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Characters: Battle for Wesnoth
A Character Sheet for the heroes from Battle for Wesnoth.

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     Heir to the Throne 

Konrad

The main hero of the saga, and rightful heir to the throne of Wesnoth. He was saved by Delfador and raised by the elves, waiting for the day he'll retake the throne from Asheviere, the Mother Queen and his aunt. It's eventually revealed that he is an orphan raised by Delfador, as the true Konrad did die, but he gets to marry Li'Sar and become King.

Delfador

A powerful sorcerer and wizard gifted with great powers and wisdom. He fought the armies of Queen Asheviere and killed her son, Garad, in self defense. He guides Konrad in his journey and helps him with his knowledge and wisdom.

Kalenz

Elf lord of Wesmere and a powerful ally to Konrad. He's the star of his own campaign called ''The Legend of Wesmere''.

Li'Sar

Daughter of Asheviere and technically the true heiress to the Throne, she hunts down Konrad, believing that he's an impostor. She's eventually forced to join forces with him and perform a Heel-Face Turn. In the end she becomes Queen and marries Konrad.

Queen Asheviere

The Evil queen of Wesnoth, she allied herself with Orcs and she's turning the land in a Crapsack World. She's hunting down Konrad in order to make sure that no-one will threaten her position on the throne. She also holds a grudge for Delfador, who killed her son.

    The South Guard 

Deoran

A young Knight sent by his king to command the South Guard after reports from Westin, the province's capital, ceased to arrive.

Sir Gerrick

A commander of the South Guard.

Hylan

The Minister of Kerlath, he's a White Mage.

Ethiliel

A Elvish Shyde met by Deoran and company; she agrees to help them fight the mysterious Undead plague that has befallen Kerlath. If you choose to forgive the bandits, she'll desert you in anger.

Mebrin

An Elven Sage who may know something about the unliving but went missing. He became evil and turned himself into a Lich called Mal-M'brin in order to kill everyone in his path.

Ithelden

A powerful elf warrior of the south. He blames Mebrin's death on humans and launches a full assault on Kerlath, but Ethilien persuades him to leave.

Urza Afalas

An outlaw-leader forced into the forests longing to return to civilization, even with lying. Somehow a normal person having a peasant's cunning. You can choose to side with him to stop the undead, where its revealed he wants to atone, though doing so causes Ethiliel to leave.

    Under the Burning Suns 

Kaleh

Young warrior of the Quenoth desert elves. After his hometown is destroyed by a meteor shower he hears the voice of Eloh and leads his people in a long, dangerous quest to find them a new home. He eventually rebels against Eloh/Yechnagoth and her followers and with the help of the merfolk he kills the creature and reclaims her island for his people.

Nym

Kaleh's best friend, is a female desert Elf Hunter, she is skilled with the bolas. She supports him and acts as his right-hand woman during the journey.

Zhul

The venerable great priestess of the Quenoth. She acts as the spiritual guide of the clan and watches over Kaleh's work.

Garak

An elder elf captain of Quenoth. He aids Kaleh during his journey, despite feeling that his time his over. He sacrifices his life to kill two Undead lords who threatened the group.

  • Bad Ass: Old, strong and experienced.
  • Death Seeker: He wishes to die in battle. When the Undead armies are summoned near their camp, he catches the chance and goes for it.
  • Demonic Possession: If he kills the Spectre first, he's possessed by his spirit and forced to fight his friends.
  • Flaming Sword: When he decides to go to fight the undead, Zhul blesses his sword with bright flames.
  • Heroic Sacrifice
  • Taking You with Me: If he kills the Lich first, he'll try to possess him, but he simply kill himself.

Elyssa

A red mage looking for information on the fallen kingdom of Wesnoth. She joins the elves after they rescue her from a force of undead.

Grogg

A powerful troll warrior who joins the Quenoth after they rescue him from the Dwarves.

  • All Trolls Are Different: He's extremely loyal and gentle for a troll.
  • Ascended Extra: Technically, it's possible not to meet him at all (should you side with the dwarves) or have him killed in the scenario he's met (meaning that his brother Nogg joins you instead), and yet he was popular enough to gain his own campaign.
  • The Big Guy
  • Drop the Hammer: First a stone club, then a mighty metal hammer.
  • Gentle Giant

The Dark Assassin / Keratur

A mysterious being clad in black robes and wielding a scythe. He stalks Kaleh in the Caverns and tries to kill him several times. He's eventually revealed to be Keratur, a Quenoth Elf who was left behind and driven insane by the sight of Yechnagoth's necromancers turning the fallen elves to Undead.

Eloh / Yechnagoth

Apparently the Goddess of the Quenoth Elves who led them long ago, she has now instructed them to reach the north and "kill the infidels". She's actually a monster named Yechnagoth the Soul Eater, who wishes to Take Over the World.

    The Rise of Wesnoth 

Haldric

The young prince of the Green Island. Chased from his lands by an orcish horde, he's forced to fight his way to a new kingdom.

Eldaric

King Eldaric is Haldric's father.he stays behind to hold the orcs back so Haldric can escape.

Lady Jessene

Also known as the Outlaw Lady, she's the shady leader of the Wesfolk. After fighting against Haldric for a couple of times, she joins him in his quest.

Jeyvan

An evil Lich lord who ruled over the Wesfolk in the past, and is hunting down Haldric for his Fire Ruby.

    Northern Rebirth 

Tallin

The main hero of Northern Rebirth. Starts out as a simple farmer who leads a rebellion against the orcs. Eventually, he forges the Northern Alliance.

  • Badass Normal: Keep in mind that he was a simple, honest farmer.
  • Deadpan Snarker: Has his moments.
  • From Nobody to Nightmare: Starts as a farmer, and can level up up to Grand Marshal.
  • Heroes Prefer Swords: In the beginning, you can turn him into a archer, a spearman or a swordsman, but he ultimately becomes a swordsman later on.
  • Happily Married: With Eryssa, despite being aware of their different lifespans.
  • Magnetic Hero: He managed to make an alliance out of Dwarves, Orcs, Elves, Drakes and even two Liches.

Hamel

Dwarven Lord and secondary protagonist of the campaign. He also has a cameo in The Hammer of Thursagan.

  • An Axe to Grind
  • The Cavalry: In the last scenario, he and his dwarves attacks Rakshas' fortress from the west, revealing that they wiped out his western army.
  • Fire-Forged Friends: Becomes this with Tallin after fighting side to side with him for the conquest of Knalga from Malifor.
  • The Lancer

Camerin

An elder and mildly insane fire wizard who lived as a hermit in Knalgan Mines. He willingly follows Tallin for the sake of massacre.

  • Ax-Crazy: He's quite insane, but as long as he sets orcs ablaze, Tallin is willing to have him on his side.
  • For the Lulz: The main reason why he follows Tallin. During the big final battle his war cry is "For FUN!!"
  • Playing with Fire: A bit too fireball-loving....
  • The Smart Guy: Insane or not, he did studied magic, as he often gives detailed descriptions and/or info to Tallin.

Krash

A Drake who was imprisoned by Malifor. If he's rescued and survives for long enough he can bring the Drakes under Tallin's banner.

  • Bad Ass
  • Big Damn Heroes: When Tallin and co are trapped by the four trolls in a valley, he suddenly sniffs something and flies away, apparently ditching his friends. Two days later he comes back followed by his fellow Drakes, possibly turning the tides of the battle.
  • Breath Weapon: He's a Drake Incinerator, which means that he's focused on fire-breathing.
  • Odd Friendship: With Tallin and Camerin.
  • True Companions: His battlecry in the final battle is "For Friendship!".

Father Morvin and Sister Thera

A couple of white wizards, husband and wife, who were captured by Malifor in order to obtain a protection against holy spells. Due to their unusual magical powers, they're effectively immortals, as they resurrect each other if one of them is killed.

  • Battle Couple: Literally, the two are married.
  • Deadpan Snarker: Both of them.
  • Drama Queen: Sister Thera likes to ham things up when she's killed.
  • Holy Hand Grenade: Their spells are the only thing that can actually kill Malifor.
  • Immortality: The only two units in all Wesnoth who can't die. The only drawback from the resurrection is that it resets the experience points to zero. However, if they gain a level, they don't lose it. When fully levelled they can stall whole hordes of enemies by themselves.
  • Nun Too Holy: Despite their priestly looks, Thera is a bit too naughty sometimes.

Elenia

An elvish druid who was captured by Malifor. She becomes vital if she's still alive when Eryssa is around, making things easier for Tallin.

Eryssa

The Princess of the nothern elves, who was captured by the orcs, but she's rescued by Tallin. Depending on wheter Elenia is in the group or not, she can either willingfully join Tallin and the Northen Alliance or be an uptight, aloof ally who only supports the cause with money.

Ro'Sothian and Ro'Arthian

Two legendary sorcerers who became undead but not evil, they are at war with the Shinsplitter clan of dwarves who has invaded their valley. Tallin, along with Camerin and Morvin/Theria persuades them to join his cause.

Abhai

A lord from an ancient past who was turned into a wraith by Malifor. He joins Tallin in his quest if met inside Malifor's lair.

Malifor

An evil and cruel lich lord who dwells into the depths of Knalga and plans to Take Over the World. He's the first main antagonist in the campaign.

  • Big Bad: For the first half of the campaign.
  • Evil Overlord
  • Immortality: Aside from being undead, only the spells of Morvin and Theria can finish him off for good.
  • Sore Loser: Nearly all the other liches just die with a shriek. Malifor spends about half an hour cursing Tallin in every single possible way.
  • We Can Rule Together: Offers power to Tallin in exchange for his loyalty, but Tallin refuses.

Rakshas

An orcish overlord who gathered and united all the tribes under his banner, he's Tallin's archnemesis and main opponent for a good part of the campaign.

  • Asskicking Equals Authority
  • Big Bad: Of The Northen Rebirth.
  • Dirty Coward: If he's defeated in battle in the first scenario he appears in, he runs away.
  • Oh, Crap: Upon seeing that: 1) Tallin is still alive 2) there are four humongous armies converging on his fortress and 3) his reinforcements have already been routed.
  • This Cannot Be!: His dying words.

    Descent into Darkness 

Malin Keshar

A young necromancer, the protagonist of Descent Into Darkness, who wants to use his dark powers to help his hometown, Parthyn. He also appear in UMC campaigns Invasion from the Unknown, After the Storm and Shameless Crossrover Excuse.

  • Badass: He lived an undetermined number of centuries, if not millennia, killing thousands of orcs each year and killing a great number of heroes of all races attempting to put an end to his unlife. In his UMC appearances, he is also pretty good at one-shotting enemies, even leaders.
  • Blond Guys Are Evil
  • He Who Fights Monsters
  • Hyper Competent Sidekick: In Invasion from the unknown and After the Storm, he is never the leader, but by far your most powerful unit and the undead units he allows you to use are immensly useful
  • Jumping Off the Slippery Slope
  • Necromancer: His vocation.
  • Squishy Wizard
  • Too Dumb to Live: Oh yes, your former villagers won't be scared by the hordes of undead and unholy abominations you have summoned, but they'll surely welcome you back with a big smile. Plus, one could also add the fact that he failed to see Darken's betrayal coming.
  • Villain Protagonist
  • Well-Intentioned Extremist: In order to protect his town he's ready to damn his soul with necromancy.
  • Heroic Sacrifice: In After the Storm

Darken Volk

Malin's master. He is a dark wizard who plans to use Malin for his own needs.

    Others 

Kapou'e

The protagonist of Son of Black-Eye, he is an orcish warlord who leads a campaign in order to assemble the Great Horde and fight back the invading army of Humans, Elves and Dwarves.

Gweddry

The hero of Eastern Invasion, he is a Wesnothian officer sent to command one of the outpost in the east; he later escapes the undead horde so he can defeat them later on.

Mal Ravanal

A powerful lich-lord and Big Bad of the Eastern Invasion campaign. He's also the mind behind the events of Dead Water.

Kai Krellis

A young king of the Merfolk and protagonist of Dead Water, where he must defend his subjects from the shambling undead hordes of Mal Ravanal.

Aiglondur

Main character of The Hammer of Thursagan. He's a dwarf warrior from the Northern Alliance who's sent to recover the legendary hammer.

Karrag

A dwarvish lord who owns the Hammer of Thursagan. He's the leader of the racist Masked Dwarves. He's revealed to be a Lich and is vanquished in his hidden lair.

Baldras

An old woodsman and the protagonist of Liberty. He revolts against Queen Asheviere's unjust orders and starts a rebellion against her.

Thursagan

A legendary dwarf Runesmith who created the Scepter of Fire; he is one of the main characters in the eponymous campaign.

Galas

The elvish protagonist of the Invasion from the Unknown UMC campaign. He start as the leader of a patrol to secure the borders of his people valley, repel the first assaults of the Dark Empire, then lead his people in exile to find a place to live in peace. Then he lead a party in a suicide mission to kill the Big Bad Shadowmaster only to find he was the puppet of Bigger Bad Physical God Uria.

  • From Nobody to Nightmare: In old versions of the campaign Ift U, a bug permitted to have some a scenario only intended buffs apply for the whole campaign, allowing you to give him a strong draining berserk melee attack.
  • Badass Normal

Gwiti Ha'atel

The necromancer (and later lich) protagonist of the Dark Hordes. Also protagonist of UMC Shameless Crossrover Excuse.

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