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Characters / Codex Equus: Fourth Age Villains A to C

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Here is a list of villains from the Fourth Age, listed A to C.

To return to the main Fourth Age Villains page, click here.

To return to the main character index, click here.


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Alicorn Ascendancy

See their page here.

Autorists

See their page here.

The Black Death/Crna Smrt

    General 

    Lord Iperit 

  • Archnemesis Dad: His son and heir NeviÄ‘eno/Dark Fang defected and became a hero, making it his goal to take down Iperit.
  • Meaningful Name: Iperit is Croatian for 'Mustard Gas.' He's the leader of a clan of deadly assassins and, as a Black Dragon, possesses acid powers (Mustard Gas reacts with water to produce corrosive Hydrogen Chloride gas).
  • Names to Run Away from Really Fast: The drake's name means 'Mustard Gas' in Croatian.

Children of Ispita

See their page here.

Unsorted

    Abyssal Anthem 
"The darkness that sleeps in the abyss shall awaken, and the land and all that is upon the surface shall drown in it!"

Abyssal Anthem (first introduced here) is the Arch-Enemy of the Keepers of Mana, and a Deep Matriarch of a relic school of Oceanaiads who wants to awaken the Te Tua Atu so she could use the great evil to conquer the surface islands.
  • Alliterative Name: Abyssal Anthem.
  • Animalistic Abomination: Being of the same species as the Sirens/Dazzlings, Abyssal Anthem and her relic school of Oceanaiads are this by default (Though 'abomination' is subjective to the eye of the beholder...).
  • Arch-Enemy: She's this to the Keepers of Mana.
  • Disc-One Final Boss: She's this for the Keepers of Mana, as they defeated her, but she'd managed to damage the seal on the Te Tua Atu, allowing her to take over as their main enemy.
  • Wicked Witch: An Oceanaiad variant, being a 'Deep Matriarch' which desires to spread evil and misery, accumulating enough Negative Karmic Energy needed to awaken an Ancient Evil and use its power to conquer the surface islands of Pulau Tropika and beyond. It is in possession of many powerful magics to facilitate that end, requiring her to be opposed by the Keepers of Mana.

    Ahuizotl 

  • Adaptational Badass: He's presented as a much greater threat than his canon self, in part due to being an immortal demi-god whose competent enough to rival a Changeling King in manipulation and planning.
  • Adaptational Villainy: Due to being introduced and fleshed out before "My Little Pony: Friendship Is Magic S9 E21 "Daring Doubt"" came out, he's never revealed to be Good All Along and is an Omnicidal Maniac. The events of "Daring Doubt" are simply an attempt by him to discredit Daring and never actually happened.
  • Beware the Silly Ones: As hammy and over the top as he can be, he's still an extremely dangerous and omnicidal Demi-God.
  • Even Evil Has Standards: For all his vicious nihilistic insanity, he flatly refuses to subject even his Arch-Enemy Daring Do to the infamous God Slayer Death Hornets, named as such due to being so dangerous they can threaten the lives of even deities and often inflict unspeakably horrific deaths to anyone who mess with them. Both of them had nightmares for weeks after seeing them destroy a Fallen deity (which Ahuizotl released from his slumbering prison only for Daring Do to trick into disturbing a hive of the death hornets) and his followers in one adventure/confrontation.
  • For the Evulz: The only real thing he can find joy in is senseless destruction, in that destruction is only fun when it's senseless.
  • Manipulative Bastard: When he wants to be, he can rival a Changeling King in this regard. Brachion found out how much so the hard way.
  • Mercy Kill: He sees Dazzleglow's death as this, since he believes that the end of all things is inevitable, which is why he tries to kill her. Fortunately, Daring Do stalls Ahuizotl long enough for Dazzleglow to awaken and kick his ass.
  • Omnicidal Maniac: He wants to destroy the world, seeing senseless destruction as the only thing that makes life worth living, as everything will eventually be destroyed by the Cycle anyway. That is until he met Daring Do and gained a nemesis that invigorates him.
  • Semi-Divine: He's a demigod.
  • Straw Nihilist: Believes that due to the Cycle, everything is meaningless and the only thing that makes life worth living is senseless destruction. The only other thing is fighting Daring Do.
  • Super-Toughness: Due to being a Demi-God, being blasted with a powerful attack by Dazzleglow and falling several thousand feet failed to kill him and he survived.
  • Villain Takes an Interest: Daring Do is the only thing he cares about other than senseless destruction.
  • Worthy Opponent: Daring Do is his, and he notes the fact she's a mortal but can repeatedly best him makes her special among everyone who he's fought. He views Brachion as challenging foe, but as a rival Demi-God he doesn't stand out, like Daring does.

    Alraghba Malaka, the Sultanah of Wishes 
See her page here.

    Andhera Mahaaraanee, the Flowing Darkness 
See her page here.

    Ardent Cadenza/Leastweasel 

Character: Villainous (formerly Heroic)

Alignment: Chaotic Evil (formerly Neutral Good)

Type: Fallen Hero/Healer/Master Manipulator/Demon/Mutate

Faction: Various

"Who am I? Oh, just a mare of no consequence."

  • Broken Bird: Life has not been kind to Ardent. Between accidentally killing her own husband to being left in a dungeon for centuries to finding out she is destined to be destroyed by the Elements. No wonder the poor girl snapped.
  • The Corruption: While healing ponies from a plague that turns them into monsters, she started to feel the effects of the plague herself. She can even inflict this on other ponies and any other creature as well.
  • Demon of Human Origin: Pony, in this case. She was just a normal unicorn, but years of being corrupted by the plague eventually turned her into a demon.
  • Expy: Of Ardyn Izunia from Final Fantasy XV.
  • Fallen Hero: Went from a kind unicorn healer to a vengeful demon that wants to infect the entirety of Equus with her plague.
  • Go Mad from the Revelation: She did not take well to finding out her role in the grand scheme of things is to be a Sacrificial Lamb.
  • Green-Eyed Monster: She is rather jealous of the fact that Celestia and Luna were chosen to rule Equestria while she didn't, in spite of her healing the sick. She is also jealous of how her descendant, Princess Cadence, was just as kind as she once was and managed to live a happy life while she didn't.
  • Immortality Immorality: The plague had rendered her immortal, which means only the Elements of Harmony can destroy her.
  • My God, What Have I Done?: Had this reaction when she killed her husband, due to mistaking him for Starswirl and the Sirens' enthrall increasing her resentment of him. She felt so bad that she asked Starswirl to lock her up in a dungeon for her crime. She also had this reaction when she unintentionally infected some of The Storm King's forces with the plague.
  • Nice Guy: Gender-inverted. She used to be this, but years of Sanity Slippage as well as the above Go Mad from the Revelation caused whatever compassion she had to vanish.
  • A Pupil of Mine Until He Turned to Evil: Was once taught by Starswirl the Bearded himself.
  • Sacrificial Lamb: She describes herself as such when she finds out it is her destiny to be destroyed by the Elements of Harmony. She did not take it well.
  • Sanity Slippage: Being tormented with hallucinations of Starswirl, Celestia and Luna, along with dealing with a plague that was slowly corrupting her, has caused her to be a little bit unstable.
  • Tragic Villain: She was a genuinely kind mare that truly wanted what was best for Equestria. But misfortune after misfortune, along with becoming an unholy avatar of the very disease she expunged from ponies, eventually turned her into a bitter demon that wants to plunge Equus into darkness and despair for time eternal.

    Auratus Scaeptrum, the False Emperor 
A "False Deity"-type Tulpa that was born from the hatred of Golden Scepter's various enemies, and their collective desire to overthrow and kill him like the supposed tyrant he is.
  • Evil Counterpart: To Emperor Golden Scepter. While both of them are based off of the Emperor of Mankind, Auratus Scaeptrum represents all of the Emperor of Mankind's bad traits, as well as what happens if Golden Scepter never let go of his haughty, ruthless, and xenophobic mindset.
  • Expy: Of the Emperor of Mankind, except he embodies all of the Emperor's worst traits and still kept his haughty, ruthless, and xenophobic mindset. This is a stark contrast to Golden Scepter, who learned the error of his ways and moved far away from his past as a divine tyrant.
  • The Magnificent: Known as "the False Emperor", due to looking almost exactly like Golden Scepter but has none of his good traits.
  • Meaningful Name: His name means "Gilded Scepter", which is rather appropriate, given he's an evil knockoff of Golden Scepter that was born from the collective hatred and desires of those who see him as the "False Emperor".
  • The Power of Hate: He was born from the hatred of Golden Scepter's enemies and their desire to overthrow him as the "False Emperor" he supposedly is. Golden Scepter himself lampshades it.
    Emperor Golden Scepter: (on Auratus Scaeptrum) To think that so many people still see me as a tyrant long after I have stopped being one... For some reason or another, they grew so utterly convinced that I am a monster that they started treated me like one. Now they got one. A false god with my face born from their hatred of me and their desire to see me dead.

    Badler 

Character: Villainous

Alignment: Lawful Evil

Type: Diamond Dog/Conqueror/Warlock

Faction: Badler Brigade

"Despite what historians say, history is made by Great People, not blind historical forces! And the greatest of them are those who conquer! Grogar, Overmare, Sekra, Colossos - their names and others echo through time itself! And one day, Badler shall add his name into that list!"

Badler (his entry here) is a Diamond Dog overlord/conqueror who was known for being one of Punky's prominent enemies.
  • Adaptation Expansion: Badler Wolf barely gets any screen time in the original game and only a few lines of dialog. This Badler has a fleshed-out backstory, motivations, and even survives his canonical death to come back again.
  • Arch-Enemy: To Punky, the Great Skunk hero of an island chain near Machina.
  • Disney Villain Death: Fell from the upper atmosphere after he was defeated. Subverted, in that he survived, only to be Double Subverted when he meets his end for real by falling into a volcano.
  • Expy: Of Badler Wolf, the Big Bad of Punky Skunk.
  • Legion of Doom: Resurfaced to be part a general in the League of Domination.

    Balefire/Ruling Power 

Character: Villainous

Alignment: Neutral Evil

Type: Corrupt Executive/Mutate/Undead

Faction: Unaffiliated/Unknown

"And behold I shall be a blight upon the land, and everything I touch shall wither and die."

Balefire, real name Ruling Power (his entry here) is a corrupt Unicorn neomercantilist executive, as well as a supervillain who is the arch-enemy of Captain Umbra Wing/Shadow Sentinel.
  • Arch-Enemy: Of Fourth Age Shadow Sentinel (Umbra Wing). Like his inspiration, he's even responsible for the death of Umbra Wing's parents during the 'Storm King Crisis'.
  • Engineered Public Confession: How he was eventually exposed. Although Shadow Sentinel was well on his tracks and uncovered many evidence of his and his corporation's crimes, he still covered his trail and his public reputation very well, so it necessitated such a dramatic reveal of his villainy. It involved broadcasting some of the evidence of his crimes at a public event and getting Ruling Power so angry that he literally start Burning with Anger, incinerating his disguise and revealing to Equestria that he was, in fact, a Balefire-powered supervillain in disguise.
  • Enemy Mine: Because his corporation creates illegal chemical weapons, he also shares a antagonistic relationship besides the modern Shadow Sentinel with Professor Soulfre, who is an enemy of Changeling King Metriini. Needless to say, Ruling Power was quick to use this fact to persuade the Changeling King, who also happen to specialize in chemical warfare, into working together for both mutual benefit and the mutual inconveniencing of a mutual foe. This also later saved his life after his last confrontation with Shadow Sentinel on a submarine, as Metriini considers him valuable enough as an ally/pawn to see to his rescue.
  • Epic Fail: When he was finally exposed and had a literal meltdown, he blasted Princess Celestia with his radioactive flames... which did absolutely nothing except getting a quip from Princess Celestia about how his attack taste like lime. Turns out attacking someone who can absorb and command solar energy with radiation isn't very smart.
  • Expy: Of Derek Powers, aka Blight, the archenemy of Terry McGinnis from Batman Beyond.
  • Fatal Flaw: His Hair-Trigger Temper, which was ultimately used to expose him by the hero via getting him to undergo a very literal public meltdown.
  • Les Collaborateurs: While Ruling Power and his Equestrian-based corporation were openly loyal to the Equestrians, they were secretly selling weapons to both Equestria and her allies and the Storm Empire and their allies. He's also planning to throw his lot entirely with the Storm Empire if it looks like they'll win, although that didn't pan out.
  • Not Quite Dead: As it turned out, Balefire had survived his last encounter with Shadow Sentinel/Umbra Wings on board a submarine thanks to Changeling King Metriini. Only time will tell what plans Metriini and his fellow Kings in the Divine Blood Compact will have for him with the favour Ruling Power now owes him...
  • No-Sell: On the receiving end. When he was finally publicly-exposed and Princess Celestia stepped in to stop him with Shadow Sentinel, Balefire attacked her with a full blast of radioactive necromantic flames in his raging meltdown. All it did was amuse Celestia, who being the goddess of the Sun is more or less radiation-proofed and is even empowered by it. Shadow Sentinel even lampshaded just how idiotic it is for him to try.
  • Nuclear Mutant: A fantasy variant. His name and powers originated from Balefire, radioactive flames generated via necromantic magic, which his body started generating after experimental medical/magical procedures to save his life from exposure to a mutagenic chemical weapon (created by his own company) involving illegal necromantic elements turned him into a half-Undead radioactive Equinoid abomination.
  • Villainous Breakdown: Goes into one after he was publicly-exposed by Shadow Sentinel, going into a literal meltdown and even trying to attack Princess Celestia when she stepped into protect her subjects. Being a Sun goddess and thus completely immune to radiation, Celestia proceeded to devour his radiation-based attacks as if they were just delectable morsels for her.
  • Walking Wasteland: What his powers made him into. Balefire is basically using necromantic magic to generate radioactive flames, and the unethical medical/magical procedures to save his life involved necromantic elements, which turned him into a half-Undead abomination that could create these naturally. Needless to say, this caused problems in fighting him as Shadow Sentinel can't even get near him without a specialized suit.

    Bitter Thicket 

Character: Villainous

Alignment: Chaotic Evil

Type: Earth Pony, Astral Lich, Serial Killer, Ventriloquist

Faction: Herself

"SCREAM FOR ME!"

Bitter Thicket (her entry here) is an Earth pony ventriloquist who, in her madness, became a serial killer that terrorized her hometown until a group of heroes put an end to her.
  • Adaptational Karma: Mary Shaw managed to come out on top in Dead Silence, but while Bitter Thicket did manage to succeed as in canon, not long after Maud, Pinkie Pie, and the Black Heron Corpse Investigation Team managed to destroy her dolls, allowing her to be Dragged Off to Hell.
  • Dragged Off to Hell: Once all her other dolls are destroyed, Maud and Pinkie manage to destroy the 'perfect doll' she's using as an avatar. With all her tethers destroyed, the spirits of her victims and Malus Manes waste zero time dragging her off to the nearest Hell Realm.
  • Expy: Of Mary Shaw.
  • Karmic Death: Twice.
    • After her first crimes were discovered in life, Bitter Thicket was hunted down and lynched by a mob of victims' relatives and friends. It didn't keep her down and ended badly for those related to the mob, but at least she left the mortal coil with a painful, undignified death for her actions.
    • After becoming an Astral Lich, a prerequisite in Bitter Thicket's modus operandi is that she (wanted to) terrorized her victims until they scream, which would allow her to murder them and claim their souls. Appropriately, when Malus Manes finally come to claim her soul, the first and last thing she did (other than trying to run) was to scream in horror before she is Dragged Off to Hell, both by Malus Manes and the souls of her many victims.
  • Oh, Crap!: She has this reaction when she realizes Malus Manes has come to claim her wicked soul. And appropriately, the last thing she did, other than trying to get away, was to scream in horror.
  • Our Liches Are Different: She's explicitly classified as an 'astral lich', with her last request to have her corpse converted into a doll and buried with her 'children' having been a ritual to allow her soul to inhabit them and be tethered to the mortal realm. The only way to truly defeat her is via destroying all her dolls.
  • Serial Killer: A supernatural one, having killed many victims after rising as an astral lich.
  • Soul Jar: As in canon, her dolls house her soul and unless all of them are destroyed, she will remain tethered to the mortal realm and can't truly die. After most of her originals were destroyed, she took to converting the corpses of her victims into dolls to serve as additional jars. Fortunately, the Black Herons, Maud, and her sister Pinkie Pie manage to destroy them all, allowing Malus Manes to finally claim her soul.

    Blood Fang, the Dark Conqueror 
See his folder entry here.

    Böser Anführer, Sapientkind's Shadow 

Character: Villainous

Alignment: Lawful Evil/Neutral Evil/Chaotic Evil

Type: Embodiment of Evil, Evil Entity, Gestalt Entity, Undying Evil, Shapeshifter

Faction: Himself, Numerous Evil Groups

"Don't think that you've won. So long as you mortals pollute this world with evil, a new Crisis will be born, and attack Equus. And I will be there along with it. You mortals are to blame!"

Böser Anführer (his entry here) is an ancient evil gestalt entity who is also the spiritual embodiment of mortal/divine sapientkind's evil and worst traits.
  • Ancient Evil: At the very least, he was born with the very first act of sapient evil committed on Equus, making him incredibly ancient.
  • Anthropomorphic Personification: He's to be the living incarnation of the Id and Sapient Evil. This makes him different than the majority gods in Codex as he's not so much a divine force that has domains relating to it as the literal incarnation of sapient evil. As such, As Long as There Is Evil, he cannot be destroyed.
  • As Long as There Is Evil: So long as mortal evil exists, he can't truly die and will resurrect eventually. The author who introduced him points out that he's not a villain who mortalkind can get rid of, rather they just have to live with and struggle against him, just as they do with their own capacity for evil.
  • Birds of a Feather: Was one of the very few, very evil villains and supervillains who teamed-up with Queen Dark Crystal during her rampage in the 'Great Wars Era' for this very reason. Both see each other as fellow reflections of sapientkind's 'true', evil core.
  • Break Them by Talking: He did this to Valefor, revealing the Cycle and that Böser Anführer himself cannot be truly destroyed so long as sapient evil exists, convincing him that all his heroism and attempts to be better than his base nature were useless from the very beginning. This makes him directly responsible for everything Valefor did.
  • Composite Character: He's main inspiration is the mysterious 'Great Leader' who commands SHOCKER, the villainous organization plotting world domination and ruination opposed by the original Kamen Rider, who is heavily hinted to be a shape-shifting, ever reincarnating embodiment of Human evil. Like Böser Anführer, he would never truly be defeated so long as Evil exists - and who would never triumph so long as Good exists to stand in his way, usually in the form of the Kamen Riders. Both incidentally share the same problem of unintentionally creating the very beings or forces who would choose to use their powers for good and stand against them. However, he also takes influence from Nyarlathotep, due to being the personification of sapientkind's collective Id and inner darkness made manifest, as well as his association with a Hitler figure. He also takes combines aspects of Adolf Hitler's spectre from the famous Twilight Zone episode, as his base personality and core is heavily implied to be none other than the infamous Reichfurhrer of Reichist Germaney, Codexverse's version of Adolf Hitler and Nazi Germany.
  • Eldritch Abomination: He's mortal evil and the Id personified, and is less a living creature and more a formless, undying force of evil with an ever shifting form.
  • Emotion Eater: As the personification of sapient evil, he grows stronger the more of it he's around. He can potentially become truly cataclysmic in terms of power with enough of it.
  • Eternal Villain: Böser Anführer is the undying embodiment of the Id and sapient evil who came into being with the first act of evil ever committed by a sapient being on Equus. He will exist As Long as There Is Evil and can never be permanently destroyed and no prison can hold him forever. As such, he will always return to continue his Forever War with the forces of good time and time again. Eras like the Third Age when sapient empathy and goodness were at an all time high also weakened him severely and forced him into dormancy, but still wasn't able to destroy him for good. Fortunately, his antithesis, the Cross of Fire, and the forces of good will always be there to oppose him. The one who introduced him to the Codex states he's simply a threat sapientkind has to live and deal with, much like their own capacity for evil they must struggle.
    Böser Anführer: I saw the first blood spilled by sapient beings! And I will see the last blood you spill hit the ground! Wherever you sapient beings walk, I will always be walking behind you! So long as evil exists in the hearts of sapient beings, Böser Anführer lives! So do you understand it now?! All your efforts to stop me are meaningless, for I can never be destroyed! You merely seek to delay me for a time, but I will always return! Because I AM all of you sapients! HAHAHAHA!
  • Evil Cannot Comprehend Good: Invoked by his very nature and one of his biggest weakness. Unlike his good counterpart, the Cross of Fire, his base, malevolent and destructive nature as the embodiment of sapient Evil and immorality means he literally cannot understand most things of a Good, benevolent and moral nature. This incidentally blinds and perplexes him to the notion that beings capable of monstrous, villainous Evil would choose to do great heroic Good instead, or that even Evil beings like Temnobog would choose to direct their Evil natures and deeds towards 'Constructive' ends.
  • For the Evulz: Justified given he's the manifestation of sapient Evil and the base Id of psychological triad. He does literally everything for the sake of banal, destructive Evil.
  • Good Angel, Bad Angel: He rarely actually acts as the main antagonist in his own right, though he certainly has, as he prefers to act as a muse for the wicked and encourage their own wicked thoughts as the devil on their shoulder while his twin acts as the angel.
  • Greater-Scope Villain:
    • While very willing to be the Big Bad himself, Böser Anführer prefers to act as a muse to the wicked, echo someone's dark thoughts emerging from their Id, or act as the The Corrupter to warp others into villains and then leave them to their own devices. One thing made clear about him: no matter how much of a role he has in anyone's fall to darkness, he never forces someone to be evil.
    • He's the one who corrupted Valefor into the monster he ultimately became.
  • It's All About Me: Displays a narcissistic personality typical of many villainous megalomaniac leaders, to the point he has a full-blown God complex. This is because sapientkind's selfishness is part of what composes him.
  • Manipulative Bastard:
    • He is known to be very charismatic and impassioned in character, able to easily persuade and rally other evil beings and evildoers to his will. This is in part due to him being Made of Evil, meaning he has an unparalleled understanding of the psychology and nature of Evil beings and knows how to make them dance to his tune.
    • While time and tragedy had started the job, he put the finishing touches on corrupting Valefor by manipulating him.
  • Made of Evil: He's the embodiment of sapient evil.
  • Master Actor: Is explicitly described as this, being able to shift into various personas or imitate others' voices, mannerisms and behaviour with the same prowess he has in shifting his physical form. This allows him to disguise his true identity in various villainous personas that are often not discovered until his latest form is confronted or defeated.
    • During the Second Age he was also able unnerve Overmare with this skill as he delivered a 'My Death Is Only The Beginning' lecture before she destroyed his latest form by gradually shifting to a near-perfect copy of her speech pattern, to emphasize the point that evil exists in every heart of mortalkind - including Overmare's own - and so long as it does, he WILL return.
  • Meaningful Name: His name means 'Evil Leader' in German, which fits his base persona as a malevolent manipulative megalomaniac who can command various evil and villainous forces to perpetrate evil in its name. Also indicates who he's an Expy of.
  • Resurrective Immortality: As the personification of mortalkind's evil, so long as it exists, he can never truly be destroyed. He will always eventually resurrect and no attempts to imprison him or eat him has ever succeeded.
  • Shapeshifter: Able to shift into various forms with ease, whether to disguise himself and his activities behind every front of evil he sets up or to intimidate and fight the forces of Good.
  • The Bad Guy Wins: His plan to corrupt Valefor into a monstrous villain succeeded utterly, creating one of history's worst villains in the process.
  • The Corrupter: He has trouble understanding good, but is very good at manipulating the evil impulses and inner darkness of others to make them embrace evil, one of the most dangerous things about him. Part of this is as the personification of the Id, he's aware of the dark thoughts in the heart of a person and gives them a voice. He succeeded in corrupting Valefor from the 'Shining Star of Avalar' into the monster he ultimately became.
  • Time Abyss: He's so ancient that he claims to have seen the very first act of sapient evil.
  • Unseen Evil: If he has a true form, no one has ever seen it, and anything remotely resembling what it might be tend to be so horrifyingly monstrous that it's probably a good thing.
  • We Didn't Start the Führer:
    • No, this being actually had nothing to do with him, as its first historical appearance was reported to be in Neighpon during the post-Second Great War Era. That's because it's heavily implied, at least for its modern Known History incarnation, the Reichfuhrer started him.
    • Referenced when Princess Patch confronted him during the Talon Bais War, where he was in the guise of a high ranking officer. He expects her to blaim him for the whole mess, but Patch knows better by this point that the Gaelists' evil drew him. All Böser Anführer did was act as a muse for their wicked minds and voice the wicked thoughts of their own Id to themselves. Patch just wants to stop him from becoming more powerful and make it worse.

    Broken Harmony, the Crystal Nightmare 

Classification: TBA

Portfolio: TBA

Rank: Divine (Tier ???)


  • Adaptational Badass: While roughly comparable to Terra in sheer power, she has crystal based powers she doesn't, mass mind control, and can possess puppet avatars to fight without risking herself, something only Titan could do, not Terra.
  • Adaptational Heroism: Terra was a sadistic Torture Technician, whereas Broken Harmony is a Well-Intentioned Extremist driven by wanting no one else to suffer like she has, and still remains motherly and loving despite her madness.
  • Despair Event Horizon: She is noted despite her emotionless facade to be in a perpetual state of sorrow, constantly on the brink of a breakdown but in her corruption and madness no longer had the capacity to cry, like her eyeducts had been 'stapled shut'. She appears to be teetering on the brink of this trope at all times from all that she had suffered and lost.
  • Living Statue: Like her husband, she could 'Order' and turn Ponies and other beings into living Crystal statues of themselves, who would do as they command and are capable of spreading the curse to others. She could also using her own powers and domains create magically-animated constructs of crystals in the shape of dragons and other beings to further bolster their forces.
  • Mad God: Like her husband, she is this, having been driven mad and become a corrupted Alicorn from all their loss, trauma, isolation and obsession with escape and revenge.
  • Red Baron: The Crystal Nightmare.
  • The Reveal: She was pregnant when she and her husband escaped their demiplane prison, and gave birth to their son halfway through the War Against Order. On top of giving the heroes a reprieve to regroup and reorganize while they declared a day-long ceasefire to celebrate, there is now hope that whether they remain corrupted or are purified down the line, they could rebuild their family again.
  • Tragic Villain: Like her husband King Issum, Queen Cybele was once a well-meaning and perhaps even benevolent goddess who once co-ruled with her husband as Top God of a pantheon rumoured to be none other than the Old Equestrian Pantheon or at least was in the same region which was destroyed by Discord during the 500-years long 'War Against Chaos'. Queen Cybele was Forced to Watch when Discord betrayed and destroyed most of her family, tormented both her and her husband for kicks before throwing them into a demiplane of chaos after he got bored. All her ordeals drove her mad, corrupted her into Broken Harmony, the Crystal Nightmare like how Luna became Nightmare Moon, the Night Eternal and Stitching Time became Final Epoch, becoming obsessed with having their revenge against Discord, with returning all that is lost to them, and creating a land/world of absolute order under their divine tyranny which would never allow a being like Discord to ever return.
  • Unholy Matrimony: Both Broken Harmony and Despotic Destiny undeniably love each other, working towards the same goal of justifiable revenge against Discord, remaking Equestria into their new kingdom of perfect order and restoring all they had lost. She and her husband had taken a first step towards rebuilding their family with the birth of their son part-way through the conflict.

    Buried Treasure 
Buried Treasure is Maud Pie's nemesis and a ruthless treasure hunter.
  • It's All About Me: Left her two Mooks for dead in the cave when Maud and Rarity outsmarted her, even stealing their mountaineering gear so she'd have backups.

    Captain Lavande, the Plundering 'King' (Self-Proclaimed) 

Character: Villainous

Alignment: Neutral Evil

Type: Pirate Captain, Mephisus, Morganeer

Faction: The Lavande Pirates

"I will not be a slave, but a KING! A king of pirates!"

Captain Lavande (his entry here) is a Skunk-Pony hybrid and was the captain of the Lavande Priates before he was ultimately defeated and arrested.

    'The Chaser' 

Character: Villainous

Alignment: Chaotic Evil

Type: Dream Construct/Sadist/Warden/Equinoid Abomination/Child Molester

Faction: Sweet Words, Himself

"RoSy... RoSy! CoMe OuT aNd PlAy! YoU bE tHe MoUsE, aNd I'lL bE tHe CaT...!"

'The Chaser' (his entry here) is a dream creation of Rosy Dreams' father, Sweet Words, and a sadistic, nightmarish entity that haunted Rosy even long after he died.
  • Adaptational Backstory Change: In Dreaming Mary, he's implied to be the representation of Mary's abusive father in the real world. Here, he was created by Rosy Dreams' father as a warden to prevent his daughter from escaping her own dream world, but gradually became much worse than his creator. His status as a dream construct would technically make him Rosy Dreams' younger brother.
  • Adaptational Badass: In Dreaming Mary, while a terrifying enemy, the Chaser only slowly pursues Mary whenever she tries to escape the dream world, and dies to her Hadoken in a bonus joke ending. Here, he's even more powerful and terrifying, being capable of darkness manipulation, reality-warping (at least in Rosy Dreams' dream world) and inflicting psychological terror on his opponents. Notably, he was able to keep up with two Alicorn demigods, Princes Bright Eyes and Written Word, during their fight. He also actually runs pretty fast, but prefers to move slowly like in the game to increase Rosy Dreams' terror as well as her despair when he catches her.
  • Adaptational Karma: In Dreaming Mary, the Chaser terrorizes Mary and pursues her when she tries to escape the dream world, letting out an incredibly terrifying Nightmare Face once Mary is captured. While Mary successfully escapes in the game's Golden Ending, it's left ambiguous whether she truly escaped or merely dreamed of herself doing it, and the Chaser faces no punishment for his actionsnote . Here, after sadistically abusing Rosy Dreams and putting her in a coma on Sweet Words' orders, he eventually meets his end when Rosy, upon witnessing the Chaser kill Mr. Penguin for defying him, gets angry enough to retaliate by unleashing a large burst of psychic energy. The Chaser is killed by the attack, upon which Rosy is able to wake up from her coma in the real world.
  • Adaptational Villainy: The Chaser is far more despicable and frightening than his game counterpart. Unlike his creator, Sweet Words, whose actions were motivated by fear of being abandoned by everyone he knows, the Chaser starts abusing Rosy Dreams out of pure sadism once he gains sapience and saw their chases as nothing more than 'games' where he could torment/terrify Rosy even more.
  • Annoying Younger Sibling: Exaggerated to horrifying extremes. As one of Sweet Words' creations, he is technically Rosy Dreams' younger 'brother'. However, while he started out as a dutiful yet terrifying warden with a simple task of keeping Rosy from escaping her own dream world, he eventually gained sentience and became just as sadistic and perverted as Sweet Words, if not worse.
  • Brother–Sister Incest: He's technically Rosy Dreams' younger brother since he's created by Sweet Words, but after he gains sapience, he chooses to sexually abuse Rosy Dreams as well out of pure sadism. This heavily contributed to Rosy Dreams' trauma in the real world.
  • Casting a Shadow: Being an entity made of shadows, he can manipulate darkness, including dodging attacks by turning into a slippery mass of shadows, attack in the form of tendrils made of shadow, teleport anywhere through dark areas, and create shadow duplicates of himself. And as a Reality Warper, he can transform into his surroundings into dark static.
  • Dark Is Evil: He's described as a dream-based 'equinoid abomination' with a body made of shadows, and one of his main powers involves darkness manipulation. And as a Reality Warper, he can transform into his surroundings into dark static. He's also an extremely sadistic, perverted, and abusive entity who was created by Sweet Words to keep Rosy Dreams from escaping her dream world.
  • Death by Adaptation: In Dreaming Mary, he terrorizes Mary, and is only killed in a bonus joke ending via Hadoken. Here, he's killed in almost the same way by Rosy Dreams, except he dies for real, ending his threat once and for all.
  • Elemental Shapeshifter: As a dream entity made of shadow, he can assume a corporeal form or turn into a slippery mass of shadows that can quickly dodge attacks and retaliate in the form of tendrils of shadow with the same reaction speed. He can also run incredibly fast, but often chooses to move slowly as an effective way to terrify Rosy Dreams and increase her despair once she's finally caught.
  • Evil Nephew: He's a dream creation of Sweet Words, which technically makes him Sweet Word's son. This means that he's the 'biological' nephew of Mr. Penguin's incarnations, both in the real world and the dream world. He also terrorized and sexually abused Rosy Dreams, his 'sister' and Mr. Penguin's niece, and murdered Mr. Penguin's dream-world incarnation before Rosy Dreams' eyes as punishment for defying him. This would quickly be his undoing as Rosy Dreams angrily defied and killed her tormentor with a burst of psychic energy.
  • In-Series Nickname: Rosy Dreams called him 'The Chaser' because of how he always appeared to chase after her every time she tried escaping her dream world.
  • Karmic Death: He ends up dying at the hooves of Rosy Dreams, whom he terrorized and abused since the moment of his creation. After witnessing him kill Mr. Penguin for interfering and saving her, Rosy is enraged to the point where, with Prince Bright Eyes and Prince Written Words' encouragement, she kills her abuser with a large burst of psychic energy.
  • Master of Illusion: He can create various psychic illusions, which are noted to translate into nightmares Rosy Dreams has in the real world.
  • Mind Rape: According to Cultura, he is this in living form. He essentially exists as a way to keep Rosy Dreams imprisoned within her own mind, and he constnatly torments Rosy Dreams by psychologically terrorizing her and sexually abusing her in her dreams. She eventually kills him, but the horrifying abuse she endured leaves her both incredibly traumatized and very reluctant to sleep.
  • Nightmare Face: His face has holes where his eyes are supposed to be, and his face is rotted in such a way that his mouth is stuck in a perpetual, horrifying grin. One of his favorite ways of terrifying Rosy Dreams is to warp the area he's in and turn it into dark static, showing only his laughing, rotted, eyeless face as he closes in on his target.
  • Related in the Adaptation: In Dreaming Mary, he's a nightmarish entity who is implied to be the mental representation of Mary's sexually abusive father in the waking world. Here, he's technically Rosy Dreams' younger brother due to being created by Rosy's father, Sweet Words, with intent to prevent her from escaping his grasp.
  • Self-Duplication: One of his darkness-related powers involves creating shadow duplicates of himself.
  • Steven Ulysses Perhero: He's called 'The Chaser' because his sole purpose is to chase down Rosy Dreams and keep her in her own dream world whenever she tries to escape. After he gains sapience, however, he decides to do more besides chase her down.
  • Super-Speed: He can run at incredibly fast speeds, but often chooses to move slowly as an effective psychological tactic to frighten Rosy Dreams and increase her despair once she's finally caught.
  • Teleportation: He can teleport anywhere within Rosy Dreams' dream world so long as there's enough darkness for him to teleport through.
  • Token Evil Teammate: Of the Dream People Sweet Words created, he is the most wicked. While he started out as a terrifying yet dutiful warden tasked with keeping Rosy Dreams from escaping, he became an even worse abuser than Sweet Words himself after becoming sapient, with sadistic tendencies added in.

    Chieftain Maul 

  • Anti-Villain: He's simply a somewhat more intelligent animal trying to survive, being incapable of true malice, unlike Dread.
  • Disney Villain Death: Was sent plummeting to his death by Mistmane and Flash Magnus, ending his attack.
  • Mutants: One explanation for his gigantic size is he's a mutant suffering from gigantism.

    Chrysalis Avalon, the Great Renegade/the 'False Empress' 
See her folder entry here.

    Commander Gale, the Iron Warlord 

Character: Villainous

Alignment: Neutral Evil

Type: Pegasi, Warlord, Proto-Autorist, Extremist

Faction: Iron Wolves

"This shall be an Age of Wolves, and I shall let those wolves rise!"

Commander Gale, the Iron Warlord (Her entry here) was a Pegasi warlord who lived in the early Three Tribes Era, back when the animosity and conflicts between the Three Tribes and the Ponies with other races are even worse than in the time of the 'Windigo Scourge'. Seeing the pointless futility of the squabbles between the Three Tribes and disillusioned with all the beliefs they held onto, she fought and rose to power among the Pegasi Legions and created both an army following her ideals - the 'Iron Wolves' - and a grand plan which she hope could bring her dream of bringing the Three Tribes together into greatness to reality.

Her intentions were noble and convictions were pure. Except, of course, for the fact that her means and ends of doing so revolved around one thing - WAR. In her warmongering madness, Commander Gale's plan was to cause an endless Forever War between the Three Tribes, through the crucible of which the cultural identities and meaningless virtues that she believed were holding back the Three Tribes would be broken, allowing Ponykind to truly rise to be all that they could be, standing mighty and united atop the world and over all other races and threats: her 'Wolves'...
  • Ax-Crazy: Gale was a highly-skilled warrior, a deviously intelligent leader and a deep and passionate ideologue, but was also a bloodthirsty, warmongering maniac who wanted nothing but plunging the Three Tribes into ceaseless conflict from which she hope would erase all petty differences and meaningless beliefs among and between the Three Tribes, allowing the survivors to emerge strong, united, and one day able to stand dominant over the world. She is willing to sacrifice lives of anyone in her way - including her own - if it meant achieving that goal.
  • Animal Motifs: Wolves. Her helm was based on a wolf's head. She named her army the 'Iron Wolves', and even affectionately called her warriors her 'Wolves'.
  • The Bad Guys Win: Downplayed. She perished to a vengeful assassin's blade, but her plan went off without a hitch, resulting in an all-out war that pushed the Three Tribes' culture and societies to breaking point from all the death and destruction, and Ponies were soon becoming like the 'Wolves' she wish them to be. Unfortunately for her (and fortunately for every-pony else), it wasn't the Forever War that she had hoped for, as after ten years the leaders of the Tribes got so sick and tired of the endless carnage they were willing to put aside all the animosity and build a tense peace that managed to last until the Windigoes came. If nothing else, she died thinking she had succeeded.
  • Blood Knight: Gale reveled in fighting and battle, and would look down and even object violently any overtures of peace or surrender. When she finally began her plan, she went to war against practically EVERYPONY in the Equestrian subcontinent, first by trying to start internecine wars within Three Tribes, and then as her plan progressed to its climax start wars between the Three Tribes themselves. She also recruited without any racial/tribal distinction many murderous psychopaths and violent criminals from prisons and dungeons her army raided to get new recruits. As far as she is concerned, there was one thing and one thing only that mattered to Ponykind and herself - and that thing was WAR.
  • Dragged Off to Hell: Princess Sweetheart, who rules Elysium, Equestria's Heavenrealm, implies this was her fate after death, as Gale is presently not found in Elysium.
  • Dramatic Irony: In-universe, there are virtually no records or witnesses who could determine who Commander Gale really was and what her true motivations were behind her warmongering madness, leaving her past and goals largely a mystery at present day. RL readers however are provided with italicized scene-inserts depicting moments in Gale's life that reveal those unrecorded information, allowing them to understand why Gale did what she did.
  • Equal-Opportunity Evil: She doesn't care if her army has Pegasi, Earthponies and Unicorns all working together and as a matter of principle despised Tribalism, believing it weakens Ponykind along with meaningless 'virtues' and prevent them from becoming the dominant race they could be. The modern day Autorist iteration of her Iron Wolves are similar at least when it comes to Ponies, spending as much time hammering down the Tribalists as they do non-Pony races.
  • Even Evil Has Loved Ones: A very, VERY twisted form of love. She loved Ponykind and wished them to stand united and strong atop of the world, over all other races and things that could threaten it. The assassin that finally killed her noted in her dying moments that her eyes were filled with a motherly love, like that of a parent who wanted their child to grow up and become someone they could be proud of. Of course, that love is tainted irrevocably by the insanity and hatred that drove her to want to try and start an all-out Forever War between the Three Tribes to begin with, all in hopes of turning all Ponies into her beloved 'Wolves'.
  • Evil Cannot Comprehend Good: The reason her plan ultimately failed in the end: she believed that the rest of Ponykind would become as war-like and bloodthirsty as herself through the Forever War she started. In reality, cooler minds prevailed in the long run and the war only lasted ten years before ending peacefully.
  • Evil Plan: Her goal was to cause an endless war that would weed out the weak and unworthy and tear down the cultural identities and beliefs of the Three Tribes, allowing the surviving Ponies who remain to rise again better than ever, united in a society that value only strength and merit instead of heritage and traditions, able to dominate the world and finally reach the potential and greatness that they are capable of.
  • Expy: Of Apollyon from For Honor, owing to their similar motivations, characters and goals.
  • Forever War: What her grand plan was designed to create, within and between the Three Tribes. She began by triggering a civil war among the Pegasi Legions and city-states. This was followed by raiding the Earthpony confederations, burning down their crops and salting their fields, leaving scraps for the Earthponies to fight over. Then she and her armies launched daring raids against the capitals of the Unicorn kingdoms and slaughter the royal families, leaving only ambitious members among them to light up dynastic conflicts for the now vacant thrones. When the nations of the Three Tribes recovered and rallied, they all sent an army each after her and her Iron Wolves, eventually cornering her at her stronghold where she fought a grueling Last Stand that saw her and her remaining followers killed - but not before they stoked so much tension and chaos among the Three Tribes that the moment they won they immediately started tearing into each other, triggering the all-out war that she wanted all along. Except not really, as after ten years of carnage every-pony got sick of fighting and called a truce.
  • Go Out with a Smile: She died with a warm, motherly smile, thinking she had won and that Ponykind would be reborn from the carnage of the war she started and finally be what they were meant to be - her 'Wolves'.
  • I Let You Win: Her mad campaign climaxed with all Three Tribes, having rallied from her attacks, gathering into retribution forces that defeated her Iron Wolves army and cornered the remnants and her at her land-bound stronghold. She and her forces fought a brutal last stand that eventually took them all the way to the keep, where an assassin finally took her down. It was only then, as she lay dying, that she revealed that getting them all to fight her and losing the Final Battle was all part of her plan. The Three Tribes, their realms already in turmoil and their armies' blood already stoked from her army's rampage, proceeded to fight each other the moment they finished off the last of her followers, which subsequently escalated into an all-out war between the Three Tribes - which was what she wanted all along.
  • Politically Correct Villain: She was noticeably progressive for her day and unlike her peers with their Tribalist beliefs that are very prevalent at the time, she doesn't care about differences between the Three Tribes, often speaking in favour of avoiding conflicts and working with them without a care for controversy. She doesn't give a damn about Pegasi being any better or worse than Earthponies and/or Unicorns, period, and included all of them in her Iron Wolves army. This is VERY ironic considering her next trope...
  • Politically Incorrect Villain: She's also a 'Proto-Autorist' with her desire for Ponykind to be united and strong so they could be powerful enough to take on and wipe out any non-Pony race out there that could threaten them and stand supreme over everything. Suffice to say, the modern day iteration of her Iron Wolves is flat-out Autorist.
  • Posthumous Villain Victory: Played Straight but ultimately Subverted. Despite dying, her plan to spark an all-out inter-Tribal war went off without a hitch, and it looked like it would go on until it achieve her aim of destroying everything that keeps the Tribes divided, eventually unifying and transforming them into her 'Wolves'. Except no one could keep up that level of warfare, and after ten years of fighting everybody got sick of it and called a truce which held until the coming of the Windigoes. All in all, Commander Gale only died thinking she won.
  • Pyrrhic Victory: She succeeds in starting her war even in death, but the war failed to last as long as her ultimate goal - erasing all differences and old values of the Three Tribes and turning them into the 'Wolves' she idealized - required it to last. After ten years of fighting every-pony got so sick of it they called a truce. Sweetheart also implies that she went to the Hellrealms following her death.
  • Sanity Slippage: The trauma of losing everything and the subsequent 'epiphany' she has ate away at her sanity, before she finally went completely off the deep-end when she launched her grand plan to start an endless war within and between the Three Tribes to tear down everything that she felt was holding them back from greatness.
  • Sole Survivor: Of her village, after a band of Griffon raiders raided and razed it and even fought the Pegasi defending it to mutual annihilation. The trauma of losing everyone and everything in one night of blood and fire caused Soothing Gale to snap and begin question everything she had been raised to believe in, from the virtues the Three Tribes hold dear to the petty racial divide and conflict between them, setting her on the path to becoming the Iron Warlord.
  • The Social Darwinist: The culmination of her plan would start a Forever War between everypony that would result in the destruction of the Three Tribes as they know it and weed out most of those she saw foolish, corrupt and weak. From the ashes and survivors that remain would arise a new stronger and better Ponykind united around strength and merit instead of being divided by heritage and tribe - becoming 'wolves' that could take on the whole world and stand on top over every other race and everything else that could threaten them.
  • Start of Darkness: Soothing Gale was a Pegasi filly living a normal life in her village in the times of the Three Tribes when a band of Griffon bandits raided and razed it. In the subsequent battle, everyone in her village and even the attacking band perished, with the last Griffon bandit having his throat ripped out by Gale with her own teeth. The loss of everypony and everything she know and love in one traumatic night of blood and fire made her question everything she had been raised to believe in - things like honor, nobility, justice, the supposed supremacy of their Tribe - and realize not only how meaningless they all are in the Death World they lived in, but also how utterly pointless the squabbling between the Three Tribes was, caused by petty differences driven by these meaningless beliefs that resulted in Pegasi warriors which could had saved her village going out and fighting the Unicorns and Earthponies in bitter but pointless struggles. This revelation broke her mind and ate away at her sanity, metastasizing into a mad desire to 'set things right'.
  • The Unfettered: Commander Gale desired to tear down everything she believes are holding the Three Tribes back and keeping them divided, wanting to 'set loose the wolves' that all Ponies truly are deep down with the belief this would guarantee Pony supremacy. And she is more than able and willing to do just about anything to achieve that, starting a mad campaign of devastation and terror that nearly plunged all Three Tribes into an all-out Forever War.
  • Virtue Is Weakness: She saw things like honor, justice, nobility and some-such as meaningless in a world of conflict and carnage, and part of her motivation besides removing the petty differences dividing them was to get all Ponies to throw off the 'sheepskin' that the weak had put onto them in fear and embrace who they really are deep down: 'Wolves'.
  • Well-Intentioned Extremist: She wanted Ponykind to stand united, strong and dominant over the world and all other races, and was willing to start a civilization-destroying war between the Three Tribes to make it happen.

    Count Dark Frost 

Character: Anti-villainous

Alignment: Lawful Evil

Type: Vampire Pegasus, Reincarnation, Count Dracolta, Dark Lord, Monster Lord, Disorder Lord

Faction: Slymanea


Count Dark Frost, born Sharp Frost (his entry here), is a Vampire Lord and the ruler of the winter-coated lands of Slymanea.
  • Affectionate Nickname: Camellia, his lover, calls him 'Sharpy'.
  • Demonic Possession: His past as Count Dracolta got a chance to attempt this on Sharp Frost, his present life, thanks to a Hydianite witch coven. Fortunately, Sharp Frost was able to stop it and counter-possess him through sheer Heroic Willpower and love for Camellia.
  • Evil Is Hammy: Channelling his villainous impulses and out of amusement, Count Dark Frost often hams up significantly to play up the role of villain when faced by heroes.
  • Evil Overlord: Count Dark Frost is the lord of the Warped Keep and the lands of Slymanea around it, commanding its magic and monsters to challenge any heroes and battle any villains who crossed his path.
  • Expy: Another one for Count Dracula from Castlevania, in this case the Soma Cruz version.
  • Meaningful Rename: Sharp Frost renamed himself Dark Frost after taking over his past self's nature and powers and embracing construcive evil as the dark lord of Sylmanea
  • Noble Demon: While Sharp Frost is a benevolent reincarnation of a Count Dracolta, he cannot fully suppress his vampiric nature and chaotic empowerment, so instead he directs it on a more positive direction as a force of 'Constructive Evil', challenging and fighting heroes and tempting and punishing villains like Temnobog and others.
  • Pay Evil unto Evil: After seizing control of his past live's powers and control over Warped Keep and its monsters, the first thing Sharp Frost did - apart from reassuring his beloved that he's still himself despite his transformation - is to order the monsters now under his command to devour the Hydianite witch who tried to get him taken over by his more villainous past life.

    Count Dracolta 

Character: Villainous

Alignment: Various Evil Alignments, most commonly Lawful Evil or Chaotic Evil

Type: Vampire/Evil Overlord/Monster Lord

Faction: Various/Unaffiliated

"Hear me, and fear me! I am the monster that all breathing creatures would kill. I am Dracolta!"

One of the most feared vampires of Equus, Count Dracolta is well-known and feared around the world. What few suspects however is that Count Dracolta is actually consist of MANY vampire lords and villains who had taken up the name upon their unholy transformation into a vampire, and most of them believe themselves to be the original. The dreaded blood-drinking egomaniac had terrorized the world for many ages, creating many lineages/types/kinds of Vampires and making enemies of countless heroes and rival villains. While defeated many times, one version or another will always rise or return from the gave to haunt the night once again, spreading supernatural terror among the living and driving new champions and monster-hunters to oppose them.
  • Back from the Dead: Many Count Dracoltas have a notorious tendency to come back from the dead sometime after their defeat(s), meaning that there's no guarantee that a formerly defeated Count Dracolta won't return to terrorize the world once more.
  • Dark Is Not Evil: Those few Count Dracoltas who manage to become more heroic and benevolent despite the name being usually associated with villainy. One of them in particular became the father of Silver Bane the Dark Hunter, a heroic unicorn Dhampyr and a powerful Warrior Monk who once worked with the Poenan Pantheon.
  • Disappeared Dad: One heroic Count Dracolta fathered Silver Bane with a mortal Pony mare, only to die shortly after his son's birth. It's justified in that he was murdered by prejudiced townspeople before he got the chance to see Silver Bane grow up.
  • The Dreaded: He is the Codexverse's version of Dracula.
  • Even Evil Has Loved Ones: Implied; one Count Dracolta who ended up clashing with a Shadow Sentinel of his time was motivated to resurrect his dead vampire bride.
  • Evil Versus Evil: Because of their immense Pride, Count Dracoltas will often fight each other as much as they do heroes, which often causes their own downfall. Their egos also ensure that they are likely to clash with non-vampire monster lords.
  • Evil Will Fail: Some of their failures can be attributed to their massive egos, which demand that they get rid of all forms of competition, including each other, so they can be the sole reigning monster lord. Lady Wolfsbane took advantage of this by luring five of them into a battle royale after they (somehow) simultaneously revived themselves, and then killing off the weakened winner by staking him.
  • Expy: Of Count Dracula, naturally enough. And not just the original, either.
  • Fatal Flaw: Pride, on top of all other vampiric vulnerabilities, is their greatest weakness. While some are more tragic and others are more monstrous, virtually all Count Dracoltas are haughty egomaniacs, and that had helped done them in on more then one occasions.
  • Legacy Character: There was not one Count Dracolta - there were many, taking up the name along with his powers. Notably, no one even knows which one is the original, including them, and the majority are convinced it's them.
  • Monster Lord: Explicitly classified as such. Many Count Dracoltas lead their kind on top of creating them.
  • Monster Progenitor: Many Count Dracoltas, upon coming into existence, also ends up creating their own lineages of vampires and vampirism.
  • Puny Earthlings: Many incarnations of Count Dracolta look down upon mortals due to their great power. It doesn't stop mere mortals like Lady Wolfsbane from defeating and killing them, though. However, at least one Count Dracolta dropped this mindset when he fell in love with a mortal Pony mare and gave up everything to be with her; their brief union birthed Silver Bane, the Dark Hunter.
  • The Rival: One of them is this to Changeling Emperor Blackthorn, with whom he had fought at least nine times. Their greatest struggle is recounted as ''an epic among the legends of the Summer Court, their final battle culminating in both of them fighting it out in the forms of titanic, monstrous forms, a victory that even impressed Blackthorn with how challenging he was.
  • Token Good Teammate: It's implied that there is a number of Count Dracoltas that are more heroic and benevolent than their (usually) villainous peers. One of them even got over the Puny Earthlings view of mortals and fell in love with a mortal Pony mare, siring a unicorn Dhampyr who would become Silver Bane, the Dark Hunter.
  • Tragic Villain: While some are truly monstrous, others have more sympathetic or tragic motives behind their villainy.
  • Uptown Girl: Gender-inverted; Silver Bane's father, one of the more heroic and benevolent Count Dracoltas, fell in love with a mortal Pony mare and likely gave up everything, including his power and prestige, to be with her. Alas, he would be murdered by prejudiced townsfolk, robbing him of the chance to see his son grow up.
  • Vampire Monarch: Many Dracoltas are referred to as the 'King of the Vampires', and his count title points to noble status in any case. And because of their enormous pride, they try to eliminate their supposed rivals as soon as they hear of another Dracolta in the area, convinced that they are the true monarchs they see themselves as.
  • Our Vampires Are Different: All of them - it's noted in his/their entry that there had been various vampires with the "Count Dracolta" identity, such as individuals from the three Pony Tribes, Griffons, and the occasional Kirin. One of them was also a Sparkle pony at one point. Justified in that there are many Count Dracoltas and there is considerable variations between their form of vampirism.
  • Why Won't You Die?: Many of the Dracoltas has the notorious habit of coming Back from the Dead, and their influence is widespread because of this, to the point that several deities have placed bets on whether the Council of Friendship will encounter an incarnation of Count Dracolta or not. The one fought by Blackthorn has returned at least nine times, which Blackthorn both expects and relishes; it's noted that Blackthorn admitted he'd be more surprised if his vampiric rival didn't return to challenge him after revival.

    Count Perpetual Annoyance, the Incredibly Irritating 

Character: Villainous

Alignment: Chaotic Evil

Type: Immortal Overlord/Gigantic Nuisance

Faction: Unaligned

"Not touching you ∽ ! Not touching you...!"

Count Perpetual Annoyance (his entry here) is a completely immortal being who is regarded as one of the biggest nuisances to ever live on Equus, and for good reason.
  • Barred from the Afterlife: He has Complete Immortality in part because he's so annoying the afterlife doesn't want him there.
  • Complete Immortality: He's truly immortal. He was rendered immortal by a Death god because he's so annoying that the idea of being forced to put up with him for all eternity in Hell was not something said god wanted to put up with. So why not the living deal with him instead?
  • The Dreaded: His very existence is a source of dread among many mortals and deities, both good and evil, mainly because he is so damn annoying.
    • It is said Count Perpetual Annoyance is such an irritation the normally inscrutable and ever-scheming Changeling Emperor Blackthorn unambiguously considers him a 'Fate Worse than Death' and forbids the ruthless and dreaded Changeling Summer Court from using him as a torture instrument.
    • No diabolical being from the deepest Hells want anything to do with him. One time, an evil Archdemon was summoned by a Hydianite Matron to devour him. Upon realizing who it is dealing with, the Archdemon immediately declined and cannonballed back through the portal it came from.
      Archdemon: Well, mortal, what is you wish of me - ?
      Hydianite Matron: Please for the love of Evil devour this thing! I’ll give you anything!
      Count Perpetual Annoyance: Not touching you ~ !
      Archdemon: NO DEAL!
    • As noted in above scene, even a thoroughly Destructive Evil villain like a Hydianite Witch considers Count Perpetual Annoyance so intolerable she's willing to make deals with terrible Archdemons just to get rid of him.
    • One time, Count Perpetual Annoyance was captured by heroic forces and held under guard by a Magical Filly. The Magical Filly got so annoyed she decided to get a Soul Eater to devour his soul and end his irritation for good. The attempt reportedly did not go well as she ended up having to drag the Soul Eater that came by kicking and screaming towards towards the annoying count (who would continue to taunt the Magical Filly by reading her diary he got somehow in front of her crush).
    • Vicearch Iniquitous, the dreaded triumphant Evil Overlord, God of Evil and Immortal Ruler of Malrègnar, flatly refuses to devour his irritating soul like She had so many others when he was offered to Her and cited this trope as the reason why. Not only would She not be able to stomach him like every other god who had eaten him before tried to, but adding him to Her dark glory would meant those who were loyal and served her well and subsequently devoured post-mortem to be rewarded with eternal bliss would have to put up with him for all eternity. She instead blasted him over the horizon. Meanwhile, it's also mentioned that even Her eldest son Excelsius, the Princling of Pride cannot get rid of him either and eventually to have to resort to completely ignoring Count Perpetual Annoyance's existence just to get him to leave.
      Vicearch Iniquitous: ... We are not adding that to our dark glory. We have standards.
    • Even Sekra the Indomitable cannot stand Count Perpetual Annoyance when he swung by the newly-restored Crypta Empire and went on a 'campaign of irritation' against the recently returned Tomb Kings/Queens. After even their 'Third Age' magic and their armies failed repeatedly to shut him up permanently, an incredibly frustrated Sekra decided to do the next best thing and ordered him banished to her rival Overlord Vondur's Shadowpact Empire, hoping the annoying Count would meet his end at Vondur, or at least make Vondur's life miserable for a time.
  • Everyone Has Standards: Naturally, even the non-Evil folks cannot stand the irritating lich.
    • When Count Perpetual Annoyance arrived in Vertusia (presumably after being blasted out of Malrègnar earlier by Iniquitous herself), Virtucrat Fairytale would eventually see to it he was 'gently' removed (in the same way a Nice Guy would release a spider they found in their house out in the wild) from her lands. Nobody objected to her 'polite' removal of the rotting walking irritant.
  • Harmless Villain: He's never actually hurt anyone, has no interest in doing so, and his evil plans amount to annoying the ever living heck out of people. Barring the psychological pain the latter inflicts, he's harmless.
  • Heart Is an Awesome Power:
    • His only power other than immortality is being the most annoying thing to ever exist. This turns out to be a surprisingly effective power that has saved him from rotting in the stomach of gods. Much to everyone's bemusement.
    • He managed to singlehoofedly take over an entire Vegan warship after being launched into it by being so ungodly annoying that they all ejected from the ship rather than deal with him.
  • Me's a Crowd: He once managed to usurp control of a Tomb King's undead army by being so annoying the Tomb King had to abruptly break their connection while trying to control him. This resulted in basically the entire undead army becoming Count Perpetual Annoyance, to everyone's horror.
  • Poke the Poodle: He's never actually hurt anyone, just been unbearably, intentionally annoying. He's very good at being annoying.
  • Running Gag: Him running into a powerful character who is promptly so annoyed by his presence that they throw and/or blast him as far a way as physically possible.
  • Too Spicy for Yog-Sothoth:
    • Perpetual Annoyance is so annoying that nothing that has ever eaten him can stomach him and has thrown him back up.
    • One of Sekra's Tomb Kings attempted to take control of him during his campaign of annoyance against New Crypta. He was so ungodly annoying the Tomb King had to break the connection almost instantly to preserve their sanity. This resulted in control of the Tomb King's undead army being transferred to Perpetual Annoyance, resulting in the 'most annoying undead apocalypse ever'.
  • Torment by Annoyance: Doing this is the extent of his villainy and he takes great pride in being the most annoying possible thing in the history of the planet. He gained his immortality by annoying a Death God to the point the god would rather make him such than put up with him in Hell for eternity. At one point people actually used him as an instrument of torture. This was deemed a war crime, even by Emperor Blackthorn and the Changeling Summer Court.
  • Troll: His entire deal. He was an Evil Overlord, but more about annoying his subjects than actually being cruel.

    Cozy Glow, the Devious/Gifted Prodigy 
See her entry Here

    The Creature 

Character: Villainous

Alignment: Chaotic Evil

Type: Fictional Creature, Curse Manifestation, Supernatural Entity, 'Alien', Reality Warper, Tulpa(?)

Faction: Itself, Its Sister


The Creature (its entry here) is a paranormal entity born from the Creature franchise of films, brought to life by a curse to assault the town of New Erebus every three years.
  • Curse: Every three years, the creature returns to attack the town of New Equus.
  • Expy: Of the Monster from the movie Monster!.

    CreepEntity513 

Character: Villainous

Alignment: Chaotic Evil

Type: Evil Spirit/Virtual Ghost/Ancient Evil

Faction: Unaffiliated

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CreepEntity513 (its entry here) is an evil spirit from the Second Age that had a feared reputation among gamers, and for good reason.

The being known as "CreepEntity513" is shrouded in mystery, but what is known is that it existed during the Second Age, when video games were extremely common and popular. Chaotic yet extremely sadistic, CreepEntity513 acted like a bully who would go around and harass young gamers by either scaring and traumatizing them, or killing them and trapping their souls in its game realm for eternity. When not in the mood for killing, it'll simply just kidnap its victims and turn them into its eternal playthings. One of his victims was an Earth pony stallion known simply as "King", one of the most famous gamers among the Second Age gaming communities. However, its reign of terror would come to a temporary stop when the Second Age ended and brought video games into obscurity, and was later trapped in a magically preserved video game CD that was labeled as an "Out-Of-Place Artifact".

In the Fourth Age, after video games were reinvented, CreepEntity513 would be let loose again, resulting in it becoming a terrifying boogeyman and urban legend among gaming communities, though at one point it was driven off when a gamer managed to beat the entity while it was possessing a Dracozilla-inspired game. This proved that despite its brutal methods and the incredible amount of fear it inspires, it's not completely undefeatable.

CreepEntity513 was eventually killed when the game console it possessed had fallen into the hooves of an Earth pony colt, Button Mash. Earlier, Button had befriended Crystal Prism, the young Alicorn demigod of Rebirth and Change, during the latter's visit to Ponyville, which led to Crystal informing Luminiferous of a troubling vision he had of the colt thanks to his empathetic foresight. Luminiferous disguised himself and gave Button a trinket that would allow the ancient Alicorn to aid him should his desire to protect his friends and loved ones resonate strongly enough. When CreepEntity513 tried going after Button Mash, Button's gaming talent as well as his nigh-bottomless knowledge of gaming tropes frustrated the entity enough that it pulled the colt into its game world so he'll be dealt with directly.

Button quickly realized that CreepEntity513 intended to go after his filly-friend, Sweetie Belle, and the other Cutie Mark Crusaders once it's done with him, causing his trinket to let Luminiferous reach into the game world and lend Button his future potential. Button's temporary transformation into the Alicorn of Video Games, combined with the power boost he received from CreepEntity513's victims (both dead and alive), allowed him to defeat the monstrous digital spirit and end him for good. While the souls of those CreepEntity513 killed were allowed to ascend to heaven for their eternal rest, Button and those still living were led out to safety by Crystal Prism, who arrived just in time as the game world began collapsing with CreepEntity513's death.

Had it not decided to target Button Mash, CreepEntity513 would've continued sowing fear and death wherever it went for a while longer. However, Button's success means that gamers everywhere could rest easy knowing that they're finally safe.
  • Animalistic Abomination: One of its forms is a red, insectoid demon, which is used when it's forced into a difficult situation.
  • Big Creepy-Crawlies: His red, massively large demon form is described as being insectoid in appearance.
  • The Bully: Essentially what its behavior boils down to. CreepEntity513 would choose a victim and harass them, until it decides to kill them or keep them alive to be its eternal playthings. When Button Mash refused to be intimidated and even called it out on being a bully, CreepEntity513's various victims would rise up and empower Button Mash so he could put an end to their tormentor for good. Since it never bothered to learn anything new, having gone arrogant from successfully using the same tricks and traps for eons, it would pay for its bullying behavior dearly.
  • Collapsing Lair: Once CreepEntity513 was killed by Button Mash, its video-game realm started falling apart. Fortunately, Crystal Prism was able to lead Button Mash and its victims to safety in the real world.
  • Curb-Stomp Battle: It never really stood a chance against Button Mash, who was both temporarily turned into an Alicorn by Luminiferous and empowered by its various victims, which resulted in a "one-sided beatdown" that ended in its death. What also contributed to it was its arrogance and negligence towards learning new things, which proved to be disastrous since it was so predictable.
  • Defeat Equals Explosion: After Button Mash kills it, it explodes in a blast of chaotic digital energy.
  • Digital Abomination: CreeperEntity513 is a purely digital entity with a monstrous character and nature.
  • Divine Parentage: It's theorized In-Universe that it's one of Ispita's children, sired through an unknown entity.
  • Evil Has a Bad Sense of Humor: Of the "Sick Sense of Humor" type. It's noted to have a twisted sense of humor, with its games often being horrific and twisted visages of the game it is currently inhabiting.
  • Expy: Of a few Creepypastas. Jeff the Killer and Ben Drowned were included as possible origins for it, while Herobrine is depicted as one of its default forms. Its red, insectoid demon form also comes from NES Godzilla Creepypasta.
  • Karmic Death: Like a sadistic bully, CreepEntity513 would constantly harass video-gamers by either traumatizing its victims, killing them and trapping their souls in its game world (like what it had done with King, an Earth pony gamer from the Second Age), or kidnapping them so they could serve as its living playthings. Eventually, it would be killed by Button Mash, who was temporarily transformed into the Alicorn of Gaming by Luminiferous and aided by CreepEntity513's victims, including King himself.
  • Load-Bearing Boss: Its game world was noted to have started collapsing shortly after its death, necessitating Crystal Prism's arrival in order for Button Mash and the living victims he saved to lead them away. In-universe, Button Mash realized this just as the game world started collapsing; it's implied that CreepEntity513 made its realm that way so it would deprive its killers of any satisfaction they would have should it die.
  • Mind over Matter: One of its abilities is spectral telekinesis.
  • Mysterious Past: No one knows where the entity came from - it's speculated that it's either the vengeful spirit of either the dead brother of the stallion that created it or a colt that was drowned and revived possibly by a cult, or it's a child of Ispita with an unknown entity.
  • Reality Warper: It has some degree of reality-bending, as once it possesses a video-game, it can transform them however it sees fit.
  • Red Is Violent: One of its forms is a massively large red-colored insectoid demon, taken from NES Godzilla Creepypasta, and it behaves like a sadistic bully who plays cruel mind games to sow death and trauma among gamers, especially teenagers and young children.
  • Sadist: It's extremely sadistic and enjoys tormenting its victims with Deadly Games, which trauamtizes them at best and traps their soul in its digital realm for eternity at worst.
  • Sealed Evil in a Can: After the Second Age's end, causing video-games as a concept to cease existing, it would be left dormant in a magically-preserved video-game disc that would be discovered and labeled as an "Out-Of-Place Artifact". However, the reinvention of video-games in the Fourth Age would free it, allowing it to continue its reign of terror until it would be defeated and killed by a young gamer, Button Mash.
  • Smug Super: It's an extremely powerful digital spirit, and using the same tricks and traps for eons with the same success had caused it to grow extremely arrogant. This would become its downfall and death when it tried facing the young Button Mash, who was not only willing to learn and adapt to new things, but saw right through its predictability and retaliated with new techniques that it never saw before.
  • Speaks in Binary: Its folder quote is composed completely in binary code, which translates to "SEEYOUHATEYOUHURTYOUKILLYOU."
  • Technopath: It's capable of manipulating technology, such as video games.
  • Teleportation: One of its abilities is spectral teleportation.
  • Vengeful Ghost: An alternate theory regarding its origins is that it's the vengeful spirit of a mortal who died violently. Either it's the spirit of the dead brother of the stallion who created the game it came from, or a colt whose drowning and subsequent resurrection was orchestrated by a cult.
  • Villain Forgot to Level Grind: What partially led to its death - it's noted that its extreme success from using the same tricks and traps for eons has caused it to grow arrogant, and thus never tried to learn anything new. When faced by someone like Button Mash, who is not only willing to learn, but is able to see right through its predicable methods, it couldn't even stand a chance.
  • Villainous Breakdown: Once it tries going after Button Mash, it became increasingly frustrated and angry due to Button Mash's gaming skills and in-depth knowledge of gaming tropes allowing him to survive. It dragged Button Mash into its digital realm in order to deal with the colt directly, something Crystal Prism foresaw with his empathic precognition. But fortunately, the trinket Luminiferous gave Button Mash tapped into his inner potential, temporarily transforming him into an Alicorn god of Gaming and granting the necessary power boost (on top of being empowered by the souls of dead gamers) to kill the entity.
  • Would Hurt a Child: Many of its victims were teenagers and young foals, both who tended to enjoy video games immensely. Button Mash was about to become its latest victim, but his incredible talent and knowledge in gaming, combined with Lumiferous and CreepEntity513's victims aiding him, was what saved the colt and allowed him to defeat CreepEntity513 permanently.

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