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Webcomic: Aware
On the left: Két, the protagonist. On the right: Niv, the Author Avatar.
Niv: Y'know, you of all people should really know better than to-
Két: If you don't shut up I will kick your ass when I get back there.
Niv: ...Duly noted.

A journey through The Multiverse by a wall-aware feline in order to find a scarf with the power of destruction.

It can't really be that simple, can it...?

Aware is a Sprite Comic made by Shard, which tells the story of Két, a wall-aware feline who travels around The Multiverse at Niv's request in order to find a particular item. It can be read here.

In each world, Két must fulfill an "objective" before she can move on to the next one. However, she also has to deal with being chased around by Damaru and Silverado, as well as a multitude of other problems based on whatever world she happens to drop into.

Tropes featured in Aware:

  • A Form You Are Comfortable With: The basic reason Két changes form on occasion when world-hopping. Essentially, it'd be weird for an anthro cat to be walking around on, say, Pop Star, so she changes to a form better suited for that world.
  • A God Am I: Silverado is the God of Death from one of the Crossroad worlds, and he's not exactly shy about saying so.
  • All There in the Manual: The World Index and the Important Faces page, as well as Niv's author comments.
    • Not to mention this very page, as Niv is an active troper and adds information not in the comic proper.
  • Alternate Universe: Essentially what the Twisted worlds are.
  • Ambidextrous Sprite: Averted by Két, who has different sprites based on which direction she's facing. Played straight by everyone else, most noticeably Blair, whose BFS will swap the direction it's facing based on which way he's facing at the time.
  • And Now for Someone Completely Different: While Két's on World [6], Niv swaps the perspective to see what Damaru and Silverado are up to for a little bit.
  • Art Shift: Some pages have a drawn image on them, when Niv feels that sprites can't properly convey a picture.
  • Aside Comment: Periodically, text will appear near characters that are not necessarily in speech bubbles. These aren't often acknowledged by other members of the cast, and seem to be more of an immediate reaction or a small indication of what exactly is going through their mind at the moment.
  • Asleep for Days: Damaru was out for three days after his fight with Blair. It's discussed in the comments. Két's out for a week after her run-in with Blair.
    Trainphantom16: It's always seems that someone gets knockout for about 3 or 4 day
    Niv: Well, 3-4 days is enough to emphasize how exhausted someone is, but not enough to warrant being worried about being in a coma or something like that. It's a nice, happy medium.
  • As You Know: Parodied on the third page.
    Niv: As you know-
    Két: No, I don't know.
    Niv: Let me talk.
  • Author Avatar: Niv is one, though she doesn't seem to have any form of author powers because she doesn't want to be a Deus ex Machina.
  • Ax-Crazy: Blair. Seriously. His upbringing probably didn't help - he was apparently raised in a society where the strong get what they want.
  • Bad Liar: Két both subverts and plays this straight. If she's confronted about not being honest about something - IE, the exact nature of her powers - she's not very good at lying her way out of it. However, when given wiggle room, she's very good at distorting the truth - while she's not technically lying, she's not being entirely honest, either.
  • Bad Powers, Good People: Yamaha and his necromancy.
  • Beat: Alternates between being used for comedic effect and dramatic effect, but still employed somewhat frequently.
    • Beat Panel: Niv's preferred method of using this trope. Characters will often take an entire panel to comprehend what just happened to or near them.
  • Behind the Black: Thanks to her abilities as an aware, Két can do just about anything off panel. This includes untying herself, leaving while someone's talking, and moving to outside of the comic's boundaries.
    • However, this also works in reverse- Két has trouble seeing things that are off-panel. A bunch of robots manage to sneak up on her this way.
    Yamaha: Um, Két?
    Két: ...There's more of them, aren't there.
  • Better than a Bare Bulb: Két certainly seems to think so.
  • Beware the Silly Ones: Két is generally carefree and makes snarky comments quite often. When she gets serious, however, she's a force to be reckoned with.
  • BFS: Blair's weapon of choice is one.
  • Big Bad: Silvena, the character who is giving Damaru and Silverado orders. She is expanded upon, but not named, while Damaru is in World [8], before finally getting her formal introduction on page 200.
  • Big "WHAT?!": On occasion, such as here.
  • Bizarre Alien Biology: Két mentions here that she's a Tibian, which means she doesn't have any organs. She explains here, to the best of her ability, how her biology works.
  • Blind Without 'Em: Damaru can't see without his glasses. His vision was fine until Silverado set his eyes on fire while in control of his body.
  • Blood Knight: Blair seems to be one. His initial encounter with Damaru has him ask for a sparring match, mostly because he's bored and antsy, and results in a complete and utter curb stomp in which Damaru can't even get a hit in and winds up unconscious for three days.
  • Blow You Away: Két has this as one of her powers.
  • Blunt "Yes": Used in World [3].
    Twisted!Glandor: ...Weren't you tied up?
    Két: Yes, I was.
  • Bold Inflation: Silverado loves this trope.
  • Boom, Headshot: Blair to one of Két's duplicates, here.
  • Breaking the Fourth Wall: Két has, on more than one occasion, left the comic boundaries and hidden outside of the panels, or attacked from outside of them where her opponent can't see her. She is also constantly commenting on elements of the fourth wall.
  • Breather World: World [7], Strato City, is one of these. Két takes full advantage of the fact that she has several hours to goof off before Phantom Thief Kiara (the assumed reason she's there) is supposed to show up to go shopping and take a nap. As it turns out, Két herself is Phantom Thief Kiara, and her actual objective is to stop a fake.
  • Brick Joke: Két does not have psychic powers.
  • Briefcase Full of Money: Well, bag full of valuable gemstones, but Két is able to triple Glandor's offer to Cendar using one of these.
  • But Now I Must Go: Két, whenever she completes her objective. Sometimes this happens in the presence of others, sometimes it doesn't. Két personally hates that she has to leave so suddenly like that.
  • By the Lights of Their Eyes: The room Yamaha is being held in is like this when Két enters it. She immediately calls Niv out on it.
  • The Cameo: Since a few of the worlds are submitted by fans, Két periodically runs into characters who are owned by other authors. So far we've only seen Muddy in World [4] and Aqua in World [8], but Niv held a contest with the prize being cameo slots - 7 for World [10] and 1 for World [11] - so it's safe to say we'll see more when she arrives in those worlds.
  • Calling Your Attacks: Muddy seems to think it's an essential part of battle, as seen here.
    Két: Do you really have to call your attacks?
    Muddy: Doesn't everyone?
  • Cats Are Snarkers: Két, obviously.
  • The Charmer: Két is very good at talking her way out of situations, or at least getting a discussion going for long enough that some form of distraction appears which she can take advantage of. This is perhaps best displayed when she re-visits Mobius and effectively stalls Metal Sonic just by talking to him until backup better suited to fighting him arrives.
  • Character Development: Certain events in the comics will cause Két to take certain actions later on down the line - for instance, Meta Knight informing her that it's better to keep a low profile when first arriving on any given world comes into play not only on World [3] - where she avoids giving out any personal information until she can come up with a good cover story - but in general, she tends towards using thought bubbles in her initial conversations with Niv when landing on a new world.
  • Chekhov's Gun: In World [3], Két mentions that she has a lot of money because of her job. More than 100 comics later, in World [7], we find out what her job is.
  • Chekhov's Skill: Early on, Két sees Cream and Cheese deliver an offscreen beatdown on Dr. Eggman. Later on, she takes a page from their book and does the same to a bunch of robots.
  • Chronic Hero Syndrome: This is both a problem and an advantage for Két. She's always running around trying to help people. On one hand, it tends to get her into trouble with the villains of the world she's on. On the other hand, it often helps her fulfill her objective.
  • Clothes Make the Superman: One of Niv's abilities, according to the cast page, is the ability to tap into the latent powers of scarves. In other words, the scarves themselves have the powers, and she can only use them if she's wearing them.
  • Colony Drop: In World [1], Cream and Cheese are helping look for the Chaos Emeralds because a meteor is headed towards the planet. They plan to have Super Sonic and Super Shadow either destroy it or relocate it to a place it won't be able to cause damage.
  • Combo Platter Powers: Két can manipulate air and wind in addition to her fourth wall awareness.
    • Rupph has both water and electric based powers.
  • Crazy Jealous Guy: Blair towards Két. Seriously. Just look at most of the examples on this page he's listed in with Két.
  • Crosshair Aware: A non-videogame example is used here- when Cendar takes aim at Yamaha, Két sees the crosshairs and quickly directs him away from the line of fire.
  • Crossover: With The Dark Age of Mobius in World [6].
  • Curb-Stomp Battle: Cheese VS Eggman.
    • Blair VS Damaru. Damaru can't even land a single hit.
  • Curse Cut Short: Happens on occasion.
    Damaru: MOTHERFU-
  • Deadpan Snarker: Két is not above snarking at everything, up to and including elements of the fourth wall, much to Niv's annoyance.
  • Defeat Means Friendship: Blair seems to have this mindset, hence his affability towards Damaru and Silverado.
  • Demonic Possession: World [9] introduces inhabiting, which Niv likens to this. Két can "inhabit" Audience Surrogate characters, effectively possessing them and taking control of their actions. This is more akin to ghostly possession than demonic possession, though.
  • Dimensional Traveler: Két. She goes to the next one when she fulfills some task she was put there to do. Which basically means she's in Quantum Leap.
  • The Dragon: Damaru and Silverado are both being forced to work for Silvena.
  • Dramatic Thunder: Apparently happens whenever Abbadon says his real name.
  • Enemy Mine: Két and Damaru are forced to team up in World [5] for two reasons. The first is that they're both stuck there until Két's objective is fulfilled. The second is that Damaru had become Két's Digidestined.
  • Energy Weapon: Cendar uses these.
  • Every Man Has His Price: In the Twisted Anteria, Cendar and Rupph are mercenaries. Cendar's price is money while Rupph's is information.
  • Every Scar Has A Story: Alongside this update, Niv has released a 'Scar Map' for Két that shows where all of her scars are and how she got them. She has way more than she's willing to show off, and each and every one of them has a story behind it.
  • Everything Trying to Kill You: The forest that Két and Muddy have to go through is supposedly filled with things that try to kill them. Két even references the trope by name.
  • Evil Is Hammy: Silverado, who loves to get attention and often over emphasizes things.
  • Excuse Plot: Niv flat-out admits that the entire story is one of these so Két can explore the multiverse.
  • Fashionable Asymmetry: Két, thanks to her spots, scars, and bow.
  • Fish out of Water: Két, especially in the Twisted worlds.
  • Flashback: Surprisingly enough, Damaru and Silverado are the first to get one, explaining how they wound up sharing a body.
  • Flash Back Echo: Used when someone is remembering something relevant to what they're talking about or experiencing.
  • Flat Joy: When Niv informs Két that she has to stay in any given dimension until she's fulfilled her objective, this is her response.
  • Flat "What.": The basis of Két's reaction to Cream being able to fly with her ears.
  • Foregone Conclusion: Damaru's flashback resulted in him becoming Silverado's host. However, the events leading up to this occurrence were largely unknown, so it's expanded on in the form of Damaru and Silverado explaining their predicament to Blair.
  • Foreshadowing: Comic 50, done in an incredibly vague way.
    • Sometimes, events in past worlds foreshadow events in future ones. For instance, Két being able to use her powers as a Gatomon is foreshadowed when she uses them as a Gaw Gaw.
    • Niv periodically lets slip some details in her comments and responses, such as the fact that Két can revisit past worlds, and she periodically teases the audience with potential information, such as:
      • She let slip that Két would be visiting either the Mushroom Kingdom, world of Pokémon, Hyrule or Megaman's world in the future. World [9] is Hyrule.
      • World [10] will apparently have a lot of fighting in it. The context here hasn't been revealed yet, but World [10] is next.
  • Fourth Wall Observer: Két's lack of a Fourth Wall allows her to be one of these. She can see into other panels, the events of pages that she's not in, and read speech/thought bubbles. However, this comes at a cost - unless Két has prior knowledge in regards to a situation, her knowledge is limited to what's been revealed to the audience. This means she has no idea what to expect when she ends up in Twisted worlds.
  • Frame Break: While Két hasn't broken the panel borders themselves (...yet), she has jumped between them and at one point uses this to effectively clone herself.
  • From Beyond The Fourth Wall: Niv serves as this to Két, usually when the latter needs information that the former could easily look up online.
  • Genre Savvy: Thanks to her awareness, Két knows a lot about what to expect when she goes world-hopping.
  • Glowing Eyes: Yamaha's eyes glow when his necromantic powers are keeping him stable. Rupph's eyes glow all the time.
  • Goshdang It To Heck: Niv, upon discovering that World [6] is actually her friend's comic, The Dark Age of Mobius, uses the phrase "What the fluff!?
    • Silverado seems to be incapable of swearing, only able to go about as far as "hell" and "bitch". Anything further gets replaced with "squawk" or some variation thereof.
      Silverado: Squawking hell.
  • Grand Theft Me: With a little help, Silverado does this to Damion. Damaru's personality appears to be the result of 40-odd years of dealing with Silverado and generally becoming jaded towards the world(s).
    • And then it turns out that Silvena wants to do the same thing to Két.
  • The Hero: Két, of course. Granted, when she's not helping people, she doesn't act much like one, but she actively tries to help everyone she meets, sometimes going out of her way to do so.
  • High-Altitude Battle: In World [3], Rupph vs Két takes place in the sky so that stray attacks won't hit Cendar and Yamaha while they're fighting.
  • How Do I Shot Web?: Played with- Két notes that when her form changes, she gains the abilities of whatever form she's in. The problem is that she has no idea how to use them. However, she also retains her normal powers, so she often doesn't bother with the new ones.
    • This becomes a problem, however, when she's inhabiting Link, and has no idea how his abilities work or how she's supposed to use them, since she can't use her own in his body.
  • Hypocritical Humor: Phantom Thief Kiara's impostor, a thief, gets upset when the real thing shows up and steals the gem that said impostor stole.
    Fake Kiara: You- You can't just steal it from me!
  • Idiot Ball: Silverado periodically holds it.
    Damaru: Of course, you do realize this means we have to chase after her now, right?
    Silverado: SQUAWKING HELL!
  • Ineffectual Sympathetic Villain: Silverado is this... until he gets access to power.
  • Infant Immortality: Averted in Damaru's backstory.
  • Infinite Canvas: Not usually used, but does show up in page 100 and other special pages like the Q&A special. Also comes into play whenever Két leaves the comic boundaries and floats around off-panel.
  • Interactive Narrator: Niv acts as one of these to Két.
  • Interface Spoiler: Blair's presence on the Important Faces page indicated that he was a recurring character even before Két encountered him.
  • Jade-Colored Glasses: Considering how cheerful he was as a kid, it's likely that 44 years of dealing with Silverado caused Damaru to start wearing these at some point in time.
  • Ki Manipulation: Blair and Aqua both have this, though Blair seems to be better at it than Aqua is as he can deflect his attacks. Interestingly, both of their energy attacks are pink in coloration.
  • Lame Pun Reaction: Niv hits Két with a speech bubble after the latter, a cat, says she's going to take a catnap.
    • It later gets reversed when, after Két hits Blair with a speech bubble and scolds him on his behavior, he says that her words "hurt him so." Két immediately calls Niv out on it, and she whines that she honestly didn't intend for that to happen.
  • Lampshade Hanging: Két frequently does this in regards to elements of the comic and silly developments.
  • Large Ham: Silverado has these tendencies, especially when he's showing off.
  • Leaning on the Fourth Wall: Két does this frequently because of her powers.
  • Limited Wardrobe: Két decides this trope is stupid and goes shopping for new outfits in World [7].
  • Loophole Abuse: Damaru is the self-proclaimed master of this.
  • Lost In Transmission: When Két arrives in World [6], she and Niv have issues with this since World [6] isn't her comic.
  • Love at First Sight: Blair has this happen to him. The object of his affections is Két. Két does not return his affection, largely because she's slightly afraid of him and he stabbed her a few times.
  • MacGuffin: The scarf that Két is supposed to be looking for. Turns out Silvena has it.
  • Mad Love: Két and Blair. Két repeatedly tells Blair she's not interested. He doesn't seem to understand.
  • Making a Splash: Part of Rupph's powerset. Muddy has this as well.
  • Meanwhile Scene: Featuring Damaru and Silverado running into and meeting Blair.
  • Medium Awareness: Két, of course. She can even see into other panels and jump between them.
  • Me's a Crowd: With some strategic panel-hopping, Két can effectively clone herself.
  • Milestone Celebration: A longer page for Page 100, a drawn shot of Phantom Thief Kiara on Page 150, and a Q&A special for reaching 100 fans have been the celebrations so far.
  • Mind over Matter: Glandor has this, along with Telepathy.
  • Morphic Resonance: On Pop Star, Két becomes a Gaw Gaw, but still has her fur colors, fur pattern, and bow. Which allows Meta Knight to recognize that she's not from their universe in the first place. This turns out to be a recurring thing, as when she goes to the Digital World, she turns into a Gatomon, again retaining her fur color, pattern, and bow.
    • Damaru and Silverado seem to undergo this too, but only if it's absolutely necessary for them to blend in on a particular world, as evidenced by them remaining normal in the Digital World but being changed while on Pop Star.
  • Mr. Exposition: Niv is this at the beginning of the comic, to explain the basic plot and how Két's world-traveling will work.
    • Damaru becomes this in World [5] when it comes to dimensional hijinks. Later, he explains to Blair why he's going after Két and how he and Silverado wound up together. The latter ends up becoming a flashback.
  • The Multiverse: The story takes place in one of these. Niv explains that there are dimensional barriers between universes, or "worlds", but they are fragile due to the Goddess of Destruction throwing the Scarf of Destruction through them.
  • Murder the Hypotenuse: When Blair (wrongly) determines that Aqua is trying to steal Két (who is not interested) away from him, he decides that this is the obvious solution.
  • The Napoleon: Damaru had this problem in the past, due to looking like a ten year old despite being 50.
  • Necromancer: Yamaha is one. He doesn't like to use the "raising zombies and skeletons from the dead" bit, though, rather relying on his necromantic abilities to keep him alive. And use black fire, apparently.
  • Ninja Prop: Két periodically uses speech bubbles as weapons or shields. This tends to confuse the people around her, so she only does it if she feels she needs to use her wall-powers to win a fight.
  • No Fourth Wall: Only in application to Két- she's perfectly aware of the fact that she's in a comic and is constantly looking at elements of the comic (such as speech bubbles and world boxes) to get information. However, everyone else- sans Niv, who is the Author Avatar- is unaware of the fourth wall.
  • No Indoor Voice: Damaru's Digivice is at such a high volume that Két has to cover her ears constantly when they're interacting with it. It's implied that this is because Damaru accidentally turned the volume on it up, though.
  • Noodle Incident: Silverado somehow managed to insult an entire village with one sentence.
  • No Sense of Direction: According to Word of God, Blair's sense of direction rivals Ryoga Hibiki and Roronoa Zoro's.
  • Offscreen Crash: Often used when characters either crash into each other or something else.
  • Offscreen Reality Warp: Két is rather fond of this. Thanks to her awareness, she can pull seemingly impossible feats when the camera's not focused on her. She later gives us an idea of how she does this sort of thing when she exits the comic and enters Niv's Photoshop window to change the opacity of the night filter to make it easier to see.
  • Offscreen Teleportation: If the focus isn't on her, Két might as well not be there- a fact which she is very much aware of and isn't afraid to take advantage of, either to run away or give her the edge in a fight.
  • Oh, Crap: Két has one here. It tuns out to be because Blair is in the comic.
    • And then another one when she first lands in World [O]. It's because Silvena's there, and Silvena seeks to make Két's body her own.
    • When she's finally safe and sound in World [9], Niv reveals the message she was trying to deliver but Két was refusing to listen to while in World [O] - Silvena has the scarf.
  • Older Than They Look: Damaru is actually 54 years old, but has the body of a 20 year old.
  • Only Known by Their Nickname: Damaru's real name is "Damion".
  • Orphaned Punchline: Done here, revealing that Két literally cannot know the context behind these due to the fact that she can't see the rest of the joke.
  • Petting Zoo People: Most of the main cast.
  • Phantom Thief: Kiara, naturally.
  • Pictorial Speech Bubble: Két's speech bubbles have had pictures in them on two separate occasions - here and here.
  • Poor Communication Kills: Kirby attacks Két because of her appearance, as she'd changed forms to look like a common enemy to better fit in on Pop Star.
  • The Quest: The basic outline of the story.
  • Rapid Aging: While we don't get to see it, Damau explains that this is why he looks 20 years old instead of the 10 he did before on this page.
  • Reading Ahead in the Script: Done in reverse - due to the Web Comic format, Két can't read ahead. However, she can read back and look at updates she's not in to get an idea of what's going on. This comes in handy when she's absent for 40 pages.
  • Red Eyes, Take Warning: Twisted!Glandor's eyes are red to help indicate that he's evil.
    • While on World [6], Két notes that the residents should have had trust issues with the current antagonist due to the whites of his eyes being red.
  • Red Oni, Blue Oni: Silverado is the red to Damaru's blue.
  • Rouge Angles of Satin: Mercilessly parodied on this page.
  • Rugged Scar: Két has several, though at first the only one we can see is the one on her left hand. When she's turned into a Gatomon, she's revealed to have one on her chest, and when she gets a sleeveless shirt in World [7], another two are revealed - a larger one on her left arm and a small one on her right arm at around her elbow.
  • Scars Are Forever: Két has several scars that, while she doesn't necessarily make an active effort to hide, she doesn't really show off, either. She flat-out states in this page that several of them are from her first encounter with Blair.
  • Screw This, I'm Outta Here!: Silverado wisely dispels himself when Blair insists on having a sparring match against Damaru. Két later pulls it when Aqua confronts Blair, leaving a sign that says "Dude, you're on your own."
  • Separate Scene Storytelling: Két tricks Twisted!Glandor into telling her about why he wears a cloak with one of these. She uses the fact that she's off-panel during it to run away.
  • Shock and Awe: The other part of Rupph's powerset.
  • Shout-Out: When Muddy tells Két that everything tries to kill you in the forest he's trying to get through, Két asks, "Even the delicious fruit?"
  • Sliding Scale of Fourth Wall Hardness: Varies based on who's around. When Két and Niv are talking it's at its softest, Két on her own is a bit harder, and when Két's not around there isn't much in the way of wall-breaking at all.
  • Smurfing: Niv's "What the fluff?!" and Silverado replacing most swear words with some variation of 'Squawk'.
  • Snark-to-Snark Combat: The basics of Két and Damaru's interaction when they're not attacking each other.
  • The Social Darwinist: Blair seems to be one. Két explains here that it's largely due to their home that this is the case, but she also notes that he took it to a "stupidly extreme degree".
  • So What Do We Do Now?: Niv runs into this problem when Két lands in The Dark Age of Mobius. She can't just progress the storyline freely since it's not her comic, but skipping ahead would be awkward to work with. She ends up turning to the audience for advice.
  • Speech Bubbles Interruption: Happens on occasion, often to cover swearing. At one point in time, Niv actually covers Két's speech bubbles due to how enraged the latter is about landing in World [8].
  • Speed Echoes: Thanks to her powers as an aware, Két can use this effect to clone herself. She does it here, then promptly adjusts her transparency so she's no longer an 'afterimage'.
  • Spit Take: Két has one here. Niv admits that the entire reason she had Két get coffee was to do this.
  • Stalker with a Crush: Blair. Két even refers to him as her "psychotic stalker".
  • Stealth Expert: Két invokes this by Breaking the Fourth Wall and hiding outside of panel to avoid being detected. She's not very good at determining when a good time to come back in is, though.
  • The Stoic: Damaru generally remains calm under most circumstances.
    • Not So Stoic: However, there are several events that cause him to (rightfully) freak out or show emotion.
  • Take a Third Option: When presented with a hostage situation, Két prefers to remove the "hostage" variable.
  • Talking Is a Free Action: Played with. Két will often talk or make comments during a battle, but maintain actually fighting her opponent while doing so. However, she sometimes forgets to do the "continue fighting her opponent" part, leading to some frustration from other parties.
  • Technicolor Eyes: Since Aware is highly based in fantasy, several characters have oddly colored eyes, such as Damaru who has Purple Eyes and Blair who has pink eyes. In fact, Két herself appears to be an odd one out amongst the main cast, as she simply has blue eyes. Niv having brown eyes is an exception due to her being an Author Avatar.
  • Telepathy: Glandor has it. Két seems to be immune to it, though she's not entirely sure why so it's likely because of some outside source.
  • Tempting Fate: Despite her genre-savviness, there are times when Két tempts fate due to frustration or annoyance. Niv lampshades that she should really know better.
    • Muddy does it when Két agrees to escort him on Starlo. Damaru's first official appearance happens three comics later.
  • Thinking Out Loud: Két is prone to doing this, especially when something catches her off guard. While in World [2], Meta Knight catches her doing this, and informs her that it'd be better for her not to voice her thoughts if she wants to keep a low profile. She's notably more self-conscious about talking to Niv through thought after this, though she still does slip up.
  • This Is Gonna Suck: Két's reaction to the fact that Damaru has become her Digidestined in World [5].
    Két: ...Someone out there hates me.
  • Those Two Bad Guys: Damaru and Silverado.
  • Translation Punctuation: Any language is translated with the use of value signs (<Like so>) with a note about what it's translated from. This allows Két to essentially understand any language, and even speak it if she puts her own text into brackets.
  • Trigger Happy: Damaru's standard solution to most problems is to shoot them. Preferably in the face.
  • Unconventional Formatting: Some characters use different fonts to emphasize that there's something different about them. Rupph, who is made of data, begins all of her speech bubbles with a ">" and uses a more formal font. Various robotic characters and devices will use a more mechanical font. Niv's narration bubbles use the Courier font, despite that her speech bubbles are normal, to indicate that she's sending them VIA computer messages. Silvena also uses a different font, perhaps to emphasize her more supernatural nature. Phantom Thief Kiara has a different font as well. She does it intentionally to disguise her voice.
  • Unsound Effect: Some of the sound effects are somewhat... nonstandard. Highlights include "lands", "sword noise", and "offscreen crash".
  • Used to Be a Sweet Kid: Damaru was one pre-Silverado.
  • Visible Silence: Now and again, usually when characters are dumbfounded.
  • Vitriolic Best Buds: Despite the fact that they're constantly butting heads and annoyed by one another, Damaru and Silverado really do care about each other deep down.
  • We Will Spend Credits in the Future: "Credits" are the Anterian currency.
  • Whip It Good: One of Damaru's weapons is a whip that can create flames. He's had it since he was a little kid.
  • White Void Room: World [W], the White Space world that Niv resides in.
  • Why Don't You Just Shoot Him?: Averted- Damaru tends to solve a lot of his problems by shooting them.
    Két: Do you solve all of your problems by shooting them?
    Damaru: Yeah, basically.
  • The Worf Effect: Damaru suffers this when he meets Blair.
  • Written Sound Effect: Used quite often.
  • Wrong Context Magic: Két retains her wall-awareness and her aerokinesis no matter what world she's on. This gives her an explicit advantage in places like the Digital World, where her aerokinesis gave her the edge over an Ultimate level Digimon - an opponent that an ordinary Gatomon, whose form she'd taken to fit in, would have a lot of difficulty fighting.
  • Yandere: Blair is a male example. He's generally affable... until you either get on his bad side or get between him and Két. Then the reason for his nickname of "Psychotic" becomes all too apparent.
  • Ye Olde Butcherede Englishe: Silvena speaks like this. It could be because she's from a Twisted world, or because she originates from many years in the past... but since Silverado has at least one of these things going for him, it's likely just her being dramatic.

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