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YMMV: Castlevania

What a terrible night to list tropes specific to this series:

  • Angst? What Angst?: Should Richter fail to rescue Annette in The Dracula X Chronicles, she's possessed by dark forces, and transformed into a succubus. While Richter laments that he was unable to save his beloved, he notes that his job as a hunter of the night comes first. While depressing, it should be noted that vampirism in this series seems to be irreversible without the Sanctuary spell (which may not have existed at the time), so Richter was probably doing Annette a favor. Luckily, this isn't canon, as Richter needs to rescue all four of the girls in order to confront Shaft's ghost, thus eradicating the one barricade in his way to Dracula.
  • Animation Age Ghetto: Castlevania producer Koji "IGA" Igarashi attempted to sway younger audiences to the series with simplistic anime-style artwork for Dawn of Sorrow and Portrait of Ruin. IGA went back to Ayami Kojima for the box art of The Dracula X Chronicles, suggesting that the anime approach didn't go too well. Part of it was Iga wanting Kojima to focus on one project at a time, though he did go straight to the anime style, rather than someone who could at least emulate the theme, if not Kojima's style directly.
  • Broken Base:
    • There are fans of the original set of games who dislike the 2D maze castles, and younger fans who only know the IGA titles and dislike Lords of Shadow and the original games.
    • Most fans (i.e. fans of both) seem to hate Lords of Shadow.
  • Cargo Ship: Hector with chairs. Lampshaded, of all things, by the Woodman's Chair instructing you to "sit carefully, or it may look rather rude."
  • Ensemble Darkhorse:
    • Death. He's generally considered harder than Dracula and is very popular among fans.
    • Many characters not related to the Belmont family tend to have this status. Soma, Shanoa, Maria, Grant, and Alucard get this a lot.
    • And from inside the Belmont family, we have Richter and Julius. Fans of the latter are quite miffed that there still isn't a game chronicling Julius' battle in 1999 that did away with Drac once and for all.
      • Sonia from Legends gets quite a bit of this too, mostly in regards to her being written out of canon. However, she does have a good number of fans who genuinely like her.
      • The same rule of popularity coming from being exiled from canon (initially) applies to Nathan and Circle of the Moon as well, but again, there are many who like Nathan and his game.
    • Golem (or more specifically, his characterization from Judgment) and Cornell from Legacy of Darkness.
    • Hammer from the Sorrow games gets some of this, mostly due to not being playable in Julius Mode. Many are hoping for Harmony of Despair to change this, especially since some sound files buried in the game came to light. Unfortunately, he didn't make the cut.
    • A few other of Dracula's followers have a bit of this going for them too, such as Carmilla and Slogra. Galamoth from Kid Dracula and SotN is pretty memorable too, but mostly due to his status as That One Boss in the latter.
    • Though not on par with Death or others, Joachim has quite a large fandom who wants to see him return.
  • Evil Is Sexy:
    • The various succubi, and the related liliths. There is official artwork of the succubus from Symphony of the Night with her nipples exposed, her sprite is bottomless, and a figurine of her with a piece of tape over her possibly-exposed boobs was shown at a NECA convention.
    • Also, in Dracula X Chronicles, Annette turns into a cleavage-sporting vampire if you fail to rescue her.
    • Venus Weeds and Witches, among others.
  • Epileptic Trees: It's commonly speculated that Maria convinced Alucard not to return to his eternal sleep after the events of Symphony of the Night. It's also thought that he stayed with her during her lifetime and fathered children, whose eventual descendant generations later would be Eric Lecarde. Konami has stayed silent about this possibility either way.
  • First Installment Wins: Symphony of the Night is near-universally regarded as the best Metroidvania in the series, despite it having been released in 1997 and with many games following after that attempting to emulate its style.
  • Game Breaker:
    • In almost all of the pre-Metroidvania games, every major enemy and every boss had the universal weakness of the Triple Boomerang Spam; that is, getting a Cross/Boomerang and a III icon, which lets you throw up to three at once.
    • Also the triple Holy Water spam in the Classicvania games, especially in the first. It can outright paralyze many bosses, including Death and Dracula's second form.
    • Symphony of the Night is loaded with many weapons and item setups that completely wreck game difficulty. The Alucard Shield and Shield Rod combo makes you invincible and gives you practically limitless ammunition. The Crissaegrim and Yasustsuna strike multiple times per attack, and allow you to move unimpeded while attacking. Not to mention the Ring of Varda, which provides absolutely insane stat boosts.
    • In Portrait of Ruin, a bug enabled you to get quest rewards again and again, meaning you could sell them for potentially infinite gold. This coupled with the fact that the shop was right next to the quest reward guy, and that the shop sold the $300000 Holy Claymore, meant that you could get one of the most powerful weapons in the game before fighting the first boss.
  • Goddamned Bats:
    • As well as Medusa Heads and Tin Men, but only for Shanoa, since it wasn't that hard for Alucard.
    • The avian species in Castlevania, especially older titles, rival their Ninja Gaiden kin for being pains in the ass. Just ask DeceasedCrab.
    • Flea Men. (They have Palette Swaps in Aria of Sorrow that are elevated to Demonic Spider status, too.)
  • Hilarious in Hindsight/Harsher in Hindsight:
    • The fact that Iga believed that Sonia and Alucard settling down in Legends and having a child believed to be Trevor from III would ruin the Belmonts' family history by making them descendants of Dracula could definitely be seen in a different light thanks to Order of Ecclesia.
    • Even moreso since, according to Lords of Shadows: Mirror of Fate, that timeline's Trevor Belmont is the son of Gabriel. Yes, the same Gabriel that not only became a vampire, but Dracula himself.
  • It Was His Sled:
    • It was all a plot to resurrect Dracula early.
    • Soma is the reincarnation of Dracula. Dawn of Sorrow's box and intro cutscenes make no attempt to hide this.
  • Magnificent Bastard:
    • Dracula. Even if he's an Obviously Evil vampire lord who uses the power of darkness, he's quite charming and charismatic. His plans for his servants to resurrect him always work time after time, even if he's not at full power once it does. With his "As Long as There Is Evil" gig, this makes sense. He very often never loses his cool, and his aspiration to remake the world is motivated by his love for his two lost wives Elizabetha and Lisa. And what makes it even more magnificent is his affinities for patiently waiting for the heroes' arrivals as well as drinking from a wine glass, then tossing it to the ground and breaking it before entering battle with them.
    • Celia Fortner of Dawn of Sorrow could very well count as well, seeing as she has all kinds of plans and tricks up her sleeve. Not to mention she's quite {{manipulative |Bastard}} as well. Of course, she didn't count on Dmitrii using the Mina doppelganger she created to fool Soma to make a surprise comeback and later using her as a sacrifice to gain dominance over an extremely powerful demon found in the abyss.
    • Death, Dracula's Dragon, certainly counts, as he comes up with all kinds of plans to revive his master as Dracula had planned. He even fooled Walter into thinking he controlled Death himself and like his master, he's quite sophisticated.
  • Memetic Badass:
    • An infamous Nintendo Power cover, created to promote Simon's Quest, depicts Simon holding Dracula's severed head. Coupled with the fact that he's the first Belmont and one of few to take on Dracula by himself, twice, it easy to see where it comes from.
    • Richter's pimpin' stride is considered incredibly manly... even divine.
    • The only reason Julius' climatic final battle against Dracula in 1999 hasn't been chronicled? It wouldn't do him any justice.
  • Memetic Mutation:
    • Dracula's "What is a man?! A miserable little pile of secrets!" line from the PSX version of Symphony of the Night.
    • What a horrible night to have a curse!
  • Mis-blamed: Heavily debated, but generally the accusations that IGA is sexist, mostly for removing Sonia and Castlevania Legends from continuity. Not helped by his clumsy explanation when interviewed by EGM and asked whether fans could expect a female protagonist at some point in the future:
    IGA: "It's possible I guess. Although, I purposefully left the Sonia Belmont character (from Castlevania: Legends for GBC) out of the official Castlevania chronology. (laughs) Usually, the vampire storyline motifs, females tend to be sacrificed. It's easier to come up with weak, feminine characters. I'll think about it more in the future, though."
  • Most Annoying Sound: The death jingle in the "Classicvania" games. Get used to it.
  • Narm: Has its own page.
  • Narm Charm: Many of the above have caught on via Memetic Mutation.
  • Older Than They Think:
    • Carmilla, according to Judgment. The game's version of Sypha comes from before 1476, and while Dracula was alive back then, she doesn't know him and treats him like a generic vampire that needs to be vanquished. Meanwhile, she knows Carmilla by name and Carmilla knows enough about Sypha's life to taunt her about it. The logical conclusion is that Carmilla was doing her thing even before Lisa's death. Truth in Television; the book Carmilla is older than Bram Stoker's novel by 25 years.
    • Christopher Belmont was mentioned as being a legend as far back as the Japanese manual for the original Castlevania.
  • Scapegoat Creator: In certain fan circles (particularly the Castlevania Dungeon forums), Iga is blamed for almost everything wrong with series.
  • That One Boss: Death.
  • That One Level: The Clock Tower.
  • Tough Act to Follow: Developers are trying to surpass Symphony of the Night.
  • Toy Ship: Carrie and Malus in Castlevania 64, Maria and Eric Lecarde in Judgment.
  • Ugly Cute: The Golem.
  • Unfortunate Implications: Internet Backdraft occurs when one discusses the merit of Sonia's story and whether Iga was being sexist in removing her. His own words don't help. "Usually, the vampire storyline motifs, females tend to be sacrificed. It's easier to come up with weak, feminine characters. I'll think about it more in the future, though. It's tough to fit a female hero into the early history of Castlevania, but as you move into the modern day, females can then more easily become a hero."
  • The Woobie:
  • Woolseyism:
    • The series is known as Akumajō Dracula ("Demon Castle Dracula") in Japan. Likewise, "Belmondo" was changed to "Belmont" in Western releases, "Ralph" to "Trevor," Kurusu Sōma the Japanese high school student to transfer student Soma Cruz, among other things.
    • The skull-kicking skeleton enemies were originally named "Soccer Boy," but the English translation gave them the much more amusing name of "Yorick."

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