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Justice League/Mighty Morphin' Power Rangers is a six-issue Crossover mini-series pairing up DC Comics' legendary World's Greatest Superheroes with Boom! Studios version of Saban Brands' legendary Teenagers With Attitude. It was written by Tom Taylor with art by Stephen Byrne.

A cunning sneak attack leads to Lord Zedd being able to break into the Command Center, but when Zack, not willing to let this stand, attempts to teleport Zedd away, the damaged teleporters dump them in an unexpected place - Gotham City in the DC Universe. And in front of Batman. Naturally, this sets off a fight between the Rangers and the Justice League. But just as they're getting on the same page, the teams face a huge threat. Because Zedd has forged an alliance with one of the League's deadliest and most powerful enemies. Now the two teams have to work together to save both their home worlds.

Tropes featured in this story include:

  • Alternate Continuity: On two levels.
    • Lord Zedd is shown as the Big Bad and Tommy is portrayed as the Green Ranger, which would put this at early Season 2. However, the rangers all still have their original Dinozords, while in the show, Lord Zedd's arrival prompted Zordon to upgrade the Dinozords to Thunderzords.
    • Despite this being the DC Rebirth version of the Justice League, Aquaman and Simon Baz and Jessica Cruz are replaced with the more familiar John Stewart. Interestingly, Aquaman and Jessica do show up as "League Reservists"
  • Adaptational Badass: As of issue #5, Alpha, who tells off Brainiac, and then uses one of Zedd's Grow-bombs on himself and starts punching giant monsters
    Alpha: I get that you don't have any friends, which is why you probably want to 'keep' me. But you've threatened my friends, you've threatened their home, and you've taken their families. I'm really not going to stand for that... I have a choice. I choose to fight for something larger than myself.
    • Dino Megazord also undergoes this in the crossover. Shortly upon his debut in the TV series, Zedd destroys the original Dino Zords, necessitating their upgrade into Thunder Zords. In the crossover comic however, the Dino Megazord delivers such a satisfying Curb-Stomp Battle that Zedd is forced to retreat.
  • Badass Boast: Lord Zedd when escaping from one of Brainiac's captured civilizations.
    I am Lord Zedd. I will not "run". I will not "hide". I will not cower. I will meet this giant face to face.
    • When Kimberly remarks that it would have been bad if one of the Zords crushed a Leaguer, Batman replies "the last robot dinosaur that attacked me is now mounted as a trophy in my cave."
  • Bait-and-Switch: Issue 1 suggests that Angel Grove blew up and it was Zack's fault. Issue 2 seems to clarify that, yeah, it was Zack's fault, but that's because Zedd and Brainiac captured and shrank the city.
  • Big Bad Duumvirate.: Lord Zedd and Brainiac.
  • Brought Down to Badass: Even though their coins have been stolen, the Rangers still insist on fighting alongside the Justice League. Cyborg worries that they don't have any powers, only for the Rangers to be defended by Batman as not powerless, and they're provided weapons from the Watchtower's armory and trophy room. It's made clear that while morphing makes them superhuman, it's their martial prowess that makes them effective heroes.
  • The Cameo: Nightwing, Batgirl, Aquaman, Green Lantern Jessica Cruz, Beast Boy, Starfire, Kid Flash, Supergirl, Green Arrow, Black Canary and Shazam all show up in issue 3.
  • Chekhov's Gun: Kim picks up the boxing glove arrow in Issue 4 and uses it against Zedd in Issue 6.
  • Conservation of Ninjutsu: Zig-zagged. The Power Rangers easily overpower Batman due to the fact that, being morphed, they're much stronger than the normal-bodied Batman. Then Flash gets involved and just swipes the Rangers' weapons before they even know he's there. After that the fight escalates into heavy artillery.
  • Curb-Stomp Battle:
    • Zack lasts one page against Batman.
    • Against all six rangers, Batman lasts about half a page. Then Flash steals all their weapons.
    • Green Lantern lasts one panel against the Zords.
    • Superman, Wonder Woman, and Green Lantern attack a gigantic Lord Zedd en masse. He takes all three of them out with one blast from his staff.
    • Zedd gets curb stomped by the Megazord. He receives such a thorough beating that he's forced into a hasty retreat by shrinking down and running away.
  • Dark Is Not Evil: Batman's outfit and perpetual scowl don't exactly scream "good guy", which both the Rangers and his own teammates riff on.
    Zack: In my defense, you look scary as hell. And, in our world, good guys don't generally dress like bats. Also, good guys smile. Why don't you smile?!
  • Discard and Draw: A temporary example; the Rangers use weapons and costumes from the League's archives to continue fighting after Brainiac steals their Power Coins and zords.
  • Distinction Without a Difference: The Flash is surprised that Batman's calling for help. Batman insists that he's just "calling for assistance."
  • False Flag Operation: Lord Zedd is able to break into the Command Center with a bomb-loaded Alpha 5 decoy.
  • Gondor Calls for Aid: When monsters begin attacking the Earth all over the place, Superman calls out for all Leaguers and reserves to help save the day.
  • In Medias Res: The story begins with Angel Grove a smoldering crater in the ground, with Superman inexplicably there to comfort the Rangers. We go back 36 hours earlier to find out How We Got Here.
  • Lampshade Hanging: Brainiac boasts of being a twelfth level intellect and Billy responds he doesn't know what that is and suspects it was made up.
  • Let's You and Him Fight: Zack, suffering signs of a concussion from the exploding Alpha decoy, mistakes Batman as one of Zedd's monsters. When Batman attempts to get him to calm down, the Rangers enter and think he's attacking their friend. It quickly escalates to the Flash, John Stewart, and Cyborg joining the fight before Superman and Wonder Woman intervene to make everyone stop.
  • Mundane Utility: Zedd uses his growing grenades to overcome Brainiac's shrinking mechanisms and become normal sized.
  • No-Sell: Batman uses some gas/explosive grenades against the Rangers. Jason and Tommy just knock him into the Batmobile.
    • Green Lantern puts a force field to contain the Rangers. They summon the Zords and break out.
  • Offhand Backhand: While Zack is being confronted by Batman, a Putty attempts to take him from behind. Zack casually hits the Putty in the face with his axe and continues his conversation.
  • Oh, Crap!: In issue 2, when the Rangers summon the rest of their Zords to deal with John Stewart, the Flash can only look on in confusion and say, "So... that happened."
  • Parting-Words Regret: Zack, standing over the seemingly-destroyed Angel Grove, can only think that the last time he saw his parents they argued about him always disappearing.
  • Poor Communication Kills: While ultimately not fatal, the initial encounter between the Rangers and the Justice League keeps escalating because of this.
    • It starts off when Zack, suffering from a concussion after having a bomb blow up in his face, assumes that Batman is one of Zedd's monsters, so he attacks. Batman ends up subduing and restraining Zack right as the other Rangers teleport in, which prompts them into attacking. After the Flash comes in as backup and disarms the Rangers, Batman decides to fire a missile at them which then forces Kim to call in her Zord to somewhat level the playing field.
    • It gets worse when, in issue 2, John Stewart drops in and decides to restrain the Rangers in a Power Ring-made dome, forcing the team to unleash their Zords as well. After hitting John with three of their Zords, Cyborg joins the fight and gives the Flash an opening to phase through Jason's Zord and pull him out of it to fight on even ground. The fighting finally stops when Superman and Wonder Woman enter the fray having talked to Kimberly with the aid of the Lasso of Truth.
  • A Rare Sentence: From the Flash to Cyborg:
    Flash: We have a hostile group of enhanced beings in Gotham. And... um... I'm not sure how to say this... Batman's been taken by a flying pink dinosaur robot.
    • The next issue follows up on it with a line from Superman to Kimberly:
      Superman: Miss, I'm going to have to ask you to land your pterodactyl.
    • The next issue follows this up with a line from Zack to Batman:
      Zack: Batman. Get in the Mastadon.
  • Sequel Hook: The series ends with Alpha 5 infected by Brainiac.
  • Square-Cube Law: Gets alluded to in Issue 6, when Zedd grows himself but gets smacked around by the Megazord. Jason points out that it takes time to adjust to growing giant (for example, dealing with the fact that your arms are suddenly several tons heavier).
  • Take Up My Sword: A temporary example; the Rangers have to use costumes and weapons from the League's archives after the Power Coins are stolen by Brainiac, ranging from heroes (Kimberly using Hawkgirl's mask and Green Arrow's arrows and Jason using the sword of Azrael) to villains (Billy using Prometheus's helmet and Tommy wearing Lex Luthor's battlesuit).
  • Trick Arrow: Kimberly is incredulous at the boxing glove arrow, and after the plot asks if she can keep it.
  • Villain Team-Up: Lord Zedd and Brainiac join forces almost immediately.

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