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Step Three: Profit
We have it all figured out! Step One: we land the Exodar. Step Three: we defeat the Legion and go home. There is only one detail missing....
— Male draenei joke from World of Warcraft

An ill-conceived scheme that lacks the "scheme", or at least a well thought out one. Often, it's not even clear how the plan is supposed to work — but the planner thinks it's such a good idea, it has to work somehow.

Doesn't actually require the final step to be "financial profit". Variations include "I get the girl", "world domination", and "win". The point is that it contains a specific first step, a final step that benefits the planner, but misses a way to connect the two ends.

The implementation of the scheme is sometimes, but not always, ridiculously more expensive than any money they could hope to make on the off-chance the scheme is successful. Sometimes, it just flat out does not make sense — but due to the Unspoken Plan Guarantee, if anyone points this out it will of course succeed without a hitch. Can be an Evil Scheme, used by the villains.

See also Cut Lex Luthor a Check for when the intellect and hard work used to advance the plan would be far more profitable to the character if he just did an honest day's work, rather than work on his Evil Scheme. When the character develops the middle steps as he goes along, it becomes an Indy Ploy. Compare also the Slippery Slope Fallacy (which is sort of like "Step three: loss"). Murder the Hypotenuse is an extreme example of "then I get the girl"-style Step Three: Profit. When Steps One and Two are all nice and clear but Step Three (the actual goal) is lacking, see And Then What?

A subtrope of Non Sequitur.


Examples:

    open/close all folders 

    Anime and Manga 
  • Invoked Trope in Hataraku Maousama. Climb the economic ladder in MgRonald's. Conquer the World!.
  • Keroro Gunsou has this with Keroro's occasional hair-brained schemes to raise money for invasion funds, like his plan to sell ikinari-dango instead of chocolates on Valentine's Day.
    • Theres tons of them when its all about their Invasion Plans. But one of Giroro's plan takes the cake :
    Phase 1 : Make Weapon
    Phase 2 : Invade
    Phase 3 : ????
    Phase 4 : Invade sucessful
  • One Piece offers us Luffy's brilliant plan to become Pirate King, behold:
    Phase 1: Get on a boat (survive drowning because of a miracle)
    Phase 2: Gather a crew through a series of coincidences.
    Phase 3: Go to the Grand Line.
    Phase 4: Travel the length of the Grand Line to reach Raftel.
    Phase 5: Find One Piece.
    • What the hell is One Piece, anyway?
    Phase 6: Profit
    • The best part about this is that it's intentional. Luffy wouldn't be doing it if he actually had any concrete idea of how to accomplish it.
      Luffy: We are NOT asking him where the treasure is hidden!!! We're not even asking him whether there IS any treasure or not!! I'm not sure, but... ...everybody set out to sea, risking their lives to search for it!!! If you ask this old man anything about it here and now... Then I'll quit being a pirate! I don't want to go on a boring adventure like that!
  • Pokémon has Team Rocket's plans pre-Best Wishes revolve around giving the bossa Pokemon for something simple. One gag actually had them plan to give the boss a Pokemon. Like their kidnapping of Togepi. When they present it to their boss, the first thing he asks is what it does. The two have no idea, eventually settling for the rather unimpressive "It would make an excellent paperweight!"
  • The SOS Brigade's Valentine's Day chocolate-making meeting in Haruhi-chan had the following steps:
    Phase 1: Make chocolate.
    Phase 2: Powder chocolate.
    Phase 3: Wrap chocolate.
    Phase 4: Unwrap and eat chocolate.
    Phase 5: ?
    Phase 6: Profit.
  • Kuranosuke's plan to stop the tearing down of the Amamizu-kan café:
    Phase 1: Clean up nicely the Sisterhood.
    Phase 2: ?
    Phase 3: Amamizu-kan saved
  • The title character of Shinryaku! Ika Musume has come up with a Take Over the World plot which goes like this:
    Phase 1: Turn Lemon Beach House into a home base.
    Phase 2: ?
    Phase 3: Conquer Earth.
  • The King's plan in Dragon Half appeared to be something like this:
    Phase 1: Murder Mink
    Phase 2: ?
    Phase 3: Marry Mink's mother
  • Buried under half a dozen plans in Touhou's official manga Silent Sinner in Blue are two protagonists and one vampire who have unabashedly embraced the Step Three: Profit:
    1. Go to the Moon
    2. ?
    3. Profit
  • Appears as a visual aid in Jinrui Wa Suitai Shimashita due to picking the wrong people for the job:
    1. Living chickens
    2. ?
    3. Delicious meat

    Comic Books 
  • Brute Force:
    Phase 1: Build army of cyborg animals with machineguns.
    Phase 2: ?
    Phase 3: Environment is saved
    • Keep in mind, this is the plan of the protagonist, not the villains.
  • The villains in Chick Tracts can sometimes fall into this, such as the gay rights group who wanted to make sure their children wouldn't be bullied by infecting the Red Cross' donor blood supply (which was kept in a huge vat) with AIDS.
  • A Scrooge McDuck story has an example of two such plans that are successfully executed and still remain in this status, because it's never explained what the heck is going on. The story involves Scrooge going to the centre of the Earth to fetch the Key of Time, whatever that is, in which process Donald also gains a positive briefcase, whatever that does. Scrooge's plan is:
    Step 1: Obtain Key of Time
    Step 2: Operate on all time zones at once = ???
    Step 3: Profit!
    • It turns out he can't actually keep doing that because of the invisible negative briefcases he was given, but Donald can use the positive briefcase to win the lottery... somehow.
    Step 1: Have positive briefcase
    Step 2: ???
    Step 3: Repeatedly win the lottery

    Film 
  • In Spaceballs:
    Lone Star: Step one, we reverse that thing and blow the air back onto the planet. Step two, we destroy that thing.
    Princess Vespa: Isn't that dangerous?
    Lone Star: Extremely. And more importantly, I don't even know how I'm gonna do it.
  • Plan 9 from Outer Space:
    Phase 1: Raise a few members of Earth's dead* as zombies from your flying saucers powered by strings.
    Phase 2: ?
    Phase 3: Earth is no longer attempting to split the photon, and the universe doesn't explode.
  • Harry Osborn's apparent plan in Spider-Man 3:
    Phase 1: Force MJ to dump Peter.
    Phase 2: ?
    Phase 3: Spider-Man is destroyed!
    • Harry was only following in dear old Dad's footsteps, considering that (after offing some business rivals — that at least made some sort of sense) his plan in the first movie boiled down to:
    Plan A:
    Phase 1: Fight and tie up Spider-Man.
    Phase 2: ?
    Phase 3: Spider-Man is at my side! Profit
    Plan B:
    Phase 1: In the event Plan A fails because Spider-Man won't cooperate despite the fighting and the tying, kill him instead.
    Phase 2: ?
    Phase 3: Profit
    • It makes more sense than that in both cases. In Plan A, step 2 is to point out to Spiderman that the public will turn against him. And in Plan B, if he kills Spiderman, he has no real obstacles to continuing what he was doing (destroying people who were inconvenient to his business aspirations.)
  • As this Cracked article shows, the Weyland-Yutani Corporation continuously has some plans involving the Alien - a killer machine which can never be controlled, and usually escapes traps. What are they intending to do?!
    • Subverted in the fourth film, where one character mentions numerous applications, such as the Bizarre Alien Biology being used to create vaccines, etc. Also, military applications.
      • Both Weyland-Yutani and the military-industrial complex intended to use the xenomporphs for military purposes. The problem with each film is that both are implied to basically rule the Earth and have pretty much everyone in the series working for them in one way or another, and there is never any hint as to who their rivals are, if any, in what is more or less a future where these xenomorphs seem to be the only type of "alien" life that is out there. In other words, who the hell are these "weapons" supposed to be used on anyway? Especially given just how impossible it is to control the damn things.
  • The Avengers:
    Step 1: Macross Missile Massacre the alien dragon to get its attention.
    Step 2: ???
    Step 3: World saved.
    • Lampshaded by Tony in that same scene. "Right. What was step 2 again?"

    Literature 
  • Most of Cut-Me-Own-Throat Dibbler's schemes in Discworld novels are like this. It gets fully explained in Moving Pictures:
    Cut-Me-Own-Throat Dibbler was one of those rare people with the ability to think in straight lines.
    Most people think in curves and zig-zags. For example, they start from a thought like: I wonder how I can become very rich, and then proceed along an uncertain course which includes thoughts like: I wonder what's for supper, and: I wonder who I know who can lend me five dollars?
    Whereas Throat was one of those people who could identify the thought at the other end of the process, in this case I am now very rich, draw a line between the two, and then think his way along it, slowly and patiently, until he got to the other end.
    Not that it worked. There was always, he found, some small but vital flaw in the process. It generally involved a strange reluctance on the part of people to buy what he had to sell.
    • There was another one in Night Watch, that almost gets to "profit", but trails off with "7. You're looking at me funny, Sarge. 8. Are we gonna get in trouble for this, Sarge? 9. Sorry, Sarge..."
  • Subverted in Mistborn, where for the first bit of the first book the plan seems to be:
    Step 1: Overthrow ancient empire
    Step 2: ??
    Step 3: Profit
    • Then Kelsier turns around and explains that Step Two is to rob the Evil Overlord's treasury and steal his Unobtanium reserves. And it turns out it was never about profit anyway.
  • Not about profit, but in Prisoners of Power by The Strugatsky Brothers (aka Inhabited Island), Kammerer's plan to deal with the situation arguably goes like this:
    Step 1: Destroy Control Towers
    Step 2: ??
    Step 3: Mary Suetopia
    • Surprisingly, we are later told it worked.

    Live Action TV 
  • In the Friends episode "The One In Vegas", Joey is convinced he's found his "identical hand twin", and that this will make his fortune. Somehow.
  • At a Dunder-Mifflin shareholder meeting, Michael attempts to pacify the crowd with a 45-day, 45-point plan for staving off bankruptcy, to be generated during a 15 minute break.
    Day 45, company saved. Day 44, go. What do we got?
  • Saturday Night Live had a sketch where a bank just made change, nothing else. When asked how they managed to stay in business, the spokesman replied, "Volume".
  • In the Stargate Atlantis episode "Midway" the Wraith plan seem to be:
    Phase 1: Invade earth, the stronghold of the people who have weapons that can destroy our warships in one shot, using a method that makes it impossible for us to bring any warships with us.
    Phase 2: ?
    Phase 3: Eat the defenseless humans!
  • On The Larry Sanders Show, nobody else shares Hank's unique vision for "Hank's Look-Around Café," a revolving restaurant. At street level. With no view.
    Hank: Where you, and your food, go on an adventure!
  • Taken to another level on My Family
    Nick: I’m going to become a dot-com millionaire.
    Ben: Really? That’s great. So, shouldn’t you, like, get a good idea first?
    Nick: But it is a good idea. Dot-com millionaire.
    • The best he can come up with is a website with a clock on it. He hadn't noticed there was one in the corner of the computer screen.
  • The "Money Momentum" scam sketch from The Kids in the Hall, with Those Two Guys targeting senior citizens.
  • Star Trek is deliberately vague as to how Roddenberry's utopian Earth of the future is achieved. We see Step One in Star Trek: First Contact and Step Three in Star Trek: Enterprise, but not how humanity stopped itself from reverting back to its bad old ways once the initial euphoria of First Contact had worn off.
  • In Doctor Who, the hero's plans seem like this to most people around. "We're going to go to the lair of the Omnicidal Maniac and his whole army, stop the impending doom without getting reduced to chop suey, and be back in time for supper (chop suey sounds delish.) What's that you say? How the hell do I plan on doing that? No idea, I'll think of something." His confidence gets people to go along with him, and in the end, he always does. Though sometimes it doesn't turn out as well as he intends.

    New Media 
  • The format has become a bit of a meme in certain parts of the internet. Can be combined with almost anything, and be any length as long as the last two steps are "????" and "Profit". Example using tropes:
    Phase 1: Launch Evil Plan
    Phase 2: Do Evil Laugh
    Phase 3: ????
    Phase 4: Profit
  • Ladies and Gentlemen: How to Draw an Owl.
  • Kpts4tv's Death Note Abridged changes Light Yagami's grand scheme to:
    1: Kill celebrities.
    2: Distract the media with their deaths.
    3: ???
    4: Become god of the new world.

    Newspaper Comics 
  • “I think you should be more explicit here in step two”
  • This was a running gag in Doonesbury comics during the Dot Com Boom. A character started a Dot Com company and began Step One by finding venture capitalists to invest in his company. He was so successful at this that he never got around to figuring out what Step Two was supposed to be. To his great amazement the company actually developed a Step Two on its own but he does not find out what they were actually selling until the very end when Microsoft forced them out of business.
  • In a FoxTrot story arc, Roger Fox falls for a get-rich-quick scheme in an infomercial. He pays $200 for a pamphlet supposedly containing information on getting rich, but it amounts to telling him to invent a product, sell it for $200 and sucker 5,000 people into buying it.
    • Jason also had at least one arc where his plan amounted to Step 1: Create a Dot Com company; Step 3: Profit when investors come running.

    Video Games 
  • The plots of the Umbrella Corporation in ''Resident Evil, as stated by Zero Punctuation:
    1. Kill own staff
    2. Make zombies
    3. Get city nuked
    4. Legal proceedings
    5. Bankruptcy
    6. Something else
    7. Profit
  • Trolls on the Runescape forums use this quite a bit on "How do I make money" threads. Step 1. Cut willows. Step 2. ? Step 3: Profit (Willow logs are very cheap, around 13 GP each, and as a reference, 2 million GP is considered broke by many players.)
  • In World of Warcraft, one of the Draenei jokes is an ultimate plan for the victory over evil:
    Phase 1: We land the Exodar
    Phase 3: We defeat Legion, and go home.
    There's just... one thing missing...
    • Also, a gnomish oil rig in Borean Tundra has a note on the wall with a Step Three: Profit plan. Step 1 is "build oil rig", if you're wondering.
    • One of the goblin jokes is "Skip to step three: Profit!"
    • In the Sunken Temple, Itharius sends you to kill three different troll leaders; the third leader is the Prophet Jammal'an. The quest to kill him, naturally, is called "Step Three: Prophet."
  • Day of the Tentacle. It's not meant to lead to profit, but Step Two could still use some work:
    Dr. Fred: Step one: Find plans! Step two: Save world! Step three: Get out of my house!
    • Step Two is actually fairly clearly defined at other points in the game. Unfortunately, it's quite A Simple Plan...
  • Star Fox Assault. When Team Star Fox finds an Aparoid Core Memory that could show them the location of the Aparoid homeworld, Pigma Dengar nabs it. That doesn't turn out well for him.
    Step 1: Steal this weird thing that Star Fox wants
    Step 2: I won't turn a profit by obeying them!
    Step 3: ??
    Step 4: Profit
  • Recordshop Tycoon plays this trope straight: Under the "The Office > Marketing Menu > Prices", you see a convenient illustration: Step One: Karma and Average Selling Price. Step 2: ? Step 3: Profit
  • Utsuho, the Final Boss of Touhou Chireiden ~ Subterranean Animism, has one of these as her "grand plan", with Step One being "Reignite the Hell of Blazing Fires" and Step Three being "Take Over the World!". Entirely justified though, as even before she went mad with power she was deeply stupid.
    ZUN: Even a fool that possesses great power can't do much harm.
    • This applies to pretty much every Touhou game.
    Step 1: See a problem
    Step 2: Blow up youkai
    Step 3: ??
    Step 4: Profit (or lack of...)
  • The instructions for the Kongregate game Effing Worms reads as follows:
    Step One: Eat
    Step Two: Grow
    Step Three: ????
    Step Four: Profit
  • Lampshaded in Dragon Age II when the Champion calls Isabela out on not having a plan to find Castillon. She responds that the plan was 'step 1, find his henchman, step 2, something exciting happens, step 3 profit.'
  • In the Fallout 3 DLC The Pitt, Wernher's plan was essentially "Step 1. Kidnap Ashur's baby, Step 3. FREEDOM!" At least Ashur and his wife have the scientific knowledge to make some form of progress to the cure while keeping Marie safe. Wernher however has no such resources at his disposal. Of course, he's using the slave rebellion as a power-grab than anything.
    • On the other hand, Ashur's plans aren't the most well thought-out either. Before Marie's birth, it was essentially: "Step 1. Get steel mill situated in a highly toxic and unlivable area up and running, Step 3. Make a nation." After Marie's birth and her chance immunity to radiation, an addendum was added as: "Step 1. Find cure for trog disease, Step 3. End slavery in the Pitt."
  • Aperture Science seems to pretty much run on this at first glance. It only gets scarier when you realize that they actually have a very solidly formulated business model; it's the EXECUTION that goes completely off the rails, and in a very meta way half the steps THEMSELVES become a Step Three: Profit plan. Ergo:
    Step One: Design potentially world-changing technology.
    Step Two: Use it to test another, slightly-less-world-changing technology.
    Step Three: Apply the second technology in completely implausible ways. Example: Propulsion Gel, a material that accelerates objects moving across it. The ideal use for it? As a food additive that will make objects travel through the body too fast to digest, so you can lose weight while still eating!
    Step Four: Continue spending time and money "testing" things in more and more unnecessarily elaborate ways looking for more and more obtuse ways to make them "useful".
    Step Five: Sell the other, "lesser" products (that still serve a primary function as part of the testing process.) to finance continued testing of the original product.
    Step Six: Profit.
    • Bonus points for step seven: using hyper-advanced, brain-mapped (and dangerously unstable) AI and robots to eliminate the need to hire humans you can't afford to keep replacing because the tests kill them. And just to make the point further, the AI itself was an outgrowth of a plan to build a de-icing system for fuel lines. Yes, they created a sentient computer and can't think of anything better to do with it than put it in charge of testing in the hopes it can make their other failed products better though more testing.
      • Step eight, by the way: Shower curtains. Yeah. Aperture started out producing shower curtains and never officially changed its business model. Cave Johnson was convinced that eventually every last thing they made, from mobility gels to quantum tunneling to mantis men to sentient computers, came back to making better shower curtains.
    • Hilariously subverted by one of the alternate Cave Johnsons from "Perpetual Testing Initiative", who somehow managed to buy out the Black Mesa of his universe and correctly deduced that Mesa's experiments would lead to the end of the world. It's likely that this Cave Johnson did manage to figure out step 2 along the way, which allowed him to actually profit off of his inventions and gain the money to buy out Black Mesa in the first place.
    • Even the turrets, which at first glance seem to have a straightforward use that they are apparently sold for, fall victim to this. Expanded materials include a schematic for one that indicates it's run by an AI that has a chip for producing empathy, right next to a chip for suppressing empathy, and a third chip to resolve the stalemate the first two chips create....
  • Mega Man's Dr. Wily's plan for world Domination can be expressed as:
    Step 1:Create as many as 8 battle robots
    Step 3:Unleash the robots across an undisclosed city to cause havoc
    Step 4:????
    Step 5:WORLD DOMINATION!!!
    • Step 2 makes at least a little sense if we assume it was Willy trying to plan for potential rebellion. If any of his eight robots betrayed him, he'd need to have another robot on hand designed to counter them. And assuming the ability to salvage and reproduce the powers of a defeated robot master isn't unique to Mega Man, it makes more sense. So long as Willy retained the loyalty of one of the set of robots, he could counter a rebellion from the others by basically doing exactly what Mega Man does in every game.
  • Dr. Ned in Borderlands indicates he is going to do evil for the sake of profit. Evil seems to be raising the undead for recreational use. Later on he admits that step two never materialized and he's broke.
  • The Sims Medieval has a quest in which one of your heroes intends to learn the secret of creating life. The description ends with "...And somehow profit from it".
  • The Apprentice from Orcs Must Die sometimes says this gem when placing a coinforge, an item that increase the monetary reward of any mob killed on it:
    • "Step 1, Put down coinforge. Step 2: Something with orcs but I forget. Step 3: Profit!

    Web Comics 

    Western Animation 
  • The Underpants Gnomes from South Park, as seen in the image (and thus are the Trope Namer). They go around at night collecting vast quantities of underwear, which they will use to profit. Somehow. As shown, the chart has become a Memetic Mutation. Note the element of Beam Me Up, Scotty!. Every gnome figured that some of the other gnomes knew what step two was, and that it was being kept secret for a very, very good reason, which is why they didn't question it.
  • Some of the plots of the Legion of Doom in Super Friends ran this way. They were foiled every time, of course, but their schemes would include an often equally expensive escape plan.
    • They would go to some ridiculous expense to get some item that would brainwash the Super Friends into walking into a volcano, thus clearing the way for the Legion's conquest of the world or something.
    • One time, Cheetah and Bizarro turned people into Cheetah- and Bizarro-people, for no adequately explored reason.
  • Ed Edd N Eddy:
    • Parodies this trope by having Eddy start a smalltime corporation with the cul-de-sac kids that was only focused on "going up". Once people realize that the corporation was basically doing nothing, and that everybody was working without pay, everybody left except the Eds (which of course, is Truth in Television).
    • In the episode where Ed makes a scam, the plan goes from zany to ridiculous and disjointed.
    Phase 1: Put the rock on the 'X' 'Q'.
    Phase 2: Dress Eddy and Double D outlandishly.
    Phase 3: Have Double D give Eddy the pancakes.
    Phase 4: Paint a cement mixer like an Aztec temple.
    Phase 5: Steal teddy bear.
    Phase 6: Bite into teddy bear's stomach.
    Phase 7: ???
    Phase 8: Curse of Evil Tim (Profit?)
    • Many of Eddy's plans could probably be summed up as this, especially ones where he actually seems to go out of his own way to sabotage, such as randomly putting a bowling pin in a cream puff they were selling (to make it bigger maybe?)
  • The Corrupt Corporate Executive villains on Captain Planet, when they're not just doing it For the Evulz. Maybe they're trying to sell pollution...?
    Phase 1: Pollute the Planet,
    Phase 2: Kill off endangered species
    Phase 3: Destroy natural habitats.
    Phase 4: ???
    Phase 5: Profit
    • Word Of God is that this was intentional. The whole point was a Green Aesop, but they just couldn't bring themselves to use realistic people with realistic motivations as villains. Too many kids with parents in those fields watching, you see.
    • And the Very Special Episode about HIV/AIDS takes it Up to Eleven:
    Phase 1: Spread misinformation about AIDS.
    Phase 2: ???
    Phase 3: World domination
  • In one episode of Super Chicken, a villain named "The Geezer" attempts to steal the geyser "Old Facefull" from Yellowstone National Park. The narrator questions his motivation:
    Geezer: There's a million things you can do with a geyser!
    Narrator: Such as?
    Geezer: Uh ... I'll think of something!
    • Eventually, The Geezer does come up with a use for Old Faceful: He opens a car wash.
  • One episode of Tale Spin had Rebecca coming up with a number of get-rich-quick schemes of this variety. The missing step two seems to be "get brutally slaughtered by hostile natives".
  • The villain of Pound Puppies and The Legend of Big Paw takes this to an extreme:
    Phase 1: Steal a MacGuffin that allows humans and dogs to understand each other
    Phase 2: ?
    Phase 3: WORLD DOMINATION
  • Avatar The Last Airbender: "All I have to do is... figure out what I have to do. But after that, no problem!"
    • This was pretty much Sokka's plan for submarines. His plan involved what looked like getting in a whale. No explanation was given to how the plan would work. Good thing the Mechanist was there to properly design the subs.
  • In Dan Vs., Dan's plan to overcome the terrible traffic in LA:
    Procure monster truck.
    Crush all cars in way.
    • Dan is very prone to doing this. Chris even mentioned one time that his current plan was more of a goal than a plan, so Dan changes it to something more like a checklist.
  • Freakazoid! Lampshades this in a fight against a giant snake:
    Phase 1: Loud Conan warcry
    Phase 2: Charge and grab giant snake by the neck
    Phase 3: Make something up
    • The Lobe once had a machine that could turn people into clowns, which he thought would help him take over the world because "Everyone likes clowns". Freakazoid ends up just talking him out of it by pointing out that no one likes clowns. After a dejected Lobe leaves, Freakazoid admits that it was an awesome plan.
  • Brain's plans from Pinky And The Brain usually follow this route. He explains them as "implement some bizarre technological gizmo and rise to power in the ensuing confusion", never actually explaining how he was planning to seize power.
  • Phineas And Ferb:
    Phase 1: Doof: I know it sounds complicated, but I've thought this one through. Babies cry, everyone's unhappy...
    Phase 2: ???
    Phase 3: Doof...and I somehow take over. It's foolproof!
  • Homer Simpson has probably run through quite a few, but usually they're more Zany Schemes than this; however, he once ran an online business whose business plan was something like:
    Phase 1: The Internet.
    Phase 2: ???
    Phase 3: Profit. (Still gets bought out by Microsoft, though.)
    • The internet dot com bubble basically ran on this exact plan, pets.com being the poster child of an ill-defined business plan relying on the mystical powers of the internet to make money when conventional business savvy dictated to look elsewhere. In fact, one business magazine cover questioning the viability of this model at the time even used the Simpsons as an illustration, showing Bart wearing a T-shirt advertising his internet start-up (bucks2bart.com) and Mr. Burns hefting a huge sack of money he was evidently planning to invest in it.

    Other media 
  • One of the MIT Mystery Hunt puzzles in 2008 featured this as a puzzle device.
  • Nobel Prize-winning economist Paul Krugman explicitly mentioned this in his blog, referring to MorganStanley Asia Chairman Steve Roach's critique of his New York Times op-ed earlier that week.
    I really don't understand Roach's argument here; he seems to have subscribed to the Underpants Gnomes theory of trade balances:
    1. Increase savings
    2. ???
    3. Exports!


Stage MoneyMoney TropesThe Swear Jar
Running Both SidesThe PlanTake A Third Option
Start of DarknessPlotsStone Soup
Stay in the KitchenMemetic MutationStupid Statement Dance Mix
The StarscreamNo Real Life Examples, Please!Stop Worshipping Me

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