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  • Adorkable: Rolan is a goofy and kindhearted vicar who is often prone to silly moments, such as him correcting Vyrn on his name whenever the latter calls him "Fix-it Dude".
  • Best Boss Ever:
    • The fight against Excavallion in Chapter 6 is an absolute blast from start to finish. The first phase entails taking out the reactors in its legs, dodging massive bombardments of missiles and a Wave-Motion Gun all the while, to force it onto its knees. Then comes a Colossus Climb up its arms, followed by a slide down its cannon to hit it in the eye before mounting its back and wailing on its weakspot until it explodes!
    • The penultimate endgame boss, Pyet-A, is also held in high regard. In addition to the boss’s awesome design, it’s an intense, fast-paced fight that poses a significant challenge without feeling unfair. It only gets better once it drops to half health and Burning Out the Blue kicks in. Many players consider it a better fight than the final battle against Proto Bahamut that immediately follows it.
    • Following update 1.1, the new post-game superboss against Lucillius is an incredible final test that puts your setups and teamwork with your allies, A.I. or real-life, to the grinder. At level 200, he is capable of one-shotting several members of your party at once, he warps everywhere making it hard to keep up, has long range moves that cover a lot of ground, and can even REDUCE YOUR MAX HEALTH with some of them. He even starts the fight with Paradise Lost which is incredibly tough to dodge without Vane giving you invincibility, meaning you may lose any auto-revives from sigils right at the start. Sandalphon also helps out as a guest and gets an awesome moment to help you out after being trapped by Lucilius if you perform a 4-person chain-burst the first time he tries using it again, turning it into a 5-person overburst, usually dealing max damage. He then counters Lucilius's Paradise Lost that he uses out of spite with his own, and all of it is an amazing spectacle. And just like Pyet-A, the fight only gets better with the second-phase, where Lucilius attacks with even MORE Beam Spam after transforming, using max-hp cutting moves more often, and trying to cast Paradise Lost every chance he gets, on top of his Final Rebellion and Gopherwood Arc moves that require serious focus and footwork to dodge. All of it ending with his attempt to use his instant kill attack "The End" on his last legs add up to an amazing final challenge that is difficult to win, but awesome to attempt and triumph at.
  • Complacent Gaming Syndrome:
    • The endgame sigil loadout always consists of at least three Supplemental Damage V, War Elemental (makes all attacks deal superior damage regardless of element), and four Damage Cap V sigils, and majority of the grind in the endgame is trying to obtain these sigils to form the build. And that's not getting into the stronger V+ sigils, with Supplemental Damage V+ being infamous as the single rarest sigil in the game.
    • Unsurprisingly, Narmaya is among the most commonly played playable characters, with a playstyle that is similar to the Long Sword wielders in Monster Hunter, and being as ubiquitous as you'd expect.
    • Rackam is also a choice many players put in their endgame team, considering his long range and high DPS that can melt even bosses if they are focused on another party member. Helps his combat style is compared to the Heavy Bowgun in Monster Hunter or the Machinist job in Final Fantasy XIV.
    • With the arrival of the Lucilius raid battle, Vane is a highly-appreciated pick on the team for the main reason that his Rampart skill allows the entire team to casually No-Sell a multitude of his most powerful mechanics. Paradise Lost? Rampart can block it near-entirely save for the final explosion. Final Rebellion? Use Rampart after the tracking lasers show up and you can negate the worst that attack can offer. Gopherwood Ark? That can't bypass Rampart either. You can even use Rampart while Lucilius casts The End to let your team wail on him without having to worry about his swords getting in their way while clearing the fight's final DPS check. Vane's usefulness doesn't end there either, as he brings good damage and strong stunning power to keep good pace through the fight.
  • Ending Fatigue: While the game's story is quite short overall, the ending can drag on for quite a while. Beginning in chapter 9, you first face off against corrupted versions of three of the primeval gods, all of which can be tough fights in their own right. After that, you have to face off with Angra Mainyu twice, the second time while he's possessed by Lilith. The second confrontation is enough to be a final boss in its own right, but immediately afterwards, Lilith unleashes Bahamut Versa from Id, beginning a long, grueling final boss fight. Even after that, Versa emerges once more to clash with the Bahamut summoned by Lyria, though this section is mercifully cutscene-only.
  • Fan Nickname: "Walmart Nero", "Nero" and "Deadweight" are being circulated as nicknames for Id due to comparisons made by Capcom and Devil May Cry fans who also play Relink. Just like Nero, Id has white/silver hair and is a sword-wielder, Id also has a Super Mode which is basically a "dragon form" akin to the demonic/reptilian-looking Devil Trigger forms in DMC, but the major aspect that cemented these nicknames is Id's Skybound Art being named "Dead Weight" (in Devil May Cry 5, there is a Running Gag of Nero being called "deadweight", which became memetic in the DMC fandom).
  • Friendly Fandoms:
    • With fans of fellow Cygames title Dragalia Lost. Fans of that game were quick to notice the similarities the two games share (they exist in a fantasy setting, bosses have an Overdrive and Break Gauge, where they're more aggressive and vulnerable respectively, and you get to play multiple characters with their own unique playstyle), with Dragalia Lost fans saying that this is what a full-fledged game would look like on consoles. In particular, Relink is considered the closest thing that Losties have (outside of private servers) after their game ended service.
    • Fans of this game also tend to be fans of Monster Hunter, with the two games having fairly similar gameplay premises (fighting bosses and breaking parts for materials to upgrade gear), and sharing in the sheer agony that is the RNG.
  • Funny Moments:
    • The Boss Banter for the Dual Boss showdown with Gallanza and Maglielle features the gem of Gallanza remarking this will be known as the Gallanza Extravangaza before Maglielle takes great offense at being completely left out with zero credit for their attacks.
    • Id as a playable character has the Premium Sword as an equippable weapon. Said sword is a ginormous fried shrimp, and it doesn't help that it's his best in slot weapon before obtaining the Terminus weapons thanks to the weapon boosting critical rate, which is a necessity for damage.
  • Goddamned Boss: Excavallion is considered to be one of the best boss fights in the story. Now farming it beyond that on the other hand, is a massive pain in the ass. The battle is not exactly hard, but the boss likes to repeatedly blast you far away from it when you go for its legs, wasting a lot more time than what players are comfortable with. Keep in mind, this is already with several story cutscenes cut out.
  • Low-Tier Letdown: Ghandagoza is unfortunately considered to currently be the worst character in the game. His playstyle revolves around properly timing his attacks to build up his Eternal Rage meter, but not only are the timings quite strict, his attacks are rather slow and unwieldy, and suffer from poor reach. He also has poor mobility and homing ability on his skills, which is a major drawback in the endgame, where most bosses rarely remain stationary, which further doesn't help his poor range and slow attacks. And to further rub it in, his Eternal Rage meter decays fairly quickly if he can't consistently land his attacks, causing his DPS to greatly suffer. For comparison, Siegfried is also a character who relies on proper timing, but not only are his timings a bit more lenient, he has better mobility, homing, and reach, and can also provide very useful team utility with Veil and Drain. All of these setbacks combine to give poor Ghandagoza one of the worst DPS outputs among everyone, even against stationary targets. The one good thing Ghandagoza has is that he can put out some serious damage in Link Time, but that in itself can be considered another flaw.
  • Memetic Mutation:
    • Making joke sentences derived from the Granblue Fantasy title has always been some trend for years in the Granblue fandom that mostly became popular thanks to the spin-offs. Relink brought some specific new examples and a resurgence of the old.
      • "The Granblue is no longer a Fantasy" Explanation
      • "It's called Granblue Fantasy because you're playing as Gran wearing blue in a fantasy world." Explanation
    • SUGOI SUGOI! ANBERIBABOOO!!! Explanation
    • There is no escape from the grind. Explanation
    • Salvation! Explanation
  • Narm: In Chapter 8, Angra Mainyu gradually picks off your party and seemingly kills them one by one. Each "death" is handled well, with unique voice lines for each character, and unique voice lines reacting when it happens to someone. Then it picks up Vyrn to do the same to him, which becomes intentionally funny due to the way the scenes are handled on account of Vyrn being a tiny dragon, and Vyrn's voice actors in both casts having to try and be as serious as possible while maintaining the same voice direction for the character as he is seemingly about to be killed.
  • Tear Jerker: Id's entire life. As a child, he lost his home and his family to Lilith's machinations, who adopts him after sealing the terrible power of Bahamut Versa within him. He grows to become the strongest warrior of the Church Of Avia, only to find out that his "mother" never cared about bringing salvation to the world, and would happily destroy it just so she could return to her home, forcing him to fight her. Despite everything, he still tries to reach out to her, willing to accept any punishment as long as they can atone...only for Lilith to cruelly reject him and unleash the Primal God she once sealed in him, so lost in her desire she would rather burn the entire world to ash than to admit defeat. During the postgame, his Fate Episodes show him burdened with immense guilt for his actions and the difficulty of ever finding redemption for his sins.
  • That One Boss:
    • The Proud-difficulty Dual Boss against Gallanza & Maglielle is considered by many to be the toughest fight in the game. In addition to their large health pools and high damage, they play off of each other very well. Gallanza is a Lightning Bruiser who is constantly in your face with hard-hitting AOE attacks and melee strikes, while Maglielle hangs back and bombards you with ranged attacks from a distance. The fight becomes far easier once one of them is dealt with, but good luck getting there. To make it worse, this fight is among the quests required to unlock the Proto Bahamut fight that drops the Terminus weapons.
    • The Proud Dual Boss fights against Wilinus Icewyrm and Elusious Windwyrm are also quite the pain. Nearly all of Wilinus's attacks inflict Frostbite, which slows you down, and Glaciate, which freezes you in place and leaves you a sitting duck for Elusious's relentless and highly damaging attacks.


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