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Shadi: And so, with the help of gypsy woman Ishizu, Pegasus hid the Egyptian God Cards where even the craftiest of Jews would not be able to find them.
Yugi: Yeah, because obviously he couldn't have just destroyed them or anything.
Shadi: The power of the cards was too great for them to be simply destroyed.
Yugi: Riiiight, so the power of the Egyptian Gods prevented a guy from tearing up a few pieces of paper that he painted himself. Sure. Okay.
Shadi: As I was saying—
Yugi: [coughs] Bullcrap! [coughs]
So, the Big Bad plans on grabbing the MacGuffin to take over the world, and Blah Blah Blah, whatever. Sheesh. You can't help but wonder just what the deal is here. If it weren't for the MacGuffin, status quo would reign and most of the conflict in the plot would vanish. Everyone would be happy. In light of the inconvenience the MacGuffin is causing the universe, you really have to wonder why nobody decides to go ahead and Just Eat The MacGuffin.
Well, there are reasons. A common one is to make the MacGuffin completely indestructible, and thus a major inconvenience for anyone to try to effectively get rid of. It could regenerate. There could be so many of them that simply getting rid of them all in this way isn't an option. The MacGuffin might serve some essential purpose that would screw everything up if it was obliterated. And even then destroying the MacGuffin is floated as a possible last resort should it get in enemy hands. Or it could turn out to be a person and the only way to get rid of it is to kill her... And That Would Be Wrong.
At worst this trope can manifest itself at the last minute with no attempts at justification. It's a bit of a cheat, after all, to resolve the plot with MacGuffin destruction when the MacGuffin could have been destroyed at just about any previous point in the story.
Another excuse is to Just Think of the Potential. Also compare We Win Because You Didn't and No MacGuffin, No Winner.
For when the problem is a character rather than a MacGuffin, see Just Eat Gilligan.
If there are sound reasons given within the work for why the "single simple action" can't be taken, or won't work, it's not this trope. Don't add it as an example. If the characters do try the single simple solution and it doesn't work, it's also not this trope. Again, don't add it as an example. This trope is not just eating the MacGuffin in the literal sense; this trope is asking the question why not just destroy the damn MacGuffin.
Examples:
Anime and Manga
- Goku literally attempts to do this to one of the Dragon Balls in an effort to stop Syn Shenron from becoming Omega Shenron (again) in Dragon Ball GT. The results are: a Crowning Moment of Funny watching him nearly choke to death in the attempt to swallow it, a W-T-F moment when the ball APPEARS IN HIS FOREHEAD for no discernible reason, and eventually failure when Syn Shenron manages to re-absorb it anyway.
- In the original Dragon Ball manga and anime, Piccolo Daimao actually swallows two of the titular Mac Guffins to prevent the heroes for stealing them, though he's able to spit them back up with ease.
- In Vision of Escaflowne, the characters spend several episodes in a futile effort to keep the Big Bad from getting access to a sealed vault full of energy needed to implement his plans. Since the entire purpose of the nation guarding the vault is to ensure that nobody ever opens it, one has to wonder why they didn't just destroy the key centuries ago.
- In Kyou Kara Maou, there are four keys needed to unlock the Sealed Evil in a Can, which can bring about the end of the worlds as we know them. Four easily destroyed keys. Of course, there are several good reasons not to...
Comics
- The Infinity Gauntlet — an artifact that grants literally unlimited power when assembled — cannot be used to will itself out of existence. The best the Marvel heroes can do is remove and scatter its six component gems, with mixed results.
Film
- One of the complaints of the second Hellboy movie was that they destroyed the crown pieces at the end, when they could have saved themselves a lot of trouble by doing it as soon as they found them.
- In the live-action Transformers film, Optimus Prime says that if there's no other way to keep the Allspark out of Megatron's hands, he'll shove it into his own spark to destroy it. This option is a last resort because it would also kill Optimus. In the end, Sam shoves it into Megatron's instead. But as the sequel shows, turns out that doesn't quite work.
- The ending to Titanic involves this. Not for any reason, mind you. She just destroys it for the symbolism. And she doesn't really "destroy" it so much as "put it in a place where absolutely no one will find it and didn't tell anyone." Or maybe she wanted the guy who had spent his life sifting through stuff to find something interesting in the Titanic wreck, and gave what she could.
- Double Subverted in Raiders of the Lost Ark when Indy threatens to destroy the Ark, but Belloq calls his bluff.
- In the movie For Your Eyes Only, James Bond is ordered to obtain the MacGuffin if he can and destroy it if he must. He has to do the second.
- By throwing said MacGuffin off the top of a giant cliff. Good work, Bond.
- In the first Tomb Raider movie, the Illuminati want to assemble the MacGuffin to take over the world. Lara just happens to find a part and, despite knowing what he wants with it, assists the Big Bad in finding the other. All because she wanted to use it herself, just to get closure on the fate of her father. That's right, she risked the entire world on a personal issue that was resolved in half a minute, and then destroyed the MacGuffin anyway.
- Under Siege 2: Dark Territory: Steven Seagal spends half the movie keeping the specially encoded CD the villain needs to carry out his evil plot out of the evil villain's hands. He should have just broken the darn thing.
- In The Incredible Hulk (2008 film), Bruce Banner eats the flash drive containing the information he needs to cure his condition. However, in this case it's not to protect it from the military so much as from the Hulk, as Bruce realized he was about two minutes away from Hulking out.
- In The Twins Effect one of the girls does just this to kill the Big Bad.
Literature
Television
- The classic Doctor Who serial The Daleks' Master Plan is basically a long chase story after the First Doctor steals a key component of a Dalek superweapon. He mentions that he has plans to destroy it, but isn't able to do so before he's eventually forced to turn it over. Then Death by Irony sets in at the end of the story, after the Doctor sabotages the weapon itself and the Daleks are forced to try to destroy it themselves.
- Played with (lampshaded, averted, subverted, or any combination of the above) in the first season finale of Kröd Mändoon and the Flaming Sword of Fire, when Krod attempts to swallow the MacGuffin, which is a vial of pagan tears (just go with it), rather than hand it over to the Big Bad. He then proceeds to choke on it and eventually cough it up. His cohorts mock him and offer alternative solutions: he could have crushed the vial, or opened it and swallowed just the tears. The Big Bad then laments that he was rather looking forward to dissecting Krod to get the vial.
- Played with in the season 6 finale of Stargate SG-1 when the team is pinned down by Anubis's forces in the temple on Abydos. O'Neill attaches a block of C4 with a remote detonator to the MacGuffin, then trades it for safe passage to the gate.
Video Games
- In Skies Of Arcadia, the characters all live in a world of Floating Continents where falling off of an airship is as good as death. Even assuming the Moon Crystals are indestructible, tossing them overboard would make them impossible for anyone to acquire. Although it is eventually revealed that they were originally hidden in dungeons in case the Silvites wanted to use them again, not because of their destructive potential, no such excuse exists for the protagonists, who are only interested in preventing anyone from using them.
- Even after the protagonists learn The Empire actually has technology that allows them to reach the the planet surface beneath the clouds, leaving them to search the entire world's worth of muddy sea floor equivalent would still mean the Big Bad would die of old age long before finding them.
- At one point during the game, Enrique even mentions that he considered destroying the crystals (exactly how is never explained, other than dropping them into Deep Sky), but decided to give them back to our heroes for sake of the plot. If only he had know what would happen later, he probably should have.
- Justified in Paper Mario The Thousand Year Door, where one of the partners suggests that they might not want to gather the Crystal Stars (which sealed away the Shadow Queen), in case they got them together only to have the villains steal them to use them to open the door and take over the world, but Frankly says that as the seal on the Thousand-Year Door is weakening over time, they need to use the Crystal Stars in order to seal The Shadow Queen, which would also preclude destroying the stars.
- Mega Man ZX Advent actually demonstrates the Genre Savvy use of this trope. In the Quarry, Grey/Ashe have an encounter with Aile/Vent, and the two get in a fight over what to do with the Model W in its depths. The former finds the Model W fused to a Spidrill and are forced to destroy both. It turns out that destroying the Quarry's Model W was the whole reason Aile/Vent were there in the first place! Unfortunately, just its destruction wasn't enough to keep Ouroboros from forming, but you have to give the gang credit for trying.
- In the third Ace Attorney game, nearing the end of the first case, Phoenix attempts this with a crucial piece of evidence... That piece of evidence being a glass vial that was once full of poison.
Web Comics
- Part of what makes the Winslow the MacGuffin in the Gallimaufry arc of Buck Godot: Zap Gun for Hire is the fact that it's explicitly indestructible. Even the Prime Movers don't seem to have found any better way to deal with it than to hand it to some promising species or other and let them hide it.
Western Animation
- The Justice League episode "A Knight of Shadows" has the heroes trying to keep the Philosopher's Stone away from Morgan Le Fay. When they acquire it, they lock it in the Watchtower—and it ends up being stolen. The story concludes with the stone being crushed to dust—which raises the question of why they bothered to lock it in the watchtower in the first place.
- Similarly in "Paradise Lost", where the League are forced to retrieve three artifacts that combine into the key that can free the Sealed Evil in a Can. In this case, the League can't destroy the key before the end of the episode, because there are lives at stake, but why didn't the people who locked him up in the first place destroy the key instead of just breaking it into three easily-recombinable pieces?
- Also in the Static Shock JL crossover, with the League keeping the last piece of Brainiac in the Watchtower. Batman even lampshades the fact that they'd be better off with it destroyed, but why it's kept intact goes unexplained. Naturally, it gets loose mere minutes later.
- In Xiaolin Showdown after Master Fung's demonstration, Omi opts to "destroy" the Golden Tiger Claws in order to keep it away from the villains. A bit of a Senseless Sacrifice, since he could have just used said Golden Tiger Claws to teleport away.
- Entirely a Senseless Sacrifice, as he doesn't destroy it, he just warps it to the center of the Earth where it's easily retrieved with the Serpent's Tail.
- Considering that said Macguffin and any of the wu are simply stolen by the villains every few episodes or so, this may be somewhat justified. Plus at the time Omi had no knowledge of such a shen gong wu.
- Jackie tries this in Jackie Chan Adventures by destroying the talismans rather than allow the Big Bad to take them. Uncle then yells at him, by destroying the talismans he's released their power into the world and now they Gotta Catch 'Em All all over again.
- It was standard procedure in the 2002 He-Man and the Masters of the Universe series for He-Man to stop Skeletor or another villain from obtaining a rare artifact of great power by destroying it. Even when the artifact actually belonged to someone else and the act was done without permission. In one poignant example, one such artifact belonged to an ancient warrior whose sole remaining purpose in life was to protect it from harm, and his situation was quickly resolved by shanghaiing him onto the protagonist team.
- In the Avalon arc of Gargoyles, the Archmage literally eats one of his MacGuffins, the Grimorum Arcanorum, so as to make the knowledge contained within an inherent part of him. This ultimately led to him getting lethal indigestion when Goliath steals the Eye of Odin, the MacGuffin that enabled the Archmage to safely contain the book within his body.
- In the Garfield special Garfield's Feline Fantasies, Garfield's main dream involves the Banana of Bombay as the MacGuffin. After recovering the banana, he eats it and explains to Odie "it's just a fantasy".
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