Is it an anti climax boss if you exploit a glitch? I'd like to know before editing the page.
Hide / Show RepliesI'm tempted to say no. Unless it's a very easily discovered glitch. What is the example, may I ask? Give as much detail as possible, if you please.
Don't take life too seriously. It's only a temporary situation.I'm tempted to say no. Unless it's a very easily discovered glitch. What is the example, may I ask? Give as much detail as possible, if you please.
Don't take life too seriously. It's only a temporary situation.I was thinking about the Zangief/Kraid hybrid in I Wanna Be The Guy. If you press the "K" key at just the right time, he won't finish his getting up animation and just sit there taking shots to the face.
https://www.youtube.com/watch?v=z23yUuhXGGQ About 30 seconds in.
My gut instinct is to say "No." If that was more a glitch using the established controls or some bug in AI programming, maybe. But this requires hitting a specific key that you wouldn't normally hit (Unless you changed the controls) and was not intended at all.
Others may disagree, but it doesn't sound like an Anticlimax Boss to me, since it requires an exploit like that.
Don't take life too seriously. It's only a temporary situation.My gut instinct is to say "No." If that was more a glitch using the established controls or some bug in AI programming, maybe. But this requires hitting a specific key that you wouldn't normally hit (Unless you changed the controls) and was not intended at all.
Others may disagree, but it doesn't sound like an Anticlimax Boss to me, since it requires an exploit like that.
Don't take life too seriously. It's only a temporary situation.So basically, it's short so it sucks, but specifically for boss fights/fight scenes?
Why are so many examples missing? So many non-video game works have this trope on their YMMV page like Ace Attorney, Rise of Skywalker, or the Pokemon Anime yet non video game examples are basically non exostent
Linking to a past Trope Repair Shop thread that dealt with this page: Why is Anti-Climax Boss treated as not YMMV even though it is?, started by Angeldeb82 on Oct 18th 2011 at 5:47:21 AM
"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard FeynmanI have ditched most of the non-video game examples since they were almost all Square Peg Round Trope. I have no idea how or why people got the idea that this page could be used for anticlimactic stuff in general when it clearly has a much more specific definition than that.
The sad thing is that I am seeing the same kind of misuse on YMMV pages.
Edited by MyTimingIsOff Hide / Show RepliesWell if you wish. Is it alright if I transfer all of the entries into Anti-Climax.
Yet another removal due to debate.
- Every boss fight in Deus Ex: Human Revolution is one. The first one can be easily killed with two to three explosive/gaseous barrels which are all over the room and even without the strength-aug can be thrown from halfway across the room. The second one can be taken down with ease with your PEP or some EMP grenades, and if you have augmented yourself to be immune to electrical attacks the fight just becomes sad. And the third one can defeated with a single attack due to a Good Bad Bug. The fourth boss can be taken out in seconds with the laser rifle, which penetrates her shield. The fourth boss is also the easiest in terms of avoiding damage.
- However it's also fair to say that, unlike most of the examples on this page, many players only work out these weaknesses after dying several times or consulting a guide. In fact Barrett in particular is often considered a That One Boss by first time players due to his ability to render almost your entire arsenal of weapons and augmentations completely worthless if you decided upon dedicating yourself to a stealth and/or pacifist playthrough.
- Every boss fight in Deus Ex: Human Revolution is one. The first one can be easily killed with two to three explosive/gaseous barrels which are all over the room and even without the strength-aug can be thrown from halfway across the room. The second one can be taken down with ease with your PEP or some EMP grenades, and if you have augmented yourself to be immune to electrical attacks the fight just becomes sad. And the third one can defeated with a single attack due to a Good Bad Bug. The fourth boss can be taken out in seconds with the laser rifle, which penetrates her shield. The fourth boss is also the easiest in terms of avoiding damage.
I'll leave those more knowledgeable about the game to decide if it's an Anticlimax Boss or a Puzzle Boss.
Don't take life too seriously. It's only a temporary situation.I'm just wondering why this trope is considered YMMV. I don't get how 'your mileage may vary' when you spend an entire game fighting through massive armies, armadas, and fleets all to face a final boss who just sits there and lets you shoot him.
To be honest, several of the YMMV-flagged tropes don't make sense as YMMV items...
Hide / Show RepliesWell, difficulty tends to be relative. Certainly, with examples like Zero-Effort Boss and Cutscene Boss, it's more concrete. But with Anticlimax Boss, there's a greater tendency that what one person found laughable another thought was a good challenge.
It's not YMMV because one person thinks the trope fits, it's YMMV because not everyone thinks the trope fits.... If that made sense.
Don't take life too seriously. It's only a temporary situation.Well, difficulty tends to be relative. Certainly, with examples like Zero-Effort Boss and Cutscene Boss, it's more concrete. But with Anticlimax Boss, there's a greater tendency that what one person found laughable another thought was a good challenge.
It's not YMMV because one person thinks the trope fits, it's YMMV because not everyone thinks the trope fits.... If that made sense.
Don't take life too seriously. It's only a temporary situation.It really shouldn't be in the subjective bin. A boss fight that doesn't justify the climax is usually pretty obvious. For example, you can lose to the final boss in Drill Dozer, but it is highly unlikely you will because he goes down in one hit.
Climax is where the action peaks, this guy comes after a huge level and has this lengthy cut scene to build up him up and then down in one hit, the end. That is objectively anticlimax because instead of peaking the action just dropped off. Just because tropers use the trope to refer to "easy for me" doesn't mean they are right. Anti Climax is a legit literary trope. Anti climatic is a common term.
Modified Ura-nage, Torture RackIt's one of those tropes that should be objective, but there's debates over it anyways, and so it's labeled as subjective to prevent nattery entries.
Don't take life too seriously. It's only a temporary situation.It's one of those tropes that should be objective, but there's debates over it anyways, and so it's labeled as subjective to prevent nattery entries.
Don't take life too seriously. It's only a temporary situation.But what about the non-game examples of this, where authors use this for dramatic effect? I'm seriously considering either splitting this or removing the YMMV tag.
I'm not even sure the non-video game entries count, but haven't felt like starting a Trope Repair Shop for it. If you're willing to do so when a spot becomes available, by all means. I suspect this trope is in need of a cleaning.
Don't take life too seriously. It's only a temporary situation.I'm not even sure the non-video game entries count, but haven't felt like starting a Trope Repair Shop for it. If you're willing to do so when a spot becomes available, by all means. I suspect this trope is in need of a cleaning.
Don't take life too seriously. It's only a temporary situation.Not sure about this example: (Listed under Renegade/Kunio Kun)
- This is not the case in the Enhanced Remake of River City Ransom for the Game Boy Advance. The final boss, Slick, has psychic powers that he uses to throw various weapons at you from across the screen. If you can pick one of those weapons up, however, you can just keep bludgeoning him so he doesn't have the chance to keep doing it. On the original version, however, he's quite pathetic compared to the Dragon Twins.
Soo.... Is he, or is he not? First it says he's not an Anticlimax Boss, but then describes how he's easily taken out...
In hindsight, I'll restore the part about the original, as Slick is quite easy compared to the Dragon Twins. Not sure about the GBA remake, though.
Don't take life too seriously. It's only a temporary situation.Removing some entries that don't sound right. From under Iron Storm:
- The Big Bad of the game also counts. Though he's not a soldier or armed and you could easily kill him, you discover that he's become a Punch-Clock Villain over the years. You don't have the will (or chance) to kill him now, so you just leave. Mission accomplished. And then comes the pretty shocking Twist Ending...
Sounds like more of a Zero-Effort Boss.
- Tron Two Point Oh might qualify, since all you really need to do is stand in one specific spot where the final boss can't see you and keep throwing "grenades", as the AI here doesn't quite seem to grasp the concept of "walk around obstacle".
Hmm, would taking advantage of weak AI count?
- Averted in House of the Dead: OVERKILL. The final boss, Mother, emerges from the pit, howls for blood... SCENE MISSING. Cut to the aftermath of the fight. Just as you think it's over, however, it turns out Mother was a Sequential Boss and you only skipped Part One. Cue Part 2...
Aversions aren't noteworthy enough to mention. Sounds like a separate trope, as well.
Don't take life too seriously. It's only a temporary situation.Removed the example after a nattery reply:
- Heinreich I from Return to Castle Wolfenstein is a massive letdown, considering the entire storyline has been a big build-up to his resurrection. Sure, in the old days he was pretty much unkillable with swords and axes. He's even ungodly resistant to assault rifle fire. But all it takes is about 15 to 20 seconds of minigun fire to splatter his legendary "indestructible" behind into chunky giblets. Plus, he's fairly slow and has absolutely no ranged attacks, showing why you should never bring a sword to a minigun fight.
- In fact he DOES have a ranged attack. Remember those ghostly skulls the mummies hurled at you throughout the whole game? Heinrich has a kick-ass version of these, he attacks using something that looks like a ghostly knight. These wraiths are homing, they fly much faster than you can run, they BLIND you when you are hit, and if you are hit they do not dissipate, but just fly through you and attack again! You can survive a single wraith if you rush to health kits, but if he uses two of them, you'll reload the game.
Not sure if it applies or not. Somebody care to give more detail?
Don't take life too seriously. It's only a temporary situation. Hide / Show RepliesWhat details are needed? I have finished this game recently and I can give any information that is needed.
Edited by LasombraBasically, does it count as an Anticlimax Boss? First guy says "Oh, it's easy." But the reply goes "Nuh-uh, he's got super explodey skulls and wraiths." Is he easy even with said attacks? Is it that he has the attacks, but constant fire from your most powerful weapon kills him before he uses them? (As well, how likely is it that you have full weapon for said attack?)
Don't take life too seriously. It's only a temporary situation.Basically, does it count as an Anticlimax Boss? First guy says "Oh, it's easy." But the reply goes "Nuh-uh, he's got super explodey skulls and wraiths." Is he easy even with said attacks? Is it that he has the attacks, but constant fire from your most powerful weapon kills him before he uses them? (As well, how likely is it that you have full weapon for said attack?)
Don't take life too seriously. It's only a temporary situation.Just drop a note that I'm going to remove Quake example, since it should be classified as Puzzle Boss. Thing seem invinccible until you figure out how to beat it, then it's easy. Yes sure, because figure out how to beat it is the challenge. All puzzles aren't as fun once you know the solution.
Edited by KuruniTook the following example out.
- The last Harry Potter book. Throughout the series, Voldemort is built up as this unstoppable force of evil and the seventh book saw him at his strongest. And how does Harry actually end up defeating Voldemort? A Curse Escape Clause that is both horribly convoluted and based purely on him being extremely lucky.
- To be fair, the gang did mutilate his Seven Evil Artifacts Of Power, even the unintentionally created one, causing him to freak out. Furthermore, it is heavily implied that the greatest thing Harry feared about Voldemort was his massive knowledge about the world and its magic and how he could do anything with it; once Voldemort is shown to be a moronic killer with a pointy stick (and little willpower), Harry overcomes his inner fears (the ones that stopped him from being fearful of Voldemort in the way every other wizard is), and all that's left to do is zap the bugger.
So is it an Anticlimax Boss or not? Somebody with more knowledge of the series fix it up to get rid of the "To Be Fair." Is it a legitimate point or just Natter?
Don't take life too seriously. It's only a temporary situation. Hide / Show RepliesMoved the following from Breather Boss.
- In Link's Awakening, the final boss was a series of "shadows" of bosses from previous games, leading up to a new one (DethI) that was supposed to be - and often is - far harder to defeat than the others. A single Magic Rod shot takes down the last boss shadow, and if you traded one of your items for the Boomerang earlier on you can kill DethI just by throwing that into its eye once.
I'm a little leery about this, since I kind of think that using a secret weakness to take down the boss doesn't quite count as Anticlimax. Kind of like saying 'Oh, he's a tough boss, but if you jump in the corner, use the Puppy Kicker shoes, and hold down, he'll never hurt you.' Still, I do agree that both items are not exactly uncommon to use, and the boss does encourage you to use EVERYTHING in your inventory.
So what do others think? Still counts as Anticlimax Boss material?
Don't take life too seriously. It's only a temporary situation.Moved the following from Breather Boss.
- In Link's Awakening, the final boss was a series of "shadows" of bosses from previous games, leading up to a new one (DethI) that was supposed to be - and often is - far harder to defeat than the others. A single Magic Rod shot takes down the last boss shadow, and if you traded one of your items for the Boomerang earlier on you can kill DethI just by throwing that into its eye once.
I'm a little leery about this, since I kind of think that using a secret weakness to take down the boss doesn't quite count as Anticlimax. Kind of like saying 'Oh, he's a tough boss, but if you jump in the corner, use the Puppy Kicker shoes, and hold down, he'll never hurt you.' Still, I do agree that both items are not exactly uncommon to use, and the boss does encourage you to use EVERYTHING in your inventory.
So what do others think? Still counts as Anticlimax Boss material?
Don't take life too seriously. It's only a temporary situation.Took out the following from Bionicle:
- Makuta Teridax from the earlier Bionicle movies has also been accused, though when those were made, he hasn't gone through his character overhaul yet.
- On the other hand, he ultimately has to be taken down both a Humongous Mecha and a Colony Drop, and this was the rushed ending.
- Makuta Teridax from the earlier Bionicle movies has also been accused, though when those were made, he hasn't gone through his character overhaul yet.
Took out the following from Bionicle:
- Makuta Teridax from the earlier Bionicle movies has also been accused, though when those were made, he hasn't gone through his character overhaul yet.
- On the other hand, he ultimately has to be taken down both a Humongous Mecha and a Colony Drop, and this was the rushed ending.
- Makuta Teridax from the earlier Bionicle movies has also been accused, though when those were made, he hasn't gone through his character overhaul yet.
It appears that Example as a Thesis style trope descriptions are no longer kosher. I don't really agree, but that's the word from on high. Either way, this page's description has been cut down. For posterity, I'll repost it here, since I rather enjoy it.
Don't take life too seriously. It's only a temporary situation. Hide / Show RepliesThe Goddamned Bats? Dead in a heap along with the Demonic Spiders. The Faceless Goons? Shot to pieces. The Giant Mooks? Not so big now. The mecha-chimps? Nothing but scrap metal. The Quirky Miniboss Squad? Dismembered. The Dragon? Decapitated. The Boss in Mook Clothing? Reduced to the clothing.
Behind you is a trail of blood and tears. Ahead of you is the one enemy that you have yet to formally introduce to his own innards: the Final Boss. The force of Ultimate Evil that destroyed your village, murdered your parents, kidnapped your childhood sweetheart, enslaved Venezuela, blackmailed the U.S. President, and once stole a nun's donut. You've got five rockets left, two grenades, a katana, 300 rounds for your minigun, and about a hundred thousand rounds for your magnum. You push open the blood-red doors, ready for the fight of your life...
And kill him in two minutes with just your sword, and you didn't even need to use a medpack. Err, what?
Don't take life too seriously. It's only a temporary situation.The Goddamned Bats? Dead in a heap along with the Demonic Spiders. The Faceless Goons? Shot to pieces. The Giant Mooks? Not so big now. The mecha-chimps? Nothing but scrap metal. The Quirky Miniboss Squad? Dismembered. The Dragon? Decapitated. The Boss in Mook Clothing? Reduced to the clothing.
Behind you is a trail of blood and tears. Ahead of you is the one enemy that you have yet to formally introduce to his own innards: the Final Boss. The force of Ultimate Evil that destroyed your village, murdered your parents, kidnapped your childhood sweetheart, enslaved Venezuela, blackmailed the U.S. President, and once stole a nun's donut. You've got five rockets left, two grenades, a katana, 300 rounds for your minigun, and about a hundred thousand rounds for your magnum. You push open the blood-red doors, ready for the fight of your life...
And kill him in two minutes with just your sword, and you didn't even need to use a medpack. Err, what?
Don't take life too seriously. It's only a temporary situation.Moved the following:
- In the game Aidyn Chronicles: The Last Mage for the N64, it turns out that both final bosses (you fight them back to back) are susceptible to the spell Wall of Bones, which acts an instant kill.
There was also some This Troper natter, but I removed it. He mentioned that it was a low hit chance. Makes me wonder how low, and thus if it really counts as an Anticlimax Boss.
Don't take life too seriously. It's only a temporary situation.What happens if the game has an Excuse Plot? I can't figure out if the end of Path Of Scylla from Hydorah is an example or not.
Basically, the level description and design appear to be leading up to a really difficult boss at the end, but there's only a swarm of easily defeated normal mooks instead of an actual boss.
It is definitely an anticlimax, however there is zero relevance to the plot.
Anyway, I'm going to add it unless someone else says otherwise.
Blind Final Fantasy 6 Let's Play Hide / Show RepliesHuh, I wonder if a boss battle that consists of nothing but generic mooks attacking en masse is tropeable? We have Wolfpack Boss for when it's an elite group of mooks, and Flunky Boss for when one boss commands a group of mooks, but nothing for just plain mooks.
Either way, not QUITE what I think of when I think of Anticlimax Boss, but I don't think there's any actual problem with it.
Don't take life too seriously. It's only a temporary situation.Huh, I wonder if a boss battle that consists of nothing but generic mooks attacking en masse is tropeable? We have Wolfpack Boss for when it's an elite group of mooks, and Flunky Boss for when one boss commands a group of mooks, but nothing for just plain mooks.
Either way, not QUITE what I think of when I think of Anticlimax Boss, but I don't think there's any actual problem with it.
Don't take life too seriously. It's only a temporary situation.Removed some Natter. Specifically, did a Search and Cut on "To Be Fair."
From Mass Effect:
- To be fair, ME 2's final boss at least looks and sounds impressive, and he can be a threat if you mess up or let yourself get mobbed by his powerful underlings. Saren, from the end of Mass Effect, is just embarrassing even at level 60 and on Insanity mode.
From Syphon Filter:
- To be fair, it's nerve gas you're using against him (that's right, you're countering his rocket launcher with a WMD), and it kills everybody instantly. Including yourself.
Fable 2, someone should mention it. You fight through armies to get at the guy who has the ultimate power, only to defeat him with a -music box-. He then gives a big speech that is cut off by either you or the Chaotic Evil NPC follower with a single shot from even the weakest of guns, or even crossbow.
I know it sounds like cutscene death, but it's not. It may as well be, but it really isn't.
Edited by 71.14.32.110 Hide / Show RepliesWell, you've got three choices. Anticlimax Boss, Zero-Effort Boss, and Cutscene Boss. I'm not familiar enough with the game to decide where he would go, and your description does raise questions. Can he still kill you before you play the music box?
Don't take life too seriously. It's only a temporary situation.Well, you've got three choices. Anticlimax Boss, Zero-Effort Boss, and Cutscene Boss. I'm not familiar enough with the game to decide where he would go, and your description does raise questions. Can he still kill you before you play the music box?
Don't take life too seriously. It's only a temporary situation.
I've been seeing this trope used to describe bosses that are considered disappointing, not because they are easy. To list a couple of examples I have seen:
Spyro: Year of the Dragon
Nothing about this entry lists this boss an example because it's too easy.
God of War Ragnarök
The last two boss fights in this game are listed because they don't have as much going or because they don't have as much interesting scenery to them.
This feels like a misuse of this trope.
Edited by FateStayWho