Follow TV Tropes

Following

Pantheon / GUAE Conquest Force

Go To

To be deleted soon, it has been replaced by a new GUA rework.

The largest branch of the GUAE, these are the evil and psychopathic deities who use martial force to subjugate, to conquer, or to plunder; assassins, psychopaths and madmen all call this section home... in fact, anything that consists of violence, especially if the victim can’t resist (though there are rare members who enjoy it more if the victim does resist). It is they who lead the masses of the GUAE, forming the spearhead of evil that shall destroy and wreck the Pantheon.

The primary military forces of the GUAE, it is they who are fighting on the front lines of the eternal war, with all its members concerned with these things: the subjugation of the entire Pantheon under the GUAE's iron fist and eventual expansion into the fictional omniverse, or to ensure the war ends with Evil in a better position than when it started. Most of its officers are concerned with gaining power for themselves, but that will happen in due time...

Their headquarters is in the northwest sector of the GUAE's extra-dimensional space, a massive military complex with areas designated to each commander described in this section. Many more exist to house non-ascended villains serving under their ascended commanders, making this the largest sector in the GUAE central complex.

Melkor had a hard time deciding whether to give the house leader position to Abaddon or Palpatine. At the end of the day, Melkor chose to give Palpatine the house for the following reasons: Palpatine has a far better track record of success, plus the administration of the entire Conquest Force should keep Palpatine busy at bay against backstabbing Melkor...note 


Conquest High Command

The highest-ranking members of the Conquest Force and the leaders of its constituent military branches, sharing authority with the Master of Malum Magia and the Trio of Black Magic. They are the senior leaders of the Alliance's war efforts and command specific facets of the Alliance war machine. It's chairman and overall leader of the Conquest Force, Emperor Palpatine, reports to Melkor himself. Only Field Marshals, Grand Marshals and Generals (army and air force), Fleet Admirals and Admirals (navy) can serve in such illustrious positions.

House Leader and Chairman

Sheev Palpatine, God of The Empire and The Dark Side, Chairman of Conquest High Command (Darth Sidious, The Emperor, Supreme Chancellor, Senator Palpatine)

  • Greater God
  • Symbol: the Sith insignia
  • Alignment: Neutral Evil
  • Reason for joining: POWERRRRRRRR! UNLIMITED POWERRRRRRRR!
  • Loyalty to Melkor: High so long as their relations continue to be useful for him, and he has much to learn from Melkor and his fellow villains. Once he's learnt enough, he'll destroy Melkor and his Horseman with all the power and might of the dark side that he has, and, failing that, split his revitalized Empire from the GUAE in hopes of regaining control over his galaxy thanks to Melkor's 'assistance' in resurrecting his forces.
  • Threat Level: As the commander of the GUAE's main force, and his near unparalleled mastery of the Force compared to most of his predecessors, very high indeed. EXTREME should his endless supply of clones to ensure his longevity be a truth.
  • Is one of the most valuable members of the Grand United Alliance of Evil, not only because of his brilliant oratory skills, charisma and utter viciousness, but also because of his ties to other prominent villains in the Pantheon. His place in the Tyrannical Figures sub-house affords him close ties to former Mastermind member Sauron (defected to Darkseid), Thanos (member of the Grand United Alliance of Destruction) and Big Brother (member of the Grand United Alliance of Law). Thanks to these connections, Melkor can gain intel on the activities of potential rivals and counter them if need be. However, Palpatine's neighbours are perfectly aware of this and either send back false information or minimal information on non-critical operations with enough truth to occupy Melkor.
  • Obviously, he has abused his position with glee and added three of his high-ranking adjutants to his inner circle so he can keep an eye on them. Especially after his apprentice Darth Vader publicly deserted him and later the GUAE entirely, a great embarrassment.
  • While a well-connected and crafty member of the GUAE, Melkor is legitimately worried about the risk he poses to his rule since Palpatine also has de-facto control of the GUAE Victory Wing, a division full of villainous victors that the Emperor could use to take him on and potentially succeed.
  • Also a senior member of the GUAE Mastermind.

Members

Leaders of their respective factions within the GUAE Conquest Force and are extremely influential to the GUAE as a whole by virtue of their military expertise and reputation in their homeworlds. Along with the Chairman, they form the bedrock of military operations for the GUAE as a whole and the central committee of the Conquest Force.

Cobra Commander, God of Transformation Trauma (Adam DeCobray, Rex Lewis)

  • Demigod
  • Symbol: The COBRA insignia
  • Alignment: Was once Neutral Evil, but has been swinging more and more neutral of late.
  • Reason for Joining: After years of Villain Decay in the Pantheon, a sudden resurgence may result in the Commander regaining Intermediate God status. This coincided with proposals of new alliances by the Commander, one of them being with the Grand United Alliance of Evil.
  • Loyalty to Melkor: Like with Visari, very iffy.
  • Threat Level: Medium/High. COBRA can be significantly dangerous if the Commander is up to it.

M. Bison, God of Indifference In Villainy (Bison, Vega)

  • Intermediate God
  • Symbols: A Psycho Drive canister, and a cap with a black skull on it
  • Alignment: Lawful Evil
  • Reason for joining: Was promised with - you guessed it - complete control over the Street Fighter world.
  • Loyalty to Melkor: Quite high. Melkor promises him a lot, and IT WAS DELICIOUS! YES!! YESH!!! It's quite simple actually.
  • Threat level: High. Nigh unkillable, has a powerful mercenary army, is a formidable fighter himself.
  • M. Bison was an odd choice for this position. While he is a formidable and tyrannical dictator, his talents lie more with smuggling, drug trafficking, prostitution and of course martial arts. Turns out his reputation as the Lawful Evil counterpart to Shao Kahn preceded his entry into the Grand United Alliance of Evil, and Melkor respects someone who can match the Konquerer. Reports indicated he picked out Bison for promotion because he had an odd feeling. Turns out said 'odd feeling' was Shao Kahn joining a prospective GUA joined by Darkseid to wipe out the GUAE.
  • Bison excels in commanding heavy infantry and favours guerilla tactics in warfare, since he leads a crime syndicate posing as an empire and not a full on formal military.

Mitth'raw'nuruodo, God of Military Geniuses (Thrawn of the House of Nuruodo of the Mitth Family, Thrawn, Grand Admiral Thrawnformerly, Thrawn dai-taishō (by the GUAE Mecha Cohort), Mitthrawdo)

  • Demigod
  • Symbol: A pair of all-red glowing eyes on a blue background, or the stylized Chimaera engraved on the ventral hull of his Star Destroyer
  • Alignment: Lawful Evil to the Rebellion and those who oppose the Empire, Lawful Good to his subordinates, actually Lawful Neutral with his participation in the Empire as a Necessary Evil
  • Reason for Joining: By order of the Emperor, though his loyalty remains ambiguous.
  • Loyalty to Melkor: So ambiguous that no one really cares to check anymore. Thrawn is so good at avoiding having to make a conclusive decision regarding his allegiance that even Melkor has begun taking notice. Most sceptics chalk it to being Low since said loyalty always comes down to between the Empire/GUAE or the Chiss Ascendancy.
  • Threat Level: For a Demigod, ABSURDLY HIGH. Like Batman, if given prep time and as much information as possible regarding the enemy (particularly art), there is an 80 to 90% chance the ensuing battle is going to be a Curb-Stomp Battle. Simply put, do not mess with Thrawn.
  • As commanding officer of the GUAE's combined space fleet, Thrawn commands a great deal of respect for holding the position so long, especially surrounded by junior officers like Gihren and Frieza who long for his demise (and are no doubt plotting an assassination). His deputy, Commander Gilad Pellaeon, helps quell tensions to disastrous effect while he focuses on the tactical side of things.

Frieza, God of Streamlined Transformations (Freeza, The Strongest Being in the Universe, Emperor of the Universe, The Terror of Namek, The Insane Bastard, Space Napolehitler)

  • Greater God (borderline Overdeity as Golden Frieza)
  • Symbol: The insignia for his Frieza Force
  • Alignment: Neutral Evil
  • Reason for Joining: When he joined up with Melkor, it was when he had full power over Universe 7. Now he is but a shadow of his former self, his empire having been shattered dozens of times thanks to Goku killing him on Namek. Despite still wielding plenty of military might, his Empire is nothing more than The Remnant now so is counting on his allegiance to Melkor to help him regain his power. Oh, and he wants revenge on the Dragon Team and to grow a few inches taller via the Dragon Balls. And maybe even find someone strong enough to deal with Beerus and Majin Buu. And then, usurp Melkor's throne.
  • Loyalty to Melkor: Abysmally low; it's for none other than mutual benefit. Once Frieza's squeezed all he can from the GUAE and gotten enough power, he'll backstab and murder him slowly and painfully.
  • Threat Level: Dude, have you met this guy? EXTREMELY HIGH. He can destroy dozens of planets and possibly up to a galaxy without sustaining so much as a scratch. He's one of the most feared villains in the Pantheon, and given the amount of crazy and evil here, that's saying something. There's also the fact that if you do manage to kill him, he'll come back, stronger than ever. His second form's power level is already at 1,000,000. You do not want him to assume his final form.
  • As a high-ranking commander of the space fleets of the Conquest Force, Frieza tends to do the heavy-lifting while Thrawn sits back and thinks battle strategies and plans, essentially being the brawns to his brain. He accepted the position of Vice Chief (even though it's Vice Chief) because he wants to flaunt the fact that the Frieza Force still has the second largest fleet in the GUAE space navy. There's the slightest possibility that he has an Inferiority Superiority Complex in Thrawn's shadow, but no one ever wants to confirm this. The Frieza Force is statistically still the second largest fleet in the GUAE's combined space naval forces, so he still has plenty of muscle to match his commander. Thrawn insists that the Ginyu Force be kept off his flagship, though and that minimal civilian casualties are a priority in Frieza's engagements. He merely smiles and nods.
  • Is also a Legionnaire of the GUAE Legion of Monsters.

Lord Arktivus Brevon, God of Cause-and-Effect Villains (Lord Brevon, Mr. Braven)

  • Intermediate God, borderline Greater God
  • Symbol: His face, hidden in the shadows with glowing eyes and grinning menacingly
  • Alignment: Neutral Evil, though he views himself as Above Good and Evil
  • Reason for joining: He does owe it to Melkor for ascending him after his disastrous yet surprising siege of the Main House. His hunger for power does put him at odds with other power-seekers, especially if the source he's after is the same as another. But that's par for the course in the Grand United Alliance of Evil.
  • Loyalty to Melkor: Low. It's all a matter of convenience, and lusts for power, never satisfied with "enough". Once all the other Alliances are finished, he's turning on the GUAE. Could revert to None soon enough, as his endless skirmish with the GUAG and dangerous enemies in the Pantheon has him thinking of cutting his losses and returning to running his own empire.
  • Threat Level: Very High. In mechas or even on foot, Brevon is a galactic warlord who will do anything to get what he wants. He's also extremely pragmatic, exploiting any and all weaknesses of the enemy.
  • Like Palpatine, his knack for penetrating purported impregnable strongholds like the Main House has him as one of the most important naval officers of the GUAE. He's looking for a deity with his tactical ability who can replace him in the Pantheon so that Melkor won't retaliate when he leaves the Pantheon. Even he knows to be at least slightly terrified of him.
  • As second-in-command of the GUAE's space forces, he has command of one of the largest and most successful space empires in all of fiction. He can attest to that.

Wilhuff Tarkin, God of Flawed Machiavellian Tactics (Grand Moff Tarkin, Governor Tarkin, Moff Tarkin)

  • Lesser God
  • Symbol: The Galactic Empire's insignia
  • Alignment: Lawful Evil
  • Reason for Joining: The Emperor commands it. Despite his military philosophy and arrogance losing the Empire millions of credits when the Death Star was destroyed, Palpatine trusted no one else to take control of the battle station. In fact, lack of credible staff would lead him to promote Tarkin as the commanding officer of all of the GUAE's secret military projects, bases and installations, including the Oblivion Marauder, a new Star Destroyer built specifically for Melkor and Sauron's forces from Mordor.
  • Loyalty to Melkor: Chain of Command. Otherwise he doesn't care much for Melkor, since he wants order through fear, not chaos through fear.
  • Threat Level: Medium to High. It was his military doctrine of using fear of force rather than force itself that guided the Empire in the years leading up to the Galactic Civil War, be it the way Star Destroyers were used right up to the Death Star itself. While not a Frontline General, he is no Armchair Military man by any stretch of the word. A ruthless and clever tactician, his philosophy has become one of the guiding principles of the Conquest Force yet again, inspiring many a Machiavellian villain. He's learnt from his past mistakes though, and that worsens things.
  • In addition to his duties as commander of the Alliance's special bases with the rank of Fleet Admiral (and Grand Moff of the Outer Rim Territories), he also oversees a new Tarkin Initiative, a revitalized version of the Imperial think tank tasked with masterminding many of its top secret projects which are then either developed by the Conquest Force or other divisions like the GUAE Mutation Lair.

Boros, God of Surviving Ultimate Attacks (Lord Boros, Dominator of the Universe)

  • Greater God
  • Symbol: An ornate armor that keeps his power in Check.
  • Alignment: Neutral Evil
  • Reason for joining: He wanted to fight the many powerful opponents in the GUAG and be on the front lines of the violence that he so desperately desires. More so, he wants a rematch with his Arch-Enemy Saitama and to a lesser extent avenge the men who were killed by the Hero Association. He's especially gunning for Tatsumaki and non-ascendant Sweet Mask.
  • Loyalty to Melkor: Low to Medium. Boros supports Melkor's conquest. Like some others, so long as he gets his fun, he's good.
  • Threat Level: Very High to EXTREME. His power level is akin to that to Saitama. Being able to tank more than one of Saitama's legendary punches is an achievement all on its own, so his ability to resist all but the limit-breaking attacks renders him Nigh-Invulnerable to all but the most powerful members of the GUAG Superhero Division, usually Greater Gods and above. If Dr. Manhattan were to re-enter the Forever War, he would be dead as a doornail.
  • Leads his Dark Matter Thieves and several other One-Punch Man monsters, some of which were provided by the Sea King who declined to join. Enjoys a personal relationship with Frieza, who enjoys his company and has provided him plenty of extra resources, including the Ginyu Force.
  • His power is extremely high and terribly destructive, and in hindsight second only to Frieza, whose Golden Frieza form at least surpasses his normal state (unknown whether it surpasses Meteoric Burst). It earns him a lot of respect in the GUAE interstellar navy.

Bowser, God of Princess-Kidnapping Dragons (Koopa King, King Bowser Koopa, King of the Koopas, Big-Bow)

  • Greater God
  • Symbol: The Koopa Troop Emblem
  • Alignment: usually Neutral Evil
  • Reason for joining: The destruction of Mario. Also to build Bowser Land: The happiest place on Earth.
  • Loyalty to Melkor: Low. Bowser works on a small scale of villainy.
  • Threat level: Changes a lot between low and high.

Dio Brando, Manipulator of the Flow of Time (DIO, DIO-sama, Shadow DIO, Heaven Ascension DIO, Heavenly DIO, DIO, Gone to Heaven, 3-Letter Word for "Total Dick")

  • Greater God
  • Symbol: Steamroller
  • Alignment: Chaotic Evil
  • Reason for joining: To destroy the Joestars and to get help in creating his "perfect world"
  • Loyalty to Melkor: None. He merely sees Melkor as the best means to achieve "Heaven", and will turn on him once he no longer sees Melkor as strong enough for that.
  • Threat Level: Moderately high. Anyone who can stop time itself can be very dangerous indeed.

King Cold, God of Villainous Legacies (Cold the Great, Papa Frieza)

  • Greater God
  • Symbol: The original Cold Force logo, before becoming the Frieza Force
  • Alignment: Neutral Evil
  • Reason for joining: To watch his little pink princess, and to mentor him in leading the Frieza Force actively while he pulls strings from behind the scenes. Nevertheless, he still holds incredible sway in the Frieza Force and by extension, the GUAE's space fleets. In addition, he's out to get the time traveller who sliced him to death.
  • Loyalty to Melkor: About the same as his son, though he's a lot more blasé regarding his superior and seeks not to usurp his throne. If Frieza does think that's the right decision, he'll support his son so long as the odds are in their favour. Otherwise, he's fleeing for greener pastures.
  • Threat Level: High, though not as high as his far stronger son. He's still an incredible leader who is a bit callous towards his sons for their impatience and recklessness, so he's proud that Frieza especially has begun coming out of this phase (even though it took several resurrections to do so). Unlike his son who prefers to play with his food before he eats it, he is no-nonsense and prefers to cut to the chase to achieve his goals, making him that much more dangerous for his common sense.
  • Has been instrumental in preventing tensions within the Frieza Force (i.e. between Frieza and Cooler), serving as an excellent mediator. Represents the Frieza Force on Conquest Command in his son's place as Frieza is usually busy with engagements with the Dragon Team. As de facto leader of the Force (but semi-retired), he commands the reserve forces of the Frieza Force.

Exdeath, God of Evil Trees (Exodus, X-Death, Exudesu, the Entropic Adversary)

  • Intermediate God
  • Symbol: His humanoid form's sword
  • Alignment: Chaotic Evil
  • Reason for joining: He'd like to plunge the Pantheon into THE VOID!!
  • Loyalty to Melkor: High. He once served Chaos and Melkor is pretty much the same, just more extreme.
  • Threat Level: Medium-high. Quite skilled in battle, but not entirely psychologically stable. Jumps to extreme when he tries to tap into the power of the Void, a power that Melkor himself has failed to successfully use.

Trakeena, Goddess of Ungratefulness

  • Lesser Goddess (In the beginning), Intermediate Goddess in her Evolved Form and Mutated Form.
  • Symbol: Her space-ship the Scorpion Stinger.
  • Alignment: Lawful Evil, Chaotic Evil as fused with Deviot.
  • Reason for joining: She’s most using him as a platform to continue the conquest her father left off so she could be the Galactic Conqueror she always envisioned herself as.
  • Loyalty to Melkor: Medium. Trakeena respects Melkor for allowing to cross the Moral Event Horizons most are unwilling to tolerate. She managed to snugly really well as a member of his Mastermind as a result.
  • Threat to Cosmos: High. While not particularly threatening on her own, her sheer ruthlessness and disregard for even her own minions make her very dangerous when commanding others.

The First, Third and Fourth Overlord, the Trinity of Expendable Mooks (The Tin Tyrant; The First Overlord: Lord Gromgard; The Third Overlord: The Great One, The Overdad, The Eighth Hero, Gallant, Infernal God of the Infernal Abysses; The Fourth Overlord: Witch Boy, The Demon Lord of Nordberg, The Overlad)

  • Intermediate Gods (The Third Overlord is a Greater God, bordering on Overdeity)
  • Symbol: Their spiked helmets
  • Alignment: Evil
  • Reason for Joining: Gnarl advised them to as a measure to maintain their empires and improve their modes of warfare.
  • Loyalty To Melkor: Varies. It can change wildly on cue, especially with regard to how there's three of them.
  • Threat Level: Low (First and Fourth), Very High (Third)

Grievous, God of Heavily-Damaged Villains (General Grievous, Qymaen jai Sheelal, Space General)

  • Intermediate God
  • Symbol: His mask/face
  • Alignment: Neutral Evil
  • Reason for Joining: Just like Dooku, he was essentially press-ganged into serving in the GUAE. He's also been promised the chance to slaughter every Jedi in the Pantheon if he cooperates.
  • Loyalty to Melkor: Low. Unlike Dooku, who only stayed out of fear of his master, Grievous delights in having an opportunity to be on the front lines, killing fools in the main war zone rather than on the sidelines. After he's had his fun, he'll slaughter the lot of them for forcing him to join, especially Palpatine and Vader (more so for the latter because he doesn't like him).
  • Threat Level: Very High. Despite not being Force-sensitive, he was trained by Dooku in the art of lightsaber combat, so he is extremely proficient in all its form, able to adapt to the fighting styles of melee opponents as needed. Grievous is a sadistic and psychopathic Hero Killer who relishes the prospect of a good fight, and has an unorthodox and savage fighting style in which his four arms are a tremendous advantage. His cybernetic body also gives him some speed, endurance and durability to withstand damage from up to strong turbolaser fire.
  • Grievous commands the Separatist Droid Army, which is staffed by modified B1 battle droids designed not to be comical and slow-witted. He isn't as respected as some of his peers are in the GUAE, and doesn't take kindly them calling him a droid. He's a cyborg dammit!

King Euron Greyjoy, Pirate God Of Tongue Trauma and Insane Admirals (Euron Crow's Eye, The Drowned God - self-proclaimed, King of the Iron Islands, King of Salt and Rock, Son of the Sea Wind, Lord Reaper of Pyke, Commander of the Lannister Fleet, One-Eye - by Jaime Lannister)

  • Intermediate God
  • Symbol: The sigil of House Greyjoy, slightly altered - a silver kraken on a black field with a third red eye seen on its head
  • Alignment: Chaotic Evil (emphasis on Chaotic)
  • Reason for Joining: Cersei's orders, and he's loyal to his queen till the very end. In return, he wants her hand, which she has so far refused to give.
  • Loyalty to Melkor: None. Like most people in the GUAE, his loyalty is to Cersei, and in any other case, himself. If anything comes up that endangers his power and hold over the Iron Islands, he's turning on the GUAE and hightailing it for his home. He's currently having too much fun though.
  • Threat Level: Moderate, as he supposedly occupies the spot of 'most competent madman' in the Game of Thrones. Compared to his counterparts Joffrey Baratheon and Ramsay Bolton, he has foresight and combat ability that belies his Ax-Crazy nature. He also commands a gigantic sea fleet in addition to House Lannister's naval assets and rules the Euron loyalists of the Kingdom of the Iron Islands, proving his strategic danger.
  • Commands a portion of the GUAE's medieval nautical assets, commanding from his flagship, the Silence, named for its crew of mutes. He partakes less in cutting off the tongues of unruly soldiers given that they belong to other bosses and he fears their retaliation. He is well respected for his decisive and single-minded attitude in battle which has led to victories that would otherwise be crippling defeats. Has at times been transferred to command other new ships, all of which he has christened the Silence.

Khan Noonien Singh, God of Villains Named After the Great Conqueror (John Harrison, The Most Dangerous Adversary the Enterprise Ever Faced, KHAAAAAAAAAAANNNNN!!!, Fleet-Killer)

  • Intermediate God
  • Symbol: A picture of Marla McGivers or a pod of one of his brethren
  • Alignment: Neutral Evil
  • Reason for Joining: Primarily to take revenge on his archenemy, James T. Kirk and to conquer his universe (like some others). He would have done it on his own had it not been for his ally Thrawn, who convinced him that being in a GUA would make his campaign far easier and give him access to more resources. Thankfully, Khan accepted.
  • Loyalty to Melkor: Medium. He holds no love for the Alliance's leader, but does respect that he managed to reach the top of the totem pole among thousands of other equally prestigious and vile villains. However, his alliance with other members in the GUAE has held his interest and kept him in for the time being. He'll most likely defect if Melkor threatens his race of Augments or his betrothed Marla McGivers.
  • Threat Level: High. He has a terrifying reputation for being a former ruler of Earth in the 20th century, and is known as the 'Fleet-Killer' in the Pantheon for being able to destroy fleets single-handedly. He is infamous for managing to steal Honor Harrington's naval assets from out under her nose.
  • He commands a fleet from a hijacked and modified Constitution-class battleship, the second Botany Bay. He doesn't command a giant Starfleet in his home universe, and the one he used to access the Pantheon required a lot of work to be done in the afterlife. What he doesn't possess in military might, he makes up for with a decisive vision, political wit and a talent in negotiating with allies for their resources. He is careful to not let his Cumberbatch avatar be used by Sherlock Holmes or Doctor Strange to infiltrate the GUAE as him.

Saya, Goddess of Crossover Exclusive Villains

  • Intermediate God
  • Symbol: Her rack of katanas and grenade launcher
  • Alignment: Chaotic Evil
  • Reason for Joining: She thinks that Melkor and the rest of the GUAE will help her in her plan to merge the worlds together.
  • Loyalty to Melkor: Medium. She does intend to remain on Melkor's side, but only intends to do so until her plan is complete, then intends to have the rest of the GUAE fight until she can assume complete control of her new world.
  • Threat Level: Medium/High. Saya is a skilled fighter with weapons and is also a very good planner, allying herself with several villains during her plans.

Queen Cersei Lannister, First of Her Name, Goddess of Women Who Hate Women (Queen of the Seven Kingdoms, Protector of the Realm, Lady of Casterly Rock, Lady Paramount of the Westerlands, Queenslayer, Kinslayer, The Mad Queen, The Mad King With Teats, Darth Cersei)

  • Lesser Goddess
  • Symbols: The Sigil Of House Lannister - A Golden Lion On A Red Field. Alternatively, the Iron Throne.
  • Alignment: Chaotic Evil
  • Reason for Joining: Not that she really wants to, but she sees it as the only way to regain any semblance of power and respect. She does hold the claim to some of House Lannister's forces, after all. This only gives another reason for her father to hate her, as he claims 'rather than stay in her temple like the worthless quim she is, she chooses to join the Alliance which sinks her lower than that'.
  • Loyalty to Melkor: None. She's loyal only to herself. Yes, her bastard children and lover Jaime (her twin) are extensions of herself. Likewise, Melkor only sees her as the future figurehead ruler of Westeros when he begins his takeover of the fictional omniverse, so he continues to indulge her so long as she continues to look useful to him.
  • Threat Level: Moderate. As Tywin rightfully stated, she's not as smart as she thinks she is, even if she fancies herself as The Chessmaster and The Strategist. What really makes her dangerous is the psychopaths she has at her command. She's willing to do whatever it takes to consolidate her power, even if it means killing all her subjects or making herself unpopular.
  • Had the GUAE Conquest Force been built along more principled lines, Cersei may be very well the most hated member of the Force. Luckily, they're made up of vile and cruel villains who hold at least an iota of respect for her, especially after the destruction of the Great Sept of Baelor. They hold just as much disdain for her due to her lack of foresight and that her competence is attributed to far more gifted adjutants under her.
  • Her Hand of the King, Qyburn, has been given training in surgery so his talents are put to better use, which he has accepted with glee. Far better than looking like a mad scientist who can only create zombies like Robert Strong.

Ishida Mitsunari, God of Fanatic Devotion (Dark King, Lord Grumpy, Emonari, Seeker of Vengeance)

  • Lesser God
  • Symbol: His crest, "All is one under Heaven".
  • Alignment: Lawful Neutral
  • Reason for joining: To serve at Lord Hideyoshi's side, as well as vengeance against both Ieyasu and Masamune.
  • Loyalty to Melkor: Low to nonexistent. Mitsunari's loyalty is to Hideyoshi alone, and he will follow orders only as his lord decrees. Melkor will not be permitted to overstep these rules. If he does and his master mutinies, he is too.
  • Threat Level: Moderate-high. Capable commander, can curb-stomp a God like Masamune before deification, and is one of the fastest Iaijutsu practitioners in all reality.
  • Was actually offered a place in the GUAE Mastermind. Mitsunari refused, knowing of one event coming in which he would rather on the front lines cutting down people, which is Hideyoshi's return from the grave. He serves Hideyoshi loyally and exclusively. He is the frontline leader of Hideyoshi's forces.

Roose Bolton, God of The Right Of First Night (The Leech Lord, Lord of the Dreadfort, Warden Of The North)

  • Lesser God
  • Symbol: The Bolton sigil; a flayed man hanged upside down. Alternatively, a bag of leeches with the Bolton sigil
  • Alignment: Lawful Evil
  • Reason for joining: Privately, the GUAE's sadism amuses him. Officially, he joined so he could have a shot at retaking the North from Queen of the North Sansa Stark and getting revenge on his treacherous bastard son Ramsay, who has joined Darkseid's cause. Tywin also requested that he work under Cersei and keep an eye on her while he's at it.
  • Loyalty to Melkor: Uncertain... He does have a history of betrayal and backstabbing. However he may not even care who wins and just wants a chance to entertain himself.
  • Threat Level: Moderate. He largely works through deception but is now known as a big traitor. Nonetheless, House Bolton does have a reputation for its utter cruelty which up until the Red Wedding was tempered by the Starks. Roose Bolton is an adequate cavalry commander who is merciless towards his enemies when he catches them. The Boltons specialize in flaying, so that is his main form of entertainment.
  • The former Lord of the Dreadfort, Roose can control his sadistic impulses when necessary (unlike his son Ramsay) so his House can achieve a higher goal. In the GUAE, a body of pure evil, he can afford to show his more sadistic side without repercussions. Staff meetings with him around are terrifying to say the least.
  • Has several allies in the form of serial killers like Leatherface, who he sends as impromptu assassins to mutilate those he doesn't like including some GUAE members who have fallen out of the higher-up's favour and thus won't earn him punishment when they're killed. He is of course opposed on this front by infantryman and knight Jaime Lannister, and Roose is puzzled as to why he's still in the GUAE.
  • Commands the remnants of the Bolton army left after the Battle of the Bastards along with allied soldiers from vassals House Umber and Karstark.

Scar, God of Evil Uncles and Evil Brothers (Askari, Taka, Groundshaker)

  • Lesser God (Greater God as a Heartless, or a spirit)
  • Symbol: His scar
  • Alignment: Neutral Evil
  • Reason for joining: He wants complete control over Pride Rock, and if that works, shared control over the Disney worlds with his cadre of Disney villains. Melkor and the other allies he has in the GUAE can help him accomplish that.
  • Loyalty to Melkor: If all of his goals are completed to the letter, he'll remain Melkor's BFF for the rest of his life. Or he'll sic him to the remaining loyal hyenas he has left. Time will tell.
  • Threat Level: Moderate. For all his viciousness and cunning, he's still just a walking, talking lion who can be eaten and scared. He's among the least threatening of the GUAE Conquest Force's command members, but don't let that deceive you! He's a member of the Child Abuse Supporters which boosts his infamy.
  • Is the go-to animal to call whenever the House of Beasts and Fauna ends up at the GUAE's door. Runs his own pride of lions and a large cackle of hyenas, who only grudgingly follow him now. After all, they killed him when he called them 'the enemy' in an effort to save himself from Simba's wrath.

Akio Ohtori, Unholy Herald of Domestic Abuse (Dios, End of the World)

  • Demigod
  • Symbol: A rose crest ring
  • Alignment: Neutral Evil
  • Reason for joining: To prove that no man, woman, beast, or inanimate object can resist his charms. No one.
  • Loyalty to Melkor: Given the opportunity, Akio would try to work his charms on Melkor. The other GUAE members expect amusing results.
  • Threat level: Moderate. His charm can be a problem, but it can also backfire on him if a hero pulls a particularly nasty Shut Up, Hannibal! on him.

General Tarquin, God of Unpreventable Initial Villain Triumph (Tarquin)

  • Demigod
  • Symbol: He in his helmet and armor, raising his finger as a teacher pointing something out, above a box containing one of his "Tarquin's Tips"
  • Alignment: Lawful Evil
  • Reason for Joining:
  • Loyalty to Melkor:
  • Threat Level:

Gihren Zabi, God of Colony Drops, Vice Chief of Mobile Suit Forces (Supreme Commander Gihren, Prime Minister Gihren, Prince Gihren, Hitler)

  • Demigod
  • Symbol: The Zeon emblem
  • Alignment: Lawful Evil
  • Reason for joining: As supreme commander of the Principality of Zeon, Gihren felt honour-bound to give direction and morale to the GUAE Mecha Cohort. As an employed member of SHOCKER, he also maintains the Cohort's relations with the Demonic Legion. He is one of the most capable and politically savvy leaders in the Grand United Alliance of Evil as a result.
  • Loyalty to Melkor: Low, as he only sees him as a meal ticket to regain his power over the MS forces in the GUAE which Char has taken from him. If he could, he'd shoot Melkor dead, but he knows Melkor's far more powerful than that. Likewise, Melkor sees him as a liability as he is blinded by his war with Char for control of Zeon. At least Char has a stellar record.
  • Threat Level: Medium to High. He doesn't pilot a mobile weapon, but what he lacks in MS piloting skills he makes up for with brilliant oratory, an iron will and highly Nazi-based ideology. He's not someone you want to mess with, like the rest of his family.
  • He is embroiled in a civil war with Char over control of Zeon's forces within the Pantheon. By virtue of rank (Char is a Grand Admiral), he is by military law required to follow his superior's orders should joint GUAE campaigns come up. Otherwise, his faction of the GUAE Mecha Cohort (Gihren loyalists, genocidal pilots like Yazan Gable and Rau Le Creuset) is separate from Char's (Newtype pilots, Char loyalists, Zeon remnants post-OYW and his copies). His faction is still a formidable fighting force to be reckoned with.

Luca Blight, God of Batshit Insane Villains With Royal Backgrounds (The Mad Prince)

  • Demigod
  • Symbol: The White Wolf army symbol
  • Alignment: Chaotic Evil
  • Reason for joining: To fuel his insatiable bloodlust. "DIE, PIGS!!"
  • Loyalty to Melkor: None. Luca ain't the sanest of guys, so it's unlikely Melkor would be able to keep him held down for long.
  • Threat to Cosmos: Very high. Luca may as well be the White Wolf Army, given how much punishment it took to finally kill him.

Conquest Infantry

The 501st Legion, Legion of The Gods and Gods of Mooks (501st Battalion, Vader's Fist, Five Hundred And First)

  • Demigod Squadron, more elite troops like death troopers are Lesser Deities but are the exception rather than the norm
  • Symbol: This crest
  • Alignment: Lawful Neutral for all intents and purposes in the Pantheon and Lawful Evil under the Empire and the GUAE, but each member (especially the more individualistic Clones) has his or her own alignment
  • Reason for joining: Orders from the Emperor. And Vader.
  • Loyalty to Melkor: Chain of Command. Officially. They're actually loyal to Vader.
  • Threat level: Low Moderate when it comes to sheer combat potential, thanks to their intensive training under the Taskmaster, which has turned them into a competent fighting force capable of subduing lesser deities. Very high when their position as the Pantheon's premier peacekeeping force, and thus their ability to access important places and objects, is taken into account.

Davy Jones, Avatar of the Drowning Sea (Ruler of the Ocean Depths, Lord of the Deep, Lord of the Locker, Lord of the Sea, Devil of the Seas, Old Hob, Fishface, Vile Squidman, Captain Calamari, Captain Davy Jones)

  • Lesser God
  • Symbol: A pipe organ
  • Alignment: Neutral Evil
  • Reason for Joining:
  • Loyalty to Melkor:
  • Threat Level:

Geese Howard and Rugal Bernstein, Co-Gods of Ridiculously Cheap And Powerful Bosses ([Geese] Nightmare Geese, [Rugal] God/Ultimate Rugal)

  • Intermediate Gods
  • Symbol: The Geese Tower, with the Blacknoah flying nearby
  • Alignment: Neutral Evil (Geese), Chaotic Evil (Rugal)
  • Reason for Joining: For Geese, Melkor promised true immortality and a showdown with Terry. For Rugal, Melkor promised the best fight Rugal can ever have, and upon winning, he will be able to turn beaten Gods into his statues.
  • Loyalty to Melkor: Medium. They're more interested in their own well being, but can't stand the heroes either.
  • Threat Level: Very High. They may be normal looking compared to other Gods, but if put in battle... THEIR FUCKING CHEAPNESS makes them very intimidating.

Gideon Gordon Graves, God of Evil Exes (G-Man Graves)

  • Intermediate God
  • Symbol: Three Gs that form an inverse Triforce
  • Alignment: Neutral Evil
  • Reason for Joining: Revenge on Scott Pilgrim.
  • Loyalty to Melkor: Low. Gideon works in the shadows, and prefers to be left to his own devices.
  • Threat Level: High, no matter which iteration. He's also got the rest of the League with him.

Laird James McCullen Destro XXIV, God of Dragon-in-Chief (Destro)

  • Intermediate God
  • Symbol: His own metal mask
  • Alignment: Lawful Evil
  • Reason for Joining:
  • Loyalty to Melkor:
  • Threat Level:

Shinobu Sensui, God of Misanthropy (Dark Angel)

  • Intermediate God
  • Symbol: The Chapter Black videotape
  • Alignment: Neutral Evil (formerly Lawful Good)
  • Reason for joining: Was promised to be reborn as a demon.
  • Loyalty to Melkor: Melkor promised him, and has much experience at turning people and things into demonic creatures.
  • Threat level: Very high. Not only is he a very dangerous opponent, he can also make the members of the GUAG doubtful of the righteousness of their cause.

Wyald, Official God of Stupid Evil

The Baroness, Goddess of Baronesses (Anastasia Cisnarova, Anastasia de Cobray(-Lewis))

  • Lesser Goddess
  • Symbol: The COBRA Logo
  • Alignment: Neutral Evil
  • Reason for Joining: Seeking out potential candidates to join COBRA.
  • Loyalty to Melkor: Moderate. He's no Destro, but she trusts that he knows what he's doing.
  • Threat Level: Moderate.

Colonel Mael Radec, God of Right-Hand Enforcers (The Vicious Leader of The Helghast Forces, The Hound of Visari)

  • Lesser God
  • Symbol: The Helghast Triad (Alternatively, his helmet with the eyes glowing a bright orange.)
  • Alignment: Lawful Evil
  • Reason for joining: Melkor informed him of the fate of the Helghast soon after he ascended, enraging him enough to enlist. He has an utmost respect for the senior members of the GUAE and is willing to join all in the name of the Helghast. A bit disappointed that he was demoted when his superior Scolar Visari was ascended on his request and took his former spot, but is more than happy to let the Autarch take the reins of his Empire once again in the Pantheon.
  • Loyalty to Melkor: Very High, he sees him as a potential game changer and reminds him of the very leader he is serving: Scolar Visari. However, he does still have a problem with serving a leader that's not Visari, so Melkor got him ascended after witnessing his charisma. Whether his loyalty for Melkor has lessened since his superior's ascension is unclear, but he remains loyal for now, so Radec is too.
  • Threat Level: Medium when fought in melee combat due to his respect in fair fights, High when given the right weapons. Becomes VERY HIGH once he brings the Helghast Empire to your doorstep, which is a mean feat given that the Helghast compose a high percentage of the footsoldiers serving the GUAE.
  • Holds the rank of Colonel within the GUAEnote , serving as Visari's personal bodyguard and the leader of an elite brigade in the GUAE, the 35th Elite Brigade, one of the top force teams serving the GUAE Mastermind.

The Koopa Troopas, Mini-Gods of Shell-Optional Turtles (Noko-Noko)

  • Quasideities on average
  • Symbol: A red, empty turtle shell
  • Alignment: Depends on the Koopa, but most are Lawful Evil
  • Reason for Joining: They joined because their master, Bowser, joined the group as well.
  • Loyalty to Melkor: Low. They only support working for Bowser.
  • Threat Level: Very Low. They’re only a step above most of Bowser's minions.

Top