Characters: Soulcalibur IV
This is a list of characters from Soul
series who made their debut or appeared in the fifth game of the series, Soulcalibur IV
, as well as its PSP counterpart, Soulcalibur: Broken Destiny
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Hildegard "Hilde" von Krone
Origin - Wolfkrone Kingdom, Holy Roman Empire (Germany) note
Weapon(s) - Short sword
"Resolve is measured by results."
A female knight who hails from the kingdom of Wolfkrone
. Having been in charge of Wolfkrone since her father went Berserk, she's been defending it from Nightmare for a long time. After Siegfried's appearance on town, she took it as an omen and decided to lead a full-scale attack behind him, hoping for ultimate victory. She was recently revealed to return in Soulcalibur V
, now traveling with Siegfried's band of mercenaries after Wolfkrone fell into darkness. She has also apparently become a mother, but whose child she bore is unknown as of now.
Hilde can be considered the first "charge" character in the series. Her vertical attacks involve her sword, while her horizontal attacks involve her lance. By holding down both attack buttons for a set period of time, she will use more powerful moves depending on how long the button was held. Her overall style focuses on keeping the opponent at bay with her lance from afar, while defending herself with her short sword up close.
- Action Girl
- Action Mom: As of SCV, she is 35 years old and a mother to two young children.
- Animal Motifs: As seen on her armor, which incorporates wolves in SCIV, and griffons in SCV.
- Awesome but Impractical: One move not listed in her move list is an unblockable forward thrust that utterly annihilates most of your opponent's HP. It is achieved by holding down B for 30 seconds. While you're charging, you can only perform A attacks and kicks, with are both limited range, and you can't throw either. And then, you can go through all of it just for your foe to easily read it and sidestep it...
- Badass Princess
- Beauty Mark: Just to the left of her mouth.
- Blue Blood: As a princess, she's ranks highest of all the characters on a social level, followed closely by Ivy, a countess. Raphael is also stated to be nobility, but his rank within the French peerage is never specified.
- Cool Helmet: Well, her entire suit of armor is cool, really, but the helmet is a big part of it.
- Difficult but Awesome: Her style requires the player to hold an attack button down several seconds to charge up attacks to help continue her juggles, which require precise timing and can be chained into loops in exceptionally difficult combos that have different timing depending on which character and the angle they are started from.
- In spite of the incredible niche-ness of some of these combos, this didn't stop some folks from declaring her to be a ban-worthy Game Breaker in Soulcalibur V at least briefly. Almost humorous considering she was banned from many tournaments in the later part of lifecycle of Soulcalibur IV due to a genuine Game Breaker feature she had. Almost.
- Dual Wielding: Hilde carries a short sword and a lance.
- Forgiveness: A definite theme in her ending, as she pardons a wandering Siegfried who was prepared to willingly die at her hand as a final penance for his misdeeds.
- Also, she gives praise to an enemy even when she kills him or her with a Critical Finish, saying "You were a worthy opponent, farewell!" after delivering the final blow.
- Everything's Better with Princesses: She's Princess of the Kingdom of Wolfkrone. The Pieces of her alternate outfit are even listed as "Princess ___"
- Gorgeous Period Dress: Her alternate costume◊ in SCIV, with its ruff and "leg of mutton" sleeves, is a comparatively realistic look for a European noblewoman during the late Elizabethan era, when the series is set.
- Hey, It's That Voice!: So, when exactly did Tsubaki Yayoi become a European princess?
- Fire-Forged Friends: With Siegfried, apparently. In IV, the man wanted nothing to do with her. Come V, they're "sworn allies" and traveling companions, their forces banding together to stave off Nightmare's hellish influence on Europe.
- Jeanne d'Archétype: She's the Soul series' very own version.
- Lady In Shining Armour
- Lady of War: She even curtsies before a battle in V.
- Mad Man In The Attic: Her father, King Georg von Krone, is kept locked away in the highest tower of the Royal castle, having been corrupted by the destructive power of Soul Edge.
- Meaningful Name: Her full name is derived from Old Germanic words hild and gard, meaning battle and protection respectively.
- Nice Hat: Her 2P attire in V. She looks like a female musketeer.
- Patriotic Fervor: "Fall before the flag of Wolfkrone!"
- Princesses Prefer Pink: Averted. She wears red under her armor and her alternate oufit is a blue dress. That doesn't stop the player from altering either outfit to be (or giving her a whole new one that is) pink however.
- Princesses Rule: A justified example.
- Redheaded Heroine
- Royals Who Actually Do Something: She personally leads her kingdom's army into battle to fight Nighmare between SCIII and SCIV and and seeks out Sigfried to try and aid him in destroying Nightmare.
- Ship Sinking: The only thing we know about the father of her children is that it's not Siegfried.
- The Stoic: Oh so very much.
- Stripperiffic: Averted, she wears a full suit of armor and a helmet. Considering the rest of the series' female cast, one could call it subverted. However, this doesn't keep the players from being able to put her in one via Character Creation mode.
- Token Wholesome: According to Word of God, Hilde was intentionally designed right from the start with the idea of looking "alluring" in full body armour or a long, flowing princess dress, as the series was being widely criticised for putting its ladies in unusual and revealing outfits.
- True Companions: With Siegfried in V.
- The Von Trope Family
- Wise Beyond Their Years: Taking the throne at a young age due to her father's insanity, Hilde didn't get to experience a normal childhood, having to act like an adult and become strong both physically and emotionally to protect and guide her kingdom, as well as repel Nightmare's forces. It's telling when 35-year-old Hilde is virtually indistinguishable from her 18-year-old self.
- Yodel Land: She hails from the fictional Wolfkrone Kingdom, apparently located somewhere within the German-speaking region of the Holy Roman Empire, which comes complete with a giant rotating cuckoo-clock as a fighting arena.
- Micro Monarchy: It's clear from the New Legends of Project Soul sourcebook's world map page that the Wolfkrone Kingdom is approximately located between Switzerland and Germany.
- Advanced Ancient Acropolis: It's the late 16th century. The Wolfkrone Monument stage is a carousel complete with animatronic musicians.
Origin - An ancient dynasty whose name has been lost to history
Weapon(s) - Soul Edge, Soul Calibur, and weapons concealed in his body
"Very soon now, all gods shall bow down to ME!"
The boss of Soulcalibur IV
. Algol was a hero who got hold of Soul Edge, subdued Inferno, and built a kingdom, becoming a beloved ruler. His son became jealous of his power and stole Soul Edge, becoming a berserk monster who ended up being killed by Algol himself.
After, he started working on creating a blade that could counteract Soul Edge, using a shard of Soul Edge and giving up his life in the process. The sword, dubbed Soul Calibur, ended up being as evil as Soul Edge, and Algol's soul ended up trapped inside it. His supporters sealed him within the sword, and after years of purifying, turned it into the Soul Calibur we know and love. His supporters would eventually become a cult that would pass down Algol's legend for generations.
Flash forward to the 16th century, where he finally wakes up due to the immense power radiated from Soul Edge and Soul Calibur. The first thing he wants to do as soon as he wakes up: kick some ass
and regain his full power in concordance with his warrior spirit
He fights Mitsurugi in IV
, but his battle is cut short when he vanishes along with Soul Edge and Soul Calibur. When Soul Edge made a reappearance in V
, so too did Algol.
In reality Algol was simply transported to Astral Chaos, the birthplace of the Soul swords. After his defeat, he plots a new scheme to once again materialize within the world in the hopes of conquering it - by corrupting it secretly via infusing his own energy as well as the energy of both Soul swords into it, destabilizing the dimensions and allowing him to regain his ethereal form. Edge Master, however, has noticed this and is on his way to stop Algol.
, Algol was designed as the game's boss. In accordance with this, he uses a unique fighting style which incorporates the use of projectiles for juggling the opponent. In V
, he was completely rebalanced, with more of a focus on the weapons within his body. The projectiles are now used as mixup tools, but he is still a very combo-heavy powerhouse who can deal insane damage if he gets an opportunity to juggle the opponent.
- Above Good and Evil: Declares that the concepts mean nothing to him in V.
- Animal Motifs: The bird, although other motifs such as lions and dinosaurs were considered. This can be seen is his long, almost talon-like nails. His throne, on the other hand, is shaped like the hood of a cobra.
- In V, the cloth he wears around his shoulders is held in place by a stylized cobra head.
- Anti-Hero: Despite his claims to destroy all who stand in his way and his ambition as a king, Algol is pretty much Orcus on His Throne for the duration of IV, coming across more as fatalistic than evil. Many of the Good and Neutral-aligned characters spare the guy in their endings, and many of them say that he's not even evil to begin with. The worst thing that happens? He defeats Siegfried (but seemingly doesn't kill him) in his ending and begins his reign anew, creating a utopia with the implications that his rule was instated to prevent the world from befalling the same fate as his son.
- Artificial Stupidity: He sometimes rings himself out because his AI likes using an uppercut followed by a forward leap to cross up the opponent. He does this all the time, even when it's not necessary. Even after the game was patched to remove his infinites, he still does it.
- This no longer applies in V, where despite being balanced he is now an SNK Boss that plays intelligently.
- Autobots, Rock Out!: Two of Algol's themes, "Thanatos" and "Regalia," are pretty metal compared to the rest of the soundtracks they come from.
- Arm Cannon: One of the 10 weapons he can create.
- Badass: The man blocks Soul Edge's unimaginably powerful cursed power with his bare hands, and he is able to subdue it through willpower alone.
- It's worth noting that Algol is the only person in the entire seriesnote that Soul Edge was completely unable to corrupt or control.
- Bigger Bad: Would have been one in V, according to The New Legends Of Project Soul.
- Blood Knight: "Fighting is my all. It is my existence!"
- Clap Your Hands If You Believe: Two sources. One: He maintains his own existence and that of his tower by thought alone. If he runs out of power, he dies. Two: He's supported by the energies he gained from both swords, which allows him to create any matter from thought. Should the energy runs out, he ceases to exist.
- Demoted to Extra: In V.
- Averted with the artbook, revealing he is The Man Behind the Man. While everybody else is caught up in destroying the Soul swords, he's secretly corrupting the world's energy flux in the hopes of conquering it when everybody is weakened.
- Don't You Dare Pity Me!: He tells this to Kilik, claiming he has no regrets.
- Expy: Of Raoh from Fist of the North Star.
- Gameplay wise he is similar to Necrid, with a multitude of weapons at his command.
- As of Soul Calibur 5, his general attitude, part of his moveset and his taunt brings Akuma to mind.
- Failure Knight: Eons later, the loss of his son thanks to Soul Edge has still shaken his spirits. Algol laments in several scenarios that despite his awesome might, he cannot change the past. It is for this reason that he empathizes with Sophitia in her ending and frees her from Soul Edge's influence, urging the brave mother to return to her children in bliss.
- Final Boss
- Giant Space Flea from Nowhere: Only if you don't know about him.
- Heroic Willpower: Taken Up to Eleven by his ability to subdue Soul Edge's will, although he isn't very heroic.
- Actually he is, just not during the events of the game itself. His backstory is quite noble.
- Meaningful Name: He is named after the Algol Star. The star's name derives from the Arabic ra's al-ghulnote , meaning "head of the ogre" (al-ghul = "ghoul"), which was given because of its position in the constellation Perseus, representing the head of Gorgon Medusa. The English names of Demon Star and Blinking Demon are direct translations.
- Mesopotamian Mythology: His entire move-list (as well as his own name) is Arabic, so it's fairly clear that he originates from somewhere in that region, albeit eons ago. Also, his character is likely inspired by the legendary Sumerian hero-king Gilgamesh, as he is master of the Tower of Lost Souls which shares many thematic similarities with Namco's venerable Tower of Druaga arcade game, which is itself based upon the Gilgamesh epic.
- Noble Demon
- Nothing Up My Sleeve: Has 10 weapons hidden inside his own body.
- Powered by a Forsaken Child: Algol sacrificed himself to create the Soul Calibur.
- Power Floats and Power Glows
- Rated M for Manly: Only person known to have tamed the evil in Soul Edge and not be controlled by it, wields both the Edge and Calibur simultaneously, and has a definite Houkuto no Ken vibe about him. He fits.
- Sealed Evil in a Can: More like Sealed Neutrality In A Can.
- Shout-Out: In addition to having Raoh's looks and the general Hokuto villain Slouch of Villainy, he also perfectly fits into the racial template of the Pillar Men from JoJo's Bizarre Adventure, even having their signature "Rib Attack."
- Slouch of Villainy: As seen here.◊
- Soulcalibur V turns this into his finishing move.
- SNK Boss: In Tower of Lost Souls if you fight him fairly.
- Retains this status in V, minus the spoilered exploit. If he has two meters stored he will sidestep and react with a 10+ hit juggle combo that takes away 80% of your health.
- Shapeshifter Weapon.
- Story-Breaker Power: In-universe at least, only rivaled by Night Terror and a scant number of characters (in the case of the former, this is flipped around from a gameplay perspective).
- Stripperiffic: In V.
- Tragic Villain: If you consider him to be one, that is.
- Yin-Yang Bomb: His main weapons are Soul Edge and Soul Calibur, and his body is formed out of both swords' energies.
Lord Geo Dampierre
Origin - Claims a different place of origin on every job (Resides in Venice, Republic of Venice) note
Weapon(s) - Retractable wrist-mounted knives
"Oh ho ho ho ho! Such perfection from Le Bello!"
Con artist and general douchebag that wants to live in luxury, but being unable to get it the honest way, becomes a bandit. He cons his servants into servitude and uses them as hostages to get money off of rich uncles. Upon seeing Hilde, fell madly in love with her... but still wants to sack Wolfkrone. All in all, a man of principles.
He and Cervantes are acquaintances, and he sold Pyrrha into slavery.
Dampierre is the games' Joke Character
. He uses an odd, zany fighting style which, befitting his status as a con man, focuses on bluffing the opponent, moreso than even Yoshimitsu.
- All There in the Manual: Averted — his bio is especially strange and ambiguous, with his birthplace and age listed as "changes every time someone asks him." It's likely he is Italian and there are a few clues: He refers to himself as "Le Bello" in his quotes, meaning "the handsome one" in Italian. Also, the vast majority of Dampierre's moves are named after either characters from the Commedia dell'arte, a form of improvisational theatre that began in Italy in the 16th century, or places and things from Venice ("Canal Grande," "Misty Waters of Laguna," "Gondola Dreams," "Adriatic Pearls"). Finally, his stage, the Voiceless Volpe Bridge, is Italian in design and "volpe" is the Italian for fox.
- Further evidence was recently revealed in his SCV story, which states that "everyone in Italy's financial world had heard of Lord Geo Dampierre..." and also - ..."(he) enjoyed success in a variety of ventures centred around the City of Venice."
- Badass Mustache: Yes.
- Confusion Fu/Fighting Clown
- Cool Shades: His alternate outfit. Anachronistic to the max but he's a bit of an oddball anyway.
- Crouching Moron, Hidden Badass: He may look like a pansy, but watch out.
- Dastardly Whiplash
- Difficult but Awesome: His "Bravo! Encore!" attack, which has him perform a flying Cossack dance to juggle his foe but each hit requires an increasingly precise input. Without the final input succeeding, he misses out on much of its potential damage and the reliable combo finisher. It is a very powerful attack, very effective at punishing low attacks.
- Fan Nickname: Waluigi, because of their similar mustaches.
- The Fool: Subverted. At first glance one may mistake him falling flat on his face in the middle of a fight to the death as something that would only happen to an accident-prone fool, but no! Le Bello is a con man, he WANTS you to think he's vulnerable after "failing" an attack before knocking you down and punching you in the face dozens of times!
- Further subverted with his role as a con man and general evilness. Promoting genocide, slavery, and the like are all but parts in his scheme to get rich.
- Double Subverted as players with quick reflexes and some basic knowledge can quickly knock him out of his two stances that appear as failed attacks; often before he can do anything himself.
- The Gambler: Has a minor gambler motif with his hat decorated in playing card suits and many of his more potent attacks carry a risk of him falling flat on his face as a rather unique stance.
- Groin Attack: "Distinguished Ill Capitan", a throw where Dampierre stomps on the opponent´s crotch multiple times while chuckling.
- Ill Girl: His imaginary daughter (the role played by his henchwoman Giesele) that he tells stories about to swindle money from others is this.◊
- Knife Nut: He uses hidden punch-daggers.
- Lethal Joke Character: Might possibly be the only character to beat out Yoshimitsu in terms of sheer whimsy and insanity. While his overall tier ranking is low, his effectiveness depends almost entirely on the player's ability to bait their opponent. Seeing the entire thing in action is gut-bustingly hilarious.
- Luck-Based Mission: Zig-zagged. Some of his strongest combos require great luck(including one attack which can literally continue striking the victim until they die or the attack happens to end in one of his stances), but he also has a combo off of a launcher that takes away half the victims health from a single whiff punish with no luck and no meter involved.
- Older Than They Look: Possibly. His appearance in V is similar to that of Broken Destiny, suggesting that he's one of the several characters alongside Ivy and Raphael to have not aged. Considering Broken Destiny is non-canon, though, it's possible that this is his first "real" appearance and he actually is that old/young.
- Nice Hat
- Shout-Out: To Bill the Butcher from the movie Gangs of New York.
- Talking The Monster Out Of The Fight: His Critical Finish. In this move, Dampierre is seen telling the opponent a obviously fake story about his ill daughter and his lack of money to pay the doctor (both the daughter and the doctor are played by Dampierre´s goons). The story causes the opponent to cry, give Dampierre a coin, and give up the match.
- Third-Person Person: Frequently refers to himself as "Le Bello."
Origin - Hidden Shrine of Fygul Cestemus, Persia (Iran)
Weapon(s) - Axe
"What are you so afraid of?"
A robotic maiden created by the remains of the cult that created Astaroth, Ashlotte Maedal's assigned mission is to assassinate him for being a traitor. She was designed by Oh! Great
She is briefly alluded to in the new Astaroth's bio in Soulcalibur V, where it is revealed that she harvested the original Astaroth's heart after he was killed by Maxi and brought it back to the cult, though she is not mentioned by name.
Gameplay-wise, she is a carbon-copy of Astaroth, but she is faster and her hitbox is smaller.
Origin - Kyoto, Japan
Weapon(s) - Denryu Bakuha (Metal bludgeon)
An oni girl who seeks out Soul Edge, believing that it is a kindred spirit to her: a being that is forever conflicted with humans. She was created and designed by Hirokazu Hisayuki, character designer and animation director from the eponymous animation studio Sunrise
Gameplay-wise, she is a carbon copy of Nightmare with a smaller frame.
- Art Shift: Same deal as most of the bonus characters, the designer gets to keep his original art in the game.
- Carry a Big Stick: It's a sterotypical weapon used by oni, the kana-bo. It's supposed to have about the same shape and length as a baseball bat. Kana-bo have lots of little bumps for extra damage, however.
- Cute but Cacophonic
- Cute Monster Girl
- Does Not Like Shoes: More like Does Not Need Shoes, as she's an oni.
- Expy: Duplicates Nightmare's movelist, and uses Siegfried's victory poses.
- Short girl wielding a weapon taller than herself? Sounds and looks like Mikoto, another character Hirokazu Hisayuki designed.
- Fiery Redhead
- Red Oni, Blue Oni: Literally. Her costume colors are even red and blue!
- Zettai Ryouiki: Does it count if they're thigh-high bandages?◊
Origin - Suwa, Japan
Weapon(s) - Dual katanas
"It's time to play. Here I come!"
A wandering killer who is possessed by a demon. The demon wants her to take it to a stronger body to possess, and the woman wants to fight more worthy opponents. She was created and designed by Hiroya Oku, of Gantz
Gameplay-wise, she is a carbon copy of Cervantes, but with longer reach on her attacks.
Origin - Reclusive Village
Weapon(s) - Rapier
"I don't care who you are. I'll take you on! Don't resist and I promise I'll make it quick."
The ancient storyteller
, now spontaneously an elf. She wants to learn more about the stories of Soul Edge and Soul Calibur to use as material for her newest tale. She was created and designed by Yutaka Izubuchi, famous illustrator and designer who has contributed to many art directions in anime, but he is more known for creating RahXephon
Gameplay-wise, she is a carbon copy of Amy with a larger hitbox.
Origin - Core of the Macrocosm
Weapon(s) - Spear
"I will remove all obstacles in my path."
A servant of the macrocosmos who is sent to Earth to investigate the battle between the two swords. She is also using them as a gauge to judge whether Earth should be destroyed or not. Created and designed by Mine Yoshizaki, of Keroro Gunsou
fame. Angol would later become directly related to his series by being the cousin of Angol Mois, a character from his own series.
Gameplay-wise, she is a carbon copy of Seong Mi-Na, but with shorter reach and a smaller hitbox.
Galen Marek/The Apprentice/Starkiller
Origin - Planet of Kashyyyk
Weapon(s) - Lightsaber and Force powers
"So this is the power master foretold."
Shuhei Sakaguchi (Japanese), Sam Witwer
Darth Vader's Secret Apprentice, codename Starkiller, real name Galen Marek. He is ordered by his master to investigate a dimensional tear in the space-time continuum, and this leads him to our world where he is caught in the battle between Soul Edge and Soul Calibur.
The Apprentice uses a very acrobatic fighting style, focusing on nimble movements. He uses a special "force gauge" to enhance the strength of his combos and give him more options. However, if the gauge drains, he will be stunned momentarily. He is a rather advanced character who is deadly in the right hands. Some of his movements were eventually given to Alpha Patroklos
Origin - Unknown
Weapon(s) - Lightsaber and Force powers
"On strength alone, succeed you will not. You must feel the Force."
The ancient Jedi master, investigating the emergence of a dimensional tear. Exclusive to the Xbox 360 version he once was
, but now available as downloadable content for the PlayStation 3
Origin - Planet of Tatooine
Weapon(s) - Lightsaber and Force powers
"Do you now understand the power of the dark side?"
The Dark Lord of the Sith
. He notices the power caused by the clashing of Soul Edge and Soul Calibur and heads off to take the swords for himself. Was exclusive to the PlayStation 3
version at first, but is now available to Xbox360 owners for 400 Microsoft Points.
- Authority Equals Asskicking: He is a Sith Lord.
- Badass: Pretty obvious, seeing as it's Darth Vader, but he's also considered the best of the three Star Wars guest characters, if tier lists are anything to go by.
- Battle Theme Music: As per his home series, "The Imperial March" plays when he fights in one of the Star Destroyer stages.
- The Dragon: Yes, the developers still mention the Emperor in Vader's profile.
- Evil Laugh: In his ending. Notable in that it's the first time we ever hear Vader do one, which is a bit unusual.
- Evil Sounds Deep
- Hidden Agenda Villain
- Large Ham: One of his hammier appearances, probably owing to the fact that his Japanese seiyuu usually voices clownish-sounding hammy characters. The English dub gives him a voice that's very close to James Earl Jones' classic performance (courtesy of Chad Vader's voice actor), but Ohira's influence is still there to some extent, since his lines are a bit louder and more extravagant than in the movies.
- Laser Blade: The lightsaber.
- Lightning Bruiser/Mighty Glacier: Depending on the attack he's using; in general, he's slightly slower and stronger than Mitsurugi.
- Tin Tyrant
- Vader Breath: The Trope Namer and Trope Codifier, naturally.
- Wrestler in All of Us: One of Vader's throws is a Gorilla Press Slam.
Origin - Sparta, Spartan Hegemony (Greece)
Weapon(s) - Chained swords
"You will not see the end of this day!"
Kratos. Appears as the guest character for Broken Destiny
- Battle Theme Music: His stage uses "Isle Of Creation" from God of War II.
- Continuity Nod: His Critical Finish is an exact replica of the finishing move used on Ares in the final battle of the first God of War, though with the Blade of Olympus replacing the Blade of the Gods.
- He also name drops Zeus after his opponent has not seen the end of this day. ("Zeus! You will be next!")
- Guttural Growler
- Large Ham: As always.
- Lightning Bruiser/Mighty Glacier: Pretty much has the same attacking and movement speed as Vader in IV.
- Shout-Out: Several to his home series:
- As expected, he retains many of his popular combos with the Blades of Chaos. The ever-trusty Plume of Prometheus even has the same command input as in God of War.
- Kratos' home stage (Challenge of the Gods) comes from an area located on the giant temple on Cronos' back from the original God of War.
- Story-Breaker Team-Up/Bowdlerise: As is standard procedure for violent/mature works crossing over with tamer series, Kratos has none of the Gorn he's famous for here. Thankfully, the censorship is only there to bring him down to a "T" rating in a game that's anyway geared towards players in the same approximate age range as God of War's demographic.