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flyingdingo0827 factorem monstrum Since: Sep, 2010
factorem monstrum
#1: Sep 12th 2010 at 10:08:36 AM

Exactly What It Says on the Tin

Create your own boss for fun. Just fill in the blanks (artwork optional but not required).

  • Name:
  • (optional) Boss type:
  • Description:
  • Weakness:

3+ attacks:

Example

  • Name: Mason
  • Boss type: Breather boss
  • Description: a sentient tower that can control earth.
  • Weakness: Orb within his body.

Attacks

  • Tremor-creates a tremor that slams player into the ceiling if they don't dodge it.
  • Fall-removes blocks from the floor reducing the battle arena and increasing the chance for a player to fall through the arena.
  • Crush-causes parts of the floor to fall up, crushing the player if they're still on top when they hit the ceiling.

Hope you enjoy coming up with a boss and I can't wait to see what you can come up with.

edited 12th Sep '10 10:11:07 AM by flyingdingo0827

Join the fight for the core today!
rallyfan9000 Elite Soldier from overwatch position Since: Jul, 2009
Elite Soldier
#2: Sep 12th 2010 at 10:16:50 AM

The Director

  • Type: True Final Boss of the third and final Crackdown game
  • Description: The leader and director of the nebulous organization known only as "The Agency". He resides deep underground in a hardened bunker, deep beneath the Agency Tower.
  • Weakness: Head.
  • Attacks:

I am a proud member of the Western Federation's Anti-Japan Media Task Force. My work is very important.
Strigon Planet-Killer Since: Jul, 2010
Planet-Killer
#3: Sep 12th 2010 at 10:23:16 AM

  • Name: Heka-Gigantes
  • Type: Mid-level boss
  • Desc: A four-armed humanoid giant which can use earth-based attacks using his immensely powerful and muscular arms.
  • Weakness: Wind and Water attacks

Movelist:

  • Gigant Punch: A simple but powerful two-handed punch
  • Crumbling Earth: He punches the ground hard to cause a wave of rock spikes to trash the opponent
  • Howling Earth: He runs up to his target and slams the sucker repeadedly.
  • Wailing Earth: He jumps up and hits the ground with immense force, causing a shockwave which will send everyone flying
  • Parched Earth: He stomps on the ground, causing a wave of mud and debris to sweep your party away and reduce their attributes.
  • Raging Earth: He bashes the ground repeatedly, causing shockwaves and debris to hit your party.
  • Dark Hell Paradise Drop: He does Zangeif's deadly spinning piledriver on one of your party, doing MASSIVE DAMAGE.

Shameless Self-promotion ho!
Flanker66 Dreams of Revenge from 30,000 feet and climbing Since: Nov, 2009 Relationship Status: You can be my wingman any time
Dreams of Revenge
#4: Sep 12th 2010 at 10:35:25 AM

  • Name: Leon, the King's Duellist
  • Boss type: Duel Boss
  • Description: A thin, lithe man with a bastard sword and a rapier, as well as a flintlock pistol. Well dressed. Fought in the Desolate Desert.
  • Weakness: N/A. You must fight him normally, but when he drops to half health he uses his rapier, increasing his speed.
  • Attacks:

  • Thrust: Leon thrusts his sword forward in an attempt to gut the foe.
  • Swing: Leon swings his sword in a wide arc.
  • Block: Leon blocks any strike made by the player character's sword or evades a gunshot.
  • Parry: Leon does the above, but follows it up with either a shot or a stab.
  • Shoot: Leon fires his flintlock pistol.
  • Spin blade: Leon spins in a circle, sword out.
  • Lightning Focus: Leon focusses his energies, making himself twice as strong and fast. On harder difficulties he heals slightly.

edited 12th Sep '10 10:35:42 AM by Flanker66

Locking you up on radar since '09
Edmania o hai from under a pile of erasers Since: Apr, 2010
o hai
#5: Sep 12th 2010 at 10:59:42 AM

  • Name: Gehörnt
  • Boss type: Bonus Boss
  • Description: Mad God
  • Weakness: Eyes

  • Attacks:
    • Burning Breath:Spews a white flame which can spread as far as a nuclear bomb's explosion.
    • Breaker:Crushes you into the ground, deals high damage and removes all your buffs.
    • A Thousand Severed Skulls:Kills everyone in your party except for the statistically weakest one. (Must standby for a turn afterwards)

If people learned from their mistakes, there wouldn't be this thing called bad habits.
AttObl227 Problem? from The Metaworld Since: Jun, 2010
Problem?
#6: Sep 12th 2010 at 2:11:26 PM

  • Name: 1st Form: Battleship Sargon. 2nd Form: Sargon Cancer.
  • Boss Type: Battleship Raid / Sequential Boss
  • 1st form Description: A very large Battleship armed with tons of weaponry, it is the largest battleship ever made by the World Government.
  • 2nd Form Description: After destroying the battleship, the Bridge turns to a Cruiser. Think of that boss as a mix between Cancer from RefleX and the True Final Boss from ALLTYNEX Second. The Second form has 8 arms that fire various weapons, and has one arm for Reflecting Bullets and one arm for swiping.
  • Weakness: 1st Form: Unknown. Rumors has it that the core is exposed, but only when each and every Subsystem is defeated.
    • Second Form: Just shoot it normally, but it is recommended that you shoot down the arms first.

Attacks:

  • First Form:
    • The first Form is armed with various point defense systems, including beams, lasers, and Missiles.
    • Spread Burst Missiles: From the battleship, many missiles will fire... And then they burst, creating about 6 more missiles from each missile, and then they burst with Big Explosions.
    • This ship can also launch Fighters, including Stealth Fighters.
    • Anti Fighter Beam Spam: The Four main Anti Fighter Beams, located at the top, will track you down, and then fire quick beams that will do so much damage.
    • Self Destruct Mechanism: If the main Battleship's Hull is destroyed, the Bridge turns to a Cruiser and escapes, and the Battleship itself will cause a big explosion that will destroy you if you don't escape in time.
  • Second Form:
    • Slash: The Slashing Arm will attempt to slash you in melee combat.
    • Reflection Shield: The Shield Arm will try to block (Reflect if on Hard Difficulty or above) it's attacks back at you, using the Shield device.
    • Bullet Spray: The other arms randomly fire lasers rapidly at you, but at least they aren't aiming at you yet...
      • Aimed Shots: If total arm count has reached 5 (or if you're playing on Hard or above Difficulty), the arms will try to aim at your general direction.
    • Beams: The eight arms will fire beams: At first, they'll fire at a circle, then they fire beams diagonally, and later, they fire beams in some direction, and they can move the beams at will by moving the arms.
  • If the Arms are destroyed:
    • Homing Lasers: A Bullet Hell of Homing Lasers is created, and that is all the ship has if all arms are destroyed.

edited 12th Sep '10 2:33:23 PM by AttObl227

Last Defense Line.
Flanker66 Dreams of Revenge from 30,000 feet and climbing Since: Nov, 2009 Relationship Status: You can be my wingman any time
Dreams of Revenge
#7: Sep 12th 2010 at 3:07:13 PM

  • Name: Renard, the King's Vagabond
  • Boss type: Puzzle Boss/Breather Boss
  • Description: A man wearing all black clothing which is elaborately decorated. Wears a face concealing mask and a pendant containing a multicoloured jewel. Fought aboard the Grand Galleon. I forgot all of the bosses in this series are recurring.
  • Weakness: The jewels that occasionally appear in random parts of the room.
  • Attacks:
    • Jewel Shot: Renard fires three jewels in different directions.
    • Swipe: Renard snatches away the player's weapon if it connects, leaving them unarmed for 20 seconds. He will use the weapon in this timeframe.
    • Shadow Copy: Renard creates a shadowy copy of himself. Takes 3 hits before it dispells.
    • Jewel Trap: Renard flings a group of his jewels at various points of the room, where they stick. Touching them causes damage, though they can be destroyed with 2 slashes or shots.

Locking you up on radar since '09
Strigon Planet-Killer Since: Jul, 2010
Planet-Killer
#8: Sep 13th 2010 at 9:04:55 AM

  • Name: Raijin Tetsuyuki
  • Boss Type: 2D Run and Gun boss
  • Description: A massive gunship armed with a large laser cannon, Plasma cannons, A tesla caster and a captain with a gatling gun.
  • Weakness: It's attacks are slow to charge but impossible to dodge if you don't get out of the way in time.

Attacks:

  • Laser shot: A short, simple blast of the laser cannon
  • Ball Lightning: Shoots out homing orbs of electricity from the tesla caster
  • Plasma pods: Shoots a penta-directional blast of plasma towards you from one of the 4 cannons.
  • Charged laser shot: The delay is longer but the hitbox is twice the size.
  • Lightning cage: A stream of electricity from the caster boxes you in so that the plasma cannons can hit you, Hit the caster enough times to undo the cage before it's too late!

Captain Attacks (he only appears after you've destroyed the laser):

  • Grenade Toss: Throws a grenade with a moderately sized hitbox that explodes randomly.
  • Gatling burst: Shoots you with a 3-round burst
  • Homing missile: Fires a slow but deadly missile at you.

edited 13th Sep '10 9:07:42 AM by Strigon

Shameless Self-promotion ho!
MadeOfAxes Not Literally Me Since: Feb, 2010
Not Literally Me
#9: Sep 18th 2010 at 2:03:34 AM

The Moon

Location: Final boss of I Wanna Be The Guy II.

Description: The Moon itself, your archnemesis, has finally come to face you in battle! You fight him in an upwards-scrolling towers with walls blockading you off and several platforms to jump on.

Attacks: Meteor Slam: The Moon yells something incomprehesible, and flies up the top of the screen. It then comes back down on you, crushing everything beneath it.

Crushing Roll: The Moon rolls around the screen after you. Lasts approximately twenty seconds.

Starfall: Stars begin to fall out of the sky. This is a very common attack, and there are several star patterns, all Bullet Hell.

Tidal Wave: The Moon sends a tidal wave across the screen, left-to-right. You have to hide behind the platforms, but they fires spikes out of them immediately afterwards.#

Earthshaker: Causes all the platforms on screen to begin falling, and new platforms to fall down which you must jump on to stay on-screen

Moon Laser: The Moon floats in the centre of the screen and fires out four lasers, which spin around.

Enemy Swarm: The Moon flies off the top of the screen and summons loads of enemies of various varieties. All of them must be defeated before the Moon returns.

Blackout: The screen goes black and stops scrolling. The Moon summons four tracking Delicious Fruit which follow you around. You have to avoid them (shooting them pushes them back a bit) until they dissapear while unable to see the platforms and spikes.

Weaknesses: The Moon can be damaged all over it's body, but has a lot of health.

edited 18th Sep '10 2:03:54 AM by MadeOfAxes

"One thing, though- apparently the eldest goat is the bastard child of Muhammad Ali and the Hulk." ~ Exelixi, on The Three Billy Goats Gruff.
Strigon Planet-Killer Since: Jul, 2010
Planet-Killer
#10: Oct 9th 2010 at 11:15:38 PM

  • Name: Mega Strider
  • Boss Type: 2D vertical SHMUP boss
  • Description: A titanic crab-scorpion hybrid Mech with a laser stinger and dozens of other guns and weapons
  • Weakness: It's attacks are highly unpredictable but with practice and a lot of luck, can be easily avoided

Attacks (the ones with a pattern anyway):

  • Sweeper cutter: A fast, deadly blast of the laser that sweeps in a 60 degree angle
  • Ring of rage: Shoots out several circular waves of projectiles from 4 of it's many guns
  • Wild burst: An extremely hard-to avoid attack that has projectiles going in random directions
  • Obliterator blast: A charged shot that hitscans, making it impossible to dodge unless you gt to the far right or left side of the screen.
  • Vulcan storm: A torrent of projectiles from it's pair of massive gatling guns that is nearly impossible to dodge unless you happen to be behind the guns or on the bottom corners of the screen.
  • Steel Rain: A Macross Missile Massacre of epic proportions, which homes in on you then explodes into deadly shrapnel.
  • Crux Terminatus: It's final attack, a cross-shaped laser blast that rotates, attempting to blast your puny fighter to ashes, forcing you to keep moving and possibly onto the path of it's projectiles.

Shameless Self-promotion ho!
E.H.Grayson Eventua from Earth Since: Mar, 2010
Eventua
#11: Oct 10th 2010 at 5:59:18 AM

  • Name: Construct, Steel Throne
  • Boss type: Deathtrap Boss
  • Description: A large gray room, with an ornately decorated steel throne at the far end. Sat in this throne is a mysterious man in a dark cloak, who regularly taunts you.
  • Weakness: The man in the throne, the throne itself.

And its attacks...

edited 10th Oct '10 5:59:50 AM by E.H.Grayson

My new account at: Eventua
ACrackInTime Since: Aug, 2012
#12: Oct 10th 2010 at 6:17:25 AM

  • Name: Midnight and Ivory.
  • Boss type: Dual Boss.
  • Description: Twin goddesses with elemental powers.
  • Weakness: Neck, Water.

  • Midnight's Attacks:

  • Ivory's Attacks

Flanker66 Dreams of Revenge from 30,000 feet and climbing Since: Nov, 2009 Relationship Status: You can be my wingman any time
Dreams of Revenge
#13: Oct 10th 2010 at 6:47:19 AM

  • Name: Nero, the King's General
  • Boss type: Damage-Sponge Boss
  • Description: A man encased in shining, silvery armour. Has a Blade Below the Shoulder (third kind, replacing his arm) and an Arm Cannon (first kind). Slightly taller than the protagonist. First fought in The Great Battlefield.
  • Weakness: N/A. Just keep on attacking him until he keels over.
  • Attacks:
    • Hell Cannon: Nero raises his arm cannon and fires a shot from each of its' barrels. Somewhat telegraphed, but the bullets create shrapnel in random patterns.
    • Mars' Sword: Nero makes a random attack with his sword.
    • The Art of War: Nero becomes faster and heals a fair amount of his health on harder difficulties.
    • Blade of the King: Nero leaps into the air and spins like a top, firing bullets in random directions, all of which release shrapnel in a circular pattern. Nero himself will attempt to hit the player.
    • Shield of the King: Nero points his blade directly upward, before spinning. He fires a shot to each corner of the room, which will throw shrapnel in a radial pattern. Again, he tries to hit the player.
    • Impasse: Nero dashes toward the player character, firing and attempting to stab him.
    • Deadly Challenge: Nero stands still, and waits for the player to attack. At the last moment, he slashes at the player and fires a single shot. There is a cool down period after this, leaving him vulnerable.

edited 10th Oct '10 6:49:28 AM by Flanker66

Locking you up on radar since '09
StongRadd Since: Feb, 2010
#14: Mar 8th 2011 at 12:08:50 PM

  • Name: Xakrm (pronounced "Zach-rim")
  • Boss type: Puzzle Boss, Warm-Up Boss, Damage-Sponge Boss
  • Description: The new head honcho of Organization XIII, his hair spikes as his personality does. Usually has red eyes, but they turn gray when he snaps. Ice, Lightning, and Illusions are his specialty.
  • Weakness: Hit him with Fire spells from behind.
  • Attacks:
    • Key Combo: Hacks and slashes with his Keyblade, the Oathkeeper. Better block this one.
    • Call for Karmx: Calls for help from Karmx, his heartless. Be prepared for Blizzard, Thunder, and Cure spells.
    • Finger Firearms: A Finger Gun that actually fires.

edited 31st May '12 11:52:26 AM by StongRadd

Strigon Planet-Killer Since: Jul, 2010
Planet-Killer
#15: Mar 8th 2011 at 5:51:01 PM

(Wow, It lives once more.)

  • Name: Zaku Defender
  • Boss Type: Damage-Sponge Boss, Wake-Up Call Boss, Super Prototype
  • Description: A mutant armor (a middle point between A mobile armor and a Mobile suit) with a head and torso that closely resembles the Zaku's and disproportionately large arms, legs and backpack. It's arms carry a tri-laser rifle that's much more powerful than any other mobile suit's which also doubles as a beam bayonet and it's backpack has an ungodly amount of hidden weapons that includes shrapnel mines and a Metal storm type grenade launcher.
  • Weakness: It's mainly focused on defense so it doesn't dodge that much. But it is very tough due to it's deflector shield and heavy armor.

Attacks:

  • Laser shot: It shoots you with it's tri-laser rifle.
  • Nasty trick: It seems to bow down, only to blast you in the face with a pair of high energy laser cannons from it's backpack.
  • Anti-missile system: It has a small laser in the middle of it's backpack that shoots down missiles with inhuman accuracy, making them ineffective.
  • Grenade rain: It unleashes 250 grenades at you, all launched at the same time. Highly inaccurate and each individual grenade isn't too powerful but pray to god that you don't get hit in close range.
  • Minefield: It deploys several floating mines that explode into a storm of shrapnel. They stun your mech so it's wise to avoid them.
  • Hailfire: It launches 12 multi-missiles at you, each missile splits into 8 micro-missiles. Good luck dodging.
  • Impaler: It charges forward with surprising speed to stab you with it's laser bayonet, it's an insta-kill so dodge!

edited 8th Mar '11 5:51:23 PM by Strigon

Shameless Self-promotion ho!
miru Knouge forever!! Since: Jan, 2001
Knouge forever!!
#16: Mar 9th 2011 at 9:58:32 AM

Name: Big the Cat

Type: Damage-Sponge Boss, Brainwashed and Crazy

Weakpoint: you can hit him anywhere

Attacks: his arsernal of moves from Sonic Heroes.

Description: Big the Cat has been brainwashed to fight you by Fang the Sniper.

edited 9th Mar '11 9:59:15 AM by miru

I am completely, utterly, and thoroughly done with Sola Sonica and 2D
1whowillmakeEnzeru Since: Jan, 2011
#17: Mar 9th 2011 at 10:06:11 AM

Name: Harley Hartwell/Heiji Hattori Kendo Fighter

Boss type: Breather Boss

Description: An ace detective from Osaka, Japan who happens to be skilled at kendo.

Weakness: Hit him from behind.

Attacks:

  • Stab
  • Slice
  • Block

edited 9th Mar '11 10:06:57 AM by 1whowillmakeEnzeru

Now posting as Enzeru, this serves as an emergency avatar backup account
SabresEdge Show an affirming flame from a defense-in-depth Since: Oct, 2010
Show an affirming flame
#18: Mar 9th 2011 at 11:03:26 AM

Harbour Raid
Level in Boss Clothing
An entire city that you're tasked to attack, as part of a Little Hero, Big War effort. Player will be taking on the roles of several different characters/battle staffs at the operational level. They are, in order:

  • Checkmate Three: manage the aerial battle from an AEW&C aircraft. Clear the skies for the invasion fleet, and then task aircraft as needed for strikes.
  • Ridge City: Destroy enemy fast-attack craft, direct counterbattery, diversionary strikes, and the seaborne landing effort for Sector Green One.
  • Sandy/Nomad: conduct and coordinate aerial search and rescue operations for downed fliers.
  • Pinwheel Six Six: spearhead the armored advance, encircle and destroy elements of four enemy regiments, and link up with the invasion force from the beach.

Weaknesses:

  • In all cases the enemy forces have been weakened from two years of battle. It's your mission to find and exploit his weaknesses. Dynamic campaign generator means that no two playthroughs will be the same—sometimes enemy air strength is strong at the cost of his ground forces; sometimes his navy is especially strong at the cost of his ground forces.

Enemy Attacks:

  • Enemy will have at least one squadron of air-to-air interceptors, one antiaircraft regiment guarding the city, four understrength light-infantry regiments in the operational area, and a flotilla of fast-attack craft. This is his minimal strength; every playthrough he'll have a different force composition. How he uses them to counterattack depends on how you play. Possible enemy missions:
    • Air-to-air: all enemy interceptor craft are sent on a last-ditch mission against Checkmate Three, the player's craft. Player must direct defending aircraft to hunt down and destroy the enemy interceptors.
    • Low-altitude hiding: alternatively, enemy craft may hide in waiting for your air-to-ground strikers. In this case the player must hunt them down and destroy them.
    • FAC rush: the fast-attack craft in the harbor are certain to swarm the invasion fleet. The player must have prepared for this contingency; if the attack craft can be found and destroyed in time, no attack will happen. Otherwise life will become very exciting.
    • Enemy infantry regiments: if the player doesn't clear out or suppress the four enemy infantry regiments, they can delay and possibly drive off the seaborne or landborne attack.

Best of luck.

edited 9th Mar '11 11:11:12 AM by SabresEdge

Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.
XiphosOrochi666 True King Of Yggdrasil from Dark Reflection-Glitch River Since: Feb, 2012
True King Of Yggdrasil
#19: Mar 16th 2012 at 5:37:58 PM

  • Name:Triggalva
  • Boss Type:Bonus Boss
  • Description: In an attempt to transform into what could be called "Super Golfinty Triggerdown", his power went into a nullify/buff loop, when he tried to break this loop, instead of reverting ,he transformed.
  • Weakness:He can be hit with psychical and magic attacks which do low damage to him; he has no elemental weaknesses.

  • Attacks
  • Sanguiene Slash +: A powerful blood slash which heals the user.
  • Dark Thunder: His most treasured attack, this attack hits random parts of the ground.
  • Nullvorp Tribeam: A non-elemental attack that hits the enemy with 3 different coloured beams.
  • King's Oomph: Buffs up his psychical and special attacks
  • Shadow Lance Impaler: The user teleports behind the enemy, and impales them, killing them instantly.
  • Golfinity Thanatos: Summons 7 golden dragons of golden death to kill the enemy.
  • Storm of Shadows: Dark Thunder with Shadow Vindar's power, it can reduce the enemy's hp to 1.

edited 16th Mar '12 5:39:16 PM by XiphosOrochi666

Humanity wants equality yet supremacy stands in the way. Destroy that and we can embrace equality.
Steventheman Cmdr. of His Supremacy's Armed Forces from Wales Since: Feb, 2011
Cmdr. of His Supremacy's Armed Forces
#20: Mar 17th 2012 at 1:46:29 AM

  • Name: Project Alpha 413
  • Boss type: Wake-Up Call Boss
  • Description: A giant bipedal battle mech. Carries a metric fuckton of nuclear missiles, must be defeated in 10 minutes or it launches all missiles. Left arm carries many weapons, Right arm carries a giant electric sword. Has no head.
  • Weakness: Joints of legs and arms and control area in torso

Attacks:

  • Nuclear Launch: Failure to kill Alpha in 10 minutes results in it unleashing it's entire nuclear payload on you
  • Flame Kick: Kicks up in air with flamethrowers.
  • Railgun: One-Hit Kill rare attack.
  • Rotary gun: Fires on entire area with it's anti-personnel weapons.
  • Missile Massacre: Fires hundreds of small but easy to dodge missiles.
  • Megamissile: Fires a HE missile.
  • Stealth Mode: Cloaks and attempts to attack you in the back. You must keep moving erratically.
  • Launch into Orbit: Slashes upwards.

edited 17th Mar '12 1:47:14 AM by Steventheman

FIMFiction Account MLPMST Page
FergardStratoavis Stop Killing My Titles from And Locations (Not-So-Newbie) Relationship Status: And here's to you, Mrs. Robinson
Stop Killing My Titles
#21: Mar 17th 2012 at 6:00:44 AM

Name: Team Inferno(consisting of three members: Night Shooter, Porcupine and Chaos)

Type: Wolfpack Boss, though N.Shooter could be That One Boss on its own as well.

Description:

  • N.Shooter - A large humanoid(2.2 meters) clad in black armor. Has a skull instead of a normal head, armed with Mossberg 500, cackles like a maniac from time to time.
  • Porcupine - Smaller than N.Shooter, but big nonetheless(2.08 meters), clad in riot police armor, has Heartless-like eyes and a spine full of horrific spikes. Armed with two pistols and a set of bombs as well.
  • Chaos - The smallest of the three(1.87 meters), seems to have a helmet resembling piranha's head. Armed with two steel gloves which can turn into one of the following: Rocket launchers, flamethrowers or chainswords.

Weakness: Chaos is vulnerable to counters, Porcupine is a Bullfight Boss most of a time(when he isn't, he's Damage-Sponge Boss. N.Shooter has no weaknesses and need to be whittled down conventionally.

Attacks:

  • N.Shooter:
    • Shotgun Blast - Standard ranged attack employing the rule of Short-Range Shotgun. Can be straight-out deadly when at point blank.
    • Swing - Attacks the enemy with shotgun itself. If not blocked or evaded, stuns the target.
    • Suplex - The follow-up for Swing, though it can be used out of the blue as well.
    • Speeding Kick - Performed from some distance, N.Shooter closes to the target and busts the target's teeth with precisely aimed boot.
    • Inferno Slam - Usually the follow-up for Speeding Kick. Grabs the enemy for one of his legs and brutally slams them on the ground.
    • Burning Skull - When N.Shooter's hp drops below the half, he'll start using this move, applicable by shooting himself in the head. Becomes stronger, faster and harder to knock down for some time, as well as becoming absolutely invincible. Can and will spam it.
  • Porcupine:
    • Bullet Time - Slowly moves sidewards, raining the enemy with bullets. Accurate at any range and can interrupt combos.
    • Flashbang - Throws an Interface Screw in a form of flash bomb. Note that it can blind his allies as well.
    • Stun Grenade - Likewise, but stuns instead of blinding.
    • Butcher's Saw - The follow-up for Stun Grenade. Curls into ball of some sorts and gains momentum for a few seconds before rapidly lunging towards enemy in that form. One-Hit Kill which can't be blocked(though it can be parried).
    • Headbutt - A move which he uses to counter too agressive melee attackers.
  • Chaos:
    • Rocket Launcher - Fires both of his rockets at the opponents, dealing great Ao E damage. Can fire from mid-air as well.
    • Flamethrower - Rains the area with fire. It's ill-advisable standing there. Can fire from mid-air as well.
    • Rocket Jump - His main means of mobility, Chaos uses it to move around the area. Note it can damage you just like normal Rocket Launcher would.
    • Death From Above - Usual follow-up for Rocket Jump, descends from the sky and brutally slashes opponent with chainswords. If parried, leaves him open to counters.
    • Spinning Slash - After first two attacks with chainswords, spins around, dealing greater damage and breaking all blocks.
    • Chokeslam - Used to counter too agressive melee attackers, capable of doing great damage.

As you can see, Chaos and Porcupine are Glass Cannons supporting the big deal, N.Shooter(who by himself is Lightning Bruiser). It would be in the best interest of the player to off those two first before confronting the big guy.

grah
XiphosOrochi666 True King Of Yggdrasil from Dark Reflection-Glitch River Since: Feb, 2012
True King Of Yggdrasil
#22: Mar 18th 2012 at 9:28:43 AM

  • Name: Ragnarok Apollo.
  • Type:Final Boss
  • Description:Apollo's true form, he is a lying necromancer whose revival magic controls the minds of dead people. You fight him in Dead Man's Comet a comet made of corpses which will crash into Earth if you fail to defeat him.
  • Weakness:Psychic attacks, being stunned after using Solar Blaster or Apollo's Elixir Orb +.
  • Attacks
  • Jewel Blaster- The user summons 3 mirrors and shoots an energy ball at them, becoming more powerful with each reflection.
  • Life Leecher-Summons a gooey tentacle to restrain the enemy and steal their Hp.
  • Black Label- Increases the user's attack, defence and a small bit of their magic to Bullet Hell levels.
  • Solar Blaster-The user throws a blinding energy ball into the sky; once it comes down and hits the enemy, confusing them and reversing their controls. (It can be reflected back at him)
  • Zombie Uprisal-Summons 4 zombies to attack the enemy(The type of zombie changes depending on how much Hp the boss has left.)
  • Friend's Revival-Revives your dead ally and controls them until you heal them.
  • Andromeda's Revival- Summons five Andromeda(the previous boss) clones and destroys them, causing 5 bullets to come out of them and the clones to turn to blue hellfire.
  • Apollo's Elixir Orb+- Summons a sky blue orb to hit all enemies draining their Hp and Mp ( It is also reflectable).

Humanity wants equality yet supremacy stands in the way. Destroy that and we can embrace equality.
XiphosOrochi666 True King Of Yggdrasil from Dark Reflection-Glitch River Since: Feb, 2012
True King Of Yggdrasil
#23: Mar 21st 2012 at 2:29:54 PM

  • Name:Deathbound:Leader of Hell
  • Type:True Final Boss
  • Description:The true leader of Hell; Lucifer and Satan are nothing more than his puppets. He was created as an avatar by Shadow Vindar after Heaven and Hell was destroyed and their leaders were killed.
  • Weakness: He is weak to Divinty attacks.
  • Attacks
  • Shadow Slash+- A stronger version of the Shadow Slash which reduces Hp to 1.
  • Ultiheal- Heals an ally or the user at full Hp.
  • Luna Claw- Deals high damage and poisons the enemy.
  • Venomous Needle Spread- Deals average damage and inflicts the sickness,zombie or poison status effect.
  • Soul of Death-Kills the enemy instantly by sending them to the game over screen and beating them up.
  • Lord of the Flies- Summons wasps,hornets and flies to attack the enemy.
  • Shadow Lance Impaler-The user teleports behind the enemy and impales them, killing them instantly.idea

edited 12th May '12 10:54:36 AM by XiphosOrochi666

Humanity wants equality yet supremacy stands in the way. Destroy that and we can embrace equality.
XiphosOrochi666 True King Of Yggdrasil from Dark Reflection-Glitch River Since: Feb, 2012
True King Of Yggdrasil
#24: Mar 25th 2012 at 2:24:01 PM

Sorry to create a "chain post", but nobody else has posted a new entry.

  • Name:Dark Emperess Palazzo
  • Type:Wake-Up Call Boss
  • Description:A powerful diva in an armour of pure darkness, she is powerful enough to command the legions of Hell itself.
  • Weakness:Attack her when she tries to charge up her Divas of Hell or Kaiseretsu Magicia attacks
  • Attacks
  • Shadow Slash +: A stronger version of Shadow Slash that reduces the foes to 1Hp.
  • Bow of Darkness: A double-curved blade is summoned and splits into 2, slicing the enemy to ribbons.
  • Moons of Umbra:The user produces 6 homing cresent blades and fires them at the foe.
  • Hell's Gatling:The user takes aim at the foe and fires 23 bullets at them.
  • Divas of Hell:The user summons 7 silver divas to charge at the user.
  • Kaiseretsu Magicia:The enemy is engulfed in magic of all element and is triple slashed by the user.idea

Face it this game is dead nobody has created a new boss yet.sad.

edited 11th May '12 10:32:00 AM by XiphosOrochi666

Humanity wants equality yet supremacy stands in the way. Destroy that and we can embrace equality.
StongRadd Since: Feb, 2010
#25: May 31st 2012 at 11:55:59 AM

  • Name: Blood Psycho
  • Boss type: That One Boss
  • Description: Usually a kind person, he only snaps in battle.
  • Weakness: Sword
  • Attacks:
    • Blood Shot: A Break-type attack. Shoots a ball of blood at you.
    • Blood Tornado: A Wind-type attack. Unleashes a tornado of blood.
      • Tornado Shield: If you manage to block the Blood Tornado, Blood Psycho forms a tornado shield.
    • Blood Blade: A Sword-type attack. Slices you with a sword made of...take a guess.


Total posts: 28
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