Pantheon / GUAE Mastermind

These are the leaders and tacticians of the Grand United Alliance of Evil. Fortified in the most terrifying fortresses, they eternally plot to bring about their apocalyptic visions. In most cases they are worth their brawn as much as their brain, for evil is the will of the strong. Of course, there is still the small technicality of exactly whose apocalyptic vision they will be achieving...

A nasty blow was dealt to the Mastermind with the creation of the Grand United Alliances of Law and Chaos: Grandfather Paradox, Doctor Doom, Yggdrasil and Gendo Ikari deserted the GUAE to join Chaos (the former) and Law (the latter three) respectively, as they fit their ideals more than pure evil did. Melkor is less than pleased at this turn of events.

Melkor, God of Evil and Leader of The Grand United Alliance of Evil (Morgoth, Bauglir, The Supreme Dark Lord, The Great Enemy, Dark Enemy of the World, Belegurth)
  • Overdeity of Evil
  • Symbol: His iron crown, with the Silmarils absent from it.
  • Alignment: Chaotic Evil, however he can just as easily pretend to be Lawful or Neutral Evil if it suits his purposes
  • Followers: Every villain to ever exist, except The Anti-Monitor, Chakravartin, Nekron, and Nyarlathotep.
  • He is by far the most powerful and feared of all villains as the role giving to him is to be the very embodiment of evil itself. As such, he can never be truly destroyed. For as long as evil existed in the hearts and minds of all living things in all the myriad universes and realities then so will he remain Nigh Invulnerable to all attempts to kill him.
  • Is behind the creation of almost every villain born in 20th and 21st century fiction.
  • Although he's incapable of truly loving anyone but himself, Melkor does have a twisted sense of affection for his followers and views them as his little brothers and sisters. As such he's quite willing to give them what they desire just so long as they remember who's going to be the supreme god of the new omniversal order the GUAE will create.
    • And as long as they succeed. He may be willing to reward a minion for services rendered, but a minion that fails him is worthless. And, in the end, the alliance is naught but new godly minions to him, as well as a convenient shield against his enemies while he grows stronger. Many plot against him, but what they don't realize is that Melkor is the root of their power.
    • And even if they should succeed, he will eventually absorb them into his being, as he cannot abide anything that exists apart from himself.

Supreme Commanders

Sauron, God of Dark Lords (The Dark Lord of Mordor, The Enemy, The Eye, The Lord of The Rings, Base Lord of Treachery, The Necromancer, Annatar, Lord of Gifts, Gorthaur the Cruel; true original name: Tar-Mairon the Excellent)
  • Greater God
  • Symbols: The Great Eye, the One Ring
  • Alignment: Lawful Evil
  • Reason for joining: To get his ring back, and was promised complete control over Middle-Earth (because Melkor has moved on to bigger and better things like taking over the entire multiverse).
  • Loyalty to Melkor: Melkor is his boss, and has been ever since he betrayed the now-long gone god Aulë, god of smithery. Rumour has it he isn't actually physically capable of disobeying Melkor anymore.
  • Threat level: High to very high, especially if he manages to get his hands on the One Ring.
  • Is also a member of GUAE Malum Magia.

Tzeentch, God of Planning (Changer of Ways, the Architect of Fate, the Weaver of Destiny, the Grand Schemer, the Great Conspirator, the Indecisive Mollusk)
  • Overdeity
  • Symbol: The Number 9. His Mark of Chaos
  • Alignment: Chaotic Something
  • Reason for joining: It's all part of the plan...
  • Loyalty to Melkor: More "alliance" than loyalty. He thinks he's manipulating Melkor. Melkor thinks he's manipulating Tzeentch. Everybody wins!
  • Threat level: Very high. Potentially, everyone's his follower.

Khorne, the Violent Red God (Blood God, Lord of Skulls, Brass Lord of Battles, Kharneth, Arkhar, the Axefather, the Wolf-Father, the Bloodwolf, the Hunter of Souls, the Paraplegic Sociopath)
  • Overdeity
  • Symbol: The number 8
  • Alignment: Chaotic Evil
  • Reason for joining: Blood! Blood!! BLOOD!!!
  • Loyalty to Melkor: Say what you will about Melkor, but the dude knows how to massacre.
  • Threat level: Very high. Pure rage is deadly. Not only that, many of the more powerful heroes in the GUAG actually have a tendency for violence, which Khorne might use as a way to corrupt them to the GUAE's side.

Nurgle, God of Beneficial Diseases (Lord of Decay, Master of Plague and Pestilence, Lord of All, The Plaguefather Grandfather Nurgle, Papa Nurgle, the Supernatural Garbage Bag)
  • Overdeity
  • Symbol: The Number 7
  • Alignment: Chaotic Evil
  • Reason for joining: He just whipped up a delightful new batch of poxes that he's sure the others will enjoy!
  • Loyalty to Melkor: Melkor promised to give him an array of designer diseases from his last war against the gods which were still in the laboratory when he was banished if Nurgle would help him out.
  • Threat level: Very high. All diseases obey him, so he could wipe out a huge part of the GUAG before they could even defend themselves. The GUAG Medical Division considers him the greatest threat in the GUAE.

Slaanesh, God/dess of Sensory Obsession (Dark Prince, Prince of Excess, She Who Thirsts, the Serpent, the Great Enemy, the Bright God, the One Who Never Went to Rehab)

Lord Chaos, God of Temporal Paradoxes (Earl Tyrant, Garland, Walker of the Wheel)
  • Greater God
  • Symbol: The Stigma of Chaos
  • Alignment: Chaotic Evil (of course)
  • Reason for joining: The destruction of the Goddess that opposes him, Cosmos, and control over all the Final Fantasy worlds.
  • Loyalty to Melkor: Strong. With Cosmos leading the forces of Harmony, the forces of Discord need an equally strong ally (who can knock them all down), and Melkor fits the bill perfectly in Chaos' mind.
  • Threat level: High to very high.

Nyarlathotep, Living Embodiment of All Evil in Humanity's Heart
  • Overdeity
  • Symbol: A golden crown wrapped in a black tentacle
  • Alignment: Neutral Evil (He's the Crawling Chaos, but the Demonic Compendium identifies him as a Jashin/Vile, which are Lawful. The inconsistancy gives Nyarlathotep the giggles.)
  • Reason for joining: To agitate everything in the multiverse into chaos, woe and discord... and "awaken" humanity to its true potential.
  • Loyalty to Melkor: None. Nyarlathotep note  entered the war to prove to his eternal rival Philemon humanity has nothing to strive for save for hate, evil and destruction; therefore, concepts like hope, love and compassion are meaningless to the race. Given how humans make up for the vast majority of the members of all pantheons, a victory for him would conclude the war by decisively giving the GUAE a resounding triumph. Melkor can do whatever he wants after that; there will be nothing else to prove. This however, isn't going to stop him from making Melkor into his pawn.
  • Threat level: Very high. Nyarlathotep is the physical manifestation of every single evil act, thought, or feeling ever experienced by Humanity, and his power derives from how many humans have chosen The Dark Side. As Long as There is Evil in the hearts of men, Nyarlathotep will never die.

Yhwach, God of Giving Power At a Price
  • Greater God, Potential Overdeity post-Soul King absorption
  • Symbol: Five-pointed Quincy Cross.
  • Allignment: Chaotic Evil (thinks he is Lawful something)
  • Reason for Joining: It is an honorary position he earned after killing Yamamoto.
  • Loyalty to Melkor: None whatsoever. Just like Chakravartin and Aizen, he intends to usurp Melkor when he has the opportunity to do so.
  • Threat to Cosmos: Very High. Although he lost Zanka no Tachi in the Pantheon when he was overthrown by Bittercold, and Yamamoto was "willed" back to existence, he is no less of a threat due to "The Almighty", allowing him to see the future and negate any power he sees, so long as he does not come into conflict with a God that is more powerful than he.

Father, God of Homonculi (Homunculus, The Dwarf in The Flask))
  • Greater God
  • Symbol: A one-eyed smiling black circle
  • Alignment: Lawful Evil
  • Reason For Joining: After he was released for the Gate of Truth, he made a deal with Melkor, promising to grant his many troops immortality, philosopher stones and even an army of zombie-like immortals.
  • Loyalty to Melkor: He claims that he has no reason to betray his allies, promising to give them what they agreed on. Then again he said the exact same thing to the King of Xerxes and the Amestrian Generals. So you can bet that it is pretty damn low.
  • Threat to Cosmos: Knowing almost everything about alchemy, being able to draw souls out of people and turn them into powerful objects along with his ability to plan for centuries makes him a Very High threat to the forces of good. However, should he ever be able to absorb a god (without having his souls drained through Alkahestry and Alchemy), then it is at an Extreme level.

Hades, God of Being Universally Despised and Playing the Field (Lord of the Underworld, Jerk, "Go Home")
  • Greater God
  • Symbol: His "representative" symbol from Kid Icarus Uprising
  • Alignment: Chaotic Evil
  • Reason For Joining: His idea of a good time is watching people fight to death, chaos, and destruction. He also knows a war will allow him to harvest the souls of the other gods to create unbelievably powerful monsters and servants.
  • Loyalty to Melkor: None. As stated above, he's doing this for a good time and souls, not out of any loyalty to Melkor. Also, they don't like each other much.
  • Threat to Cosmos: Very High. For THIS Hades to be defeated it took having his heart destroyed, getting cut in half, getting his head crushed by his own strongest attack, and FINALLY getting hit by a large Wave Motion Gun. Not to mention, he's capable of resurrecting other gods and even healing himself if he has enough souls. Plus, an army of Underworld monsters are at his beck and call, which he can bolster with more souls.

Grima, God of Demonic Dragons (The Fell Dragon, Gimle, The Hierophant, The Creation)
  • Greater God, potential Overdeity
  • Alignment: Chaotic Evil
  • Symbol: The Mark of Grima
  • Reason For Joining: Grima desires two things. The utter destruction of the Divine Dragons and all that remind him of them, and the total enslavement and destruction of mankind. Everything after that is completely unknown.
  • Loyalty to Melkor: Very low. While the two do find some common ground, being nigh unkillable dark Dark Lords, the simple fact that even Melkor doesn't know exactly what Grima intends to do when all is said and done, including whether or not a betrayal is in the works, keeps them from fully trusting each other.
  • Threat Level to Cosmos: Very High. Not even counting for his own considerable power, he also has an army of both fanatical Grimeal followers and undead Risen, which were enough to reduce his world to a Death World in a Bad Future. Grima does not possess Complete Immortality, but he will eventually resurrect to anything but his own dark power.

Miraak, God of Tormenting Higher Beings (The First Dragonborn, The Traitor, Allegiance Guide)
  • Greater God
  • Symbol: His Dragon Priest Mask
  • Alignment: Neutral Evil
  • Reason for joining: Miraak was brought back to life just to serve as a Mastermind. The Dragon Priest takes advantage of his position to its fullest extent and won't be leaving anytime soon.
  • Loyalty to Melkor: None. Considering Miraak has a massive Chronic Backstabbing Disorder, it's obvious he's going to do The Starscream on Melkor one day.
  • Threat to Cosmos: Extreme. Miraak can use the "Bend Will" shout that even Overdeities can't resist. That's not even mentioning his other Dragon Shouts and combat prowess or his other signature shout: "Dragon Aspect".

Other Members

Sosuke Aizen, God of Mind Control (Captain Superman, Evil Superman, Captain Broken, "Sasuke" Aizen)
  • Greater God
  • Symbol: The Hogyouken
  • Alignment: Lawful Evil
  • Reason for joining: Was promised complete control over Soul Society and the living world.
  • Loyalty to Melkor: Melkor promised, and as far as Aizen is concerned, he damned well better deliver. Or so everyone thinks. Aizen has tried using the powers of his Kyoka Suigetsu on Melkor. He holds no real loyalty to Melkor, and if the timing is right, Aizen will take over. Too bad, Melkor already know this and has begun taking countermeasures...
  • Threat to Cosmos: Moderately high Extreme.

Koschei, God Of Villains Named "The Master" (The Master, Tremas, John Smith, Bruce, Professor Yana, Harold Saxon, Missy, The Mistress, Death's Champion)
  • Intermediate God
  • Symbol: A shattered Seal of Rassilon
  • Alignment: Neutral Evil, leaning on Chaotic depending on how sane he is
  • Intermediate God
  • Reason for joining: He wasn't going to stand back and look the Paradox loons destroy the timelines he will rule, was he? Also, immortality.
  • Loyalty to Melkor: The Master's dealt with gods before and betrayed them. He will do whatever's needed to secure his power and dispose of his enemies. Including Melkor, of course. Zero.
  • Threat level: He was given his old TARDIS and a new cycle of regenerations. Very high.

King Arthas Menethil, God of Embracing One's Inner Darkness (Crown Prince of Lordaeron, King of the fallen Lordaeron, Slaughterer/Butcher, First of the Lich King's Death Knights, Champion of The Scourge, The Lich King)
  • Greater God
  • Symbol: The Crest of the Scourge
  • Alignment: Chaotic Evil, formerly Chaotic Good
  • Reason for joining: To resume his reign as the Lich King and spread the Scourge towards the Pantheon. And because "Only fools trusts the light" (not the one named 'Light Yagami')
  • Loyalty to Melkor: Medium-High. Arthas sees him as a being of power and wasn't really restricted with all those 'goody-goody' stuffs. But sometimes he wonders if he should rally the Scourge and take over...
  • Threat Level: This is one of the most dangerous beings in Azeroth, highly powerful, taking names, commands legions of undead, can convert beaten enemies to his minions... VERY HIGH.

David Xanatos, God of Benefiting From Failure (The Fallen, The Once and Future King)
  • Fallen Lesser God
  • Symbol: A castle atop a tower
  • Alignment: Lawful Evil Lawful Neutral nowadays
  • Reason for joining: He "decided it was in his best interests to go along with the majority." Yeah, right. The rest of the Alliance is watching him closely.
  • Loyalty to Melkor: No more loyal than any king is to a particularly powerful pawn…
  • Threat Level: High. You KNOW what kind of combinations this guy is capable of. Not to the GUAG, though.

Revolver Ocelot, God of Magnificent Bastardry (Shalashaska, Major Ocelot, Liquid Ocelot, Adamska)
  • Demigod (or so he says; in reality a Greater God in line to become Overdeity)
  • Symbol: A Revolver.
  • Alignment: Chaotic Evil NOT! More of a brand of Chaotic Neutral and Lawful Good
  • Reason for joining: ??? To undermine the alliance from within in support of his Dear Friend Big Boss.
  • Loyalty to Melkor: He IS the one who originated the concept of Chronic Backstabbing Disorder...
  • Threat Level: High. He can scheme among the best of them and he is called ''Revolver'' for a reason.

Dracula, Lord of Vampires (Drac, Nosferatu, Vlad the Impaler, Lord of Castlevania, Scourge of God, Lancer of Black, Mathias Cronqvist)
  • Greater God (all vampires can trace their origins to him somehow, and most defer to him as the most high of their race), can go up to Overdeity when he fuses with Death.
  • Symbol: A wine glass filled with blood.
  • Alignment: Neutral Evil
  • Reason for joining: The destruction of the Belmont clan.
  • Loyalty to Melkor: With Sauron now doing the "Lord of Mordor" thing rather than "Lord of Werewolves" like he was last time, Melkor had an opening for a top-level monster lord lieutenant, and Drac was perfect for the job.
  • Threat level: High to very high. The amount of evil creatures he commands is staggering, and he's no slouch(especially after transforming into a more powerful form).

Tom Marvolo Riddle, God of Great Villains With Mundane Names and Phylacteries (Lord Voldemort, The Dark Lord, He Who Must Not Be Named, You-Know-Who, Voldy)
  • Symbol: The Dark Mask; a skull with a snake for a tongue
  • Alignment: Neutral Evil
  • Reason for joining: The destruction of Harry Potter and complete control over his world.
  • Loyalty to Melkor: None, but not adverse to forming an alliance, as they share common goals.
  • Threat level: Being capable of killing someone with two words, high.
  • Is also the Master of Malum Magia.

Charles zi Britannia, God of Manipulative Social Darwinism (Charles di Britannia, The Emperor, Chuck)
  • Intermediate God
  • Symbol: Britannian flag and Lion-and-Serpent Britannian Coat-of-Arms
  • Alignment: Lawful Evil
  • Reason for joining: Unknown but may have something to do with spreading the Ragnarök connection to to all worlds. Bonus reasons because of Evil Is Sexy, there will be a LOT of Oppais to be hailed.
  • Loyalty to Melkor: Loyal for now, but could strike back against him.
  • Threat level: VERY high. He has the very dangerous ability to use people's own ideals against them to convince them to join his cause.

Orochimaru, God of Body Theft
  • Intermediate God
  • Symbol: His true form
  • Alignment: Chaotic Evil
  • Reason for joining: Promised with TRUE immortality and complete control over the world of Naruto.
  • Loyalty to Melkor: Melkor promised. Orochimaru plans on betraying at the first sign of Melkor not delivering, just like everybody else.

CATS, God of Base Takeovers
  • Intermediate God
  • Symbol: His eyepatch
  • Alignment: Neutral Evil
  • Reason for joining: To make all bases his, and to regain his position as God of Conquest and Greater God ranking.
  • Loyalty to Melkor: Low
  • Threat to Cosmos: High; All her bases are belong to them already.

Oda Nobunaga, Devil King of Obvious Evil (Dairoku Ten Ma Ou/Demon King of the Sixth Heaven, Feuding States Revolutionary)
  • Intermediate God
  • Symbol: Crest of the Oda Clan, stuck on a flag stuck on a skull throne.
  • Alignment: Chaotic Evil
  • Reason for joining: For EVERYONE to worship him. He also wants to take away his sister, Oichi, from the GUAG, since she is his plaything, so she belongs to him and NOBODY ELSE.
  • Loyalty to Melkor: Nobunaga sees Melkor as a convenient ally. Once the Alliance is victorious, he is interested in fighting Melkor and taking what's supposed to be his. MUAHAHAHAHAHAHAHA!!!!
  • Threat to Cosmos: Considering his pedigree, quite high.

Souther, God of Abhorrence Towards Love (Thouther, Holy Emperor)
  • Intermediate God
  • Symbol: His massive Pyramid for his Master.
  • Alignment: Lawful Evil
  • Reason for Joining: After being scorned by his master for what he did in life, he retaliated by dialing his bastardness Up to 11, and joining the Alliance was a good move to show that.
  • Loyalty to Melkor: For Souther, Melkor is just a convenient ally.
  • Threat level: Quite high. He's basically on par with the Hokuto Shinken brothers, and is the supreme ruler of the many Nanto Seiken schools. He has loads of followers who are VERY good at fighting. Also, his secret body technique makes him VERY hard to kill.

Dr. Weil, God of Abysmal Approval Ratings and Co-God of Absolute Immorality (Dr Vile, Kool-Aid Man, Devil, Model W, Lord Weil, Dr. Satan Incarnate)
  • Intermediate God
  • Symbol: His immortal suit.
  • Alignment: Chaotic Evil (pretends to be lawful evil)
  • Reason for Joining: He wants to take over the Good Pantheon and make all of them suffer for their acts to him... even if he was punished because he's just that evil.
  • Loyalty to Melkor: High, Melkor also hates all those goody-goody beings and wants to make them suffer too.
  • Threat Level to Cosmos: High, if he's linked with the Core of Ragnarok. His power suit is nothing the good guys can't handle, but the fact is that he's permanently linked there.

Toyotomi Hideyoshi, God of Using Human Bodies As Weapons (Conqueror King, Gorilla)
  • Intermediate God
  • Alignment: Lawful Evil
  • Symbol: Toyotomi Clan crest with his Power Fist clenched upwards
  • Reason for joining: This is the only way to unite the Pantheon and destroy all the in-fighting! Oh, and of course vengeance against Ieyasu for putting that plan on halt. It's all right that he teams up with Nobunaga for the while, once it's all over, he'll kill him too.
  • Loyalty to Melkor: Medium. Cosmos' allies would try to stop him at all cost, Melkor didn't. But at best, Melkor is just a convenient ally.
  • Threat Level: High. Take Nobunaga, give him charisma, gigantic size and a Raoh-like power... and Melkor at least got someone on par of Raoh on his side. Not to mention about rumors of his resourcefulness.

Edmund E. Blackadder, God of Identical Grandsons
  • Lesser God
  • Symbol: A black adder
  • Alignment: Changes depending on which relative we're talking about, but generally hovers around Neutral Evil.
  • Reasons for joining: To get his position as God of British Snarkers back from Simon Cowell, and take revenge on Lord Flasheart for stealing his fiancee.
  • Loyalty to Melkor: Medium. He'll stick around if he gets what he wants, but he's ultimately out for himself.
  • Threat Level: Low. Though generally too cowardly to be effectual, he has pulled off a few surprise victories through manipulation.

Arfoire, Goddess of Digital Piracy (The Deity of Sin, Magiquone)
  • Lesser Goddess
  • Symbol: A flash cart (either the R4 or Magic CFW)
  • Alignment: Chaotic Evil
  • Reasons for joining: Spread piracy, destroy the Pantheon in order to reclaim her status as a Greater Goddess.
  • Loyalty to Melkor: High. She seems to share Melkor's interest in pure mass destruction.
  • Threat Level: High. Not just on her capabilities, but the fact that there's always some lazy people who depends on the easy way and worshipping piracy, she's near impossible to vanquish.

Odio, God of Evil By Expectance (Demon King Odio, O-D-O, Odi Wan Lee, Ode Iou, O. Dio, Odie Oldbright, Odeo, OD-10, Oersted)
  • Greater God
  • Symbol: Statues of a Tyrannosaurus rex, an Arrogant Kung-Fu Guy, a tyrannical warlord, a thug with Gatling Gun, a bald fighter, a bird-like 'buddha statue', a Nightmare Face, with a black, cloaky figure at the center.
  • Alignment: Chaotic Evil
  • Reasons for joining: Humans Are Bastards. They pin the blame on him, think he's some demon after all his unwavering service to them. And the other Gods are no better. If they expect him to be evil to the point that he has nothing to love, believe in or call home, nothing but DEMONS/EVIL GOD, then an Evil God he'll be, and he'll show them the futility of their selfishness. Nyarlathotep has a lot of fun leading him by the nose.
  • Loyalty to Melkor: High. Melkor isn't those humans that blamed him and caused him to snap and is also supporting of his whole mindset.
  • Threat Level: EXTREME. He can materialize anywhere as long as there is hatred. And he has the capability to cause the destruction of EVERYTHING in case he felt like a Sore Loser.

Commander the Non-Entity General
  • Demi-Greater God/Goddess
  • Symbol: Variable, symbol changes daily to that of (temporarily) aligned faction.
  • Alignment: Variable, alignment changes regularly to that of (temporarily) aligned faction, as a member of GUAE, the Commander is Lawful Evil.
  • Reason for Joining: Receives missions from Melkor by way of Full Motion Video Cutscenes.
  • Loyalty to Melkor: The duration of each mission; nothing more, nothing less. Commander is also commanding opposing forces of Grand United Alliance of Good in addition to Council of Shadows, and the Council of Cloudcuckooland..
  • Threat Level to Cosmos: Variable, Low-Extreme. If No Campaign for the Wicked is inverted GUAG have little chance of victory.

The Dalek Time Controller, God of evil use of Timey-Wimey Ball
  • Greater God
  • Alignment: Chaotic Evil.
  • Symbol: A Dalek.
  • Reason for Joining: To manipulate history to enable the Daleks to rule the Universe.
  • Loyalty to Melkor: Just enough to assist the Daleks and keep the Web of Time relatively stable.
  • Threat Level to Cosmos: Extreme. Even worse then Dalek Sec and has gone back in time to manipulate many other villains into helping him join the Pantheon.

Corset, God of Corsets of Pain (Mr. Mayor)
  • Lesser God (Greater God when combined with Hell's Gate)
  • Alignment: Lawful Evil
  • Symbol: A white corset with a pair of devil wings sprouting from it
  • Reason for joining: After much thinking, he decided that the GUAE was the best place for him. The GUAC was too chaotic, he didn't like the idea of allying himself with someone who is essentially God, and teaming up with Cosmos is an obvious no-no. He also gets a chance to discipline some of the more chaotic Gods here.
  • Loyalty to Melkor: Nothing more than an alliance between them.
  • Threat Level to Cosmos: Depends on how tight his corset is. Shoots up to high when combined with the Gate to Hell.

Teridax, God of Subjugating Beings of Immense Power (Makuta Teridax, Makuta, the Makuta, the Makuta of Metru Nui, Terry)
  • Greater God
  • Symbols: The Kanohi Kraahkan, the Great Mask of Shadows
  • Alignment: Neutral Evil
  • Reason for joining: An entire faction of villainous and powerful beings makes for a vast supply of Unwitting Pawns for his schemes...
  • Loyalty to Melkor: Non-existent. Teridax already has plans in motion to usurp the Dark Lord, though that isn't exactly unique amongst the beings of this alliance.
  • Threat Level to Cosmos: Very high. Teridax commands a legion of Rahi (most notably the Manas and Visorak Horde), Rahkshi and Exo-Toa and is a powerful combatant in his own right, possessing immense physical strength and resilience and never-ending stamina alongside Elemental Shadow manipulation and an array of forty-two Kraata Powers. Even with all of that, however, his true strength lies in his ability to manipulate everyone around him, opponents and allies alike, into unknowingly working in accordance with his vast, all-encompassing stratagems - as all of those from his own universe (literally, at one point) know all too well.