Follow TV Tropes


Video Game / Street Fighter Online: Mouse Generation

Go To

After 8 years, the thought to be dead Street Fighter franchise started showing signs of life. Obviously, this was from the 2007 announcement and July 2008 arcade release of Street Fighter IV, but there was another entry in the series that released around the same time.

Street Fighter Online: Mouse Generation was a Japanese exclusive Fighting Game developed and published by Daletto, a joint subsidiary of Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango) released on July 2008 for PCs. Considered a non-canon, Spin-Off entry into the series, SFO is far and away the most different offering in the game's entire lineage bar Street Fighter 2010.note 

The key difference of the game is the controls, which were done on a mouse instead of a controller. Moving the mouse a horizontal direction, moves the character in said direction, moving the mouse up has the character jump, the left and right buttons are punch and kick respectively and the scroll wheel in the center of the mouse activates the Super Combo. While the game has a bit more depth than it lets on note , it was created the way it was so new and causal gamers can get into it without adding everything that made the Street Fighter series the advanced, hardcore gaming, big time tournament, juggernaut it has become since Street Fighter III 3rd Strike.

The next big thing players will notice about the game is it's more of a Capcom vs. Massive Multiplayer Crossover than an actual Street Fighter game. Along with Ryu and a handful of World Warrior stalwarts, there is also Shin, an Original Generation Canon Foreigner who is the only new character in the game, Batsu and Akira from Rival Schools, characters from the novels of Jin Yong, the Metal Hero Space Sheriff Gavan, "Demon King" Johannes Krauser II from Detroit Metal City and several cyborgs from Cyborg 009. Also, because the toy company Kaiyodo was created figures of certain characters for their Revoltech toyline, the characters looked like full motion action figures in part to promote them.

These characters can have their body parts customized from their heads, arms, legs, and chests to make characters with different abilities and moves. New parts, most of which are sold in sets can be purchased from vending machines (notably Gashapon machines) in game with Game Points (in-game currency) or SFO Cash (itself obtained with real money. One of these sets has Ryu change into former Unites States President Barack Obama. These sets are exclusive to Shin and the Capcom and Jin Yong characters only.

Sadly, the game went offline on August 31st for unknown reasons. Despite this, Street Fighter Online made its mark on video game history.

The game provides examples of:

  • 2½D: Similar to Street Fighter EX and Street Fighter IV, the visuals are 3D models but plays on a 2D plane.
  • All There in the Manual: Well it is a pre-SFV Street Fighter game so that's obvious. The game takes it a step further by just having no in-game story or endings at all. There isn't even an actual manual, all the information was found on the defunct SFO:MG website and a handful of Japanese video game websites.
  • Ambidextrous Sprite: Averted; all the characters are 3D models.
  • Assist Character: Cyborg 001 is this for Cyborg 009 for the super move Chou Noryoku Barrier, where 001 protects 009 with said barrier.
  • Casual Video Game: Stripped away all the advanced gameplay elements the Street Figher series had relied on over the years and simplified its core gameplay so it can be used with a computer mouse.
  • Counter-Attack: The Gaman Counter which counters a special move after three guards and restores some energy in the super meter. There is also the Okiagari Counter, which has a downed opponent counter as they recover and the Yokkoisho Counter which counters opponents combos with the use of some energy from the super meter.
  • Gaiden Game: A one-off game in the series that has no connection to the main series.
  • Guest Fighter: The cyborgs, Krauser, Gavan and to an extent, Batsu, and Akira as the game started out as a game that only featured characters from Street Fighter and Jin Yong's novels.
  • LEGO Body Parts: How the game's costume system works. A player can mix Zangief's head, with a squid hat, Shin's arms, Chun-Li's legs in her Street Fighter Alpha uniform Teiran's chest in a cheerleader uniform if they want to. Also, each part has a different trait, heads for the character's voice, arms for arm-based command and special attacks, legs for leg-based command and special attacks, and chests for different Super Combos.
  • No Plot? No Problem!: Most of the characters have bios or information describing who they are, but there is no in-game plot whatsoever.
  • Oddball in the Series: Has to be, it has the least amount of street fighter characters for a fighting game for starters. Playing with a mouse and having anime characters in the game are also big clues.
  • Original Generation: Shin, being the sole new character in the game.