Tabletop Game: Red Dragon Inn

In Red Dragon Inn, you and your friends are a party of heroic, fantasy adventurers. You've raided the dungeon, killed the monsters, and taken their treasure. Now you're back, and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking, gambling, and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game.

Made by Slugfest Games, there have been four full boxed sets of the game, each introducing new characters and new drinks, each of which can be mixed and matched to create huge games with characters from any edition, or played on their own. There are also Ally Decks, single characters sold on their own with their own unique mechanics.

The original Red Dragon Inn characters are

Red Dragon Inn 2 adds:

Red Dragon Inn 3 got creative with

Red Dragon Inn 4 brings in the crew of the Crimson Drake , composed of

Red Dragon Inn 5 brings in another four-pack of characters:
  • Sera the Fleetfooted, a ninja-themed female rogue
  • Lizwick the Collector, whose Bag of Holding is full of all sorts of potentially useful — or dangerous — junk
  • Joran the Trickster, a prank-playing apprentice human mage
  • Zakhan the Drunken Master, a half-elven booze-loving martial artist

Stand-alone Ally Decks include

An additional game, "Gambling? I'm in!" can be used in the main game or as a standalone game.

This game contains examples of the following tropes:

  • Action Girl: Fiona the Volatile, Serena the Pious, Captain Whitehawk... pretty much all the female characters.
  • A Hero To Her Hometown: Wizgille is adored in her hometown of Copperforge because she's one of the greatest Arcane Inventors in the world.
  • All There in the Manual: While most of the characters' personalities are very well spelled out in their decks, the website has started publishing short stories set in the RDI world that flesh out their backstories more, and the actual layout and history of the inn was published in a supplement for Pathfinder.
  • Almighty Janitor: It's a bar full of adventurers, many of whom have no compulsions about poisoning their best friends as a prank - but one glare from the Wench, and they'll stop what they're doing. She's also the one who drags them to their rooms when they get too inebriated, and she's very good friends with Pooky.
  • Animalistic Abomination: Pooky. It's subtly implied in the cardgame itself, but pretty much confirmed in the online character stories; Zot's backstory notes that the first time he bothered contacting Pooky's mind, he experienced "a whirling maelstrom, vast and chaotic", and when Eve first saw Pooky through a Truesight spell, she immediately looked away in horror. The fact he's also a carnivorous rabbit who enjoys biting monsters to death and who can No Sell powerful spells like stasis makes it pretty obvious, of course.
  • Arranged Marriage: Kaylin's parents attempted to wed her off to a nice "normal" pixie boy named Ciaran in hopes that this would finally "settle her down". This was the last straw for Kaylin, who promptly left.
  • Berserk Button: Gog is a sweet-tempered gentle guy... but he doesn't like thieves. Or bandits. The moment Serena mentions her way being blocked by a bandit camp, Gog is all too happy to wander that way and smash it down around their ears - on purpose, no less.
  • Boisterous Bruiser: All the fighters to some degree, but Bryn, in particular.
  • Bratty Half-Pint: Natylie, who drove the other trolls of her village wild with her willingness to abuse her juju magic for pranks and selfish games, and for her refusal to accept being punished when she did wrong. It got so bad, they were willing to exile her... and she still hasn't learned her lesson.
  • Chainmail Bikini: Played with. Fiona has one - but she wears it underneath her practical and actually useful full plate armor. She also doesn't like people making jokes about said bikini.
  • Character Alignment: Serena's The Paladin so she's supposed to be good... but her piety rises and falls depending on her actions in game.
  • Charles Atlas Superpowers: According to Bryn's backstory, she basically got to be so big and strong because she never grew out of that "I can keep getting better!" mindset from when she was a kid.
  • Continuity Nod: Pooky's deck has a lot of this. Some of the cards are ripped wholesale from his shared deck with Zot, while others have Pooky 'borrowing' things from other adventurers (including Dimli's grandfather's helmet and Phrenk's 'special stuff').
  • Cruel and Unusual Death: Piss off Pooky at your own peril. He's described in the online fluff killing one monster by biting its face off, and another by ripping its guts apart from the inside out, though it's unclear if he did so after being Swallowed Whole or if he forced himself down its throat to kill it that way.
  • Cute Monster Girl:
    • Kaylin, though she'd probably rip your eyes out if you said so, since she hates the whole "cutesy Pixie thing".
    • Serena is a surprisingly attractive Orc maiden, and it's even noted on the website that she survived because the paladins who destroyed her village thought she was too cute a baby to kill.
    • Natyli is adorable, as opposed to the only male Troll we see, who is hideous.
  • Cute Little Fangs: Natyli.
  • The Dandy: Fleck. He even refers to himself as a "fop".
  • Does Not Know His Own Strength: Gog has this in spades. His most damaging attack involves him trying to dance with someone.
  • Everyone Calls Her the Wench: The lady who serves the drinks is often seen but never named.
  • Expy: Dimli is an obvious example, so is Cormac the Mighty.
  • Gag Boobs: Sure those men are interested in your "religion", Deidre...
    • Also Eve the Illusionist.
  • Gadgeteer Genius:
    • Wizgille is based around this, using her devices to turn alcohol into gold or distort time among other things. However, these machines are all quite unpredictable and can work far better or worse than expected. It's mentioned in the online fluff that she's achieved fame because, even though they don't work all the time, her skills as an Arcane Inventor are such she can actually make devices that even other gnomes think should be impossible.
    • Wrench is a kobold who makes use of comparatively simpler, jury-rigged devices, like mobile beartraps and clockwork doubles.
  • Gargle Blaster: Look out for some of the "4 alcohol content" drinks. Averted by water and coffee, which reduce inebriation.
  • Gentle Giant: Gog wants to be this so very much, and is really a calm and gentle soul, but he's just so big and strong and clumsy that he fails.
  • Glamour Failure: The first thing that shows Pooky isn't really a rabbit? When he opens his mouth — it's too big for a rabbit, and aside the rabbit incisors, it's filled with lots and lots of fangs.
  • Good Is Not Soft:
    • Remy cares about the well-being of his crew (and fellow adventurers), but he's willing to get rough to discipline them.
    • Gog isn't above beating up bandits and thieves.
    • Serena has quite the temper on her.
  • Half-Human Hybrid: Gog is half-Ogre and absolutely huge.
  • Hard-Drinking Party Girl: Fiona, who can heal herself with drinks, and Bryn, who crushes beer steins and flexes around piles of mugs.
  • I Drank What?: Some drinks are things that nobody should be drinking.
    • Justified in the Red Dragon Inn Guide to Inns and Taverns - it's a tradition called 'drinking the board'. The adventurers all pay a gold for a round of drinks, and when it's their turn, they get whatever drink is up next on the big board in the kitchen. These include things like dirty dishwater, elven wine with a chaser of elven wine with a chaser of elven wine with a chaser of ale, and coffee.
  • Karma Meter: Serena's Piety Meter, which changes or is changed by the effects of her cards depending on how high her piety is.
  • Killer Rabbit:
    • POOKY, so much. One of his cards is even called "Nasty great pointy teeth". It's worth mentioning that Pooky isn't referred to as a rabbit on his deck, but a "Weird Thing". His origin story on the website suggests that he's some manner of chaos elemental.
    • Kaylin the Enchanter, a cute looking Pixie who absolutely hates being called cute and is generally a vicious, scheming little bastard.
  • The Lad-ette: Bryn the Boatswain, who flexes in pretty much all of her cards. Fiona isn't that far behind her, either.
    • Although Fiona would argue the point - one of her cards is even called "Who says I'm not a lady?!"
  • Loners Are Freaks: Kaylin left the Pixie Grove because her nature as a loner made her a freak to the other pixies.
  • Mechanically Unusual Class: From the third game set onwards, the game designers added unique rules to many of the characters:
    • Kaylin has a secondary deck showing Wulfric's mood, which changes every turn granting bonuses or penalties.
    • Every time Wizgille uses an invention, she turns over a card from her Gadget deck to see how well it works or how disasterously it fails.
    • Killer Rabbit Pooky has a Sanity Meter, while Serena has a Karma Meter.
    • Erin the Ever-Changing has four possible forms: a bear for damage, a raven for gold control, a tree for resisting everything, and her norrmal elven form.
    • Phrenk can brew potions to either sell or drink.
    • Natyli can curse and debuff other players, giving them tokens to make them get hit harder, get drunk faster, or make their cards less effective.
    • Remy has a special Marked mechanic for dealing with delinquent players, which usually enhances the effects of his cards if he targets Marked players.
    • Brother Bastian has special prayer cards with powerful effects, which must be paid for with prayer tokens. These can be gained by playing certain cards from his deck (which often requires using a weaker effect).
  • The Medic: Deidre and Serena can heal others for bonuses or coin... but sometimes Deidre's spells just wear off.
  • Miss Fanservice: All the girls have their moments. Kaylin is the only one that ends up naked (albeit with a Scenery Censor), bathing in her beer.
  • My Nayme Is: Phrenk (Frank) the Alchemist and Witchdoctor Natyli (Natalie).
  • Never Accepted In Her Hometown: Natyli was on the verge of being exiled from her tribe because she would not stop abusing her juju magic on the other villages, both to play pranks and to "get revenge" when she was punished for her misbehavior. Even though her uncle Phrenk saved her from this by taking her away with him, she's still not welcome back until she stops misuing her powers.
  • No Sell: I DON'T THINK SO (and in a subversion, that can be denied by another "I Don't Think So".)
  • Not Cheating Unless You Get Caught: Many of the character decks have "cheating" cards which let them take control of gambling even if the last card was a winning hand. However, there are cards that can call out a player's cheating to win the round of gambling for themself.
  • Our Dwarves Are All the Same: Zigzagged with Dimli; although he seems to play it mostly straight, his online background reveals he comes from a "clan-shamed clan", as his clan has been accused of betraying the Dwarvenhold and causing its destruction. Thusly, he adventures to prove his family's innocence.
  • Our Fairies Are Different: They're called pixies, and their hair-color & personality are determined by what season they were born in. Unfortunately for Kaylin, she is the first winter-born pixie to be born in generations, making her too different to stay with her family in the Pixie Grove; as they were all Spring and Summer-born, they just couldn't understand her.
  • Our Gnomes Are Weirder: They're small humanoids who have very little aptitude for magic, but a considerable aptitude for technology. They love to tinker with and build stuff, and although they can rarely become full-fledged mages, they can become Arcane Inventors, who try to mingle magic and technology to produce strange devices.
  • Raised by Orcs: Serena's backstory is an inversion — a band of human paladins wiped out an orc tribe and raised the innocent infant orc they found as one of their own.
  • Rant-Inducing Slight: Serena gets very ticked off when she finds out that the mission she was sent on, that almost got her killed by bandits, was to deliver a move in a "chess by post" game from one noblewoman to another.
  • Sanity Meter: Pooky has one, it affects his cards and goes: Calm, Manic, Crazy, Psychotic...
  • Slipping a Mickey: An actual card for Gerki, with predictable effect.
    • Phrenk also has a few cards that effectively do this. Eve will outright conceal a drink of Dragon Breath Ale as something else. Kaylin can spike a drink with her Pixie dust.
  • Square Race, Round Class: Serena, the Orc Paladin. How 'good' a paladin she is depends on how you play.
  • Suspiciously Specific Denial: Most of the cheating cards have this in their title.
  • Third-Person Person: Gog.
  • Walking Disaster Area: Gog. Watch out if he wants to give everyone a nice big HUG.
  • You All Meet in an Inn: Except it's after the adventure.
    • The general cliché of not knowing each other beforehand is also averted. Not only are the characters already an experienced adventuring party (and a ship's crew, for expansion pack #4), but several members are specifically connected to one another: Brother Bastian is specifically looking for Serena the Pious because he initially thinks she's a fraud, while Witchdoctor Natyli and Brewmaster Phenk are niece and uncle.