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Live-Action TV

You may be a doctor, but I am the Doctor. The definite article, you might say.
The Fourth Doctor, who isn't being meta about his status to the world at large but might as well be, Doctor Who.


Boy, you're gonna carry that weight
Carry that weight a long time...
The Beatles, "Carry that Weight"

Web Animation

Were it in any other position it would accumulate enough of my saliva to run all its household plumbing for several days. Unfortunately, Portal 2 is in the uncomfortable position of necessarily having to be compared to Portal 1. And taking both games as wholes, it can't possibly have the same impact. Certainly there's more of it, but that just makes it flabbier. And it's still funny, but more in a broader, "custard pie-to-the face" sense than in a finer, "snooker cue-to-the-bollocks" sense.

Web Original

It seems like there will always be new Batman cartoons and new movies offering up new approaches to the character. And DC Comics will keep doing crazy new crap to Batman like pretending he's dead when he's really back in caveman times. The sad truth is that the pinnacle of Batman storytelling has already been reached, and anything that follows has been and will be but a shadow of perfection. The perfection of which we speak is Batman: The Animated Series.

In any successful artist’s career, there’s a moment where they transition from youthful hunger to having it made. It’s usually a rough point as well — it’s rarely flattering for the artist. It’s where the spectre of 'I liked your old stuff better' really raises its head, and there’s a fairness to it, because that hunger and desperate, frantic need to get noticed and to succeed has a peculiar and enticing effect on art. When every book could be your last you scramble madly to write them, to say everything, to make an impact. Once you’ve properly, clearly succeeded, well… it’s not that you turn to crap, but there’s less urgency. You take a very different sort of risk. Failure isn’t quite as terrifying, and so you start creating things where the possibility of failure is accepted.
Dr. El Sandifer on Neil Gaiman

George Lucas galloped into the 1980s on a stallion made of diamonds and the tears of lesser men. After pummeling into submission everyone who ever told him his ideas were "terrible" and "unprofitable," Lucas had Hollywood literally holding its breath to see what he would come up with next. What new gilded nugget of merchandisable inspiration would erupt from his bearded skull like an oblong T-shirt cannon?... Studio heads were prepared to battle each other on nitro cycles in Thunderdome just to see what Lucas was going to bring to the table. And Howard the Duck was what he came up with.

By definition, Lance Henriksen fights serial killers and the concept of evil in America” will never be as popular as David Duchovny and Gillian Anderson fight aliens and monsters and weird stuff!

The movie was a surprise hit that gave Needham a directing career, (Sally) Field a career outside of television, (Jackie) Gleason a great supporting role, and (Burt) Reynolds a shitload of money.... In the end, Smokey and the Bandit is one of the best car films of all time, and a fun, mindless chunk of entertainment. It’s Hal Needham’s best movie, which doesn’t bode well for me, since I have five more movies to go.

After twenty minutes I was psychically pleading with the Francis Ford Coppola of the past to calm the fuck down. In this case, I really don’t want someone trying to make the next Godfather. I would rather have some unknown who is more content with telling a good story than going through a filmmaker mid-life crisis.

1998. One year ago, Final Fantasy VII singlehandedly transformed video games forever and ushered in the Golden Age of Square. SquareSoft was now officially a Big Deal. A very Big Deal. Super Mario RPG, Chrono Trigger, and Final Fantasy VI had all been hits, but Final Fantasy VII was a phenomenon. Quite Possibly the Greatest Game Ever Made.

But there was one small issue.

Final Fantasy VIII. There was no avoiding it. It had to happen. Square was now faced with the unenviable task of producing a sequel that could live up to and surpass Quite Possibly the Greatest Game Ever Made.

Maybe when you're someone like Andrew Lloyd Webber who has reached the pinnacle of your career and you've pretty much conquered every aspect of your chosen profession (made tons of money, earned lots of critical praise, won lots of awards, been sued by Faye Dunaway, etc. etc.) you just go 'FUCK IT, BRING ON THE RAPPING CATS!'
Jezebel, "Cats To Get Hip-Hop Makeover Featuring Rapping Cats"

Apparently the entire ["Enjoy the Ride"] campaign was sold on the anticipation of running [the Barbie] ad because Nissan was never able to top it; each subsequent "Enjoy the Ride" ad carried diminishing returns. Their Super Bowl spot was a flock of pigeon puppets trying to catch a Nissan so they could poop all over it — it got mixed opinions. Eventually Mr. K's dog took over the campaign and the slogan sort of changed to "Dogs Love Trucks." And from there it withered and died.

As far as "These Are the Voyages..." is concerned, Star Trek begins and ends with The Next Generation. The dialogue in the sequences set on Archer’s ship is packed with very specific homages to the first live action Star Trek spin off. "Never thought it would come to an end," Trip reflects at one point. Reed responds, wryly, "All good things..." The next reference is a bit more galling, with Archer toasting, "Here’s to the next generation." This is not an episode about closing out the franchise, it is an episode about remembering how awesome everything was in 1994.
The M0vie Blog's review of Star Trek: Enterprise, "These Are the Voyages..."

Web Video

I read a review once that said, 'One good song can make an album, but one great song can kill it'.... 'Story of a Girl' isn't a great song, exactly, but it's certainly a career-killer. No one was interested in this band's other music, and, to be honest, I have no idea why you decided to watch this far into the review.
Todd in the Shadows, "One Hit Wonderland"

Imagine if Ocarina of Time, Majora's Mask, and The Wind Waker were the only Zelda games. Nobody in their right mind would accuse these games of being too similar if this was the case....If I was a robot, maybe I would be able to tell you Twilight Princess is better than Ocarina of Time.

I'm not though. The fact of the matter is, I don't respect Twilight Princess in the same way I respect Majora's Mask and The Wind Waker. Even if those games have failings, they don't exist in the shadow of their older brother.

See, Resident Evil 4 is the missing link between Kill Switch and Gears of War. It was the transitional piece that led the the sixth generation of consoles into the seventh, and it determined how action games were going to work in the seventh: widescreen TV ratios, QTE, stop n' pop, and scripted spectacle events weren't representative of the action genre until Resident Evil 4 popularized them... and I guess that's why it killed the series. It's everything it could have been, and it's everything it should have been.

The only problem with that is: the only place the series could go from there was someplace — stupid.

Before there was Frozen, relive the peak of Disney animation, followed immediately by its downfall.

Real Life

'I had the freak of luck to start high on the mountain and go down sharply while others were passing me'—so Mailer wrote, describing the time after Barbary Shore when he unexpectedly joined the rest of us down on the plain.
Gore Vidal, "Norman Mailer: The Angels are White"

There has just been too much Star Trek for a while. I remember the moment the franchise peaked. The moment, to me, was when Kirk and Picard were on the cover of TIME Magazine. I literally walked in the next day to the office and said, ‘We have peaked. It’s down hill for quite a while from here.’ You reached this kind of critical mass in popular imagination. You were now on the cover of TIME, and all the old stuff about the Trekkies was kind of gone by the wayside. It had gone from being a subculture of a subculture, to now this legitimate nationwide phenomenon. It was Americana. Kirk and Picard are big heroes, and everyone loves them. You can’t sustain that, so it just started falling off.

I think your lessons are learned instinctively and it becomes a problem if you start to have favorites or reject certain things. You have to be flexible—your failures are as important as your successes and your successes can freeze you as much as your failures can. It may be kind of a hippie-sounding thing but I really believe it.

Beverly D'Angelo: You can't nostalgic for ten years earlier! Are you nostalgic for 1992?
Jon Favreau: I am...
D'Angelo: Well, that's just depression. That's not nostalgia.
Favreau: ...but that has more to do with my career.

Let’s put it this way: it would even be more enjoyable and pleasurable if I had announced my retirement from the business, but, since I want to go on and do other things after this, human nature being what it is, you think "How am I going to top this?". Really, the odds are I’m not, ever.
Vince Gilligan on the critical success and widespread popularity of Breaking Bad

Nintendo at that time approached another company and asked them if they would make an N64 version of Metroid and their response was that no, they could not. They turned it down, saying that unfortunately they didn’t have the confidence to create an N64 Metroid game that could compare favourably with Super Metroid. That’s something I take as a complement to what we achieved with Super Metroid.

Starrcade 97 was, without question, the biggest money-maker WCW had ever produced.

17,500 fans.

A $543,000 gate.

An incredible 1.9 buy rate, meaning nearly $6 million in revenue.

And the beginning of the end.
R. D. Reynolds and Bryan Alvarez, The Death of WCW

I sometimes consider going back to making webcomics, but AMD would always be hanging over my head. Even when I did Zombies of the Living Dead - which is only like twenty comics - I had people yelling at me every day because I was wasting my time with that and not with finishing AMD.
Sean Howard on A Modest Destiny

My first big break was getting into The Beatles. My second was getting out of the Beatles.

The mark of greatness is when everything before you is obsolete, and everything after you bears your mark.


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