Released by Namco in 1988 for arcades and in 1990 for TurboGrafx-16, Bravoman is a side-scrolling Platform Game starring a parody of Tokusatsu and Sentai as its main protagonist. Our hero was once an average salaryman until he was granted awesome powers by the alien Alpha Man from Planet Alpha, in order to combat the evil Dr. Bomb. Bravoman's main method of attack is to extend his limbs forward to kick or punch at a distance, and he can also turn into a missile-armed submarine for underwater missions. Standing in his way is the good doctor's robot armies, plus ninja princess Waya-Hime, Heavy Metal Ninja Benjamin and Black Bravoman, a rival salaryman with his same powers.The series faded into obscurity, barring cameos (and a playable appearance in Namco × Capcom) until it was revived as a webcomic as part of Shifty Look. Fully titled Bravoman: Super Unequalled Hero of Excellence the comic is very silly and self referential.Slated to get its own web series and, after 25 years, new videogame for smartphones and tablets.
Tropes common across the whole series:
Adaptational Badass: Though not to nearly the same extent as Dig Dug most of the characters that appear in Namco × Capcom. Averted in the Webcomic as it sticks to the game's comedy root albeit trading the surreal humour for self-referential humour.
Adjective Noun Fred: The Arcade's full name is Chouzetsu Rinjin Berabouman aka "Super-Unequaled Man Bravoman"note alternatively, "Trascendental Ethical Man"
Eyepatch After Timeskip: Sort of — it's an alternate universe rather than the future or even a Bad Future. Even so, in it Waya-Hime has an eyepatch, and both Brave Man and Bravo Woman have the equivalent for their visors.
Flight: Plenty of characters can do this, including Zortan, Pistol Daimyo (by using fans in his feet), Bravowoman, etc.
Goggles Do Nothing: Bravoman defeats this trope by wearing a pair of goggles properly, but their purpose has never been addressed.
Video Game Cruelty Punishment: Lottery Man, the featured friendly robot at the end of each level, is there to give the player power-ups and life-restoring food. You could punch it to net a series of funny messages like "OW! What are you doing?" and "You will regret hitting a friend". You will indeed if you do it too many times, because the robot will get pissed at you and won't show up anymore for 4-5 levels. The game is already Nintendo Hard by itself (and almost without healing items in-game), so it's not a wise choice to "hit friends"!
Barbarian Hero: Bravoman becomes a parody of them in the "Bravo the Barbarian" arc.
Bechdel Test: Bravowoman complains that Waya-Hime, the only other female character of note, fights with her over Bravoman in their first meeting, thus driving their score on the test way down.
Boss Subtitles: Some of the characters get a grandiose and long subtitle accompanying them. Anti-Bravo, for example, is the Shadowed Doppleganger of Ebony Reflection.
Brick Joke: When first met, Pistol Daimyo mentions how expensive fan wax is, and Alpha Man didn't thought such thing existed. Come the Christmas strip and that's exactly what Alpha Man's gift for Pistol Daimyo is (while still shocked at its existence).
Canon Foreigner: Bravowoman. Lampshaded to hell and back. And Brave-Man, although this isn't pointed out.
Bravo Master and the alien octopus Zulu, as well.
Theta Bravo Woman's alien mentor.
Christmas Episode: In the comics case two strips where Alpha Claus delivers gifts to the main characters base on their inner desires.
Clingy Jealous Girl: Waya-Hime. She wants her stretchy cuteness and she'll stab anyone who gets in her way.
Cloning Blues: Anti-Bravoman's origin reveals that he's actually clone of Bravoman made from the cosmic energy used to give him his powers was split in two and bombarded several key materials in Dr.Bomb's lab.
Companion Cube: Waya-Hime is seen to talk to an unactivated robot for advice. That it doesn't talk to her doesn't matter, since she does all the talking anyway.
Foreshadowing: The Cross Over arc with Wonder Momo foreshadows a plot point later seen in both their respective comic strips: Anti-Bravo's ability to merge with others when beaten up is later pivotal in Zulu's defeat, whereas Momoko ends up turning into a darker evil Wonder Momo with no outside help in her comic.
In Waya Gaiden Valkyrie's appearance foreshadowed guest artist Ashley Davis taking over her comic a few months later..
Friendly Enemy: Bravoman is this to Anti-Bravoman, much to Anti-Bravoman's annoyance when he's trying to be serious. Doesn't stop him from being a jerk to him every now and then.
Fusion Dance: Bravo Master is the combination of Bravoman, Anti-Bravoman, Bravowoman, and Brave-Man, created by beating up on Anti-Bravo so his anti-particles destabilize.
Here We Go Again: Bravoman finds a mini alien squid sitting in Starship Alpha and worries that it's going to be another Zulu, this one here to ruin Earth. Alpha informs him that they take at least 1200 years to grow that big and insists that he'll take care of it. "I think I'll name him Zed." Flashback to 1200 years earlier; Alpha is holding a mini alien squid, insisting to his parents that he'll take care of it. "I think I'll name him Zulu."
Highly-Visible Ninja: Double-subverted; Camo wears a forest camouflage ninja suit, but is easily spotted no matter his surroundings because he thinks hiding behind potted bonsai trees is sufficient.
Ineffectual Sympathetic Villain: Anti-Bravoman tries so hard to be the sinister evil counterpart but can't even keep up a gravelly voice without hurting his throat or making the inside of his scarf wet with spit.
Knight of Cerebus: Bravo Master is a weird heroic version. He is completely competent and defeats the alien attacking Alpha's Planet by throwing it into a sun! Discussed by Bravo and Alpha afterwards.
Lawyer Friendly Cameo: During the "Bravo the Barbarian" arc he faced wizard who was add by four ocrs in famililar looking war paint that made them resemble a group of four radawesome turtles
Man Child: Anti-Bravoman, as he collects and plays with toys based of Bravoman, plus his mopping and the fact he lives with his father/creator Dr. Bomb. To a lesser extent Bravoman, who'd rather be playing videogames than risking his butt.
Minor Injury Overreaction: Komuso hides her face because it was horribly scarred and she wants to spare others the horror of seeing it...but said "scar" is apparently just a small pimple.
Mythology Gag: Brave Man's colour scheme and design is based of the American box art of Bravoman. Pointed out in one strip, and later turned into a plot point.
No Fourth Wall: Characters frequently reference the writers and once even called off a four-way fight because it would've been too hard to draw.
Dr. Bomb has not only complained about his lack of screen time on more than one occasion, he actually watched the web series at one point.
Only Sane Man: Bravowoman is this pretty much. Pistol Daimyo has shades of this, specially after seeing just what type of ninja form his army...
Palette Swap: Concept explored in a chapter focusing on a fictional game, also Anti Bravoman fits this trope as his original character sprite in game was just a black swap of Bravoman.
Parody Retcon: After Brave Man literally gets beaten up by Namco's lawyers he starts claiming he's a parody of Bravoman rather than a rip-off.
Also literally brought up in the crossover mini-arc with Wonder Momo: Glooder forces a retcon after Anti-Bravoman and Momo merge into Anti-Momo since he considered it too important a development for her to happen outside her own series. And it was a big foreshadowing for Wonder Momo's own webcomic as well.
Power Armor: Bravo Woman's costume is revealed to be this.
What Does This Button Do?: Bravoman and Alphaman go through a round of this. Alpha fakes an emergency to get Bravoman to stop doing it.
What Kind of Lame Power Is Heart, Anyway?: Bravowoman and Brave Man don't think too highly of Bravoman's powers. Despite Brave Man not actually having any powers. To be fair, one of those powers is turning into a small submarine.
Writers Suck: Without the editor present, characters' dialogue becomes horribly misspelt.
Alpha: I guess the writter never opened that diktionery we gave him for Krismuss.
Brandomon: "Diktionery"? Did he even luck at the cover?
Alphaman:It appears the creators wanted to start the show in the middle of the story. It's media technique "In Medias Res"
Bravoman: In Medias wha? wha?
Alphaman: I believe it's Latin for "skip the boring parts".
Interactive Narrator: During the 5th chapter, the narrator actively helps Bravoman when it appeared he was to be defeated by Attack Bomber V9, because otherwise the series would be over and the staff (he included) would not get their paychecks.
Author Powers: He reveals Attack Bomber V9's weakpoint (even pointing it out with a big red arrow) to Bravoman so he'd win.
Alpha: Well then, did you learn any important life lessons? Bravoman: Err... Girls are scary? (...) Really, really scary.
Spot the Impostor: Alpha is incapable of identifying a series of increasingly obvious Bravoman impostors, including a slipshod robot, a cardboard stand-up, and an ostrich.
Theme Tune Cameo: Bravoman singss along to the show's theme with his walkman,while using first person styled lyrics.
Bravoman: Bravoman, Bravoman, Fighting evil whenever I can."
He also does a scat version in episode 4.
The ringtone of the wrist communicator is also the main theme.
Unexplained Recovery: Dr. Bomb is somehow alive enough in the second episode to hire Waya Hime despite being lowered into his own fiery pit.
What Does This Button Do?: Second type, Bravoman can't resist pressing the down button that lowers Dr.Bomb into his own death trap and very nearly puts himself and Alpha back in danger by attempting to push the Nemesis Switch button.