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* The ending of Black Space, [[TheFourthWallWillNotProtectYou when Omori looks directly to camera]], is made more disturbing when you realize he's not only looking at us, but at ''Sunny'' as well. This is the moment when Omori becomes truly independent from Sunny and no longer acts as his Headspace avatar, which therefore also means he no longer is ''our'' avatar, since we're really playing as Sunny who until then was playing as Omori. In that moment, Omori [[BreakingTheFourthWall broke]] like, [[Film/Deadpool2016 sixteen walls]].

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* The ending of Black Space, [[TheFourthWallWillNotProtectYou when Omori looks directly to camera]], towards the screen]], is made more disturbing when you realize he's not only looking at us, but down at ''Sunny'' as well. This is the moment when Omori becomes truly independent from Sunny and no longer acts as his Headspace avatar, which therefore also means he no longer is ''our'' avatar, since we're really playing as Sunny who until then was playing as Omori. In that moment, Omori [[BreakingTheFourthWall broke]] like, [[Film/Deadpool2016 sixteen walls]].
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* The Gruff Guy can't seem to fix his plumbing until One Day Left, where Aubrey steps in to fix it herself. Given the atrocious condition of her house and the catatonic status of its other occupant, it's easy to infer that Aubrey's picked up this skill out of necessity.

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* The Gruff Guy can't seem to fix his plumbing until One Day Left, where Aubrey steps in to fix it herself.herself and accomplishes it with ease even after [[CoolBigBro Hero's]] attempt fails. Given the atrocious condition of her house and the catatonic status of its other occupant, it's easy to infer that Aubrey's picked up this skill out of necessity.
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* In the Hikikomori route where BLACKSPACE 2 takes place, there is a room in which has a statue that embodies the likeness of Sunny’s mother. The statue will watch and actively turn sideways should the player go next to it, however, should the player go behind the statue, the statue turns back to the front where its face would distort. This segment could symbolise many things, however two common theories among players is:
—> Sunny’s mother hiding the hardships she’s dealt with from the tragedy of losing her daughter from Sunny in order to be strong for him.
—> Sunny’s unconscious mind recognising the grief his mother is dealing with to which he consciously doesn’t realise.
—> Her ultimately losing sight of herself to misery should anything happen to her only family left.
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* If the whole death of Mari being due to an accident isn’t tragic enough already, at some point in the game, we learn before she died, she had jumped into the lake at the friend group’s old hangout spot in order to save Sunny’s life after a dive that went wrong. Not only was Sunny never able to repay that gesture (as one may naturally feel inclined to), but was instead the reason why she died.
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The secret ending implies that Sunny still considers Basil as his friend; Basil being so distant from Sunny in the group picture could be also a way to show how these two best friends grew apart during the last 4 years


* The events leading up to the good ending[[note]]Omori pushing Basil away from his group, the revelation of the truth, and Sunny and Basil's fight (in which Sunny, need we remind you, at the ''very least'' came '''dangerously close''' to [[EyeScream losing an eye]])[[/note]] might have easily put a strain on Basil's friendship with Sunny… and [[https://twitter.com/OMORI_GAME/status/1542759335859613696/photo/2 this official art]] of the friend group in their teens has the two farthest apart from each other.
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** Not helping is putting the [[https://lyricstranslate.com/en/my-time-my-time.html translated lyrics]] into context:

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** Not helping is putting the [[https://lyricstranslate.com/en/my-time-my-time.html translated lyrics]] into context:
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Welcome to the museum known as BLACK SPACE 2! You will not find much to do here, it's merely a collection of interesting attractions and/or spooks for observers to ball up thoughts on SUNNY's mental health and his sinking into denial.


* Black Space, while highly surreal, is fairly straightforward to navigate through and has a clear goal and end point. Black Space 2, however, is just an endless series of even stranger sequences and puzzles that have no obvious answer. The player can be stuck here for hours trying to find the solution to the secrets, or searching for the next big twist, but none will ever be found. Black Space 2 seems like there must be ''something'' important hidden there, but in truth, it just exists to waste your time. This is deliberate, because traversing Black Space 2 in the Hikikomori route is ultimately pointless, and wasting time there is just Omori's way of diving deeper into his own denial.

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* Black Space, while highly surreal, is fairly straightforward to navigate through and has a clear goal and end point. Black Space 2, however, is just an endless series of even stranger sequences and puzzles that have no obvious answer. The player can be stuck here for hours trying to find the solution to the secrets, or searching for the next big twist, but none will ever be found. Black Space 2 seems like there must be ''something'' important hidden there, but in truth, besides for sightseeing purposes it just exists to waste your time. This is deliberate, because traversing Black Space 2 in the Hikikomori route is ultimately pointless, and wasting time there is just Sunny's and Omori's way of diving deeper into his own the former's denial.
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Spelling/grammar fix(es)


* The events leading up to the good ending[[note]]Omori pushing Basil away from his group, the revelation of the truth, and Sunny and Basil's fight[[/note]] might have easily put a strain on Basil's friendship with Sunny... and [[https://twitter.com/OMORI_GAME/status/1542759335859613696/photo/2 this official art]] of the friend group in their teens has the two farthest apart from each other.

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* The events leading up to the good ending[[note]]Omori pushing Basil away from his group, the revelation of the truth, and Sunny and Basil's fight[[/note]] fight (in which Sunny, need we remind you, at the ''very least'' came '''dangerously close''' to [[EyeScream losing an eye]])[[/note]] might have easily put a strain on Basil's friendship with Sunny... Sunny… and [[https://twitter.com/OMORI_GAME/status/1542759335859613696/photo/2 this official art]] of the friend group in their teens has the two farthest apart from each other.



** If they don't, considering what Sunny and Basil are ready to move on, even if their friends are done with them, they have the strength to see that they are still capable of moving on, that they are still good people, and that ultimately, they don't need the forgiveness of others to accept what they did and forgive themselves.

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** If they don't, considering what that Sunny and Basil are ready to move on, even if their friends are done with them, they have the strength to see that they are still capable of moving on, that they are still good people, and that ultimately, they don't need the forgiveness of others to accept what they did and forgive themselves.



** If he's seem himself as he looked like at the night of the tragedy, it could be a nod to his arrested development: he still looks himself as a 12-year-old, albeit having grown a bit.

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** If he's seem he sees himself as he looked like at the night of the tragedy, it could be a nod to his arrested development: he still looks himself as a 12-year-old, albeit having grown a bit.



* Basil being PurposelyOverpowered in the BossRush makes sense beyond game mechanics. Basil and Sunny are best friends, and trust each other unconditionally; with the levels of repression reached when he's able to access the BossRush, and with [[SplitPersonalityTakeOver Omori taking over Sunny]], Omori no longer needs to fear the memories associated to the flower boy, and so Basil was given skills capable of supporting Omori to the point of compensating for the entire group precisely because [[ThePowerOfFriendship he's Omori's best friend now.]]
* During the Faraway segments, there's always a cutscene of a close-up everytime Sunny first sees one of his friends for the first time, to emphasize how different they are from their Headspace counterparts... All except Basil, despite first seeing him after the first fight with Aubrey. It's as if Sunny isn't really seeing him or he's yet to recognize him. It's only after remembering the truth and Basil's involvement that, when going to his room, you get the cutscene... which tellingly is of Basil's back. While Sunny has remembered the truth, he's not yet ready to face it. It's only after revealing the truth to the group, independently of if they're forgiven or not, that Sunny and Basil can finally see eye-to-eye.

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* Basil being PurposelyOverpowered in the BossRush makes sense beyond game mechanics. Basil and Sunny are best friends, and trust each other unconditionally; with the levels of repression reached when he's able to access the BossRush, and with [[SplitPersonalityTakeOver Omori taking over Sunny]], Omori no longer needs to fear the memories associated to with the flower boy, and so Basil was given skills capable of supporting Omori to the point of compensating for the entire group precisely because [[ThePowerOfFriendship he's Omori's best friend now.]]
now]].
* During the Faraway segments, there's always a cutscene of a close-up everytime every time Sunny first sees one of his friends for the first time, to emphasize how different they are from their Headspace counterparts... counterparts… All except Basil, despite first seeing him after the first fight with Aubrey. It's as if Sunny isn't really seeing him or he's he has yet to recognize him. It's only after remembering the truth and Basil's involvement that, when going to his room, you get the cutscene... cutscene… which tellingly is of Basil's back. While Sunny has remembered the truth, he's not yet ready to face it. It's only after revealing the truth to the group, independently of if they're forgiven or not, that Sunny and Basil can finally see eye-to-eye.



* Watering Basil's flowers sometimes gives the character they represent an extra Heart. The flowers make Sunny remember the good qualities of his friends, and in his love for them makes them more resilient. But unlike the three friends, Omori gets extra hearts not only from the white tulips but also the sunflowers and lillies; Sunny subconsciously remembers the love Mari and Basil also have for him, making him stronger.

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* Watering Basil's flowers sometimes gives the character they represent an extra Heart. The flowers make Sunny remember the good qualities of his friends, and in his love for them makes them more resilient. But unlike the three friends, Omori gets extra hearts not only from the white tulips tulips, but also the sunflowers and lillies; Sunny subconsciously remembers the love Mari and Basil also have for him, making him stronger.



* Sunny and Basil's Somethings represent, not their own actions, but how the mistake of the other traumatized them. Sunny's Something is Mari's corpse hanging from the tree, Basil's idea to cover her death. Basil's Something is Mari's corpse laying at his feet with her hair all spread out, the result of Sunny's push. In that case, Sunny's Something not only represents his guilt over killing Mari, but also his guilt over getting Basil involved while Basil's Something is pure unaddressed trauma, and the denial that Sunny killed his sister.

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* Sunny and Basil's Somethings represent, represent not their own actions, but how the mistake of the other traumatized them. Sunny's Something is Mari's corpse hanging from the tree, Basil's idea to cover her death. Basil's Something is Mari's corpse laying at his feet with her hair all spread out, the result of Sunny's push. In that case, Sunny's Something not only represents his guilt over killing Mari, but also his guilt over getting Basil involved involved, while Basil's Something is pure unaddressed trauma, and the denial that Sunny killed his sister.



* The most dangerous regular enemy is a photorealistic rabbit, which Omori flat-out calls “disgusting” in the Foe Facts. Since Headspace is a form of escapism, a reminder of the real world - even something as commonplace as a rabbit - would stand as a LogicalWeakness for the group, and Omori would naturally hate such a thing.

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* The most dangerous regular enemy is a photorealistic rabbit, which Omori flat-out calls “disgusting” in the Foe Facts. Since Headspace is a form of escapism, a reminder of the real world - even something as commonplace as a rabbit - would stand as a LogicalWeakness for the group, and Omori would naturally hate such a thing.



* The cinematic after falling asleep in Basil's house on the night of One Day Left is different to the others before: while the others were memories post-Mari's death, this one has Basil being surrounded by eyes and being swallowed by darkness, almost like Sunny's mind imagining Basil's state of being in the present, while Basil's plea rolls again. That's because it isn't a memory, those are actually Basil's words: Basil came out of his room to look at his friends' faces one last time, and couldn't stop himself for pleading Sunny for forgiveness again, because he was preparing himself to commit suicide. Sunny was actually listening to his intented ''last words!''

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* The cinematic after falling asleep in Basil's house on the night of One Day Left is different to the others before: while the others were memories post-Mari's death, this one has Basil being surrounded by eyes and being swallowed by darkness, almost like Sunny's mind imagining Basil's state of being in the present, while Basil's plea rolls again. That's because it isn't a memory, those are actually Basil's words: Basil came out of his room to look at his friends' faces one last time, and couldn't stop himself for from pleading with Sunny for forgiveness again, because he was preparing himself to commit suicide. Sunny was actually listening to his intented intended ''last words!''

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