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Manga: Snow White And Seven Dwarfs

"If you can smile it off, you'll always manage somehow!"
—Takeru Shakudou

Two years ago, Tokyo was supposedly hit by meteors, rendering it an island isolated from the rest of the world, receiving help from only the Governor Kuroyuki. However, their saviour soon revealed herself to be a dictator, and any attempts to defy her now are pointless, as she wields an army of tekigousha—people who possess right arms with mysterious abilities.

One day, Takeru Shakudou awakens, with no memories of the past two years and suddenly discovering his power as a tekigousha. Quickly discovering the cruelty of Kuroyuki's reign, he vows to take her down and restore happiness to the people, no matter how hard he has to fight.

Snow White and Seven Dwarfs (Shirayukihime to 7-nin no Shuujin) is a manga by Kuroko Yabuguchi and serialized by Weekly Young Jump, though its title can also be read as Snow White and the Seven Prisoners. It takes place in a post-apocalyptic Japan, and is very loosely based off of the original tale of Snow White and the Seven Dwarfs.

Tropes associated with Snow White and Seven Dwarfs:

  • Abusive Parents:
    • Fujimaru's mother sold him to the government and never looked back. He's understandably still bitter over it.
    • Shirayuki's mother is Kuroyuki. Self-explanatory, really.
    • Ken's father was ready to disown Ken simply for not living up to his standards and apparently had Ken undergo experimentation to become a tekigousha in order to win his approval.
  • Affably Evil: A number of villains—namely, Ken, before his Heel-Face Turn, Haruyama, and Mogami.
  • After the End
  • Alas, Poor Villain:
    • Takeru isn't very happy when Uzuki dies. See Let Them Die Happy below.
    • Shirayuki mourns Amagiya when the latter dies, remembering how he looked after her.
  • Anti-Villain: All of the enemy tekigousha have sympathetic backstories, or at the very least, just want to live and know that being Kuroyuki's yes-man is the only way to do it.
  • Arc Words: Some variation of "If you keep on smiling, you'll find happiness," doubling as a series-spread Survival Mantra of sorts.
  • Arm Cannon: Ken has one, as does Ryuuichi (two, in fact).
  • Armor-Piercing Question: Takeru constantly asks these to Fujimaru in an attempt to get him to pull a Heel-Face Turn.
    "As it now, are you still gonna be that old woman's prisoner...?"
  • The Atoner: Fujimaru, post-Heel-Face Turn. He decides to take responsibility for everything he's done and not take the easy way out by giving up. To a lesser extent, Ken and Ryuuichi in the epilogue as well.
  • Authority Equals Asskicking: Essentially, any character who's high up in the chains of commanding will pose more of a threat than their subordinates.
  • Avenging the Villain: Ryuuichi, for Uzuki.
  • Awesome Anachronistic Apparel: Souichi and Souji's clothing, though the revision explains that it's for practical purposes, not for fashion: that style of clothing is easier to adjust as they age/de-age.
  • Badass: Everyone.
  • Badass Crew: Takeru and co. On the villains' side, there's the hunter squad, led by Izumi and includes Uzuki and Ryuuichi.
  • Badass Family: If a character has a sibling, both that character and his sibling will be a Badass.
  • Badass Longcoat: One version of the government uniform seems to come with one, worn by Fujimaru at first, Izumi, and Amagiya.
  • Bandage Babe: It'd probably be easier to list the characters who aren't one at some point, given how often they get injured and the short span of time that the story covers.
  • Beware the Nice Ones: Takeru. Souji as well.
  • Big Brother Instinct: Souichi towards Souji, Takeru towards Shirayuki, and Izumi towards Takeru. Possibly Ken towards Fujimaru if you interpret their friendship in a brotherly manner, given their age gap.
  • Big Brother Is Watching: A mild version, but Hachiouji's noted to have cameras and traps set up everywhere (courtesy of Fujimaru) to prevent rebellion.
  • Big Damn Heroes: Given the genre, this obviously happens often:
    • Fujimaru, after splitting from the group, returns to their aid a chapter later, driving between Takeru & Souichi and Ken right before the latter shoots the former two.
    • When Uzuki is about to kill the group (starting with Takeru), one very half-dead Ken comes to their aid.
    • As Takeru and Souichi struggle to defeat two hunters and the military comes to the latter's aid, Souji comes to save them (much to their surprise, as he was supposed to have been sleeping at Akane's place).
    • When Takeru, Souichi, and Souji are trapped with no way to return to the others and escape, a newly recovered Ken appears on the scene.
    • When Haruyama and Mogami are about to kill Ken and Fujimaru, Souichi, who's just finished being operated on by Akane, jumps into the fray.
    • As Ryuuichi's about to finish off Souichi, Fujimaru and co. come bursting in with a hijacked vehicle, allowing them and Souichi to escape the scene.
  • Bio-Augmentation: What each tekigousha has been through to give them their special right arm.
  • Blessed with Suck: The tekigousha, as their abilities tend to come with nasty side effects.
  • Broken Pedestal: Takeru initially believes there's no way his brother would ally with Kuroyuki, before discovering that, well, he has.
  • Can't Kill You, Still Need You: This line of thinking is why Ken initially urges Fujimaru to return to the government, knowing that he's still vital enough that he could get away with a minimal punishment.
  • Chekhov's Gun: On his deathbed, Amagiya, in his beast-like state, licks Shirayuki's hand. This ends up saving his life, as he ingested some of her regenerative blood.
  • Chekhov's Gunman: The three girls seen with Kuroyuki at the beginning of the series return for the finale as one of the main threats.
  • Child Soldier: Various characters.
  • Clothing Damage: See Limited Wardrobe. When you don't have extra clothes and you're constantly fighting, your clothing are inevitably going to get ripped/burned over time.
  • Coming of Age Story: A bit of one for Takeru, as the reason he was dumped in Hachiouji to begin with was so that he could decide for himself the path he wanted to walk on. And Izumi is quite proud of the decisions that Takeru made.
  • Complete Immortality: Kuroyuki and Shirayuki. Takeru seems to have inherited it from Shirayuki in the finale.
  • Crapsack World: A crapsack Tokyo, at least.
  • Curtains Match The Windows: Akane and the Ushio brothers.
  • Dark and Troubled Past: Many characters.
  • Declaration of Protection: Both Takeru and Amagiya towards Shirayuki.
  • De-power: This happened to Souichi before the start of the series. And both Shirayuki and Fujimaru at the end of the series, for different reasons.
  • Detect Evil: Shirayuki can't really do this and the series' morality is much too grey for that to begin with, but Takeru always defers to her judgment as to whether someone is trustworthy or not (much to Fujimaru's frustration).
    Takeru: "Haha! Aren't these the same eyes that saw through you, Fujimaru?"
  • Determinator: You really can't keep the heroes down. On the villains' side, Ryuuichi deserves special mention—part of the final battle is essentially him chasing the heroes everywhere in an attempt to avenge Uzuki's death.
  • Died in Your Arms Tonight: Amagiya, in Shirayuki's.
  • Disney Death: Amagiya. in the finale.
  • Downer Ending: The series itself definitely doesn't have one, but the Shibuya arc does, essentially ending on the note, "Rocks fall, everybody but the heroes dies, and Kuroyuki wins!"
  • Driven to Suicide: A sadly large amount of characters have either contemplated/attempted/gone through with this.
    • Kuroyuki's husband did this in the past, when he realized how far Kuroyuki had gone.
    • Though not entirely clear, it's heavily implied that after being kidnapped back, Shirayuki tries to commit a Heroic Suicide in the latter half of the series.
    • Nakanoshita tried to kill himself in the past, over the guilt of everything he'd done according to Kuroyuki's orders. Izumi was the one who stopped him.
    • Though more of the Death Seeker variety, Fujimaru has had suicidal thoughts in the past, and Ryuuichi shows signs of this in the finale.
  • Dysfunction Junction: Being a post-apocalyptic Tokyo that revolves around dictatorships and human experimentation, you can expect a fair amount of Dark and Troubled Pasts. That said, most of the characters ultimately cope with them in a healthy manner.
  • Earn Your Happy Ending
  • The End of the World as We Know It: Meteors crashing into Tokyo, which occurred two years ago and threatens to happen again in the finale. Courtesy of Kuroyuki with Shirayuki's Grim Rock and a special device.
  • Everybody's Dead, Dave: In the Shibuya arc, all of the residents of Shibuya and two of three of its Ward Chiefs end up dying, leaving only the heroes and Tama as the survivors.
  • Evil Tower of Ominousness: Shinjuku's base, aka where Kuroyuki resides and the final destination, as can be seen in the page picture.
  • Fake Memories: Kuroyuki implanted these in Uzuki, hence the girl's unwavering devotion.
  • Family Theme Naming: Souichi and Souji's names are nearly the same, with the meaning of the second (and different) syllable going from 'one' to 'two,' respectively. There being a Shirayuki (aka 'white snow') and a Kuroyuki (aka 'black snow') isn't a coincidence either.
  • Fan Disservice: Kuroyuki and Uzuki bathing together, in hindsight. Knowing that Uzuki has been brainwashed into loyalty, the sexual nature of their relationship suddenly has very disturbing implications.
  • Fire-Forged Friends: Aside from those who already knew one another (i.e. the Ushio brothers, Fujimaru and Ken), the heroes are this.
  • Food End: The series ends with all of the surviving characters at a group meal together.
  • For Happiness: A driving theme behind the series. Naturally, Earn Your Happy Ending applies as well.
  • For Science!: Kuroyuki's motivation, and presumably the motivation of a number of scientists working with her. On the reverse end, Akane is a benevolent version.
  • Forced Into Evil: A few of the villains—notably, the Shibuya Ward Chiefs.
  • Foreshadowing: Mogami tells Fujimaru that if someone (that isn't Mogami, specifically) were to have a limb teared off, they'd certainly die. Guess how Uzuki ends up dying shortly afterwards?
  • Friendship Moment: Fujimaru and Ken often have these.
  • Funny Background Event: When Shirayuki takes off her shirt and has Takeru place his hand on her chest (It Makes Sense in Context), Souichi can be seen slapping a hand over Souji's eyes in the background.
  • Gilded Cage: Shirayuki lives in one.
  • Go Out with a Smile: Uzuki and Amagiya.
  • Good Is Not Soft: Takeru's a great guy, but he won't pull any punches. The same can be said about any of the heroes who isn't an Anti-Hero, for that matter.
  • Gorn: It's a seinen manga, so this shouldn't be a surprise. Even the heroes are willing to kill their enemies in very bloody manners if need be.
  • Gratuitous English: Ken occasionally spits this out.
  • Group Picture Ending: See Food End.
  • Hair Color Spoiler: Shirayuki and Kuroyuki both have Purple Eyes, a fact that is not a coincidence (though it may be easy to overlook, given that Kuroyuki rarely appears in colour pages).
  • Handicapped Badass:
    • Souichi, who's missing a right arm—but honestly, he doesn't even need it.
    • Ken's on the verge of death, but can still put up a good fight.
    • Souji becomes one by the final battle, rendered blind for about a year as his price for lending Souichi his power.
  • Healing Factor: Shirayuki has one, as does Kuroyuki, what with them being immortal.
  • Heel-Face Turn: Fujimaru and Ken both pull one at different times, for different reasons.
    • Fujimaru is a case of Defector from Decadence, in that he had no intention of becoming Takeru's ally—he just didn't want to be Kuroyuki's slave anymore.
    • Ken, while normally content with just taking orders, betrays the government to save Fujimaru's life.
  • Heroic RROD: Every tekigousha is in danger of this if they overuse their ability. Notable cases include:
    • Ken, who'll die soon from this. As far as the government's concerned, it's an 'endurance test'.
    • Souichi, who had this happen to him in the past after being stuck in a 'killing game' for half a year.
    • Fujimaru suffers one in the final battle, becoming a bit of an Ill Boy in the epilogue as he apparently has frequent headaches.
  • Heterosexual Life-Partners: Fujimaru and Ken, what with having known each other for several years by now.
  • Hit Me, Dammit!: In a subversion of My Fist Forgives You, Fujimaru tells Makoto to make good on his promise to punch Fujimaru, now that everything's over. However, Makoto's aware of how hard Fujimaru's working to atone and so forgives him without it.
  • Hot-Blooded: Pun unintended, Takeru. According to him, Izumi also used to be this.
  • Human Weapon: The tekigousha are this for the government.
  • I Owe You My Life:
    • Why Uzuki's so loyal towards Kuroyuki—the woman saved her life. Or at least that's what Uzuki believes.
    • Similarly, Amagiya's Undying Loyalty towards Shirayuki comes from the fact that he was actually incompatible and should've been disposed of, had Shirayuki not saved him.
  • Intergenerational Friendship: All of the heroes, by virtue of the varying ages, but most prominently Fujimaru and Ken.
  • Irony: At one point, Takeru tells Souichi that if his older brother was suffering on his behalf, he'd never forgive himself, in an attempt to get Souichi to see things from Souji's point of view. About that, Takeru...
  • Jerk with a Heart of Gold:
    • Fujimaru, who's an outright male Tsundere at times.
    • Souichi, being one of the more callous and pragmatic members of the party.
  • Kick the Dog: Kuroyuki does this repeatedly. Amagiya gets in a few moments too.
  • Kill It with Fire: One of Takeru's usual methods. Notably, it's how he kills Kuroyuki—by repeatedly setting her on fire, her Grim Rock eventually exhausts itself and she burns to death.
  • Kirk Summation: Takeru pulls one off with Fujimaru, who attempts to do a Shut Up, Kirk!, but doesn't quite succeed.
  • Kotatsu: One illustration at the back of Vol. 4 shows the heroes sitting around/sleeping underneath one.
  • Laser-Guided Amnesia: Takeru has no memories of the last two years. Uzuki's also had her memories rewritten, courtesy of the same tekigousha who erased Takeru's.
  • The Last Dance: Why Souichi's out to take down the government—if he's going to die soon, then he at least wants to take revenge for what they put him and Souji through.
  • Let no Crisis Go to Waste: The city government sure didn't waste any time in setting up a dictatorship after meteors hit Tokyo. Subverted in that it turns out that they were the ones who caused said fall of meteors in the first place, so.
  • Let Them Die Happy: Takeru pretends to think highly of Kuroyuki so that Uzuki can die believing that she was right in everything.
  • Limited Wardrobe: Considering the characters don't exactly have anywhere to get a spare change of clothes most of the time, it's understandable. They change when it's reasonable to, however, and their outfits do tend to change slightly over time, usually through Clothing Damage.
  • Long-Haired Pretty Boy: Fujimaru, Akane, and Haruyama.
  • Made of Iron: The heroes. It comes with being Determinators.
  • Mirror Boss: Any attacks inflicted upon Kuroyuki will be dealt to the assailant. Between this and her Healing Factor, this understandably makes her a very difficult opponent.
  • Mood Dissonance: See the page picture. You have Takeru and Shirayuki, smiling happily... surrounded by the wreckage of what was once Tokyo.
  • Mook Horror Show: The finale starts off with this.
  • Morality Kitchen Sink: On one end, Kuroyuki's about as despicable as you get. Otherwise, as mentioned above, every other antagonist tends to be an Anti-Villain, and on the good guys' part, there's a mix of (relatively) clean heroes and those of the Anti-Hero variety.
  • Morton's Fork: The Ushio brothers' dilemma, particularly on Souichi's part. If he lets Souji fight, then Souji will die that much sooner from use of his powers. If he doesn't, then Souji will become further of an emotional wreck.
  • Mundane Luxury: As it's a Crapsack World where the government monopolizes the resources, getting a potato for Makoto and his ill mother is all Takeru can manage, and even then, it's probably pretty valuable as he had to trade away his boots for it.
  • My Master, Right or Wrong:
    • Fujimaru appears to be a case of this at first, before it's quickly subverted, as he's only serving Kuroyuki because he believes that defying her is fruitless.
    • Ken, on the other hand, plays it straight in that he simply believes in doing what a soldier should: take orders. Friendship wins over duty in the end, though.
  • Next Sunday A.D.: The exact year is smudged out, but given that Takeru is sixteen and was born in what looks to be 1998 or 1999, the series (which began serializing in 2012) takes place in around 2015.
  • Not So Different: Done subtly, but Takeru is shown to be surprised when he hears that Fujimaru is known for his defiant attitude, having assumed him to be an Extreme Doormat for the government up until that point.
  • Not So Stoic: Barring Kuroyuki and Mogami, just about every stoic character gets hit with this at some point.
  • One-Man Army: A number of characters could probably count, but Souichi is one of the most notable.
  • One Person, One Power: Typically the case. Kuroyuki is one of the few exceptions.
  • Outside-Context Villain: The tekigousha, to the civilians. Fujimaru, however, soon explains to Takeru and Makoto how they came to be.
  • Parental Abandonment: If they don't fall under Abusive Parents above, there's a good chance that the character's parents are dead or never mentioned (though, given the situation, still presumably dead).
  • P.O.V. Boy, Poster Girl: Though Takeru's always clearly The Hero, Shirayuki's the one whose circumstances the story revolves around and who gets the honour of being on the back of every volume cover—except for final one, where she gets to be on the front. She is the 'Snow White' of the story, after all.
  • Power Degeneration: All tekigousha seem to be at risk of this to some degree, but the most notable examples are Ken, Souichi, and Souji.
  • Ragtag Bunch of Misfits: The heroes? A mostly normal teenager who barely has any idea what's going on, two ex-Ward Chiefs (though one of them is a hardened soldier, at least), two dying thieves, and a doctor who's, similarly, an otherwise ordinary citizen. They just happen to be the only ones brave/crazy/suicidal enough to take on the government.
  • Rapid Aging: Souji. On the other end, Souichi is rapidly de-aging.
  • Redemption Equals Affliction: While the redemption happens early on and the affliction at the end, Fujimaru using his full power as he does in the final battle was largely him trying to atone and his De-power the price for that.
  • Redemption Equals Death: Haruyama and Mogami.
  • Scenery Gorn
  • Sinister Surveillance: In Hachiouji.
  • Sliding Scale of Idealism Versus Cynicism: Given that it's a series that's about keeping your spirits up no matter what, it shouldn't be a surprise that it falls on the idealistic end of things.
  • The Stoic: Ken, Souichi, and Izumi.
  • Storming the Castle: Most of the series is the heroes making their way to Shinjuku precisely so they can do this.
  • Story Arc: The series can be divided into five arcs, with brief stories in between: the recruiting-Fujimaru arc, the recruiting-the-Ushio-brothers-and-Ken arc, the recruiting-Akane arc, the Shibuya arc, and the finale.
  • Super Soldier: The soldier tekigousha. Specifically, Ken, the Imperial Guard, and the hunter squad.
  • Tainted Veins: Common when using one's abilities.
  • The Team:
    • Being The Hero, Takeru is The Leader, as well as The Heart. Though no one would look to him for a strategy, he tends to be the one taking charge and whose lead the others follow.
    • While Fujimaru could also fit the role, Souichi is The Lancer in the first half of the series, typically being the one fighting alongside Takeru but generally being far more down-to-earth and strategic than him. Eventually, he joins Ken and Souji as The Big Guy.
    • Fujimaru, being the Gadgeteer Genius and Mr. Exposition of the group, is the The Smart Guy. Aside from technical and intelligence support, he's also the group's primary driver/pilot.
    • Both Ken and Souji are The Big Guy, with their main roles being to provide muscle support.
    • Akane is The Medic, being the Non-Action Guy who patches up the heroes.
  • Tempting Fate: The Tachikawa base figures that they don't really need to check their cameras too strictly. Meanwhile, the heroes have Fujimaru...
  • Think Happy Thoughts: This line of thinking seems to be why Takeru is The Pollyanna, even in a Crapsack World—to him, if you can keep smiling, then you can keep coping.
  • Tokyo Is the Center of the Universe
  • Took a Level in Badass:
    • Ken, who was apparently weak and a crybaby as a child. That said, he knew the weak couldn't survive, and so... well, look at him now.
    • Takeru, due to a case of How Do I Shot Web? at first, continuously takes these.
    • Souji gets an upgrade about halfway through the series, symbolizing his resolve to get serious.
  • Trapped In Villainy: Most of the villains.
  • True Companions: Need it be said? The heroes are practically a pseudo-family, given the illustrations of them of having meals together, with the epilogue confirming that this does indeed happen and the post-series omakes showing that they continue to spend all their time together afterwards.
  • Undying Loyalty: Uzuki towards Kuroyuki, and Amagiya towards Shirayuki.
  • Voluntary Shapeshifting: A fair number of tekigousha abilities involve shapeshifting to some degree.
  • Was Once a Man: The experimental failures turned monsters, kept in Shibuya.
  • Wham Episode: Chapter 25. Shirayuki gets kidnapped back from the heroes.
  • What Measure Is a Mook?: Averted. While Takeru and co. go about slaughtering soldiers, there are subtle acknowledgments—mainly from Takeru—that killing people in the name of their (however heroic) goals isn't exactly the epitome of morality. At one point, after Takeru shoots down a helicopter, there's even a shot of a burning family photo of one of the soldiers that was just killed.
  • What Measure Is a Non-Human?: A topic brought up while in Shibuya. Haruyama, Mogami, and Tama very much see the monsters still as people, making it one of their greatest redeeming traits (not that they especially needed it). On the heroes' end, only Takeru truly sympathizes with the monsters as well.
  • "Where Are They Now?" Epilogue: Aside from the actual epilogue itself, the final volume includes omakes showing the characters' near future, mostly showing happy scenes and an attempt to return to a vaguely normal life.
  • Whole Episode Flashback: Izumi gets a chapter explaining his circumstances, and Kuroyuki gets part of one in the finale showing her Start of Darkness.
  • A World Half Full
  • World of Badass
  • You Are Better Than You Think You Are: Two cases:
    • Takeru gives a more implied version of this to Fujimaru, suggesting that Fujimaru deserves better than living with the abuse he deals with and that he's not beyond redemption, despite what Amagiya says (and what Fujimaru himself believes).
    • Fujimaru gives a straighter version to Ken, who believes himself to be somewhat of a burden due to being half-dead. Fujimaru makes it clear that he doesn't think of Ken as one.
  • You Gotta Have Blue Hair: Souji and Souichi, both of whom have blue hair, and Akane, Haruyama, and Tama with pink hair.
  • You Have Outlived Your Usefulness: Kuroyuki, unsurprisingly, has no qualms about dropping this on people.
  • Young and in Charge: Fujimaru, in the beginning: sixteen years old and Ward Chief of Hachiouji. Similarly, Tama, who's Ward Chief of Shibuya at fourteen.
  • Your Days Are Numbered:
    • Using his power has gradually been killing Ken—by the present, he doesn't have long left to live. Thanks to Akane, he gets better, though it's noted that the cycle will just repeat itself all over again.
    • As Souichi is de-aging and Souji is rapidly aging, they know that they'll both die, sooner or later.
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