is a Spring 2014 Competitive Multiplayer First-Person Shooter Mecha Game
published by Electronic Arts
for the Xbox 360
, Xbox One
and PC, developed using Valve Software's Source Engine
. It is the first game developed by Respawn Entertainment, a studio comprised of former Infinity Ward employees, and appears to be a Spiritual Successor
to the Call of Duty
series (more specifically, Modern Warfare
focuses on both ground-based infantry combat similar to Modern Warfare
, but adds the ability for the player to control the titular "Titans
" as two teams battle across maps for various objectives. It was announced as a Microsoft exclusive, though Respawn have not ruled out bringing other titles in the franchise to the PS4
will be a multiplayer-only experience, and seeks to "combine fast-paced multiplayer action with heroic moments from traditional campaign mode".
Titanfall contains examples of:
- A Mech by Any Other Name: Robots in this game are called "Titans".
- Alternate Company Equivalent: Titanfall was funded by EA as a counterpart to Activision and its Call of Duty franchise.
- Armored Coffins: Averted, the Titans have an ejection seat system should it be destroyed. The pilot, however, can get shot while in the air.
- Attack Reflector: One Titan ability is to magnetize bullets and rockets fired at it, then throwing it back at enemies.
- Titans lug massive handheld weapons compared to footmobile personnel.
- Soldiers on foot always have portable anti-Titan weapons at their disposal.
- Competitive Multiplayer
- Cyber Punk: Besides the Titans, personal Deflector Shields and gravity-defying technology, corrupt Mega Corps, "frontier" worlds and the like are also present.
- Ejection Seat: Players piloting Titans can opt out of the machine when it takes too much damage with this mechanic.
- Exactly What It Says on the Tin: The term "Titanfall" refers to the process of the player's personal Titan dropping from orbit into the battlefield.
- Great Offscreen War: The Gamescom gameplay footage made mention of "The Titan Wars".
- Kick Them While They Are Down: If Titan pilots use the Ejection Seat, they are left vulernable to be shot down by enemy infantry and Titans, as seen in the gameplay trailer.
- La Résistance: The player will apparently be part of one, fighting against the IMC.
- Le Parkour: When a player isn't using a Titan, ground forces have the ability to do this, climbing ledges and running across walls such as slanted billboards. Those abilities are augmented through the use of a short-range jetpack.
- Lightning Gun: A Titan can exploit the Titan Arc Cannon to deal Chain Lightning damage to clustered groups of enemy personnel.
- Mega Corp.: The Interstellar Manufacturing Corporation (IMC), who serve as one of the game's major factions.
- Mini Mecha: The eponymous Titans are 12-foot tall robots that players can pilot around.
- Mission Control
- PVP Balanced: Titans take a few seconds to "boot up" when the player enters, and every player has some kind of anti-Titan weapon.
- Real Robot Genre: The design of the Titans is a hybrid of Eastern and Western Mechs with the Titans having limbs and hands able to carry mech sized guns rather than having them mounted on to them like an Arm Cannon.
- RPG Elements: There's a progression system that allows you to improve your abilities and equipment the more you play.
- Sentry Gun: You can order your Titan to act like one when you're not piloting it.
- Shout-Out: A mech with the ability to magnetically catch and return bullets? A lightning gun that reduces enemy infantry to goo? This sounds familiar.
- Spiritual Successor: Many of the developers previously worked on the first two Call of Duty games and the first two Modern Warfare games.
- X Meets Y: