hair: A bit of wild magic ends up turning her hair spiky and yellow - effectively, Super Saiyan. This quite conveniently distinguishes her from her evil double.
  • Power Gives You Wings: Another bit of wild magic gives her functional dragonfly wings.
  • Power Incontinence: Whenever Zoey uses her magic, she is at great risk of causing harm to herself or her friends and family.
  • Power Strain Black Out: When she becomes a warlock of Ghaunadaur, she faints from the shock of it.
  • The Runaway: Even has a bindle.
  • Sleepyhead: Her wild magic can cause her to, say, immediately pass out and smash into a vase after teleporting.
  • Troubling Unchildlike Behaviour: Quinn and Austin consider the possibility of making Zoey smoke weed with Ishmael. Given the following munchies, it's implied that she totally did.
  • Wacky Parent, Serious Child: While she and Rolen aren't related, her annoyance at his puns and him asking her to play chess with him smacks of a teenager embarrassed at her dad's pleas to spend more time with her family.
  • We Used to Be Friends: Zoey holds Mardis back from any rash action by telling him Dora once was her friend, and that person still exists somewhere within. She also refuses to act hostile and apologizes for not aiding her more.
  • Wild Magic: There is literally no predicting how Zoey's powers will manifest. She is under X-Men rules.
    Zoey: Do you know if maple syrup is bad for the lawn?
    Alice Hawthorne: What.
    Zoey: Gottagobye!

     Veltari 
https://static.tvtropes.org/pmwiki/pub/images/dg9qmttvwaacuwr.jpg
Played By: Laura Kate Dale
"This is great. This is great! Wonderful! I get here too late, Bumbershoot's already gone, and I'm now stuck in the city where it always rains."

Veltari is a Tiefling bard, who first appears in episode 9 taking an assignment from Count Danto to retrieve his sire Bumbershoot, or bring back the heads of those who may have harmed him.


  • Affably Evil: While she has an alignment of Chaotic Evil, she is shown to be quite cordial and casual when dealing with people.
  • All of the Other Reindeer: She ended up where she is largely because of prejudice based on her visible demonic heritage.
  • Animal Motifs: The manticore, due to its spikiness.
  • At Least I Admit It: Really cuts into Warden Light for condemning Bumbershoot to eternal imprisonment on his sole authority, under the guise of justice.
  • The Atoner: Her growing attachment to her friends and girlfriend, as well as the trust they place in her, convince her to make amends for the things she's done and the lies she's told.
  • The Cavalry: She responds to Bumbershoot's SOS, though she may or may not be too late.
  • The Charmer: In a team of charisma based characters, she may be the strongest. Notably, she is the only one able to befriend Wulf who is otherwise suspicious of the "popo".
  • Chekhov's Skill: Midway through the season she learns Planar Binding to use against Warden Light. Much later she uses it on Dora to make her kill Ghaunadaur.
  • Disappeared Dad: Veltari gets her infernal genes from her father's side, but never knew him. This isn't a big issue, by her own admission. She wrote a couple angsty songs about it then got over it.
  • Emo Music: Laura describes this as her style.
  • Eye Scream: She has one of her eyes split when she is nearly killed during the battle against Gylan.
    • Eyepatch of Power: How she chooses to cover it. Austin and Laura even specifically refer to the wound as an "eyepatch scar" when determining what form Veltari's lasting injury will take.
  • God Guise: She essentially becomes the Bozogs' god as part of rallying them in defense of Illum in the endgame. As shown in Season 4, even after the very lengthy Time Skip, Veltari is still a highly popular name in Bozog culture as a result.
  • Heel–Face Turn: The power of friendship and her own compassion wear her down, and eventually, when she turns herself in to Penny for theft, she switches from Chaotic Evil to Chaotic Neutral.
  • Hero with an F in Good: After changing alignments, confronting her guilt, and leaving Ilium, Veltari is struck with an extraordinary string of bad luck which is terrible enough to make her doubt her entire worldview.
  • Honesty Is the Best Policy: After having lived as a liar, saying whatever was needed to get her through the day, her main way to turn a new leaf is to be terribly, painfully honest about her wrongdoings. This includes Wulf and Penny, neither of which can bring themselves to resent her very much.
  • Hyper-Awareness: Has a +10 to perception rolls, which basically makes it a superpower.
  • I Choose to Stay: She chooses to stick around in Ilium with her casual/not so casual girlfriend Carrie, and her friend Wulf. Given how she's lacked a home and reliable loved ones for most of her life, this is unsurprising.
  • I Gave My Word: Though she may not always be able to keep it, she always strives towards it. Whether this is out of decency or career respectability is unknown.
  • Jerk with a Heart of Gold: When she first arrived in Illium, she was impatient and rude until she learned what happened to Bumbershoot, afterwards she softened a bit and occasionally shows a much nicer side.
  • Memory Gambit: She comes up with the deal to let Light take their memory of his daughter in exchange for giving them his memory of the nature of Ilium. However, she then circumvents this by casting Magic Mouth upon her guitar to repeat the secret to her once it is removed from her mind. This is not malicious in intent however: knowing that Light has a daughter is the one thing keeping her from harming him as Danto hired her to do, since she doesn't want to orphan Grace.
  • Mid-Season Twist: Her first appearance marks the first mid-season appearance of a new player, as well as the first mid-season departure of a player.
  • The Mole: Due to her occupation, she finds infiltrating various organisations and buildings to be fairly easy in spite of the suspicion towards Tieflings.
  • Noble Demon: Veltari may serve Count Danto, but in doing so she is largely kind to the vulnerable, and bound to her word. She also refuses to harm a man on whom a child depends, which may have to do with her orphan background.
  • Not My Lucky Day: Meta-example— shortly after Veltari and Rolen leave Ilium, Laura's dice rolls (which had, up until now, been pretty solid) turn incredibly sour, ultimately culminating in Veltari losing an eye during the fight against Gylan.
  • Odd Friendship: Ends up forming one with Wulf at first just to get info out of him, but it quickly becomes genuine affection.
  • Only in It for the Money: Cannot be bothered to care of the why and how of her assignments, so long as she gets paid and fed. Or so she claims.
  • Parental Abandonment: Her father never was a part of her life, whereas her mother could not withstand the shame or pressure of raising a tiefling, and walked out on her when she was six.
  • Personality Powers: She's manipulative and opportunistic so it makes sense that her most used spell is Hypnotic Pattern
  • Rebellious Spirit: Intensely averse to Warden Light's brand of evangelical authority, or really any authority or aspect of righteousness.
  • Redemption Demotion: This is Veltari's main struggle in the later arc, feeling that she's lost her edge due to her new moral compass.
  • The Rock Star: She largely evokes this aesthetic, and gets very excited at the idea of having a band in Ilium, even giving a concert with Zoey at the Lilies' bar.
  • Street Musician: Veltari started out this way, as a means of scratching out a living.
  • The Unfettered: In general, has no scruples about getting missions done. Her relentless repetition of "Where is Bumbershoot?" illustrates that.
  • This Is Gonna Suck: She has a small panic attack when Danto, who she helped Rolen kill, comes back in the endgame as a demonic spirit possessing one of the Order of the Merciful Sword.

Non Player Characters

    Winifred 
A phlumph who serves as secretary to the Avant Guards.
  • Beleaguered Assistant: Though not in an incompetent way. Winifred is good at his job, but is decidedly bumbling.
  • Disney Death: Garic freezes the Avant Guards headquarters over, and the team momentarily believes Winifred to be dead.
  • Mr. Exposition: His primary role is to be an information hotline for the Avant Guards to call for help while out on jobs.
  • Team Mom: He's very concerned with keeping everyone fed and well.

The Lilies

    Lady Nim 
The fiendish head of the Lilies
  • And I Must Scream: Zoey accidentally traps her soul inside Ghaunadaur's sword and it's painfully twisted and mutilated over the course of the rest of the season until it's unclear if there's any part of her left or if it's been completely overtaken.
  • Badass Fingersnap: She snaps her fingers whenever she changes gravity on someone.
  • Bad Boss: She is both an example, given her interactions with Carrie, and a victim given her own superior.
  • Fallen Angel: She and her boss Zariel were angels of Avandra before she disappeared.
  • God in Human Form: After her death, she is no longer just herself, but also Ghaunadaur incarnate, speaking both in his name and as him.
  • Gravity Master: She can manipulate gravity. She'll reverse it if she wants to mess with you. She'll increase it if she wants to crush you to death.
  • I Know Your True Name: Zoey uses this against her, pronouncing Baraquiel to defeat her.
  • Pet the Dog: She mentions feeling sympathy for Light's immortal grief, and does not mention asking for anything in exchange for the amnesia spell he asked her.
  • Surrounded by Idiots: Reacts this way when Zoey comes to her asking for a weapon to kill Claire-Elise.

    Claire-Elise Legrand 
A double of Zoey's created through wild magic, whom she has a tumultuous relationship with.
  • Always Someone Better: Zig-Zagged she's initially this to Zoey, having all of her power without the Wild Magic, however as Zoey's list of accomplishments grows Claire ends up resenting Zoey even more than she already did.
  • Because You Were Nice to Me: Despite their initially very rocky relationship, Zoey keeps treating Claire-Elise with enough kindness that they reach a level of mutual trust and eventually co-run Ilium.
  • Bratty Half-Pint: She's a troublesome girl, explained by her being overshadowed not by one but two sisters.
  • Glory Seeker: Claire wants to prove herself, just like Zoey, only way more.
  • Green-Eyed Monster: She is a construct based on jealousy, and her initial drive was to replace Zoey.
  • Lack of Empathy: Any danger Zoey finds herself in, Claire will construe as an attempt to steal her thunder. Also, she does not care about the wounds sustained by Claudia when trying to protect Zoey, her own sister.
  • Manipulative Bastard: It turns out she greatly exaggerated the threat posed by Lady Nim in order to get into a position of power.
  • Promoted to Playable: While Zoey is held hostage by Dora and gravely wounded, Quinn plays Claire, who has many similar spells minus wild magic.
  • Shadow Archetype: Quite literally. Claire-Elise is driven by the impulsiveness and envy that lie in Zoey's heart, and tends to take the bad directions that Zoey doesn't, and lacking her altruism.

     Carrie King 
An employee of Lady Nim's, who is in all probability having a bad day.
  • Amicable Exes: Carrie and Veltari's relationship was effectively on hold, if not completely broken due to Veltari's evaluation of her priorities. However, they negotiated this separation in a cool headed way, with the possibility still open for them to get together again. They rekindle their relationship in the epilogue.
  • The Bartender: Carrie is behind the bar at Tarsus.
  • Brought Down to Normal: She, like every other immortal being, becomes mortal when Death intersects with their plane.
  • Hated Hometown: More than almost any other inhabitant of Ilium, Carrie desperately wants to ditch down. She leaves town after the barrier is brought down, but ultimately returns in the epilogue to be with Veltari.
  • The Mole: She becomes Dora's agent within the Lilies, in spite of Zoey and Penny rejecting her and her plan.
  • Nothing Personal: It's clear that she has fairly favorable views of her new boss Claire-Elise, but she still carries out her mole function.
  • Outlaw Couple: She ends up forming such a pair with Veltari. You could even say robbing Penny constituted a second date.
  • Screw This, I'm Outta Here: As soon as Dora takes the barrier down, Carrie skips town— although she returns in the epilogue.
  • Super Mode: She can change her appearance from quasi-human looking to a bright red demonic look with yakuza-style tattoos.
  • Tattooed Crook: She is a gangster with, as formerly mentioned, yakuza-style tattoos.
  • Yubitsume: Falls victim to this when her absence at the Hawthorne party is noticed, being a demon they grow back eventually.

    Penny 
A purveyor of peculiar items who is involved in various operations of extortion and exploitation
  • Brains and Brawn: She was the brain to Lyra's brawn until her death.
  • The Imp: She is both literally an imp, and fits the description as a tiny creature of vice.
  • Mushroom Samba: She gets severely high with Dora which inhibits her ability to react when Veltari robs her safe.

    Lyra 
An enforcer for Penny who winds up the victim of a murder that the Avant Guards are hired to investigate.
  • Asshole Victim: People are more... inconvenienced than saddened by her death. And even then, only Penny misses her in that sense.
  • Barbaric Bully: She's an enforcer for the Lilies, who shakes people down for extortion or to "encourage" people to meet their quotas.
  • Evil Is Petty: Her posthumous last request is to collect the money she's owed. Which has no value in Ilium, and she can no longer make use of it.
  • Posthumous Character: The first time we hear about her is when she turns up dead. Though due to Veltari's magic she is able to talk to the Avant Guards.

Residents

    Alice Hawthorne 
An old lady who keeps a household of skeletons for sole company since the death of her husband Max.
  • Bad with the Bone: She is an osteomancer.
  • Cool Old Lady: An exceedingly powerful magician, who is also much more accommodating than she really ought to be towards her constant intruders.
  • Suicide Mission: Once Alice meets with her husband again, she decides to spend the rest of her life with him, even if that means she has to let Light lock her in the mirror prison. However, she leaves the mirror with Bumbershoot in the epilogue.

    The Rocs 
The Rocs are both researchers, who happen to be rival bounty hunters to the Avant Guards.
  • Can't Have Sex, Ever: Due to Robin's condition, touching is rather difficult. Eventually averted, first with (temporary) magic, then with Garic's mask.
  • Cigarette of Anxiety: Claudia lights one after she is beaten to a pulp by Asriel and Dora, and Zoey is taken hostage.
  • Deconstructed Character Archetype: Austin explains that Robin is meant to be a deconstruction of the idea of a Slime Girl, instead of being a sexualized trait it's shown as harmful to his relationship with his wife since they can't touch each other and their primary goal is to turn him back. This is somewhat downplayed as Dora is still incredibly persistent and interested in him and Claudia despite this.
  • Friendly Rivalry: They know that they'll get more from their rivals if they keep them on their good side.
  • Gone Horribly Wrong: A science experiment lead to Robin turning into an Ooze, and while he can reshape himself to look however he wants, he is still rather unstable. He also can't touch anyone, since he's acidic.
  • Heel–Face Turn: When Dora threatens Zoey, Claudia and Robin become hostile and leave Team Evil.
  • I Just Want to Be Normal: Claudia doesn't want any excitement in her life, and only hopes to cure her husband.
  • One True Threesome: Becomes this with Dora. They break up with her during her Descent Into Darkness.

    Garic The Great 
An enigmatic masked figure who no one seems to know of in Ilium.
  • An Ice Person: Garic is empowered by the First Snowflake, offered by the God of Winter.
  • Dem Bones: His true identity is the skeleton of Earnest, a man who was killed by Asriel.
  • Expy: Austin uses a picture of Tuxedo mask, and his outfit is very similar.
  • Legacy Character: Invoked after Veltari gives Wulf the mask. She claims to have been Garic, but is now retiring and wants Wulf to take up the mantle.
  • Malevolent Masked Men: He is described as similar to Tuxedo Mask, and while he believes himself to be good, the Avant Guards unilaterally disagree.
  • Mask of Power: Whoever wears his mask gains his appearance. The First Snowflake is what grants him his actual powers, though.
  • Punny Name: His name is a reference to a character in Bumbershoot's backstory; a vampire hunter named Garlic the Great. Leon eventually decided this was too silly, even for him, and renamed him to Raven Stern. Austin decided to reference the original name in the form of the (less punny) Garic.
  • Vigilante Man: He takes justice into his own hands in Ilium, in sometimes arbitrary ways, prompting the Avant Guards to set on his trail after the murder of Lyra.

    Asriel 
A prisoner for murder, in captivity in the mirror held by Warden Light.
  • Affably Evil: He is an evil creature and unashamedly so, but also has a quite genial manner.
  • Brain Food: This is what leads him into Warden Light's custody.
  • Cruel and Unusual Death: He suffers this himself, when Zoey polymorphs him into a turtle, and a vengeful Robin Roc uses his ooze body to dissolve him alive.
  • Cthulhumanoid: Asriel is an Illithid, meaning that his head is effectively a squid.
  • The Dragon: To Dora of all people.
  • Horrifying the Horror: When Dora passes on the message from Ghaunadaur that "War is coming", he begins panicking at the idea that some anonymous "war" is closing in on them while they are locked inside with the most evil of gods.
  • Noodle Incident: It's mentioned that he's an outcast from Illithid society and was betrayed in the past, which ended up with him being sent to Ilium but we never get specific details.
  • Redemption Earns Life: He is not redeemed in the sense of making amends for his actions, but rather in repenting. Veltari tricks him into considering his victims feelings upon his murder, and he cannot help but feel remorse. For this, he is freed from his imprisonment.
  • Redemption Rejection: Beyond the initial moment of empathy, he chooses to obey Ghaunadaur's orders for his own self-preservation, and in doing so nearly kills Zoey and Claudia Roc. It doesn't end well for him.
  • Unexplained Accent: Just like the Drow in the Dice Funk universe, apparently Illithids have Russian accents.

     Wulf 
A farmer troll with a link to the mysterious Garic.
  • Animal Motifs: The purple worm being frighteningly strong, but constantly underestimated.
  • The Cavalry: Wulf charges the scene at Hawthorne Manor to rescue Zoey and Claudia Roc from Dora and Asriel. The situation deescalates fairly quick with Robin's intervention however.
  • Does Not Know His Own Strength: He tends to be a little... brutal... when playing tag with the Avant Guards.
  • Hillbilly Horrors: He is a bumpkin who is also from a species that rips each other's limbs off to work through emotional baggage.
  • I Just Want to Have Friends: His key motivation, the Avant Guards ignoring him turns him hostile, at least for a while.
  • Losing Your Head: He was beheaded offscreen during the Battle for Illum. Being a D&D troll, it doesn't kill him, and he eventually makes a full recovery.
  • Odd Friendship: Forms one with Veltari.
  • Psychopathic Manchild: A more benevolent version then most, but his idea of morality is killing "bullies", and his idea of friendship is playing tag and drawing crude, violent pictures of dwarfs.
  • Sand Worm: His Stand is a big purple worm who could easily eat everyone in town.
  • Sour Outside, Sad Inside: He's a grumpy, standoffish jerk, but it's clear that he's actually hiding a lot of insecurities and is deeply lonely.
  • Vigilante Man: Becomes one after Veltari gives him Garic's mask.

     Ishmael 
Ishmael is a friendly stone giant who takes various contracts with other Ilium inhabitants.
  • Drowning My Sorrows: As a stone giant, the world above ground is a strange dreamlike place, so his state of mind is not unlike that of a person dealing with severe insomnia, where everything is slightly unreal. Austin claims that if the players had befriended him, they would've learned this is the reason he "self-medicates."
  • Gentle Giant: Ishmael can throw down, and twice almost came to blows with Dora, but he's usually very mellow.
  • Kindhearted Cat Lover / Heroes Love Dogs: Ishmael has a giant scale cat and dog, which he loves enough to trade for a dagger sheath the dog grew fond of.
  • The Stoner: The most decisive and inarguable aspect of Ishmael's personality is that he loves the pot.

     Sylvia Belle 
A Shadar-kai witch residing in Ilium, who aids the Avant Guards in their investigation of the robbery.
  • Cute Witch: Bakes cookies, makes pancakes, trades ghost companions for jewelery, and is generally a very nice person.
  • Dangerous Forbidden Technique: It turns out she was banished by her family for her use of the Wheel of Forms in her magic, though ultimately it did not seem that anything bad came of her magic use.
  • Fortune Teller: She provides a great deal of plot clues through her use of tarot, and attributes the major arcana to the characters of the story.
  • Kaleidoscope Hair: She's introduced changing her hair color with magic.
  • Nice Girl: Arguably the most friendly person in Illium.
  • Non-Action Guy: She's one of few inhabitants of Ilium to not have any combat abilities.
  • Tattooed Crook: Averted. Sylvia is probably one of the best behaved inhabitants of Ilium, and her body modifications are just part of Shadar-kai culture.
  • You Can't Go Home Again: Sylvia was estranged from her family in an irretrievable way, and it's clearly quite raw still, since she cries when it's brought up.

     Ghaunadaur 
The god of abominations himself.
  • Big Bad: The closest thing the season has to one. He's behind most of Dora's horrible actions and he intends to destroy the barrier. At the end he takes a more direct role, having Dora invade Illium with an army of demons.
  • For the Evulz: Ghaunadaur knows something is coming, though he doesn't know what, and wants the best seat to watch it wreak havoc.
  • Hoist by His Own Petard: His actions ultimately lead to him losing his immortality (like all of the other immortals). He gets immolated by the dragons of Bahamut via Dora's staff in the final battle.
  • The Gadfly: His main reason for doing anything is to upset the greatest number of people possible, especially the other gods.
  • No Kill like Overkill: His killing blow against an already-mortally wounded Dora in the finale deals over 5000 damage.
  • Sealed Evil in a Can: He is in Ilium, specifically a pocket dimension within Ilium, or so Warden Light believes.

The Sacrum

    Warden Light 
An angel dedicated to the Triad who entered Ilium long ago, he offers bounties for the capture and delivery of select wrongdoers, rarely interfering with the Lilies gang.
  • Ambiguous Gender Identity: A throwaway line by Austin jokes that he would have to bind his pillowy pecs to cosplay, which is a rather odd thing to say about a cis character. Austin said after this episode that he did not intend for him to be trans, but he could be interpreted as such. Then, later on, the fact he has a biological daughter with another man seems to corroborate this theory.
  • But Now I Must Go: He leaves Illum with Grace in the epilogue, deciding to see the world with her for whatever time he has left.
  • Brought Down to Normal: He's made mortal, with no idea what lifespan he has left, by the end of the series.
  • And I Must Scream: He's thrown into one of his mirrors by Theodora.
  • Chrome Champion: His skin is cited as looking this way.
  • Hanging Judge: He is judge jury and executioner on anyone he considers a wrongdoer.
  • Heroic BSoD: When he recalls the suppressed memory that the Sacrum pins the Spoke of Guilt in place in order to prevent something worse from overlapping with their world, he goes into a freak out that nearly doubles as a Heroic RRoD.
  • Hoist by His Own Petard: Imprisons criminals in magic mirrors. Guess what happens to him?
  • Knight in Sour Armor: Light enforces the principles of the Triad within Ilium, and attempts to reform criminals in doing so, but does not have great faith in this ever succeeding.
  • Laser-Guided Amnesia: Light once asked Lady Nim for an amnesia spell to forget his husband and the grief his death caused. He actually forgot about the purpose of the Cosmic Keystone Sacrum.
  • May Fly December Romance: He once was married to Lucas Rosemary, a gnome, and therefore a mortal. Lucas died not too long after they entered Ilium together.

    Lucas Rosemary 
A gnomish inventor who helped design the mirror prison.
  • The Atoner: Deeply regrets inventing firearms, and his inventions since have steered in a rather different direction.
  • Elopement: His family disapproved quite virulently of him and Light being together. This lead to Mardis chasing them into Ilium.
  • Fourth-Date Marriage: It came across this way to his family, though it's likely they spent more time together than disclosed.
  • Gadgeteer Genius: As befits a member of the Rosemary family, he was an unparalleled engineer.
  • Like Parent, Like Child: Grace, who cannot have known him for very long, has all the same taken on the challenge of continuing his work.
  • Posthumous Character: Lucas is long dead by the time the campaign starts, but his impact is felt sharply through the carceral system he helped Warden Light develop, along with the impact his death had on Light.

     Grace 
Warden Light and Lucas Rosemary's sheltered but brilliant Aasimar teenage daughter.
  • Girl in the Tower: The only occasion we know of her leaving the tower is to retrieve a familiar from Sylvia Belle.
  • Homosexual Reproduction: What can be assumed by the fact that she is an Aasimar with gnomish traits. This is instrumental in the plot, as it is what convinces Mardis that the elopement was based on genuine feelings.
  • Human Popsicle: When the Sacrum collapses over her, she takes possession of the First Frost, and the Hydra forms a protective ice bubble around her and itself to shield them from the falling rubble.
  • Nice Girl: Though bewildered, she is thoroughly pleasant and a good host to the intruders in her tower.
  • Nice Job Breaking It, Hero: Her main goal is to escape Ilium to see the world. To do this, she allies with Dora, unlocking the chains to let her in the Sacrum. Dora enters an encounter with Warden Light, and throws him into a mirror, and the ensuing corruption of the Spine causes the tower to collapse and shatter all contained prisons. Grace's remaining parent is as good as dead, according to Austin's warning to Lauren.
  • Rebellious Princess: She really wants to get out there and see the world, and is willing to collaborate with Dora for it. Fits the bill for living a rather cushy life of a princess, is utterly polite and sweet, while having a discerning talent for engineering and jewelry, and a thirst for the unknown.
  • Walking Spoiler: She certainly explains a lot about Warden Light.
  • Wrench Wench: She continued her father's work with the mirrors, and is an accomplished jeweler to go with that.

    Mardis Valamin 
Mardis Valamin, son of the Archmage Alias, who once pursued Warden Light and his uncle Lucas Rosemary in the mistaken belief this the latter had been kidnapped for trade secrets.
  • And I Must Scream: Mardis was one of those locked up the earliest of all the prisoners in Ilium.
  • Big Brother Instinct: His devotion to his family (including his family that isn't through blood) comes across this way. The moment he sees Grace's face, this extends to her, and to Light as he realizes that the relationship between him and Lucas was genuine.
  • Graceful in Their Element: Mardis is an awkward and mild mannered young man, who none the less is very flashy in his fighting style.
  • If We Get Through This…: A family reunion dinner awaited him once he got back home. He never got back.
  • Parental Hypocrisy: Averted. When Mardis wants to run off on a quest, Alias is mostly relieved that he told him, unlike what he did with his parents.
  • Promoted to Playable: Skitch takes control of him during the assault on Hawthorne House
  • Young Gun: Has the dubious honor of firing the first gunshot in Dice Funk.

Outside Ilium

    Count Danto 
Bumbershoot's sire, who once ruled over Fangsylvania.
  • Affably Evil: He comes off a genuinely friendly to people who aren't his enemies and seems to be a Benevolent Boss
  • Age Lift: Initially described as young looking by Leon, Austin eventually revamps (ahem) him into a middle-aged silver fox when he finally appears. As it turns out, drinking blood has a very immediate effect on his apparent age. If the same effect existed in Bumbershoot, we never got to see it.
  • Aristocrats Are Evil: He's a villainous Count, and is no less evil when he becomes a Lord.
  • Bloody Murder: His whip is made from his own blood, and is summoned by biting into the back of his own hand.
  • Climax Boss: He's the Greater-Scope Villain for most of the campaign and the fight with him happens shortly before the endgame. Dowplayed as despite the dramatic nature of the fight, he's defeated relatively quickly.
  • Cruel and Unusual Death: His disintegration via Stellarosa's Sunbeam is described in fairly graphic detail and is clearly not a pleasant way to go.
  • Crusading Widower: Danto appears to be both motivated by the loss of Fangsylvania, and by the loss of Bumbershoot who is repeatedly described as being very dear to him in circular though transparent terms.
  • Deader than Dead: Stellarosa's sunbeam disintegrates him down to his very essence. Austin then explains that his plan was to have Danto shift to mist to reform later, but there's no way in hell this could happen now. He is NEVER coming back.
  • Demonic Possession: His soul is one of the souls Theodora summons to possess the Order of the Merciful Sword.
  • Impaled with Extreme Prejudice: Rolen runs him through with the Forgiveness Sword, attempting to stake him. While the staking attempt narrowly misses, it would have reduced him to his mist form had Stellarosa not intervened with a fatal Sunbeam.
  • No Body Left Behind: Danto is effectively vapourized by a combination of being impaled by Rolen's holy weapon, being lit on fire by his Searing Smite, and Stellarosa casting Sunbeam as a coup d'grace, not even leaving behind a pile of ashes. Unfortunately for Illum, his soul survived, and ends up becoming part of Theodora's demonic army in the endgame.
  • Smug Snake: A higher functioning example than most but he's still very fond of bragging about his own intelligence but is ultimately tricked and defeated surprisingly easily by Veltari and Rolen.
  • Torture Technician: The man who burned down his domain, Raven Stern, winds up having a rather bad time with Danto.
  • Vampires Are Rich: He's described as being adorned with extravagant finery, while governing over a domain. He is more akin to conquering warlord than to idle aristocrat, however.
  • Weakened by the Light: Vampire, natch. Stellarosa hitting him with direct sunlight in a weakened state obliterates his body.
  • Weapon Specialization: His weapon of choice is a two-tailed whip made from his own blood.

    Stellarosa Legrand 
Zoey's older sister, who became a celebrity through her magical accomplishments.
  • Aloof Big Sister: Zoey does not remember her older sister in any kind terms, though given how Claire's jealousy distorts her view of Zoey, it is possible that the same can be said for Zoey's view of Stella. While she was too focused on her studies to be very sisterly towards Zoey, it seems she genuinely cared for her and wanted her to be happy, even if it was in a curious scientist sort of way.
  • Celebrity Endorsement: Using her popularity, she exchanges an endorsement of Danto for a Relic of Oghma.
  • Dragon with an Agenda: She's only working with Danto in order to get the Relic of Oghma and betrays him the moment an opportunity presents itself.
  • Hot Witch: Quinn describes her as effortlessly pretty, and also, in a throwaway line, as a Rule 63 version of Tom Brady because Quinn's taste in men is inscrutable.
  • My Greatest Failure: Stellarosa gave Zoey wild magic, in trying to help her become more proficient and overcome her inferiority complex.
  • Nice Job Breaking It, Hero: Stellarosa aimed to increase Zoey's base level of magical talent by turning her into an arcane beacon of sorts, but this made her magic incredibly chaotic.
  • The Smart Guy: Where Danto values muscle more, Stellarosa lives by the cliché that knowledge is power.
  • Sufficiently Analyzed Magic: Stellarosa has a scientific approach to magic, and the intellectual detachment that goes with that.
  • Teen Genius: Unlike Zoey, Stella has effortless control of her magic, to the point that it has earned her status and fame.

    Gylan Cadun 
Gylan Cadun was once Rolen Hawklight's commanding officer within the Order of the Merciful Sword.
  • Back from the Dead: He's reanimated as a zombie as part of Theodora's demonic army during the endgame.
  • Ironic Nursery Tune: Battle Hymn of the Republic is not a nursery rhyme, but the way Austin performed the song as Gylan definitely recalls this type of cover, instantly giving him the vibe of a horror villain. What's more, due to it being a patriotic American song, it linked this bigoted and brutal character to a specific historical context in a way that made fans thirsty for his blood at once.
  • Half the Man He Used to Be: After a difficult battle, Gylan is dispatched by Rolen by a vertical version of this... ouch.
  • Hate Sink: As the cast themselves note at the start of episode 33, Gylan is the one villain of the campaign with absolutely no redeeming traits, and as a fascist cop absolutely had to be dispatched in as spectacular a fashion as possible.
  • If You're So Evil, Eat This Kitten!: In response to Veltari trying to stop him from torturing Rolen, he grabbed an innocent person from his blood farm and ordered her to kill him to prove she's really evil. When Veltari's attempt to fake the murder fails, Gylan attacks her.
  • Killer Cop: It is clear that Gylan and his underlings use their position for personal gain and power trips, and brutalize people who do not submit.
  • More Despicable Minion: While Danto is a tyrant and murderer he's pretty friendly and has redeeming qualities. Gylan by contrast is a racist prick who kills and tortures people out of sadism and pettiness.
  • People Farms: If anything could make it clear that Gylan is irredeemable, it's that he organized a blood farm within Nynson Chapel, draining people all day long.
  • Politically Incorrect Villain: He calls Rolen an "orc-lover" before anything else when he meets him, which given his status as a fantasy cop, recalls real world incidents of racially motivated police brutality in a striking way that given the DM is likely intentional.
  • Rasputinian Death: His reanimated body is destroyed by Rolen quartering him as his head is impaled by Veltari.
  • You Are in Command Now: Gylan inherited command of the whole Merciful Sword after the upper echelon was decimated, and now works for Danto.

    Mara Sleydon 
Mara: I highly suggest setting things on fire, it’s very therapeutic.
Mara Sleydon is the last remaining member of the Scales of Justice, outside of Rolen himself.
  • Damsel out of Distress: Rolen is motivated to rescue her (along with salvaging the Order of the Merciful Sword) after Warder Tewold warns him about her. When he arrives, it turns out that she has been biding her time for being changed into a vampire with various assignments requiring daywalking.
  • Guest-Star Party Member: Lauren plays her in the off-Ilium game.
  • Kill It with Fire: As her character quote would indicate, she has tendencies.
  • Reformed, but Not Tamed: Mara hasn't wholly rejected the violence that is an undeniable part of her. This is actually part of her burgeoning friendship with Veltari, who herself struggles with feeling tame and ineffectual due to her new moral compass. Mara advises her to retool her dubious means towards a morally justifiable end, and make use of those tendencies that helped her survive.
  • Slept Through the Apocalypse: Mara was off on missionary work while the takeover of the Order of the Merciful Sword was happening, and as such, was not killed or turned.
  • Technical Pacifist: Mara has a special ability called Vow of the Pacifist... which she loses almost immediately in her first battle until her next long rest.
  • Tame Her Anger: Mara apparently really needs to work at her pacifism to be any good at it.

    Zariel 
Lady Nim's superior, an Archdemon commanding the forces of hell.
  • Affably Evil: Zariel is quite cordial and patient with Theodora. She does not extend the same courtesy to Lady Nim.
  • Bad Boss: Doesn't hesitate to put a hand around Nim's throat when she thinks she's mocking her.
  • Chekhov's Gunman: She initially appears in a flashback that Zoey uses to learn Nim's true name, but she later appears in person When Dora goes to hell to enlist her aid.
  • Even Evil Has Standards: She is regularly baffled by the lengths Dora will go to, and especially by their lack of concern at the idea of centuries of interplanar war.
  • Evil Is Visceral: Her office is decorated with a blood fountain and bone furniture.
  • Fallen Angel: Like Lady Nim, she was once an angel of Avandra.

    Iris 
A mysterious elf employed in the medical care of the blood farming subjects.
  • Almighty Janitor: Iris is just an ordinary elven nurse. Really. She is, of course, an eladrin come to avenge her son whom Dora murdered in the Fey Wilds.
  • Deadpan Snarker: When she says that she came to the blood farm because of the booming job opportunities, Veltari and Rolen aren't quite sure if she's joking or not.
  • It's Personal: She's after Dora for her son's sake. He cannot move on while Dora lives.
  • The Medic: She's not a cleric, but can administer some basic non-magical care.
  • Mind Control: She sends some of the exsanguinated subjects to assist Rolen, Veltari, and Mara in battle. The presence of these living "zombies" would suggest that she is the person who sent stalkers after Dora.
  • Rapid Aging: How she is dispatched, paired with an energy ball in the face.

    Cyldiel Valamin 
    Oghma Unmarked Spoilers 
The God of Knowledge himself.
  • God Is Dead: When Zoey meets him, he's already moribund and coughing up blood.
  • Heroic Sacrifice: He uses the last of his strength to protect the party from Dora's Circle of Death.
  • Phenotype Stereotype: Said to look Celtic, with red hair and freckles.
  • Younger Than They Look: He's described as looking equally like an older guy with some vigor, and a younger guy who's had a hard life.

Alternative Title(s): Dice Funk Ilium

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