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Just a question, in the Western Animation section it says that Daniel Tiger\'s Neighborhood helped kill off Fake Interactivity. How? To my knowledge, Daniel makes full use of the trope. For example, Daniel greets the viewer in this episode: https://youtu.be/6cFM5D5pS08?t=1m4s
Deleted this example:
For being straight up factually incorrect. Counterexamples: Brandon Sanderson, Steven Erikson, Robert Jordan (sort of) and Michael J. Sullivan. If anything, aSoiaF and Go T have become gateway series into less popular but still beloved series
The pachinko entry is really weird. So westerner hate it, but AFAIK there is no western market for pachinko to start with. You cannot kill something that never exist. Is there any source that video games-based pachinko really bombed in Japan?
I removed this entry because the films mentioned have not killed big-budget blockbusters. There's been plenty of big-budget flops released since and there hasn't been a significant change in how Hollywood has produced these films. If there's any objections, please voice them below.
PAGE FIXED! But I'm not sure how I messed it up with my edit.
Please fix this page. Half of it was destroyed after I made a change to the Animated Films section.
"Fascists in Italy and the Nazis in Germany found the Futurist movement to be subversive and outlawed it."
True for Germany (where both literature and the visual arts officially reverted to what amounted to the late-19th century academic realism, heavily doused with Nazi themes and ideology), but not so for Italy - futurists were quite approved by the Fascist regime, and some futurists authors supported it (including Filippo Tomaso Marinetti, author of the original Futurist Manifesto, who was a longtime fascist - and a co-author of the Fascist Manifesto) given their combination of "support for technical progress cum cheerful greeting of the destruction of the old" which was seen in line with the fascist ideology, and only those who were simulatenously leftist were persecuted.
What killed the futurism in post-WWII Europe was as much experience of the wartime technical progress and destruction, which was then seen as quite not the unambiguously positive experience the original futurists preached.
Removed this entry:
Regardless of whether the above is an accurate characterization or not (and it can be argued both ways; in many markets, radio stations just avoided carrying any opinion-talk programs, left or right, so as not to become entangled in possibly having to give free airtime to the other side, so this could be just as much a Genre Creator as a Killer) — the end of the "fairness doctrine" was a cultural shift, not a genre work that discredited its own genre. If this belongs anywhere, it would be under Trope Breaker.
Not so much a Genre Creator either, as folks like Neal Boortz were on the air for a while during the doctrine. The repeal of the doctrine did, however, allow the Genre Codifier to be viable Nationally.
natter and personal opinion, especially since (a) Schwarzenegger's success continued well into the 00's, and (b) Stallone's roles were always The Everyman.
What really killed off the standard Hollywood action hero was the arrival of John Woo and his hard-boiled detectives with kung-fu gunplay.
As the hot tip states, Blade and X-Men came out int '99 and '00, and both were successful enough to warrant sequels and more Marvel comic-to-movie adaptations. If Schumacher!Batman and/or Steel killed anything, it's just restricted to Warner Bros/DC. So maybe this should be moved to Creator Killer?
Removed this example:
I don't keep track of what timeslot most series air in, but Might Gaine didn't even kill off its own series, so I'd consider it a stretch to say that it killed off the entire mecha genre.
Removed this example
For the simple reason that the movie hadn't even been out a week yet when it appeared on the page. Can we wait until, say, January 2012, and if no one's announced another motion-capture animated movie by then, put it back on the main page? (That may seem like a long time to wait, but they weren't exactly churning the things out before Mars Needs Moms.)
Anime & Manga
— Shows like Sugar Sugar Rune, Jewelpet (and its sequel), Twin Princesses of the Mysterious Star (and its sequel), Shugo Chara (and its two sequels), and of course the aforementioned Pretty Cure franchise were all made after Nanoha's debut. In the end, Nanoha belongs to the more niche/otaku realm of anime, while kid-friendly Magical Girl shows are aiming for completely different demographics. And a show can't be a genre killer for a genre it isn't in.
From We're Still Relevant, Dammit!
Sure it was just one network, but it was the first breach in a bulging dam. Or the first pebble at the top of the mountain. You get the idea.
Morkais Chosen: Removed the following example:
It's not an example of a specific work, so it doesn't fit the trope; this is Genre Death by Natural Causes. Also, Civilisation 5's coming out later this year, isn't it?
"*Arguably Dawn Of War killed Civilization inspired Real-Time Strategy games like Age Of Empires and Empire Earth."
I'm pretty dubious about Dawn of War killing the genre. It's popular, yeah, but a massive genre-changing blockbuster? Not really.
The idea of base building is being phased out. Don't know which series attempts to obsolete Base Building like Autohealing shooters did to medpack based shooters (with "survival" horror being the exception.). I mean an iconic series (Command And Conquer) has phased out base building in their newest one. And Civilization Style Real Time Strategy is pretty much dead as the major proponents of such series are in limbo due to the producers are in development hell with trying to make a new game.
The reason Empire Earth died is because the third game flopped. The reasons the "Ages Of" series died is beause Microsoft close Ensemble to focus more on Halo and Forza Motorsport. The changes made to C&C4 are already being decried by pretty much everyone in the fanbase, so I doubt that wil stick around. Let's see how Starcraft 2 (which has base-building) do before making any prediction.
Starcraft 2 will survive, but any new real time strategy will be more in the line of real time tactics. The only RTS that will survive in the end will be Starcraft
This was the fate of The Renaissance Age of Animation: the failures of Treasure Planet and Sinbad: Legend of the Seven Seas, combined with the success of Toy Story and Shrek, began the rapid decline of 2D animation, culminating in Ice Age. Shortly after that movie debuted with the biggest March opening for a film in history, Disney announced that it would be shutting down the Florida branch of its animation studio, setting off a chain of events that led to Disney abandoning hand-drawn animation altogether just two years later. Dream Works Animation also quit traditional animation altogether, but in a much more immediate fashion than Disney did. A brief resurgence appeared in 2009 when Disney made a commitment to producing a traditionally-animated film every two years, with The Princess and the Frog and Winnie-the-Pooh performing just about as well as expected at the box office (albeit not much better than that, considering the films the latter was put up against). After Pooh, Disney decided against Frozen being an animated 2D project and later had it animated in 3D CGI, and eventually laid off 10 animators from their traditional animated division
this genre isn't even dead, hello, flash animation
oh and I blame that monster Ed Catmull for this fiasco
The list of reasons for this trope is getting so crowed I think it would be worth creating an analysis page to move them to.
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