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Video Game / Pilgrim Faith As A Weapon
aka: Pilgrim

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Pilgrim: Faith As A Weapon is a PC Point-and-Click Adventure Game developed by Arxel Tribe and published by Infogrames, released in 1997. It is loosely based on Paulo Coelho's novel The Pilgrimage. It is set in 13th century medieval France. Among other things, it notably has character designs by famed French cartoonist Mœbius (Jean Giraud).

A young boy, Simon de Lancrois, finds out his kindly old father, Adalard, is dying. Before his passing, he asks him to bring an important manuscript to his friend Petrus in the city of Toulouse. Simon goes on a journey to accomplish his father's last will, and will discover a secret conspiracy involving the Church, the Cathars, the Crusades, demons and The Inquisition.

Seen by today's standards, the game may not stand as very technically advanced for its time. The characters speak while staying motionless, moving from scene to scene is choppy, and most of the puzzles become very easy when you just click a "hint" button - not to mention the game comes with a walkthrough.


This game contains examples of:

  • Actually, I Am Him: Happens both with Petrus and Bélibaste.
  • An Aesop: Among others, that one has to grow and grow strong before thinking of following their dreams, and that taking this last risk is more fulfilling than living in peace.
  • Back from the Dead: Simon actually has to die at one point, and he finds himself in limbo... finding Hades.
  • Bad Ass Spaniard: Pablo the knife-thrower. He has only one good eye but is able to throw a knife very far accurately, without barely even looking at his target.
  • Battle Amongst the Flames: Simon fights Hades surrounded by a circle of flames in the Dream Within a Dream.
  • Burn the Witch!: The female ghost Simon is trying to exorcize is a woman who was accused of witchery for having seduced many men.
  • Cartoon Cheese: Simon has to go find a piece of cheese looking like this when inside Bélibaste's labyrinth, a reference to the pet mouse he carried on his shoulders when he impersonated a mad monk.
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  • Chess with Death: While in Limbo, Simon has to play chess with Hades in order to find a way to come back to life.
  • Contrived Coincidence: When Simon is in the cell, there is another prisoner here who seems to have been here for a long time. When he manages to open the door with a secret mechanism, the prisoner is immediately found dead.
  • Cultural Translation: In the English dub, the characters speak with British accents.
  • Damsel in Distress: Isabeau, both in Simon's dream and in "reality" where she is locked in a cage by Hades.
  • Defrosting Ice Queen: Isabeau. She is cold and arrogant towards Simon when they first meet, but is much nicer and cooperative when she needs him to prepare a play and especially when he goes rescue her from Hades.
  • Disproportionate Retribution: The Toulouse gate guard will not hesitate to kill Simon with his sword if he tries to ask to let him pass too much.
  • Dream Within a Dream: The introduction has Simon sleeping on the snow, dreaming he is fighting Hades but losing to him. Waking up, he hears Isabeau calling for him. He comes face to face with Hades and they fight. The fight is stopped by James the Great, who asks Simon to wake up for his adventure. Then Simon actually wakes up to hear his father calling...
  • Evil Sounds Deep: Hades's deep resonating voice could give Darth Vader a run for his money.
  • Eyepatch of Power: Pablo.
  • Fauxshadow: Simon has two sword fights with Hades the demon knight in the dream introduction. So, of course, this is going to be the climatic battle, right? Wrong. See Puzzle Boss below.
  • Gonk: The luthier's daughter. He is definitely not ashamed of her, as he puts her picture on his shop's counter. Even the fabric merchant does not mind her looks.
  • Good All Along: Diego d'Osma.
  • Hannibal Lecture: Hades attempts one towards Simon so that he gives him the Durendal sword. He tries to convince him that his friends are asking too much from him, while he asks very little.
  • Historical Domain Character: Diego d'Osma, Guilhem Bélibaste and James the Great.
  • I'm Cold... So Cold...: Simon awakens from his Dream Within a Dream when he hear Isabeau calling for his help, saying how she is cold.
  • Improbable Aiming Skills: Pablo manages to hit a small silk balloon by throwing a knife, while not even looking at it.
  • Jerkass: The knife salesman, who is disliked by almost every other shopkeeper in Toulouse. When a guy tells you that his knives are meant to slice the tongues of people who ask too many questions, you know he is not going to be fun at parties.
  • Mentor Archetype: Petrus, who serves as Simon's mentor for most of the story.
  • My God, What Have I Done?: William the English knight is filled with remorses for having participated into cruel slaughter in the Crusades. He wants to redeem himself by fighting Hades. He loses and dies.
  • Names To Run Away From Very Fast: Hades, the evil demon knight. Come on, how can you trust that guy? Seriously, don't.
  • No Ending: If you choose to go live with Isabeau in the end, you don't get an ending sequence.
  • Not the Fall That Kills You: When the mouse's silk balloon is deflated, it falls back in the monk's hands from at least a dozen meters and is later seen being perfectly healthy. Even for a small mouse, this is quite a feat to endure.
  • Our Angels Are Different: The angel Simon meets looks like a classic one, except she is all white and very slender.
  • Patricide: Heavily implied with Pablo. He says that his father's last will was that he spares his life.
  • Poirot Speak: Pablo. "Hola! Mi nombre es Pablo and I am the mas grande knife-thrower del mundo."
  • Puzzle Boss: You don't kill Hades by entering into an epic sword fight like in the dream intro. You have to throw the Durendal sword in the river, Hades will jump in it to retrieve it and likely drown by the weight of his armor.
  • Redemption Equals Death: William wants to redeem himself from his acts of violence in the Crusades. He then decides to go fight the evil knight Hades, and gets killed by him immediately.
  • Shadow Archetype: Hades is presented as this to Simon.
  • Sins of Our Fathers: The ghost wants to get revenge, even if it means scaring away innocent villagers. They are the same type of people as those who got her killed, anyway.
  • So Beautiful, It's a Curse: When Simon has to confront a ghost haunting a house, he learns that her death was caused by being accused of witchery, simply because she attracted a lot of married men and really got around.
  • Temple of Doom: The catacombs where you have to manipulate machinery to demonstrate your knowledge of the Ten Commandments and the Plagues of Egypt.
  • Unwinnable by Mistake: Let's hope you don't give all your coins to the beggar. Make sure you still have one.
  • Wacky Wayside Tribe: Along his journey, Simon decides to help a young married couple who have a female ghost haunting their house. It brings nothing to the story, but both Petrus and Isabeau are very supportive of his actions.
  • You Cannot Grasp the True Form: Simon meets incarnations of Strength, Faith and Knowledge. Respectively, they take the form of Marc, Diego and Adalard because he associates these concepts with those people he knows in his mind.

Alternative Title(s): Pilgrim


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