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Oct 2nd 2018 at 12:52:45 PM •••

Just a question, in the Western Animation section it says that Daniel Tiger\'s Neighborhood helped kill off Fake Interactivity. How? To my knowledge, Daniel makes full use of the trope. For example, Daniel greets the viewer in this episode: https://youtu.be/6cFM5D5pS08?t=1m4s

Apr 24th 2018 at 10:10:04 PM •••

Deleted this example:

  • A Song of Ice and Fire, along with its television adaptation, Game of Thrones, has done this to a degree for traditional high fantasy. It has become much more rare to see new high fantasy since the series' rise in popularity in favor of similarly darker deconstructions of the genre, as well as being Tough Act to Follow. Whether the genre is truly dead remains to be seen.

For being straight up factually incorrect. Counterexamples: Brandon Sanderson, Steven Erikson, Robert Jordan (sort of) and Michael J. Sullivan. If anything, aSoiaF and Go T have become gateway series into less popular but still beloved series

Apr 19th 2018 at 8:35:04 PM •••

The pachinko entry is really weird. So westerner hate it, but AFAIK there is no western market for pachinko to start with. You cannot kill something that never exist. Is there any source that video games-based pachinko really bombed in Japan?

Nov 21st 2017 at 1:40:51 PM •••

I removed this entry because the films mentioned have not killed big-budget blockbusters. There's been plenty of big-budget flops released since and there hasn't been a significant change in how Hollywood has produced these films. If there's any objections, please voice them below.

Apr 12th 2017 at 8:22:15 AM •••

PAGE FIXED! But I'm not sure how I messed it up with my edit.

Apr 12th 2017 at 8:18:47 AM •••

Please fix this page. Half of it was destroyed after I made a change to the Animated Films section.

May 17th 2015 at 12:04:54 PM •••

ad 'Futurism':

"Fascists in Italy and the Nazis in Germany found the Futurist movement to be subversive and outlawed it."

True for Germany (where both literature and the visual arts officially reverted to what amounted to the late-19th century academic realism, heavily doused with Nazi themes and ideology), but not so for Italy - futurists were quite approved by the Fascist regime, and some futurists authors supported it (including Filippo Tomaso Marinetti, author of the original Futurist Manifesto, who was a longtime fascist - and a co-author of the Fascist Manifesto) given their combination of "support for technical progress cum cheerful greeting of the destruction of the old" which was seen in line with the fascist ideology, and only those who were simulatenously leftist were persecuted.

What killed the futurism in post-WWII Europe was as much experience of the wartime technical progress and destruction, which was then seen as quite not the unambiguously positive experience the original futurists preached.

Jan 14th 2013 at 12:32:47 PM •••

Removed this entry:

  • The end of the Fairness Doctrine in the 1980's basically killed left-wing talk radio in most markets. So now if you want to listen to an opinion that isn't conservative on the radio, you have to move to a bigger city or listen to whatever NPR programs are offered in a market (and many of those stations aren't even 24 hours).

Regardless of whether the above is an accurate characterization or not (and it can be argued both ways; in many markets, radio stations just avoided carrying any opinion-talk programs, left or right, so as not to become entangled in possibly having to give free airtime to the other side, so this could be just as much a Genre Creator as a Killer) — the end of the "fairness doctrine" was a cultural shift, not a genre work that discredited its own genre. If this belongs anywhere, it would be under Trope Breaker.

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Mar 13th 2013 at 9:44:14 AM •••

Not so much a Genre Creator either, as folks like Neal Boortz were on the air for a while during the doctrine. The repeal of the doctrine did, however, allow the Genre Codifier to be viable Nationally.

Jul 30th 2012 at 9:52:35 PM •••

Deleted:

  • If it didn't kill it, Die Hard certainly did serious damage to a certain type of action film. Before Die Hard, action films mainly consisted of enormously ripped military types who carried massive weapons and were always undoubtedly going to succeed. John McClane had a lot more appeal, as he was really just an average guy in a situation he couldn't control, and the film had a lot more knowing humor. The new resonance inspired a whole fleet of imitators (in the nineties, every action film was some form of Die Hard) and all but ended the reign of stars like Arnold Schwarzenegger and Sylvester Stallone.

natter and personal opinion, especially since (a) Schwarzenegger's success continued well into the 00's, and (b) Stallone's roles were always The Everyman.

What really killed off the standard Hollywood action hero was the arrival of John Woo and his hard-boiled detectives with kung-fu gunplay.

Edited by romxxii
Jul 30th 2012 at 7:33:17 PM •••

Deleted:

As the hot tip states, Blade and X-Men came out int '99 and '00, and both were successful enough to warrant sequels and more Marvel comic-to-movie adaptations. If Schumacher!Batman and/or Steel killed anything, it's just restricted to Warner Bros/DC. So maybe this should be moved to Creator Killer?

Edited by romxxii
Dec 12th 2011 at 1:21:52 PM •••

Removed this example:

I don't keep track of what timeslot most series air in, but Might Gaine didn't even kill off its own series, so I'd consider it a stretch to say that it killed off the entire mecha genre.

Mar 18th 2011 at 2:01:11 AM •••

Removed this example

  • The massive box office failure of Mars Needs Moms might as well be the death nail to motion capture animated films.

For the simple reason that the movie hadn't even been out a week yet when it appeared on the page. Can we wait until, say, January 2012, and if no one's announced another motion-capture animated movie by then, put it back on the main page? (That may seem like a long time to wait, but they weren't exactly churning the things out before Mars Needs Moms.)

Jan 25th 2011 at 3:28:11 PM •••

Removed this example:

Anime & Manga

— Shows like Sugar Sugar Rune, Jewelpet (and its sequel), Twin Princesses of the Mysterious Star (and its sequel), Shugo Chara (and its two sequels), and of course the aforementioned Pretty Cure franchise were all made after Nanoha's debut. In the end, Nanoha belongs to the more niche/otaku realm of anime, while kid-friendly Magical Girl shows are aiming for completely different demographics. And a show can't be a genre killer for a genre it isn't in.

Oct 29th 2010 at 5:38:57 PM •••

From We're Still Relevant, Dammit!

The Yo, Yogi experiment failed badly enough that NBC decided to eighty-six their entire animated lineup in order to create an all-teen block in order to take advantage of Saved by the Bell's success and expand the Today show to Saturdays.

Sure it was just one network, but it was the first breach in a bulging dam. Or the first pebble at the top of the mountain. You get the idea.

Edited by DonaldthePotholer
Mar 13th 2010 at 8:14:12 AM •••

Morkais Chosen: Removed the following example:

  • Civilization style RTS such as Age Of Empires died off for 2 reasons: One, Esemble Studios and its competitor Big Doc Games shut down. And second, people want more fast paced RTS with less base building, it is highly unlikey any more civilization style RTS will come out soon

It's not an example of a specific work, so it doesn't fit the trope; this is Genre Death by Natural Causes. Also, Civilisation 5's coming out later this year, isn't it?

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Apr 3rd 2010 at 5:07:17 PM •••

"*Arguably Dawn Of War killed Civilization inspired Real-Time Strategy games like Age Of Empires and Empire Earth."

I'm pretty dubious about Dawn of War killing the genre. It's popular, yeah, but a massive genre-changing blockbuster? Not really.

Apr 10th 2010 at 9:29:53 PM •••

The idea of base building is being phased out. Don't know which series attempts to obsolete Base Building like Autohealing shooters did to medpack based shooters (with "survival" horror being the exception.). I mean an iconic series (Command And Conquer) has phased out base building in their newest one. And Civilization Style Real Time Strategy is pretty much dead as the major proponents of such series are in limbo due to the producers are in development hell with trying to make a new game.

Edited by gyrobot
Apr 11th 2010 at 3:50:55 AM •••

The reason Empire Earth died is because the third game flopped. The reasons the "Ages Of" series died is beause Microsoft close Ensemble to focus more on Halo and Forza Motorsport. The changes made to C&C4 are already being decried by pretty much everyone in the fanbase, so I doubt that wil stick around. Let's see how Starcraft 2 (which has base-building) do before making any prediction.

Edited by Glowsquid
Apr 11th 2010 at 7:35:20 PM •••

Starcraft 2 will survive, but any new real time strategy will be more in the line of real time tactics. The only RTS that will survive in the end will be Starcraft

Apr 11th 2015 at 2:22:58 PM •••

This was the fate of The Renaissance Age of Animation: the failures of Treasure Planet and Sinbad: Legend of the Seven Seas, combined with the success of Toy Story and Shrek, began the rapid decline of 2D animation, culminating in Ice Age. Shortly after that movie debuted with the biggest March opening for a film in history, Disney announced that it would be shutting down the Florida branch of its animation studio, setting off a chain of events that led to Disney abandoning hand-drawn animation altogether just two years later. Dream Works Animation also quit traditional animation altogether, but in a much more immediate fashion than Disney did. A brief resurgence appeared in 2009 when Disney made a commitment to producing a traditionally-animated film every two years, with The Princess and the Frog and Winnie-the-Pooh performing just about as well as expected at the box office (albeit not much better than that, considering the films the latter was put up against). After Pooh, Disney decided against Frozen being an animated 2D project and later had it animated in 3D CGI, and eventually laid off 10 animators from their traditional animated division

this genre isn't even dead, hello, flash animation

oh and I blame that monster Ed Catmull for this fiasco

Oct 14th 2015 at 5:30:04 PM •••

The list of reasons for this trope is getting so crowed I think it would be worth creating an analysis page to move them to.

Any objections/thoughts?

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