These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
YMMV: Twisted Metal
Base Breaker: The direction the PS3Revival took for the series; giving more engaging and complex storylines to four distinctive drivers, thus relagating the past drivers to oblivion and making their cars free for Mooks from the aforementioned quartet to drive; this rubs the wrong way for fans of the old installments where one could see each vehicle (and driver) getting a backstory, while others likes only 4 characters getting better developed stories, instead of many drivers getting Excuse Plots to force their presence in the games.
Broken Base: The people who like 3 and 4 against the people who like the rest of the series.
Complete Monster: Calypso holds an annual competition which not only endangers the lives of the participants, but the population of the battlefields themselves. As the vehicles tear their opponents and landscapes apart, Calypso only watches with a twisted grin. Then when the winner gets to make a wish, Calypso will almost always twist their words to make them suffer. The only time he ever seems to have any humanity is when he is confronted by his daughter, Amanda in 2 and Head On.
Darkness-Induced Audience Apathy: Sweet Tooth and Dollface's stories in the PS3 rival. The more the story advances, the more the player learns about how horrible both of them, and has no reason to want them to get what they want. Probably why they end up as AssholeVictims.
Though, to be fair, Sweet Tooth hasn't been exactly the nicest guy, it's kinda expected.
Buster Cobb's probably the only Twisted Metal 3 character (or rather, car) that has at least some semblance of fan-following.
Quatro and Orbital are probably the only characters introduced in 4 that fans like, though this is attributed to either making a wish that was worth a damn, or being a Badass bounty hunter that doesn't fall for the traps of Twisted Metal.
Simon Whittlebone, a frustrated architect who uses an armored and heavily weaponized front loader dubbed "Mr. Slam". to wreak havoc and destruction. Marvin Heemeyer, a frustrated repair shop owner who used an armored and heavily weaponized bulldozer the press dubbed the "Killdozer" to do the same thing in a real life small town.
Game Breaker: Playable versions of bosses tend to be these. There's a reason why they are usually not available at the start of the game, having to be unlocked either through game progress or cheat codes.
Hollywood Homely: Deconstructed with Dollface in the PS3 remake. She is a former supermodel who got a (minor) scar on her face, decided that her beauty was ruined (even though it clearly wasn't, as her doctor could plainly see), and started wearing a mask to cover up her "imperfection." David Jaffe said (about 14 minutes in) that the character is a satire of the extreme standards of beauty that women are faced with by the media and pop culture... while flatly denying that the character was based on his ex-wife.
Holy Shit Quotient: The final bosses in the reboot, assuming it's your first time fighting them. Bonus points for Sweet Tooth's Carnival of Carnage.
Narm Charm: Calypso's voice in the 2012 revival. It's growly as all hell, which is fine, but it's also...a little bit congested. That said, Calypso is hilariously blood thirsty, and the voice just captures that school-boy ant-burning glee so perfectly, stuffed-up-nose and all.
Dark Tooth in 2. The vehicle was a larger, black-painted version of Sweet Tooth's ice cream truck that followed you relentlessly around Hong Kong and launched multiple attacks on you at the same time. Particularly frustrating was that it would freeze you while launching its specials. It even went so far as to launch the Dark Tooth head from the top. When you finally did destroy the vehicle, the head survived and continued the same search-and-destroy method.
Needles Kane in 4 had the Henchmen attack, which sent out three clown heads that followed you through walls, then swarmed around you and bombarded you to death with various stunning/immobilizing attacks. You pretty much had to keep running in a very specific circle around the map, leave a trail of explosives behind you, and pray to god it would kill him before you ran out of road. May be the cheapest boss in the series; this resulted in many thrown controllers.
This was preceded by Moon Buggy in the same game. Quasars, his special, was basically Outlaw's Tazers combined with Spectre's transparent homing abilities. He fired two or three at the player at once. The Quasars also had a bad habit of severely disorienting the gamer by throwing the car every which way. Fortunately, it doesn't last exceptionally long.
Both bosses in Black. Minion in particular was a pain, since his shields become very hard to hit when he's down to one or two. Then there's Warhawk, a helicopter that has the unfair advantage of aerial attacks, in addition to the first half of the fight being a Puzzle Boss where you must disable the tanker trucks, which are a Degraded Boss version of Minion, and detonate them underneath him when he flies over the helipad to destroy his shield.
What Do You Mean, It's Not Symbolic?: The fact that Needles and Marcus Kane, despite being split personalities (Needles being a violent, psychotic half and Marcus being his sanity and reason), exist as two separate entities, drive two separate vehicles, and constantly battle each other until the Dark Tooth ending from Head On where Needles and Marcus meet in the middle of a field curious about seeing the other but ultimately decide to work together, resulting in an unstoppable force of destruction.
The Woobie: Dollface in Black. "I'm going to be punished forever and ever..."