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Visual Novel / The Uncle Who Works For Nintendo

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The Uncle Who Works for Nintendo is a browser-based Visual Novel by Michael Lutz, set in The '90s about a child and their best friend who has a mysterious uncle said to be an employee of Nintendo. The protagonist is planning to spend the night at their friend's house, but as they learn more and more about the uncle, they start to realize that something's not right.

Play it here, or use this link if you want to try fullscreen for immersion.


This game includes examples of:

  • Anachronism Stew: Downplayed; some of the games the protagonist can find are games that should not be out yet in the 1990s. The three game consoles the protagonist sees in the best friend's room are implied to be the Xbox, Wii and Nintendo GameCube. This is justified, as the concept of the game is visiting that kid at your school who brags about having "connections" in the game industry.
  • And Your Reward Is Clothes: Played for laughs - this being a text game, you are told to imagine the unlocked outfits.
  • Anti-Frustration Feature: Clicking on locked endings will give you a hint on how to get them.
    • Asking your friend about his uncle or the storm doesn't take up any time, even if done multiple times in the same time slot.
  • Big Bad: The Uncle, a child-eating Eldritch Abomination.
  • Black Speech: The Uncle speaks in this manner.
  • Bring My Brown Pants: If you examine the bathroom's toilet, your character will feel like they don't need to use the bathroom anymore.
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  • But Thou Must!: Only a handful of choices in the game actually matter, like what you tell your friend when talking about their uncle or the storm. Most of the time, you choose between phrases like "Sure!" and "Okay!", which doesn't change a single line in the dialogue you get in reply.
  • Cosmic Horror Story: All the initial five endings involve the protagonist either dying to the uncle, escaping from the still alive uncle, or becoming the new host for the uncle. That said, the sixth ending (gained through getting the fifth, then entering the kitchen when the uncle arrives) changes things to Lovecraft Lite (with the protagonist starving the uncle to death).
  • Easter Egg: There's extra dialogue if the protagonist and best friend are girls. Depending on your views, this extra dialogue can either be Anvilicious or heartwarming.
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  • Eldritch Abomination: The "uncle."
  • Featureless Protagonist: The only thing that's known about the protagonist's identity is their gender (determined by the best friend's name, with the protagonist and best friend being the same gender).
  • Gamer Chick: The protagonist and best friend can be this.
  • Golden Ending: You can defeat the uncle and end the cycle, but only on New Game+
  • Hell Is That Noise: The "uncle" talking.
  • I Am A Humanitarian: The uncle.
  • Multiple Endings: There are multiple endings, with one special ending that can only be unlocked when the player reaches ending number 5.
  • One-Hit Kill: The special Mew that the best friend had on their Game Boy was able to KO any other Pokémon in one hit.
  • The Power of Friendship: Reinforcing your friendship with the best friend is the key to defeating the uncle in the sixth ending.
  • Reality Warper: The "uncle," who can rewrite memories and alter reality.
  • Screw This, I'm Outta Here!: The player can decide to call their mom and leave the house early if they feel things are getting too weird/scary.
  • Take Up My Sword: A very, very sinister example in Ending 5. Your best friend's house burns down, and you decide to investigate. Taking the best friend's Game Boy results in your family becoming the host for the uncle.


Example of: