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YMMV: Castlevania: Rondo of Blood
  • Anti-Climax Boss: Some consider Dracula's One-Winged Angel from the first game to be this, since all it does is jump around and breathe fire at you (in other Castlevania games, it would at least fire projectiles while jumping!) Averted in the PSP Video Game Remake, where Dracula then goes into a third form if you rescued Annette. The Vampire's Kiss version is averted, as he fights you over several Bottomless Pits that he tries to knock you into.
  • Awesome Music: Many, and many that are also remixes of other Castlevania themes, but a note should go to Illusionary Dance/Dance of Illusions, which was first used here and has becomes Dracula's Leitmotif ever since.
    • The best part of Dracula X Chronicles is that you can set any song in the game, either original or unlockable, to play in any stage or fight you want, with the exception of the fight with Dracula (Except in the PAL version). Who doesn't like the idea of using "Bloody Tears" as the boss theme, or using the previously unused remix of "Cross Your Heart" as a stage-theme?
  • Game Breaker: Maria either counts as this or as an Easy mode. She's faster than Richter, she has a double jump, her jumps are much easier to control, she can throw two doves at the same time, which can hit the enemy up to twice, she can slide, she is slightly smaller than Richter, which makes a notable difference when you want to dodge certain attacks, and her sub-weapons, although different, can be just as deadly as (If not deadlier than) Richter's when used well. Her ending can definitely count as Easy-Mode Mockery though, as it's far less serious and far more cutesy than Richter's ending.
  • Magnum Opus: This is often a candidate for defining game of the series, and Toru Hagihara as well.
  • Nightmare Fuel: Maria's death animation where she falls to the ground, turns gray, and rots away counts.
  • Older Than They Think: Despite most claims that Dawn of Sorrow was the first to use anime style drawings, it was in fact Rondo that used them first, if only for the cutscenes
    • The Bible subweapon is usable for the first time in this game. However some hackers found a sprite for it in the original NES game.
  • Porting Disaster: A mild example: Dracula X Chronicles had the original PC Engine game hidden, but there were issues with the looping and synchronization of the music and voice acting. Averted in the Virtual Console version (which is a straight emulation of the original), although someone's probably complaining about changing the German narrator in the prologue.
  • They Changed It, Now It Sucks: The low-quality 3D visuals in Dracula X Chronicles, which wouldn't be so bad if it wasn't for the original game requiring unlocking and having sound issues.
    • While remixing the soundtrack for the remake, they took out Den, the Clock Tower theme unique to this game, and inserted Moon Fight from Castlevania Chronicles in its place. The original version of Den is still available, but this decision remains a odd one.

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