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Fridge / Omori

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Fridge Brilliance

  • Sunny's mom has left a note for him in the bathroom reminding him to brush his teeth; while it might just be a quirky joke at first glance, there's the fact that being unable to keep proper hygiene is an aspect of heavy depression. Add that to the fact that Sunny seems to rarely eat, never changes his clothes, always wants to be asleep, and of course never leave the house and it's very to see that Sunny's mom might have left it to give Sunny a little extra push to take the minimum amount of care for himself.
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  • Each character on the emotion chart is associated with a particular emotion (Aubrey with anger, Hero with sadness, Kel with happiness, and Omori with neutrality) and, in the real world, each character's associated emotion describes how they dealt with Mari's death (Aubrey lashed out and hung with unsavory people, Hero sunk into a deep depression, Kel searched for happiness in other people, and Sunny blocked off all emotions). But there is a fifth emotion, fear, which does not appear on the chart. Yet, it perfectly coincides with the one friend that also does not appear on the chart: Basil, who coped by living under a dark, oppressive fear of Something.
  • In Headspace, the only characters who ever have their emotions reach a third tier of emotion (happy to ecstatic to manic, for example) are bosses and Omori, a subtle hint to who the final boss of the game is.
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  • The first foray into the real world is set at pitch blackness with a Nightmare Sequence as Sunny overcomes his first phobia, and following that, you get a knock on the door with a voice that identifies itself as "Mari", which can lure the player into a false sense of security after being denied it for so long. Of course, answering the door in this time of night to a suspicious voice only leads you to a Jump Scare before you are forced to continue the plot, but scares aside, this whole sequence can nudge the player into Hikkikomori segments of the game. By putting a jump scare this early, the next time someone comes knocking, the player can be reminded that they can just ignore the door and go back to sleep, and this decision point will greatly change the flow of the story to come. If the first door-knocking was Kel in the morning, it's likely that you wouldn't notice that not answering the door is even an option.
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  • If Omori's emotion becomes Furious, then he gets a Face Framed in Shadow with a single eye visible. Just like Something, representing how both of them are a danger to Sunny's mental health.
  • Sunny's Angry emotion looking more like Omori's Enraged emotion could suggest that his anger is more explosive compared to his usual stoicness, which would explain his outbursts that leads to him destroying his violin out of frustration and accidentally pushing Mari down the stairs when she blocked the way downstairs during their argument.
  • The same tone/note is played after Omori confronts the Stranger in Hikikomori Route and when you first begin the game, the first time you enter White Space. Thus, the first time you boot the game up is immediately after a similar reset. These two times are the only times in the game this particular tone is used.
  • When a character is Sad, some of the damage they take is converted into loss of Juice. Guess what emotion is most commonly known for causing the bodily fluid known as "tears" to fall out of one's eyes?
  • Capt. Spaceboy's keyboard is an excellent piece of foreshadowing for the Faraway segments. Hero is the best player by a long shot; only Kel so much as comes close. Meanwhile, Omori plays worse than even Aubrey — he stumbles his way through the right-hand part of "WELCOME TO WHITE SPACE" before pounding on the keys and quitting.
  • In Orange Oasis, there is a bit of foreshadowing — at the end of the underground maze, there is a jumping rope… and a sign that says "You did it!" This counts for Fridge Horror as well because of its really dark implications on a second playthrough.
  • Compare the White Space theme with the Black Space theme. Notice how the tones that comprise the Black Space theme are a background melody to that of White Space, much like how White Space (and Headspace in its entirety) is basically built to mask Black Space.
  • Why exactly are Sunny and Basil such close friends? Well, consider the fact that Basil likes growing flowers. One of the key things you need to grow a flower is, of course, sunlight. In fact, the flower Basil compares himself to at the beginning of the game is the sunflower, noting the fact that it always faces in the direction of the sun. Of course, like with any flower, if you take a sunflower out of the sun, it begins to wilt. Similarly, without his best friend Sunny by his side, Basil begins slipping further and further into despair.
  • The epitaph on Mari's gravestone, which is repeated by a character in Deeper Well, reads "The sun shined brighter when she was here". Seeing the sheer toll her death took on her younger brother Sunny shows just how true that is.
  • Sweetheart's character may start to grate on players, as her shenanigans constantly get in the way of Omori and his friends finding Basil, she locks them up in a dungeon at one point, and her later appearances (such as during the Humphrey segment) don't really seem to contribute much to the larger plot. All in all, Sweetheart comes across as one big distraction… because her purpose is to be a big distraction. As you learn near the end of the game, Omori doesn't really want to find Basil, as Basil could remind Sunny of the truth behind Mari's death. So since Omori and Headspace were both created as a coping mechanism by Sunny, and since Omori is specifically trying to keep Sunny away from the truth, Sweetheart is intentionally meant to obnoxiously distract you from your search for Basil by any means necessary so Basil can't potentially remind Sunny of the truth.
  • Mari is one of the few major characters in Headspace that is never in any danger whatsoever, no matter where her picnics are set up. She's almost always on the picnic blanket, and only leaves the blanket twice: once to hug Omori (there are no enemies around) and once when she asks Omori to accompany her across North Lake (you don't fight enemies while she's with you). As the voice in the Deeper Well reveals, it's because Sunny doesn't want to risk even the slightest possibility of Mari dying again, even in his dreams, so Mari is always on a picnic blanket with no enemies around, or no enemies attack during the one time she's in your party, because Headspace itself is protecting her from danger.
  • In normal Black Space, everyone in the friend group has an Eyeless Face after they murder Basil, Omori being the exception. That's because in the real world, they couldn't see the truth about Mari's death.
  • A dark one that may double as Fridge Horror for the bad ending. Some players may question why a pediatric ward doesn't have orderlies watching the balcony, specifically to prevent potential suicides, given that Omori is able to compel Sunny to jump and that Sunny was recovering from a bad eye injury. However, there are documented cases of hospital patients that have jumped from balconies, having not been deemed a suicide risk.
  • The flowers in Mari's deathbed cutscene in Final Duet are White Egret Orchids, which, in the language of flowers, means "My thoughts follow you into your dreams" Just think about it.
  • Of course Life Jam Guy can't be killed. He's made of Life Jam.
  • The Gruff Guy can't seem to fix his plumbing until One Day Left, where Aubrey steps in to fix it herself. Given the atrocious condition of her house and the catatonic status of its other occupant, it's easy to infer that Aubrey's picked up this skill out of necessity.
  • Humphrey speaking entirely in rhyme during the battle with him seems somewhat out of place, especially considering how terrifying the entire Boss Fight is otherwise… unless you're on the Hikkikomori Route, where you discover that he was inspired by the titular character of a children's picture book named "Hungry Humphrey". Some of Humphrey's Boss Banter might even be actual lines from the book!
  • The nature of Sunny's Headspace is supported by not only what it consists of, but also what it lacks. There is no change in time or weather, the gang's parents aren't around at all, and most harrowingly, there is no Sunny. Omori acts as a persona to try to stop Sunny from remembering who he is, because of the self-hatred that resulted from the Dark Secret Sunny and Basil kept for so long.
  • The swapped temperaments and roles undergone by Aubrey and Kel (briefly mentioned in Fridge Horror) are furthered by their positions in the main party's overworld: Aubrey is between Omori and Kel in Headspace, yet Kel is right behind Sunny and in front of Aubrey in Faraway.
  • Space Ex-Boyfriend/Husband can be shortened to Space Ex. Space X.
  • In Sunny's first waking day, Basil gives him the real photo album and says it's best if Sunny has it. Suddenly giving away prized possessions is a sign of suicidal ideation.
  • Food is quite prominent in Headspace. At a glance, this merely results from the function of Hyperactive Metabolism in Role-Playing Games. However, Sunny's real self has been malnourished for a long time.
  • It might seem odd that Omori's knife deals more damage as it gets duller. But a dull blade ripping into a body is more dangerous than a sharp one slicing into it (which is why scalpels must be really sharp as well as really clean). Also, even though they are not as deep, wounds from dull blades are more painful and heal less easily.

Fridge Horror

  • In the Hikkikomori route, you can encounter a room called Red Maze, where you're chased by Hell Mari and this. Sure, it's creepy at first. But then consider that the weight of a dead body being held aloft by ligature tends to stretch out the neck of the victim...
  • You get a set of Sprout Mole Masks after defeating the King Crawler, and it only shows up when you enter Sweetheart's Castle proper to let the party go about without being hounded by the guards. But when you speak with several Sprout Moles in the castle, they address the party by different names, showing that you're basically wearing the faces of Sprout Moles who have had lives in the castle, chose to adventure beyond the bounds of the Village, only to be devoured by the King Crawler at their doorstep.
  • After defeating Humphrey, the next area puts you through a lot of exposition to how things have worked out in the past in Headspace. One detail stands out: That the Headspace versions of Kel, Aubrey, and Hero have met unfortunate fates in Omori's previous adventures, but get resurrected completely fine by the next time he resets the world. And some of the more unfortunate instances don't make it back and sink into the Deep Well, the Abyss, and Black Space. So, including the skeletal remains inside Humphrey's stomach, how many of these nameless Skeletons were once your friends?
    • In the Hikikomori Route, some of the skeletons in The Abyss are very clearly your friends. One of them has a pink bow on its skull and is called "AUBREY?".
    • Perhaps an even more horrifying example is a secret room in Sweetheart's castle, filled with a large amount of skeletons chained to walls, as well as four still strapped to torture devices... About a 4th of the skeletons have Aubrey's distinctive pink bow...
  • What does it say that Kel is the Only Sane Man after Mari's death compared to most of the friend group several years later. Sunny is a recluse, Basil is in Heroic BSoD, Aubrey is a delinquent, and Hero buried himself in schoolwork. In the Otherspace, he's portrayed as the Jerk with a Heart of Gold compared to Aubrey who is an utter Nice Girl and sweetheart. Meanwhile, in real life, their roles are reversed! What's more, Hero at a vulnerable moment lashed out at his little brother who was trying to comfort him, and Kel admits it took a while for them to mend their relationship.
  • Suppose that Sunny and Hero had failed to rescue Basil from drowning. Remember that Aubrey pushed the kid. History Repeats; she would have been responsible for killing someone she cared about in a fit of anger, the way that Sunny did. Also, Sunny would have drowned as well.
  • After the Dream World reset on the Hikikomori route, if you go back to Deeper Well, all of its denizens will be gone, except for Cipher, who utters Mari's epitaph out of context. But if you take a secret path back to room 8 (the Beach room) of Black Space, you can find them all — dead. Mind you, of all the Headspace residents, these were the ones most aware of Sunny and Omori's psyche.
  • The bad ending will turn bo en's 'My Time' into a nightmare trip. It's even worse if you've heard the song before.
    Hands (hands!)
    Of time will wring my neck
    Every little moment spells regret
    But I don't have to feel this way
    As a voice inside my head
    • In a nutshell, Omori is the voice inside Sunny's head telling him to die, and that all of his problems will end if he jumps. The singer keeps encouraging the listener to "Close your eyes and you'll leave this dream/Goodnight, goodnight/I know that it's hard to do". Talk about suicide ideation encapsulated in a trippy song.
  • When Sunny first goes outside with Kel, the former possesses half of the latter's amount of Heart, implying that Sunny's time as a shut-in has rendered him severely malnourished.
    • Sunny's punches also do one-quarter of the damage a basketball does when thrown unless he's encouraged by Kel, and then it's one-half. If Sunny puts his full effort into it, he can only hit half as hard as a thrown basketball…
  • Due to Sunny's hallucinations persisting in the waking world, it's possible that not only does he hallucinate Something and the Recycultists, but with his house's power being out, the microwave, isn't really working either. If this is true, not only did his mother not even bother sending him any voicemails anymore, but the expired steak he ate wasn't even reheated.

Fridge Sadness

  • No matter how you play the game, you can't mend Kel's relationship with his parents. He's the Only Sane Man in the present, but bitter towards them for how they ignored his grief about Mari's death in favor of comforting Hero, who drove Kel to tears for the crime of trying to comfort his older brother. Worse, his mother seems to have suffered a Jerkass Realization offscreen about it and tries to be nice to him, but Kel understandably rebuffs her. You can't erase a decade of favoritism with a series of kind gestures.
  • With none of the quirky characters in Headspace being real, Sunny has to let them go to truly heal from his guilt about killing Mari. That means all the people you help — Captain Spaceboy with his broken heart, the kids wanting to give presents to others, and the Breaven bakers — also have to disappear in the good ending.
  • There's a Morton's Fork situation regarding Aubrey. She's mad at Basil in every route because she mistakenly thinks that he was removing photos of Mari from his album and blacking out her name. Regardless, Aubrey feels guilty when she nearly drowns Basil in a fit of anger, and is crying with regret if you don't stop him from committing suicide. Yet in the best ending, she has to find out her suspicion about Basil was for the wrong thing; that he covered up Mari's death as a suicide and hid the truth for years. While at least Kel is the Only Sane Man and Hero has some introspection to make up for his previous Moment of Weakness, Aubrey doesn't have either of those qualities. One can hope that she'll be forgiving given that, like Sunny, she lashed out at someone in a fit of anger.
  • Some of the main friends aren't in the best relationship with their parents. Aside from Kel's issue above, Aubrey's and Basil's parents aren't close to them at all. This may have made the friends even closer to a Family of Choice, rendering Mari's death all the more devastating.