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Video Game / X-Men: The Ravages of Apocalypse

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X-Men: The Ravages Of Apocalypse, developed by Zero Gravity Entertainment and released by WizardWorks Software, is a commercial total conversion of the Quake engine. Replacing the old maps and weapons are new designs, and all of the enemies in the game have been replaced with cyborg clones of popular X-Men characters, all with their own special powers—for example Archangel is immune to rockets, Wolverine has his healing factor, etc.

Being a total conversion rather than a completely new game, it required the full version of Quake to be played.

The game was released as freeware in July 2006. The source code of the game was also released, but under an ambiguous license. Modifications have been made to the game to allow it to run as a standalone title.

This Video Game contains examples of:

  • '90s Anti-Hero: The Player Character, who one-ups possible Expy Cable by having guns for arms.
  • An Ice Person: Iceman appears as one of the cloned X-Men and can freeze you in place with his attacks.
  • Attack of the 50-Foot Whatever: Apocalypse starts out as this in the Boss battle with him.
  • Big Bad: Apocalypse in theory, though he turns out to be more of a Disc-One Final Boss in practice (again).
  • Big Damn Villains: All the X-Men are captured, and it's up to Magneto and your Player Character to save the world (so you can take it over).
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  • Bloodier and Gorier: All the X-Men clones leave behind bloody, ravaged corpses when you kill them, assuming you don't use something like the flamethrower.
  • Boss: There's just two, Apocalypse and Mister Sinister.
  • Build Like an Egyptian: A lot of the levels have Egyptian iconography, as is appropriate for bases under the control of Apocalypse.
  • Cameo: Obscure 80s X-Men ally Gateway appears as the end level marker, and his powers provide the transport from one level to the next.
  • Cloning Blues: Played with, as from the story perspective the clones are perfect, being flawless duplicates of the X-Men that are all loyal to their masters. For the Player Character, of course, this is played straight.
  • Darker and Edgier: It's an X-Men game that requires you to kill the X-Men. Repeatedly.
  • Energy Absorption: Bishop appears as one of the cloned X-Men and absorbs certain kinds of gun fire, forcing you to get creative when he shows up.
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  • Everything Trying to Kill You: As is par for the course for an FPS game.
  • Evil Is Not Well-Lit: Much darker and more dimly lit than the traditionally colorful X-Men games that came before it.
  • Eye Beams: Cyclops appears as one of the cloned X-Men, and as you might expect attacks with these.
  • Flying Brick: Rogue appears as one of the cloned X-Men and can put a hurting on you real quick with her attacks.
  • Gratuitous Ninja: Psylocke appears as one of the cloned X-Men and can stun the player character with her psychic knife attack.
  • Healing Factor: Wolverine appears as one of the cloned X-Men and has one of these per the comics.
  • Hijacked By Sinister: Yet again Apocalypse gets the rug swept out from under him in his own game, though at least this time his plans are mostly successful and it's Mister Sinister hijacking his spotlight rather than Magneto.
  • Hub Level: The X-Mansion serves as this.
  • Hyperspace Arsenal: Given at least a flimsy justification with the Player Character being a cyborg that forms his arms into the different weapons you'll use.
  • Immune to Bullets: Archangel appears as one of the cloned X-Men and is immune to rockets, using his metallic wings to shield himself from them.
  • In a Single Bound: The Wolverine clone gets around this way.
  • Kill It with Fire: A flamethrower is one of the weapons the player can acquire, and yes, you can reduce the X-Men to charred skeletons with it.
  • The Man Behind the Man: For Apocalypse, it's none other than Mister Sinister.
  • Mission Control: Magneto sets the Player Character on his mission and periodically communicates with him throughout the game.
  • Mooks: Certain clones are more common than other clones. The Bishop, Psylocke, and Wolverine clones seem to be the most common.
  • Nigh-Invulnerability: Cannonball appears as one of the cloned X-Men and is completely invulnerable while rocketing around, forcing the player to wait until he powers down before perforating him.
  • Power Floats: And the Rogue clones prove it.
  • Power of the God Hand: One of the more powerful weapons you can use is a homing beam fired from your open palm.
  • Puzzle Boss: Apocalypse starts out in his giant form, and you have to run around him activating pillars before you can damage him in any way.
  • Save Scumming: As in the base game, you can save and reload at any time. Which is handy, since you will die. A lot.
  • Slasher Smile: If you let the Wolverine clones get close enough, you'll see they all have these.
  • Spiritual Successor: Of a sort to X-Men 2: Clone Wars due to their shared cloning theme.
  • Stock Sound Effects: All the male X-Men make the same anguished death groan when you kill them. The female X-Men likewise have their own shared death sigh.
  • Video Game Cruelty Potential: Because Wolverine continuously comes back to life, a favorite pastime for players of this game is to lure him into a lava pit where he'll die and revive endlessly for the Player Character's (and the player's) amusement.
  • Villain Protagonist: You're a Cyborg soldier that serves Magneto.


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