Character Sheet is dedicated to characters having appeared in the Modern Kirameki Saga of the franchise, i.e.
, the mobile phone games, its drama CDs.
The Player Avatar of the Modern Kirameki Saga.
An Ordinary High-School Student
entering the prestigious Kirameki private academy. He attends the school with Miyako Okura, his neighboring best friend since childhood, and the person who wakes him on overslept mornings.
However unlike his predecessors, the Protagonist does not specifically aim to win her heart at the onset, as Miyako is more like a sister
to him. He soon encounters Maki Hoshikawa during class, and from her learns of the Legendary Tree
, which inspires him to increase his Limited Social Circle
and give destiny a shot.
Tropes associated with the Main Protagonist:
- Cool Bike: Possible to get one.
- Childhood Friends: With Miyako.
- Good Morning, Crono
- He Cleans Up Nicely: Commented as such by the girls themselves.
- Heavy Sleeper: Sometimes it takes a Megaton Punch to wake him.
- Just Friends: Isn't it sad Miyako?
- Limited Social Circle: Because the Protagonist and Miyako are not attending the same class for the first time, the Protagonist befriends a girl other than her and gets to know Tadashi and Manabu.
- New Game+
- Oblivious to Love: Isn't it sad Miyako?
- Power Trio: Ultimately what the Protagonist/Manabu/Tadashi clique becomes during their final year. The Protagonist being the romantic ace, Manabu the academic ace, and Tadashi the athletic ace. The Protagonist, of course, can perform better than his two friends in their respective specialties, but they'd always be his close seconds.
- The Promise: The Protagonist not remembering it is a factor that makes Miyako yandere; correcting that mistake restores her senses.
- Renaissance Man: To be successful in winning the heroines... especially Yuu.
- The Slacker: Miyako not only wakes the Protagonist, but also regularly plans his schedule and handles his allowance. Official manga expand on this slightly, showing she makes him breakfast and fixes his attire. It's actually Maki, not self motivation, that inspires him to find true love in the first place.
- Unwanted Harem: If the player unlocks multiple girls in a single run, they're all competing for timeshare, and will Tokimeki Bomb accordingly.
Voiced by: Asuka Oogame
The deuteragonist heroine of the Modern Kirameki Saga. A cheerful, compassionate and sincere girl the Protagonist meets on their first day of High School. She is molded on Tokimemo 2's leading heroine, Hikari Hinomoto, and dreams of becoming a nurse. Best friends with Tsugumi Godo.
Tropes associated with Maki Hoshikawa:
Voiced by: Juri Takita
The deuteragonist heroine of the Modern Kirameki Saga. Student Council President
of Kirameki High and a relative of Shiori Fujisaki from Tokimemo 1. Viewing her predecessor in high regards, Yuu seeks to be as perfect
, find true love, and confess to him under the Legendary Tree
: just like the Superstar of Kirameki High did fifteen years ago
. As such, Yuu is completely molded in the same vein as Shiori, to the point of being an Expy
She is one of two Senpai
characters of the game (the other Aki), and therefore one year older than the Protagonist. As with all outgoing seniors, Yuu wears the iconic classical Kirameki Sailor Fuku
that is being phased out in favor of a new blazer design the Protagonist and his class don.
Tropes associated with Yuu Satsuki:
- Succession Crisis: A major plot point in Yuu's route. As an outgoing senior, she is desperately seeking a worthy apprentice to groom. If the Protagonist pursues Yuu, he is the likely candidate, otherwise Maki assumes the role.
Maki's VERY overprotective best friend. The resident Meganekko
and bookworm with a new personality twist: Type A Tsundere
. She initially despises the Protagonist, but will gradually warm up to him
if pursued. Tsugumi dreams of meeting her Prince Charming
, just like in the fairy tales she dearly loves, but refuses to let anyone learn the truth, and will threaten to hit the Protagonist if he laughs when she finally spits it out
Tropes associated with Tsugumi Godo:
Voiced by: Misato Fukuen (Both Miyako and her Rabbit Doll)
The Protagonist's childhood friend. She has an almost parental involvement in his life, and this generation's Info Woman
. While normally a kind and cheerful girl, with a streak of Deadpan Snarker
, her personality does a complete 180 in the middle of her route, becoming a chilling Yandere
, though eventually everything returns to normal. Because of this trait, Miyako quickly became this game's Ensemble Dark Horse
She possess a childhood keepsake, which is actually a Robbie the Rabbit doll. This Shout-Out to the Silent Hill series is another Yandere indicator, and a major part of her route as a Memento MacGuffin gifted from the Protagonist when they were young. The memory of this holds such important significance, she named the doll after the Protagonist in remembrance
. She is best friends with Itsuki.
Tropes associated with Miyako Okura:
- Beautiful Dreamer: She arrives early enough in the morning to watch the Protagonist sleep. This fact becomes terrifying when she's a nightmare inducing yandere, but evolves into Crowning Moment of Heartwarming afterwards.
- Big Bulky Bomb: Miyako's customary Tokimeki Bombs are MUCH more powerful than from other girls, because she knows the Protagonist so well and can create the nastiest rumors. This is one effect of her Special Skill during the Yandere phase, Heartbreak Increase. Robbie the Rabbit will even taunt you when they explode.
- Cannot Spit It Out: Miyako has always harbored romantic feelings for the Protagonist, but greatly feared that revealing them would destroy their friendship if unrequited, so she suppresses them... which only fuels that dark side.
- Clingy Jealous Girl: Becomes this during and after her Yandere moment. After she snaps out of it, she'll refuse giving you information on the other girls any longer.
- If the Protagonist continues to purse other girls after the Yandere phase, she will have momentary relapses and stalk them during dates.
- Club President: No matter which club you choose, Miyako will always be the club's captain.
- Expository Hairstyle Change: She has two! Miyako begins the game with her hair tied back. If you unlock her route and she goes into her Yandere-mood, she will let her hair hang loosely around her face. Continuing on her route persistently and snapping her out of her Yandere-mood will make Miyako tie her hair up into a ponytail.
- Fantasy Character Classes: She plays a Dark Wizard class in the game-in-a-game RPG, hinting at her Yandere.
- Good Colors, Evil Colors: Her streetclothes start off as decent, but subtle colors like brown, pale blue and similar. During her Yandere phase she changes into a lot of black or dark purple clothes. If she snaps out of this, she starts wearing a lot more brighter colors, like pink.
- Good Morning, Crono
- Hidden Buxom: Miyako's end game three sizes are 87-55-85. This makes her only 1 cm smaller than Gainaxing Fumiko's bust (her three sizes are 88-58-89 at end game). The Protagonist never notices this until Miyako wears a bikini.
- Immune To Bombs: Miyako is completely immune to the customary Tokimeki Bomb from other girls, because she knows the Protagonist so well and immediately recognizes them as false rumors. During the Yandere phase, she will call him on the phone and directly tell him this.
- Just Friends: What she has resigned herself to be, unless the Protagonist strengthens her dream that she can be more.
- Late-Arrival Spoiler: It's really hard to miss the fact that she goes Yandere at a moment of the storyline, as it's one of the most discussed things around this game, and what makes Miyako its Ensemble Dark Horse.
- Lethal Chef: Does it on purpose during her Yandere phase.
- And the Protagonist is quite aware that she's an outstanding cook.
- Matchmaker Crush
- New Year Same Class: Averted, much to Miyako's displeasure. The Protagonist and Miyako had always been in the same class since childhood, and it's insinuated that the Protagonist unintentionally never had a girlfriend, because Miyako was always there.
- Prank Date: What she perceived was the case. After repeatedly asking (an ominous thirteen times), the Protagonist convinces Miyako to go on a date with him. This event boosts her hopes, as she's always been in love with him, and now thinks the feeling is mutual. However soon after this date, the Protagonist makes an idiot remark how Miyako would make a lovely wife for another man. This shatters her psyche, as she begins to believe the Protagonist is screwing with her emotions.
- Red Eyes, Take Warning: Some early promotional artwork has them purple, but in-game and post release artwork clearly follows this trope, for the many reasons already explained in other entries.
- Thirteen Is Unlucky: You have to call her and ask her out on a date thirteen times before she finally agrees to go out on a date with you... it starts off her route and you realize how that number was pretty omnious when she goes Yandere on you.
- Secret Character: Was somewhat intended as this, but this majorly failed.
- Security Cling: She's afraid of heights and there's an event when you have to go up a snow lift. Good thing the Protagonist is there to give her confidence.
- Unlucky Childhood Friend / Victorious Childhood Friend: Can become either of them. She's more likely to become an Unlucky one though, being initally just the Info Woman.
- Of all the winnable girls, Miyako has the strongest fan support: Yuu trails second, with half as many poll votes. Miyako was also chosen to be the lead heroine of the Dengeki Maoh miniseries, is most merchandised of the cast, and quoted to be favorite of the development staff. Unless Konami wants to disappoint the majority (and themselves), it's very likely Miyako ended Victorious.
- Woman Scorned: Once the Yandere phase is unlocked, Robbie the Rabbit will attack the Protagonist whenever he tries to date other girls. Losing these battles results in the date being an automatic failure, and winning them is very difficult on the first playthrough. These attacks continue, even when Miyako is restored to normal.
- Yandere: The first of the series.
An innocent Bokukko
who's the only girl in a predominantly male family, all of whom are expert mechanics. As such, she has several male orientated traits and is talented with machinery. Itsuki loves sports and is The Ace
of Kirameki High's Female Soccer Team. Don't think she's without feminine traits
though. Miyako is her best friend.
Tropes associated with Itsuki Maeda:
Elisa Dolittle Naruse
Voiced by: Kanako Tateno
A native born Japanese student from the Miyagi Prefecture, who is also half British (or American). She has a profound love and knowledge for Japanese culture, and will not hesitate to criticize historical inaccuracies, though not to the militant extremity of Kotoko Minaduki in Tokimemo 2. Because of her western heritage, Elisa has self-esteem problems, believing she will never blend into Japanese society or be recognized as a native. Incredibly skilled in Kendo and Fumiko's best friend.
Elisa's story is unusually political for a Tokimeki, as it brushes with the topics of bigotry and racism: matters the ethnically homogeneous Japan tends to outright ignore... especially in a video game. Elisa is not treated
Japanese, because she does not look
Japanese, when in fact she is
Tropes associated with Elisa Dolittle Naruse:
A very cheerful and social Dojikko
who is a member of the School Broadcasting Club, regularly forgetting to cutoff the mic before discussing private matters. She loves eating sweets and being around children, hoping to become a daycare specialist after graduation. Many of the male students are fascinated by her ample chest size. She is best friends with Elisa.
Tropes associated with Fumiko Yanagi:
- Bunny-Ears Lawyer
- Engineered Public Confession: Sort of. In her Happy Ending, she'll prepare her confession of love to the Protagonist in the broatcast room, but will forget to switch off the mic, so everybody in the school hears it. The Protagonist will rush to the room to respond to her confession, and this gets heard by the school too, before he makes her notice the mic, much to their embarrassment. Similary, in her Bad Ending, him being rejected by Fumiko will be heard by everyone in the same way, and the students will express sympathy for him as he leaves the school.
- Fantasy Character Classes: She plays a Dancer class in the game-in-a-game RPG. For the fan service no doubt.
- Friend to All Children
- Genki Girl
- Gainaxing: Used during her portait sequence of her Limit Break in battle, as well as in her introduction in the mini-OVA.
- The Ingenue: Certainly all the girls in Tokimeki Memorial 4 are virginal maidens, but Fumiko never shed her childish outlook on life.
- No Indoor Voice
- Saying Sound Effects Out Loud: Has a tendency to drop an onomatopoeia here and there.
- Security Cling: Her impressive bust makes it fan service.
- Suggestive Collision: Goes with being a Dojikko.
- Too Dumb to Fool: She views the world with childlike awe, and her simplistic observations allow her to catch things others overlook.
Voiced by: Chie Matsuura
Daughter and sole successor of the Ryukochi Conglomerate, an incredibly wealthy organization nearly on par with the Ijuuin Conglomerate and similar in nature to the Koshiki Real Estate. Her father is a powerful man who looks and behaves suspiciously Yakuza
. However unlike Yukari Koshiki, she's a brash Tomboy Delinquent
who's extremely good at fighting and has a Death Glare
that causes others to flee in terror without lifting a finger. It's because the Protagonist holds this glare, that Kai is impressed enough to let him meet and befriend her.
As a delinquent, she's quite the slacker and hardly attends class. Nonetheless, she's brilliant
and gets excellent marks on exams
. The perspective of inheriting the Ryukochi Conglomerate doesn't please Kai in the slightest, and as such, she's torn between loyalty towards her father (who she loves despite some friction and his annoying overprotectiveness
), and her desire to live as a normal girl.
Tropes associated with Kai Ryukochi:
- The Ace: Stunningly beautiful, academic genius, athletic prodigy, martial arts master, rich beyond belief... spends most of her time basically lazing around.
- Arcade Game: She's a huge fanatic of UFO Catcher machines, but has terrible luck with them.
- Battle Couple: with the protagonist, in the second part of the final fight against her father, in the route where she refuses to inherit the Conglomerate.
- Daddy's Little Villain: What he wishes she'd be.
- Death Glare: A very scary one at that.
- Dragon Lady: Has the attitude.
- Face of a Thug: How most students seem to imagine her.
- Fantasy Character Classes: She plays a Gunner class in the game-in-a-game RPG.
- Hard Work Hardly Works / Brilliant but Lazy
- I Just Want to Be Normal
- Japanese Delinquents
- Mafia Princess
- Misunderstood Loner with a Heart of Gold
- Multiple Endings: Depending on the player's stats and decisions, it's possible for Kai to accept or reject inheriting the Conglomerate.
- Olympic Swimmer
- The Power of Love: her father gets utterly defeated by the one shown by her and her lover, in the final fight against him.
- The Runaway: It's something she's been considering.
- Serious Business: Her dad will invoke it.
- Unwilling Suspension: During the first part of the final fight against her father. In a Crowning Moment of Awesome, she breaks free from her bounds when seeing her beloved Protagonist knocked out (as well as being fed up by her father's overprotectiveness).
A quiet girl who's always seen with headphones on her head. She's actually a musical genius in constant search of material to compose an original masterpiece, and wears sound cancellation due to an extreme condition of acute hearing that causes her to be aggressed by surrounding noise. Because of these headphones, and the fact she avoids socialization, people are intimidated and driven away from her. Naturally, she does not have many friends.
Tropes associated with Rhythmy Kyono:
- Bystander Syndrome
- Deaf Without Em: Rhythmy's hearing condition makes removal of sound protection in a noisy environment problematic.
- Defrosting Ice Queen
- Expy: Averted and misleading. At face value, it would seems she's one of Kaori, but Rhythmy values her isolationism and doesn't have a Broken Bird past.
- The Eleven O'Clock Number: The piano solo she plays before making her love confession.
- Emotionless Girl: Rhythmy has emotions, but she flat out refuses to let anyone see them... except the Protagonist of course.
- Fantasy Character Classes: She plays a Bard class in the game-in-a-game RPG, reflecting her musical talents.
- Headphones Equal Isolation
- Rhythmy's Special Skill is called Noise Cancellation, which reduces the effectiveness of gaining points and makes it twice as hard to earn affection with her.
- Iconic Item: Her headphones.
- Just Ignore It: Her unspoken philosophy on life.
- Kuudere: Once significantly pursued, the Protagonist will only see her dere-dere side and none of the kuu-kuu. Rhythmy notably interacts with only the Protagonist throughout her route, and it becomes increasingly clear that the only things she cares for are music and the love interest. Everything else is zoned out of existence and Rhythmy has zero intention to change that.
- Even though Rhythmy admits during the love confession, that she appreciates the Protagonist for showing her the world outside of music, she only interacts with the outside world when he is with her. Perhaps it was unintentional by the writers, but there is no indication that Rhythmy would continue to pursue social interactions unless the Protagonist initiated. She would easily become a Broken Bird if something happened to him.
- Lonely Piano Piece
- Loners Are Freaks
- Meaningful Name / Punny Name
- The Muse: What she is searching for to create an original composition and the catalyst for allowing the Protagonist into her life.
- Music for Courage
- No Social Skills: She's outright rude to strangers.
- Shout-Out: The Kanji of her surname, "Kyono", can be read as "Hibikino".
- Sitting on the Roof
- The Southpaw
- Super Senses: She can hear in greater range and sensitivity than the normal person. At least equal to a dog's hearing level, but nowhere near that of a bat's.
- This Is Your Song: The piano solo she plays before making her love confession.
- Watching the Sunset
- When She Smiles: It's almost like she's a different person altogether, and the rarity of these moments are heartwarming.
- Zettai Ryouiki: Grade A when out of the school uniform.
Voiced by: Umeka Shouji
A mature young woman with an incredible talent in chemistry, and dons a lab coat over her uniform at all times. She's reminiscent of Yuina Himoo of Tokimemo 1
, but much
more composed and sane, avoiding many of her Mad Scientist
traits. Works part time at a pharmaceutical company and close friends with Haruna Mizuki.
She is one of two Senpai
characters of the game (the other Yuu), and therefore one year older than the Protagonist. As with all outgoing seniors, Yuu wears the iconic classical Kirameki Sailor Fuku
that is being phased out in favor of a new blazer design the Protagonist and his class don.
Tropes associated with Aki Koriyama:
Voiced by: Yumi Sakuchi
junior to the Protagonist by one year, she is a part-time student at Kirameki. Very shy, she always carries a diary to write her feelings: one she inadvertently drops. Should the Protagonist find this diary, they'll start a relationship through it. She works at a candy shop and hopes to become a confectioner. Haruna is friends with Aki, and it's through her that the unlock event is available.
Tropes associated with Haruna Mizuki:
- All There in the Manual: Material and developer comments in the Official Complete Guide and Official Illustrations reveal that Haruna suffered an extreme combination of Deleted Scene, Dummied Out, and What Could Have Been. In the game proper, she has the least back story, no character development, minimal player interaction, and almost zero relevance.
- Drama CD Dang It: Anyone who wants to know more about Haruna must listen to the Drama CD. She has more recorded material on it than the actual game.
- Fantasy Character Classes: The Official Illustrations has comments and sketches of her being a Cleric class with a chef motif, however it does not actually appear in the game.
- Flat Character
- Immune To Bombs: Haruna is completely immune to the customary Tokimeki Bomb from other girls, and does not launch any of her own, because she's never at the academy.
- Hair Decorations
- Lost Forever: It's possible to miss the unlock opportunity for her.
- Minor Character, Major Song: She has a track on the Drama CD and an Image Song.
- Shrinking Violet
- Secret Character
- Supreme Chef
- Trailers Always Spoil: The OVA clearly shows her face, despite the game taking measures to make it the reward for winning her.
Older twin of Tadashi Nanakawa, one of the Protagonist's male friends. She likes to switch places with her brother, in the same vein as the Shirayuki sisters in Tokimemo 2, leading to Crowning Moments Of Funny
(particulary when Manabu is around) and as the catalyst to meet her. A Genki Girl
who loves anime and video games, and she proudly labels herself an Otaku
. During the ending, she'll reveal to the Protagonist that she attends Hibikino High
and makes her confession of love under the Legendary Bell
Tropes associated with Rui Nanakawa:
- Alleged Lookalikes: It's certainly true that Rui looks like Tadashi, but she's still a girl. Even when in his clothes, Rui is a head shorter, has a higher pitched voice, lighter skin, and certainly isn't lacking in the bust department. No one seems to notice these differences except the Protagonist.
- Arcade Game: Though she excels at gaming in general, she has a major preference for Dance Dance Revolution.
- Brick Joke: Where is Tadashi on the days when Rui is impersonating him?
- Butt Monkey: A mild example, mostly resulting from impersonating her twin brother.
- Cross Over: She's from an academy featured in another Tokimeki Memorial.
- Doujinshi: Working on several and hopes to be a mangaka one day.
- Even the Girls Want Her: When they think she's Tadashi.
- Fantasy Character Classes: She plays a special custom class in the game-in-a-game RPG, that can only be unlocked once someone reaches Level 99. This clearly reflects her otaku nature.
- Genki Girl
- Half-Identical Twins
- Immune To Bombs: Rui is completely immune to the customary Tokimeki Bomb from other girls, because she doesn't attend the same academy and never gets wind of them.
- Late-Arrival Spoiler: Despite being a secret character, it's not really a secret that's she's Tadashi's twin, and that's she's a Hibikino High student. Just look at her official portrait!
- Messy Hair: When she's impersonating Tadashi.
- Mistaken for Gay: A recurring theme during the romance thanks to the frequent Twin Switch.
- Nerd Glasses: She only wears them when she's working on manga.
- No Indoor Voice
- Secret Character
- Shout-Out: Not only she's a Hibikino High student, her final photo shot after the Credits Roll has Maeka Kudanshita of Tokimeki Memorial 2 appearing in the background.
- Twin Switch
- Unkempt Beauty: She doesn't ordinarily wear makeup and still considered a beauty without it.
The first of two male associates the Protagonist befriends on his first day of High School. He is quite the pervert, and tends to lose his head when in the presence of a beautiful woman.
Tropes associated with Manabu Kobayashi:
- Boke and Tsukkomi Routine: His antics are often commented on by Tadashi.
- Butt Monkey
- Can't Believe I Said That
- Chivalrous Pervert
- Covert Pervert
- Crouching Moron, Hidden Badass: He finishes top of the class and scores among the national academic best. Which means he could have passed even Yuu's strict standards. Seriously Manabu, you need to reign in those raging hormones.
- Did Not Get the Girl: How he generally sums up his life.
- Disguised in Drag: One of his more creative schemes.
- He Cleans Up Nicely: Manabu is not a bad looking guy and looks great in a suit, but that personality of his does him no favors.
- Idiot Ball: His perverted schemes.
- Imagine Spot
- Knowledge Broker: Despite the OVA setting up this way, it is averted in the game. There are moments when he tries to offer (usually bad) information about the girls, but everyone intelligently ignores him.
- Mars and Venus Gender Contrast: It's not that Manabu is a social outcast or physically unattractive, he just tries too hard impressing girls and often does stupid things in the process.
- Open Mouth, Insert Foot: All. The. Time.
- Spotlight-Stealing Squad: As far as information on the heroines is concerned, the OVA failed to reveal anything not already on the official website... or in the instruction manual for that matter. It was, more or less, a Slice of Life on Manabu.
- The Rival: Despite the OVA setting up this way, it is averted in the game. In short: he's his own worst enemy.
- Thinking Out Loud
- Those Two Guys
The second of two male associates the Protagonist befriends on his first day of High School. A straight-laced, level headed guy who excels at sports and considered a heartthrob by many female students. He is also Rui's younger twin.
Tropes associated with Tadashi Nanakawa: