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A character in a Stepmania-style rhythm game. You don't really "fight" him, he just stands in the background of the stage and screws with everything in the foreground (e.g, distorting the arrows).
A secret boss in a Fighting Game, seemingly a Joke Character, this guy can easily overwhelm casual players with his mechanically unusual attacks (mostly tied to his clay nature, which leads to some of his attacks having a rather lingering toxic effect) and insane durability.
A "Get Back Here!" Boss who shoots you from afar and you have to get up to him on melee-range to deal potshots, or you can fire him if you have a ranged weapon of some kind.
Well, it's a Starter Villain or Quirky Mini Boss Squad overall though it's still powerful because of its bazookas. But you could however, evade their attacks if you pull your cards right and the weakness that they had is that they're a Glass Cannon.
A mid-game boss associated with the moon, fought either at night in a forest level or in space. It attacks using moon or star themed attacks.
Edited by Oggy123 on Sep 21st 2019 at 9:33:54 PM
A Flunky Boss that can constantly summon guards and can use support magic to buff them up and heal them but by herself, sheís helpless.
Oh, just so you know, her weapon is a spear
Edited by SimpleSeer on Sep 22nd 2019 at 10:23:40 PM
A Mini-Boss Elite Mook that uses flight and uses her spear as an attack. One of the hardest Mini-Bosses in the game.
Edited by TabbyGirl4 on Sep 22nd 2019 at 10:14:18 AM
A recurring miniboss in a turn based RPG. She isnít actually that powerful, and gains an extra attack each fight.
Edited by Routeferret on Sep 23rd 2019 at 5:32:35 PM
A boss who uses spanners at close range as his main attack and basically has a attack which includes calling for many miniature versions of himself throughout the battle, but he is weak to long range attacks.
Edited by sabrina_diamond on Sep 23rd 2019 at 1:42:25 AM
She constantly steals your equipment and power-ups to use against you. Whenever she switches to a new weapon, the one she was using before gets hidden somewhere in the boss arena where you can find and recover it.
A friendly tutorial boss with attacks like poison talon or something like that. He will give you mercy however but he's still challenging to beat unless if you found a good tactic to beat him.
Optional superboss in an RPG that attacks with dark magic. Beating her gives you the Infinity Plus One Spell.
Edited by CosmosAndChaos on Sep 23rd 2019 at 6:59:33 AM
Not so much a boss. and moreso one of those treasure chests in Dark Souls that if you're not careful with you could be Insta-killed.
Edited by KeironCioran on Sep 23rd 2019 at 3:09:29 AM
Boss in a game built around quick-time events. You piss him off by accident and he tries to kill you. Should be mentioned that his part of the game is sort of optional.
Edited by Routeferret on Sep 24th 2019 at 8:18:22 PM
That one boss who has a fuckton of supporting enemies all over the place. However, The fight is somehow still quite fun, and it's satisfying as hell to kill this guy in the end.
Wrong avatar boyo. GET ON GER'S WILD RIDE
Edited by ReynTheLord on Sep 24th 2019 at 1:29:36 PM
A boss in a Guitar Hero-esque game. 2D is the ultimate challenge - play through all of Demon Days without missing a single beat. And on top of that, you've only got one shot before you lose the Golden Ending.
Gold Experience Requiem can undo any action. How do you beat it? Easy - collect the MacGuffins, get distracted by side quests, and give up because you're up against GioGio.
Edited by GoldenCityBird on Sep 24th 2019 at 8:38:20 PM
A stealthy Whack-a-Monster boss fight where you must find the boss while he'd hiding in the shadows. After you find him, you must weaken him with the light by blasting holes in the arena, which also keeps him from creating more shadows while immobilizing him for a while.
Edited by KJsixteen on Sep 24th 2019 at 12:36:58 PM
The typical Dual Boss where if you kill one, the other gets pissed, with their attacks getting stronger as a result.
A Portal 1 (i know that's not the real title don't kill me) G La DOS-style boss fight, incinerating cores replaced with flipping switches. Each has its own puzzle to solve, and the amount of switches would be 10. Every switch you flip makes HAL weaker, thus making the bossfight not very hard.
Edited by Echo423 on Sep 24th 2019 at 4:52:56 AM
A boss in a platformer. He teleports around the arena, throws projectiles at you, and has a powerful melee attack. After teleporting a few times he gets tired, giving you the opportunity to attack him.
A boss who primary uses sound based attacks by screaming.
A middle boss on a restaurant game. She's pretty much a competitive girl because she loves to win and tries at her best to finish making foods quickly and nicely. You can easily beat her if you followed her pattern in terms of cooking.
A Bonus Boss as well as an Optional Party Member. By far the hardest boss in the game with incredibly punishing attacks if you fail to notice his tells. If you defeat him, he'll join you, and his stats will be completely maxed out compared to the rest of the team. Of course, if you were good enough beat this guy, nobody else should be a challenge anymore.
That One Boss in one of those arcade 2D-fighting games, but not only is he a more competent fighter, but he has also been given stats greater than any player character.
The Mentor who will test the PC's ability before setting them out on the world
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