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Basic Trope: The scariest vehicle in the work is called a Dreadnought.

  • Straight: The SS Tropenought is the biggest, scariest, most powerful vehicle in the setting, and she and her sister ships are identified as being Dreadnoughts, Dreadnought-class, or something similar.
  • Exaggerated:
    • The SS Tropenought is so big, powerful, and scary that she's effectively invulnerable to any conventional attack.
    • The SS Tropenought is also The Battlestar — in addition to her huge size and numerous guns, she also carries swarms of Space Fighters.
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  • Downplayed: The SS Tropenought and her fellow Dreadnoughts are powerful and capable vehicles, but not that much more than other battleships.
  • Justified: HMS Dreadnought and/or Dreadnought-type Battleships are cited in connection with naming the ship or class "Dreadnought."
  • Inverted: Dreadnoughts are among the least-powerful vehicles available in the setting.
  • Subverted: The SS Tropenought is a Dreadnought-class warship, but her weapons prove ineffective and her armor falls apart in battle.
  • Double Subverted: Only because she was sabotaged. Her sister ship, SS Destructor, is just as powerful as she should be.
  • Parodied: SS Tropenought is Lovenought-class, the biggest and most powerful party bus in the universe!
  • Zig Zagged: The SS Tropenought is a bigger, scarier, and more powerful ship than any we've seen thus far. . . but there's talk of even bigger, scarier, more powerful ships than Tropenought. . . and then those even bigger ships are never seen, leaving Tropenought the biggest, scariest, most powerful thing visible in the work.
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  • Averted: Dreadnoughts do not exist by name in the work.
  • Enforced:
  • Lampshaded: "That ship is a Dreadnought? Crap, we're in trouble!"
  • Invoked: "We need something bigger and badder than anything the enemy has. We're building...a Dreadnought."
  • Exploited: The Dreadnought-class SS Tropenought is sent to potential trouble spots so that her mere presence scares enemies into surrendering.
  • Defied: "No, we are not building a Dreadnought! Our purpose is exploration, not combat!"
  • Discussed: "If we can build ourselves a Dreadnought, we could really kick some ass!"
  • Conversed: "Y'know that the word "Dreadnought" means "fears nothing"? Appropriate, yes?"
  • Implied: The Federation receives intelligence reports that The Empire may be building a dreadnought. Shortly thereafter, a Federation ship encounters a huge, unidentified ship...and is quickly destroyed.
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  • Deconstructed: Dreadnoughts are large, scary, and powerful, but a single one represents such an extreme investment they are either Too Awesome to Use or overshadowed by the Boring, but Practical option of building a larger quantity of smaller ships. Especially if, mathematically speaking, the smaller ships equal the resources of a single Dreadnought but are more capable (i.e., two cruisers cost the same as one Dreadnought, but offer half again the firepower).
  • Reconstructed: A larger number of smaller, less individually powerful but still capable ships may be adequate for most situations, but there are some things only something with the size and firepower of a Dreadnought can handle, and you need to have at least one for when that situation arises.
  • Played For Drama:
    • The Empire deploys a massive Dreadnought to attack The Federation, and our heroes must race against time to figure out how to destroy it and win the war.
    • An Insane Admiral seizes control of the SS Tropenought and uses her in his own personal war...and even his allies become targets.
  • Played For Laughs: The SS Tropenought was such a colossal boondoggle, costing so many resources, taking years and years to be designed, partially built, redesigned midway through construction, rebuilt, refitted, features added and removed and added again that it never worked when finally launched, and was eventually scrapped or just relegated to a junkyard somewhere.

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